diff --git a/Source/Engine/Core/Config/LayersAndTagsSettings.cs b/Source/Engine/Core/Config/LayersAndTagsSettings.cs index 92063b27d..886c34b8a 100644 --- a/Source/Engine/Core/Config/LayersAndTagsSettings.cs +++ b/Source/Engine/Core/Config/LayersAndTagsSettings.cs @@ -43,7 +43,7 @@ namespace FlaxEditor.Content.Settings public static string[] GetCurrentTerrainLayers() { #if FLAX_TESTS - return Array.Empty(); + return System.Array.Empty(); #else string[] layerNames = GameSettings.Load().TerrainLayers;