From 80767d65ae55e9fdd713e4a995a10105a451970d Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 13 Mar 2026 23:21:08 +0100 Subject: [PATCH 1/2] Fix camera preview placement in editor preview when resizing window --- Source/Editor/Windows/EditGameWindow.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/Source/Editor/Windows/EditGameWindow.cs b/Source/Editor/Windows/EditGameWindow.cs index dbeab28b1..5f91aebe6 100644 --- a/Source/Editor/Windows/EditGameWindow.cs +++ b/Source/Editor/Windows/EditGameWindow.cs @@ -257,7 +257,7 @@ namespace FlaxEditor.Windows private void UpdateCameraPreview() { // Disable rendering preview during GI baking - if (Editor.StateMachine.CurrentState.IsPerformanceHeavy) + if (Editor == null || Editor.StateMachine.CurrentState.IsPerformanceHeavy) { HideAllCameraPreviews(); return; @@ -406,6 +406,14 @@ namespace FlaxEditor.Windows } } + /// + protected override void OnSizeChanged() + { + base.OnSizeChanged(); + + UpdateCameraPreview(); + } + /// public override void OnDestroy() { From f42a9a760adee861860a73a443b8013ba660ff41 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 13 Mar 2026 23:21:30 +0100 Subject: [PATCH 2/2] Adjust new Z Axis color in Transform --- Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs b/Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs index c1179e393..131a9b10a 100644 --- a/Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs +++ b/Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs @@ -24,7 +24,7 @@ namespace FlaxEditor.CustomEditors.Editors /// /// The Z axis color. /// - public static Color AxisColorZ = new Color(0.0f, 0.0235294f, 0.9f, 1.0f); + public static Color AxisColorZ = new Color(0.0f, 0.42352f, 0.8f, 1.0f); /// /// Custom editor for actor position property.