From c6bd989744ea7c0082126bb43fe69176fa8e869b Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Tue, 3 Oct 2023 22:47:13 -0500 Subject: [PATCH] Add Game Settings open button to menu. --- Source/Editor/Modules/UIModule.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Source/Editor/Modules/UIModule.cs b/Source/Editor/Modules/UIModule.cs index 299865dea..c882efb87 100644 --- a/Source/Editor/Modules/UIModule.cs +++ b/Source/Editor/Modules/UIModule.cs @@ -553,6 +553,13 @@ namespace FlaxEditor.Modules cm.AddSeparator(); _menuEditSelectAll = cm.AddButton("Select all", inputOptions.SelectAll, Editor.SceneEditing.SelectAllScenes); _menuEditFind = cm.AddButton("Find", inputOptions.Search, Editor.Windows.SceneWin.Search); + cm.AddSeparator(); + cm.AddButton("Game Settings", () => + { + var item = Editor.ContentDatabase.Find(GameSettings.GameSettingsAssetPath); + if(item != null) + Editor.ContentEditing.Open(item); + }); // Scene MenuScene = MainMenu.AddButton("Scene");