Simplify #1807
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@@ -266,7 +266,7 @@ namespace FlaxEditor.SceneGraph.GUI
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/// <summary>
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/// Starts the actor renaming action.
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/// </summary>
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public void StartRenaming(EditorWindow window, Panel treePanel)
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public void StartRenaming(EditorWindow window, Panel treePanel = null)
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{
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// Block renaming during scripts reload
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if (Editor.Instance.ProgressReporting.CompileScripts.IsActive)
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@@ -281,9 +281,12 @@ namespace FlaxEditor.SceneGraph.GUI
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(window as PrefabWindow).ScrollingOnTreeView(false);
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// Start renaming the actor
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treePanel.ScrollViewTo(this, true);
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var size = new Float2(treePanel.Width - TextRect.Location.X, TextRect.Height);
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var rect = new Rectangle(TextRect.Location, size);
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var rect = TextRect;
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if (treePanel != null)
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{
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treePanel.ScrollViewTo(this, true);
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rect.Size = new Float2(treePanel.Width - TextRect.Location.X, TextRect.Height);
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}
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var dialog = RenamePopup.Show(this, rect, _actorNode.Name, false);
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dialog.Renamed += OnRenamed;
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dialog.Closed += popup =>
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