Fix window dragging when not supported by Wayland compositor
(cherry picked from commit 3554747a67)
This commit is contained in:
@@ -310,7 +310,7 @@ namespace WaylandImpl
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LOG(Warning, "wl_display_roundtrip_queue failed, errno: {}", errno);
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LOG(Warning, "wl_display_roundtrip_queue failed, errno: {}", errno);
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// Wait until window has showed up
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// Wait until window has showed up
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if (wrappedToplevel == nullptr && dragWindow && Platform::AtomicRead(&WaitFlag) != 0)
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if (DragManager != nullptr && wrappedToplevel == nullptr && dragWindow && Platform::AtomicRead(&WaitFlag) != 0)
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{
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{
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auto toplevel = static_cast<xdg_toplevel*>(SDL_GetPointerProperty(SDL_GetWindowProperties(draggedWindow), SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER, nullptr));
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auto toplevel = static_cast<xdg_toplevel*>(SDL_GetPointerProperty(SDL_GetWindowProperties(draggedWindow), SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER, nullptr));
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if (toplevel != nullptr)
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if (toplevel != nullptr)
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@@ -1431,7 +1431,11 @@ DragDropEffect SDLWindow::DoDragDrop(const StringView& data, const Float2& offse
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else
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else
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SDL_ShowWindow(_window);
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SDL_ShowWindow(_window);
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}
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}
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WindowBase::Show();
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// Only show the window if toplevel dragging is supported
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if (WaylandImpl::DragManager != nullptr)
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WindowBase::Show();
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else
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Hide();
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WaylandImpl::DraggingWindow = true;
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WaylandImpl::DraggingWindow = true;
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DoDragDropWayland(String(""), dragSourceWindow, dragOffset);
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DoDragDropWayland(String(""), dragSourceWindow, dragOffset);
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