Add dev-only name to spawned Particle System
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@@ -98,6 +98,11 @@ public:
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typedef Pair<int32, Guid> EmitterParameterOverrideKey;
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private:
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#if !BUILD_RELEASE
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String _debugName;
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#endif
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public:
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/// <summary>
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/// The asset data version number. Used to sync the data with the instances state. Incremented each time asset gets loaded.
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