Merge remote-tracking branch 'origin/master' into 1.7

# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
This commit is contained in:
Wojtek Figat
2023-09-28 20:42:54 +02:00
34 changed files with 1580 additions and 697 deletions

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@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.Marshalling;
@@ -13,6 +14,7 @@ using FlaxEditor.Content.Thumbnails;
using FlaxEditor.Modules;
using FlaxEditor.Modules.SourceCodeEditing;
using FlaxEditor.Options;
using FlaxEditor.SceneGraph.Actors;
using FlaxEditor.States;
using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets;
@@ -1278,6 +1280,69 @@ namespace FlaxEditor
Scene.MarkSceneEdited(scenes);
}
/// <summary>
/// Bakes all environmental probes in the scene.
/// </summary>
public void BakeAllEnvProbes()
{
Scene.ExecuteOnGraph(node =>
{
if (node is EnvironmentProbeNode envProbeNode && envProbeNode.IsActive)
{
((EnvironmentProbe)envProbeNode.Actor).Bake();
node.ParentScene.IsEdited = true;
}
else if (node is SkyLightNode skyLightNode && skyLightNode.IsActive && skyLightNode.Actor is SkyLight skyLight && skyLight.Mode == SkyLight.Modes.CaptureScene)
{
skyLight.Bake();
node.ParentScene.IsEdited = true;
}
return node.IsActive;
});
}
/// <summary>
/// Builds CSG for all open scenes.
/// </summary>
public void BuildCSG()
{
var scenes = Level.Scenes;
scenes.ToList().ForEach(x => x.BuildCSG(0));
Scene.MarkSceneEdited(scenes);
}
/// <summary>
/// Builds Nav mesh for all open scenes.
/// </summary>
public void BuildNavMesh()
{
var scenes = Level.Scenes;
scenes.ToList().ForEach(x => Navigation.BuildNavMesh(x, 0));
Scene.MarkSceneEdited(scenes);
}
/// <summary>
/// Builds SDF for all static models in the scene.
/// </summary>
public void BuildAllMeshesSDF()
{
// TODO: async maybe with progress reporting?
Scene.ExecuteOnGraph(node =>
{
if (node is StaticModelNode staticModelNode && staticModelNode.Actor is StaticModel staticModel)
{
if (staticModel.DrawModes.HasFlag(DrawPass.GlobalSDF) && staticModel.Model != null && !staticModel.Model.IsVirtual && staticModel.Model.SDF.Texture == null)
{
Log("Generating SDF for " + staticModel.Model);
if (!staticModel.Model.GenerateSDF())
staticModel.Model.Save();
}
}
return true;
});
}
#endregion
#region Internal Calls

View File

@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Options;
using FlaxEngine;
using FlaxEngine.GUI;
@@ -269,6 +270,24 @@ namespace FlaxEditor.GUI.ContextMenu
return item;
}
/// <summary>
/// Adds the button.
/// </summary>
/// <param name="text">The text.</param>
/// <param name="binding">The input binding.</param>
/// <param name="clicked">On button clicked event.</param>
/// <returns>Created context menu item control.</returns>
public ContextMenuButton AddButton(string text, InputBinding binding, Action clicked)
{
var item = new ContextMenuButton(this, text, binding.ToString())
{
Parent = _panel
};
item.Clicked += clicked;
SortButtons();
return item;
}
/// <summary>
/// Gets the child menu (with that name).
/// </summary>

View File

@@ -42,8 +42,10 @@ namespace FlaxEditor.Modules
private ContextMenuButton _menuFileSaveScenes;
private ContextMenuButton _menuFileCloseScenes;
private ContextMenuButton _menuFileOpenScriptsProject;
private ContextMenuButton _menuFileGenerateScriptsProjectFiles;
private ContextMenuButton _menuSaveAll;
private ContextMenuButton _menuFileRecompileScripts;
private ContextMenuButton _menuFileSaveAll;
private ContextMenuButton _menuEditUndo;
private ContextMenuButton _menuEditRedo;
private ContextMenuButton _menuEditCut;
@@ -62,15 +64,19 @@ namespace FlaxEditor.Modules
private ContextMenuButton _menuGamePlayCurrentScenes;
private ContextMenuButton _menuGameStop;
private ContextMenuButton _menuGamePause;
private ContextMenuButton _menuGameCookAndRun;
private ContextMenuButton _menuGameRunCookedGame;
private ContextMenuButton _menuToolsBuildScenes;
private ContextMenuButton _menuToolsBakeLightmaps;
private ContextMenuButton _menuToolsClearLightmaps;
private ContextMenuButton _menuToolsBakeAllEnvProbes;
private ContextMenuButton _menuToolsBuildCSGMesh;
private ContextMenuButton _menuToolsBuildNavMesh;
private ContextMenuButton _menuToolsBuildAllMesgesSDF;
private ContextMenuButton _menuToolsBuildAllMeshesSDF;
private ContextMenuButton _menuToolsCancelBuilding;
private ContextMenuButton _menuToolsProfilerWindow;
private ContextMenuButton _menuToolsSetTheCurrentSceneViewAsDefault;
private ContextMenuButton _menuToolsTakeScreenshot;
private ContextMenuChildMenu _menuWindowApplyWindowLayout;
private ToolStripButton _toolStripSaveAll;
@@ -510,13 +516,13 @@ namespace FlaxEditor.Modules
MenuFile = MainMenu.AddButton("File");
var cm = MenuFile.ContextMenu;
cm.VisibleChanged += OnMenuFileShowHide;
_menuSaveAll = cm.AddButton("Save All", inputOptions.Save.ToString(), Editor.SaveAll);
_menuFileSaveScenes = cm.AddButton("Save scenes", Editor.Scene.SaveScenes);
_menuFileCloseScenes = cm.AddButton("Close scenes", Editor.Scene.CloseAllScenes);
_menuFileSaveAll = cm.AddButton("Save All", inputOptions.Save, Editor.SaveAll);
_menuFileSaveScenes = cm.AddButton("Save scenes", inputOptions.SaveScenes, Editor.Scene.SaveScenes);
_menuFileCloseScenes = cm.AddButton("Close scenes", inputOptions.CloseScenes, Editor.Scene.CloseAllScenes);
cm.AddSeparator();
cm.AddButton("Open scripts project", Editor.CodeEditing.OpenSolution);
_menuFileGenerateScriptsProjectFiles = cm.AddButton("Generate scripts project files", Editor.ProgressReporting.GenerateScriptsProjectFiles.RunAsync);
cm.AddButton("Recompile scripts", ScriptsBuilder.Compile);
_menuFileOpenScriptsProject = cm.AddButton("Open scripts project", inputOptions.OpenScriptsProject, Editor.CodeEditing.OpenSolution);
_menuFileGenerateScriptsProjectFiles = cm.AddButton("Generate scripts project files", inputOptions.GenerateScriptsProject, Editor.ProgressReporting.GenerateScriptsProjectFiles.RunAsync);
_menuFileRecompileScripts = cm.AddButton("Recompile scripts", inputOptions.RecompileScripts, ScriptsBuilder.Compile);
cm.AddSeparator();
cm.AddButton("Open project...", OpenProject);
cm.AddSeparator();
@@ -526,27 +532,27 @@ namespace FlaxEditor.Modules
MenuEdit = MainMenu.AddButton("Edit");
cm = MenuEdit.ContextMenu;
cm.VisibleChanged += OnMenuEditShowHide;
_menuEditUndo = cm.AddButton(string.Empty, inputOptions.Undo.ToString(), Editor.PerformUndo);
_menuEditRedo = cm.AddButton(string.Empty, inputOptions.Redo.ToString(), Editor.PerformRedo);
_menuEditUndo = cm.AddButton(string.Empty, inputOptions.Undo, Editor.PerformUndo);
_menuEditRedo = cm.AddButton(string.Empty, inputOptions.Redo, Editor.PerformRedo);
cm.AddSeparator();
_menuEditCut = cm.AddButton("Cut", inputOptions.Cut.ToString(), Editor.SceneEditing.Cut);
_menuEditCopy = cm.AddButton("Copy", inputOptions.Copy.ToString(), Editor.SceneEditing.Copy);
_menuEditPaste = cm.AddButton("Paste", inputOptions.Paste.ToString(), Editor.SceneEditing.Paste);
_menuEditCut = cm.AddButton("Cut", inputOptions.Cut, Editor.SceneEditing.Cut);
_menuEditCopy = cm.AddButton("Copy", inputOptions.Copy, Editor.SceneEditing.Copy);
_menuEditPaste = cm.AddButton("Paste", inputOptions.Paste, Editor.SceneEditing.Paste);
cm.AddSeparator();
_menuEditDelete = cm.AddButton("Delete", inputOptions.Delete.ToString(), Editor.SceneEditing.Delete);
_menuEditDuplicate = cm.AddButton("Duplicate", inputOptions.Duplicate.ToString(), Editor.SceneEditing.Duplicate);
_menuEditDelete = cm.AddButton("Delete", inputOptions.Delete, Editor.SceneEditing.Delete);
_menuEditDuplicate = cm.AddButton("Duplicate", inputOptions.Duplicate, Editor.SceneEditing.Duplicate);
cm.AddSeparator();
_menuEditSelectAll = cm.AddButton("Select all", inputOptions.SelectAll.ToString(), Editor.SceneEditing.SelectAllScenes);
_menuEditFind = cm.AddButton("Find", inputOptions.Search.ToString(), Editor.Windows.SceneWin.Search);
_menuEditSelectAll = cm.AddButton("Select all", inputOptions.SelectAll, Editor.SceneEditing.SelectAllScenes);
_menuEditFind = cm.AddButton("Find", inputOptions.Search, Editor.Windows.SceneWin.Search);
// Scene
MenuScene = MainMenu.AddButton("Scene");
cm = MenuScene.ContextMenu;
cm.VisibleChanged += OnMenuSceneShowHide;
_menuSceneMoveActorToViewport = cm.AddButton("Move actor to viewport", MoveActorToViewport);
_menuSceneAlignActorWithViewport = cm.AddButton("Align actor with viewport", AlignActorWithViewport);
_menuSceneAlignViewportWithActor = cm.AddButton("Align viewport with actor", AlignViewportWithActor);
_menuScenePilotActor = cm.AddButton("Pilot actor", PilotActor);
_menuSceneMoveActorToViewport = cm.AddButton("Move actor to viewport", inputOptions.MoveActorToViewport, MoveActorToViewport);
_menuSceneAlignActorWithViewport = cm.AddButton("Align actor with viewport", inputOptions.AlignActorWithViewport, AlignActorWithViewport);
_menuSceneAlignViewportWithActor = cm.AddButton("Align viewport with actor", inputOptions.AlignViewportWithActor, AlignViewportWithActor);
_menuScenePilotActor = cm.AddButton("Pilot actor", inputOptions.PilotActor, PilotActor);
cm.AddSeparator();
_menuSceneCreateTerrain = cm.AddButton("Create terrain", CreateTerrain);
@@ -555,39 +561,41 @@ namespace FlaxEditor.Modules
cm = MenuGame.ContextMenu;
cm.VisibleChanged += OnMenuGameShowHide;
_menuGamePlayGame = cm.AddButton("Play Game", Editor.Simulation.RequestPlayGameOrStopPlay);
_menuGamePlayCurrentScenes = cm.AddButton("Play Current Scenes", Editor.Simulation.RequestPlayScenesOrStopPlay);
_menuGameStop = cm.AddButton("Stop Game", Editor.Simulation.RequestStopPlay);
_menuGamePause = cm.AddButton("Pause", inputOptions.Pause.ToString(), Editor.Simulation.RequestPausePlay);
_menuGamePlayGame = cm.AddButton("Play Game", inputOptions.Play, Editor.Simulation.RequestPlayGameOrStopPlay);
_menuGamePlayCurrentScenes = cm.AddButton("Play Current Scenes", inputOptions.PlayCurrentScenes, Editor.Simulation.RequestPlayScenesOrStopPlay);
_menuGameStop = cm.AddButton("Stop Game", inputOptions.Play, Editor.Simulation.RequestStopPlay);
_menuGamePause = cm.AddButton("Pause", inputOptions.Pause, Editor.Simulation.RequestPausePlay);
cm.AddSeparator();
var numberOfClientsMenu = cm.AddChildMenu("Number of game clients");
_numberOfClientsGroup.AddItemsToContextMenu(numberOfClientsMenu.ContextMenu);
cm.AddSeparator();
cm.AddButton("Cook & Run", Editor.Windows.GameCookerWin.BuildAndRun).LinkTooltip("Runs Game Cooker to build the game for this platform and runs the game after.");
cm.AddButton("Run cooked game", Editor.Windows.GameCookerWin.RunCooked).LinkTooltip("Runs the game build from the last cooking output. Use Cook&Play or Game Cooker first.");
_menuGameCookAndRun = cm.AddButton("Cook & Run", inputOptions.CookAndRun, Editor.Windows.GameCookerWin.BuildAndRun);
_menuGameCookAndRun.LinkTooltip("Runs Game Cooker to build the game for this platform and runs the game after.");
_menuGameRunCookedGame = cm.AddButton("Run cooked game", inputOptions.RunCookedGame, Editor.Windows.GameCookerWin.RunCooked);
_menuGameRunCookedGame.LinkTooltip("Runs the game build from the last cooking output. Use 'Cook & Run' or Game Cooker first.");
// Tools
MenuTools = MainMenu.AddButton("Tools");
cm = MenuTools.ContextMenu;
cm.VisibleChanged += OnMenuToolsShowHide;
_menuToolsBuildScenes = cm.AddButton("Build scenes data", "Ctrl+F10", Editor.BuildScenesOrCancel);
_menuToolsBuildScenes = cm.AddButton("Build scenes data", inputOptions.BuildScenesData, Editor.BuildScenesOrCancel);
cm.AddSeparator();
_menuToolsBakeLightmaps = cm.AddButton("Bake lightmaps", Editor.BakeLightmapsOrCancel);
_menuToolsClearLightmaps = cm.AddButton("Clear lightmaps data", Editor.ClearLightmaps);
_menuToolsBakeAllEnvProbes = cm.AddButton("Bake all env probes", BakeAllEnvProbes);
_menuToolsBuildCSGMesh = cm.AddButton("Build CSG mesh", BuildCSG);
_menuToolsBuildNavMesh = cm.AddButton("Build Nav Mesh", BuildNavMesh);
_menuToolsBuildAllMesgesSDF = cm.AddButton("Build all meshes SDF", BuildAllMeshesSDF);
_menuToolsBakeLightmaps = cm.AddButton("Bake lightmaps", inputOptions.BakeLightmaps, Editor.BakeLightmapsOrCancel);
_menuToolsClearLightmaps = cm.AddButton("Clear lightmaps data", inputOptions.ClearLightmaps, Editor.ClearLightmaps);
_menuToolsBakeAllEnvProbes = cm.AddButton("Bake all env probes", inputOptions.BakeEnvProbes, Editor.BakeAllEnvProbes);
_menuToolsBuildCSGMesh = cm.AddButton("Build CSG mesh", inputOptions.BuildCSG, Editor.BuildCSG);
_menuToolsBuildNavMesh = cm.AddButton("Build Nav Mesh", inputOptions.BuildNav, Editor.BuildNavMesh);
_menuToolsBuildAllMeshesSDF = cm.AddButton("Build all meshes SDF", inputOptions.BuildSDF, Editor.BuildAllMeshesSDF);
cm.AddSeparator();
cm.AddButton("Game Cooker", Editor.Windows.GameCookerWin.FocusOrShow);
_menuToolsCancelBuilding = cm.AddButton("Cancel building game", () => GameCooker.Cancel());
cm.AddSeparator();
cm.AddButton("Profiler", Editor.Windows.ProfilerWin.FocusOrShow);
_menuToolsProfilerWindow = cm.AddButton("Profiler", inputOptions.ProfilerWindow, () => Editor.Windows.ProfilerWin.FocusOrShow());
cm.AddSeparator();
_menuToolsSetTheCurrentSceneViewAsDefault = cm.AddButton("Set current scene view as project default", SetTheCurrentSceneViewAsDefault);
cm.AddButton("Take screenshot", "F12", Editor.Windows.TakeScreenshot);
_menuToolsTakeScreenshot = cm.AddButton("Take screenshot", inputOptions.TakeScreenshot, Editor.Windows.TakeScreenshot);
cm.AddSeparator();
cm.AddButton("Plugins", () => Editor.Windows.PluginsWin.Show());
cm.AddButton("Options", () => Editor.Windows.EditorOptionsWin.Show());
@@ -606,7 +614,7 @@ namespace FlaxEditor.Modules
cm.AddButton("Output Log", Editor.Windows.OutputLogWin.FocusOrShow);
cm.AddButton("Graphics Quality", Editor.Windows.GraphicsQualityWin.FocusOrShow);
cm.AddButton("Game Cooker", Editor.Windows.GameCookerWin.FocusOrShow);
cm.AddButton("Profiler", Editor.Windows.ProfilerWin.FocusOrShow);
cm.AddButton("Profiler", inputOptions.ProfilerWindow, Editor.Windows.ProfilerWin.FocusOrShow);
cm.AddButton("Content Search", Editor.ContentFinding.ShowSearch);
cm.AddButton("Visual Script Debugger", Editor.Windows.VisualScriptDebuggerWin.FocusOrShow);
cm.AddSeparator();
@@ -633,7 +641,12 @@ namespace FlaxEditor.Modules
{
var inputOptions = options.Input;
_menuSaveAll.ShortKeys = inputOptions.Save.ToString();
_menuFileSaveAll.ShortKeys = inputOptions.Save.ToString();
_menuFileSaveScenes.ShortKeys = inputOptions.SaveScenes.ToString();
_menuFileCloseScenes.ShortKeys = inputOptions.CloseScenes.ToString();
_menuFileOpenScriptsProject.ShortKeys = inputOptions.OpenScriptsProject.ToString();
_menuFileGenerateScriptsProjectFiles.ShortKeys = inputOptions.GenerateScriptsProject.ToString();
_menuFileRecompileScripts.ShortKeys = inputOptions.RecompileScripts.ToString();
_menuEditUndo.ShortKeys = inputOptions.Undo.ToString();
_menuEditRedo.ShortKeys = inputOptions.Redo.ToString();
_menuEditCut.ShortKeys = inputOptions.Cut.ToString();
@@ -642,8 +655,21 @@ namespace FlaxEditor.Modules
_menuEditDuplicate.ShortKeys = inputOptions.Duplicate.ToString();
_menuEditSelectAll.ShortKeys = inputOptions.SelectAll.ToString();
_menuEditFind.ShortKeys = inputOptions.Search.ToString();
_menuGamePlayCurrentScenes.ShortKeys = inputOptions.Play.ToString();
_menuGamePlayGame.ShortKeys = inputOptions.Play.ToString();
_menuGamePlayCurrentScenes.ShortKeys = inputOptions.PlayCurrentScenes.ToString();
_menuGamePause.ShortKeys = inputOptions.Pause.ToString();
_menuGameStop.ShortKeys = inputOptions.Play.ToString();
_menuGameCookAndRun.ShortKeys = inputOptions.CookAndRun.ToString();
_menuGameRunCookedGame.ShortKeys = inputOptions.RunCookedGame.ToString();
_menuToolsBuildScenes.ShortKeys = inputOptions.BuildScenesData.ToString();
_menuToolsBakeLightmaps.ShortKeys = inputOptions.BakeLightmaps.ToString();
_menuToolsClearLightmaps.ShortKeys = inputOptions.ClearLightmaps.ToString();
_menuToolsBakeAllEnvProbes.ShortKeys = inputOptions.BakeEnvProbes.ToString();
_menuToolsBuildCSGMesh.ShortKeys = inputOptions.BuildCSG.ToString();
_menuToolsBuildNavMesh.ShortKeys = inputOptions.BuildNav.ToString();
_menuToolsBuildAllMeshesSDF.ShortKeys = inputOptions.BuildSDF.ToString();
_menuToolsProfilerWindow.ShortKeys = inputOptions.ProfilerWindow.ToString();
_menuToolsTakeScreenshot.ShortKeys = inputOptions.TakeScreenshot.ToString();
MainMenuShortcutKeysUpdated?.Invoke();
}
@@ -668,10 +694,10 @@ namespace FlaxEditor.Modules
ToolStrip.AddSeparator();
// Cook scenes
_toolStripBuildScenes = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Build64, Editor.BuildScenesOrCancel).LinkTooltip("Build scenes data - CSG, navmesh, static lighting, env probes - configurable via Build Actions in editor options (Ctrl+F10)");
_toolStripBuildScenes = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Build64, Editor.BuildScenesOrCancel).LinkTooltip($"Build scenes data - CSG, navmesh, static lighting, env probes - configurable via Build Actions in editor options ({inputOptions.BuildScenesData})");
// Cook and run
_toolStripCook = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.ShipIt64, Editor.Windows.GameCookerWin.BuildAndRun).LinkTooltip("Cook & Run - build game for the current platform and run it locally");
_toolStripCook = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.ShipIt64, Editor.Windows.GameCookerWin.BuildAndRun).LinkTooltip($"Cook & Run - build game for the current platform and run it locally ({inputOptions.Play})");
_toolStripCook.ContextMenu = new ContextMenu();
_toolStripCook.ContextMenu.AddButton("Run cooked game", Editor.Windows.GameCookerWin.RunCooked);
_toolStripCook.ContextMenu.AddSeparator();
@@ -692,7 +718,7 @@ namespace FlaxEditor.Modules
playActionGroup.SelectedChanged = SetPlayAction;
Editor.Options.OptionsChanged += options => { playActionGroup.Selected = options.Interface.PlayButtonAction; };
_toolStripPause = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Pause64, Editor.Simulation.RequestResumeOrPause).LinkTooltip($"Pause/Resume game({inputOptions.Pause})");
_toolStripPause = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Pause64, Editor.Simulation.RequestResumeOrPause).LinkTooltip($"Pause/Resume game ({inputOptions.Pause})");
_toolStripStep = (ToolStripButton)ToolStrip.AddButton(Editor.Icons.Skip64, Editor.Simulation.RequestPlayOneFrame).LinkTooltip("Step one frame in game");
UpdateToolstrip();
@@ -872,7 +898,7 @@ namespace FlaxEditor.Modules
_menuToolsBakeLightmaps.Text = isBakingLightmaps ? "Cancel baking lightmaps" : "Bake lightmaps";
_menuToolsClearLightmaps.Enabled = canEdit;
_menuToolsBakeAllEnvProbes.Enabled = canEdit;
_menuToolsBuildAllMesgesSDF.Enabled = canEdit && !isBakingLightmaps;
_menuToolsBuildAllMeshesSDF.Enabled = canEdit && !isBakingLightmaps;
_menuToolsBuildCSGMesh.Enabled = canEdit;
_menuToolsBuildNavMesh.Enabled = canEdit;
_menuToolsCancelBuilding.Enabled = GameCooker.IsRunning;
@@ -911,7 +937,7 @@ namespace FlaxEditor.Modules
Editor.Windows.LoadLayout((string)button.Tag);
}
private void AlignViewportWithActor()
internal void AlignViewportWithActor()
{
var selection = Editor.SceneEditing;
if (selection.HasSthSelected && selection.Selection[0] is ActorNode node)
@@ -922,7 +948,7 @@ namespace FlaxEditor.Modules
}
}
private void MoveActorToViewport()
internal void MoveActorToViewport()
{
var selection = Editor.SceneEditing;
if (selection.HasSthSelected && selection.Selection[0] is ActorNode node)
@@ -936,7 +962,7 @@ namespace FlaxEditor.Modules
}
}
private void AlignActorWithViewport()
internal void AlignActorWithViewport()
{
var selection = Editor.SceneEditing;
if (selection.HasSthSelected && selection.Selection[0] is ActorNode node)
@@ -972,57 +998,6 @@ namespace FlaxEditor.Modules
new Tools.Terrain.CreateTerrainDialog().Show(Editor.Windows.MainWindow);
}
private void BakeAllEnvProbes()
{
Editor.Scene.ExecuteOnGraph(node =>
{
if (node is EnvironmentProbeNode envProbeNode && envProbeNode.IsActive)
{
((EnvironmentProbe)envProbeNode.Actor).Bake();
node.ParentScene.IsEdited = true;
}
else if (node is SkyLightNode skyLightNode && skyLightNode.IsActive && skyLightNode.Actor is SkyLight skyLight && skyLight.Mode == SkyLight.Modes.CaptureScene)
{
skyLight.Bake();
node.ParentScene.IsEdited = true;
}
return node.IsActive;
});
}
private void BuildCSG()
{
var scenes = Level.Scenes;
scenes.ToList().ForEach(x => x.BuildCSG(0));
Editor.Scene.MarkSceneEdited(scenes);
}
private void BuildNavMesh()
{
var scenes = Level.Scenes;
scenes.ToList().ForEach(x => Navigation.BuildNavMesh(x, 0));
Editor.Scene.MarkSceneEdited(scenes);
}
private void BuildAllMeshesSDF()
{
// TODO: async maybe with progress reporting?
Editor.Scene.ExecuteOnGraph(node =>
{
if (node is StaticModelNode staticModelNode && staticModelNode.Actor is StaticModel staticModel)
{
if (staticModel.DrawModes.HasFlag(DrawPass.GlobalSDF) && staticModel.Model != null && !staticModel.Model.IsVirtual && staticModel.Model.SDF.Texture == null)
{
Editor.Log("Generating SDF for " + staticModel.Model);
if (!staticModel.Model.GenerateSDF())
staticModel.Model.Save();
}
}
return true;
});
}
private void SetTheCurrentSceneViewAsDefault()
{
var projectInfo = Editor.GameProject;

View File

@@ -721,7 +721,7 @@ namespace FlaxEditor.Modules
// Create main window
var settings = CreateWindowSettings.Default;
settings.Title = "Flax Editor";
settings.Size = Platform.DesktopSize;
//settings.Size = Platform.DesktopSize;
settings.StartPosition = WindowStartPosition.CenterScreen;
settings.ShowAfterFirstPaint = true;

View File

@@ -134,6 +134,66 @@ namespace FlaxEditor.Options
return false;
}
private bool ProcessModifiers(Control control)
{
return ProcessModifiers(control.Root.GetKey);
}
private bool ProcessModifiers(Window window)
{
return ProcessModifiers(window.GetKey);
}
private bool ProcessModifiers(Func<KeyboardKeys, bool> getKeyFunc)
{
bool ctrlPressed = getKeyFunc(KeyboardKeys.Control);
bool shiftPressed = getKeyFunc(KeyboardKeys.Shift);
bool altPressed = getKeyFunc(KeyboardKeys.Alt);
bool mod1 = false;
if (Modifier1 == KeyboardKeys.None)
mod1 = true;
else if (Modifier1 == KeyboardKeys.Control)
{
mod1 = ctrlPressed;
ctrlPressed = false;
}
else if (Modifier1 == KeyboardKeys.Shift)
{
mod1 = shiftPressed;
shiftPressed = false;
}
else if (Modifier1 == KeyboardKeys.Alt)
{
mod1 = altPressed;
altPressed = false;
}
bool mod2 = false;
if (Modifier2 == KeyboardKeys.None)
mod2 = true;
else if (Modifier2 == KeyboardKeys.Control)
{
mod2 = ctrlPressed;
ctrlPressed = false;
}
else if (Modifier2 == KeyboardKeys.Shift)
{
mod2 = shiftPressed;
shiftPressed = false;
}
else if (Modifier2 == KeyboardKeys.Alt)
{
mod2 = altPressed;
altPressed = false;
}
// Check if any unhandled modifiers are not pressed
if (mod1 && mod2)
return !ctrlPressed && !shiftPressed && !altPressed;
return false;
}
/// <summary>
/// Processes this input binding to check if state matches.
/// </summary>
@@ -142,19 +202,7 @@ namespace FlaxEditor.Options
public bool Process(Control control)
{
var root = control.Root;
if (root.GetKey(Key))
{
if (Modifier1 == KeyboardKeys.None || root.GetKey(Modifier1))
{
if (Modifier2 == KeyboardKeys.None || root.GetKey(Modifier2))
{
return true;
}
}
}
return false;
return root.GetKey(Key) && ProcessModifiers(control);
}
/// <summary>
@@ -165,20 +213,20 @@ namespace FlaxEditor.Options
/// <returns>True if input has been processed, otherwise false.</returns>
public bool Process(Control control, KeyboardKeys key)
{
var root = control.Root;
if (key != Key)
return false;
if (key == Key)
{
if (Modifier1 == KeyboardKeys.None || root.GetKey(Modifier1))
{
if (Modifier2 == KeyboardKeys.None || root.GetKey(Modifier2))
{
return true;
}
}
}
return ProcessModifiers(control);
}
return false;
/// <summary>
/// Processes this input binding to check if state matches.
/// </summary>
/// <param name="window">The input providing window.</param>
/// <returns>True if input has been processed, otherwise false.</returns>
public bool Process(Window window)
{
return window.GetKey(Key) && ProcessModifiers(window);
}
/// <inheritdoc />

View File

@@ -78,6 +78,30 @@ namespace FlaxEditor.Options
#endregion
#region File
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("File"), EditorOrder(300)]
public InputBinding SaveScenes = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("File"), EditorOrder(310)]
public InputBinding CloseScenes = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("File"), EditorOrder(320)]
public InputBinding OpenScriptsProject = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("File"), EditorOrder(330)]
public InputBinding GenerateScriptsProject = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("File"), EditorOrder(340)]
public InputBinding RecompileScripts = new InputBinding(KeyboardKeys.None);
#endregion
#region Scene
[DefaultValue(typeof(InputBinding), "End")]
@@ -85,35 +109,115 @@ namespace FlaxEditor.Options
public InputBinding SnapToGround = new InputBinding(KeyboardKeys.End);
[DefaultValue(typeof(InputBinding), "F5")]
[EditorDisplay("Scene"), EditorOrder(510)]
[EditorDisplay("Scene", "Play/Stop"), EditorOrder(510)]
public InputBinding Play = new InputBinding(KeyboardKeys.F5);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene", "Play Current Scenes/Stop"), EditorOrder(520)]
public InputBinding PlayCurrentScenes = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "F6")]
[EditorDisplay("Scene"), EditorOrder(520)]
[EditorDisplay("Scene"), EditorOrder(530)]
public InputBinding Pause = new InputBinding(KeyboardKeys.F6);
[DefaultValue(typeof(InputBinding), "F11")]
[EditorDisplay("Scene"), EditorOrder(530)]
[EditorDisplay("Scene"), EditorOrder(540)]
public InputBinding StepFrame = new InputBinding(KeyboardKeys.F11);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene", "Cook & Run"), EditorOrder(550)]
public InputBinding CookAndRun = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene", "Run cooked game"), EditorOrder(560)]
public InputBinding RunCookedGame = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene", "Move actor to viewport"), EditorOrder(570)]
public InputBinding MoveActorToViewport = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene", "Align actor with viewport"), EditorOrder(571)]
public InputBinding AlignActorWithViewport = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene", "Align viewport with actor"), EditorOrder(572)]
public InputBinding AlignViewportWithActor = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Scene"), EditorOrder(573)]
public InputBinding PilotActor = new InputBinding(KeyboardKeys.None);
#endregion
#region Tools
[DefaultValue(typeof(InputBinding), "Ctrl+F10")]
[EditorDisplay("Tools", "Build scenes data"), EditorOrder(600)]
public InputBinding BuildScenesData = new InputBinding(KeyboardKeys.F10, KeyboardKeys.Control);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Tools", "Bake lightmaps"), EditorOrder(601)]
public InputBinding BakeLightmaps = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Tools", "Clear lightmaps data"), EditorOrder(602)]
public InputBinding ClearLightmaps = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Tools", "Bake all env probes"), EditorOrder(603)]
public InputBinding BakeEnvProbes = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Tools", "Build CSG mesh"), EditorOrder(604)]
public InputBinding BuildCSG = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Tools", "Build Nav Mesh"), EditorOrder(605)]
public InputBinding BuildNav = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Tools", "Build all meshes SDF"), EditorOrder(606)]
public InputBinding BuildSDF = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "F12")]
[EditorDisplay("Tools", "Take screenshot"), EditorOrder(607)]
public InputBinding TakeScreenshot = new InputBinding(KeyboardKeys.F12);
#endregion
#region Profiler
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Profiler", "Open Profiler Window"), EditorOrder(630)]
public InputBinding ProfilerWindow = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Profiler", "Start/Stop Profiler"), EditorOrder(631)]
public InputBinding ProfilerStartStop = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Profiler", "Clear Profiler data"), EditorOrder(632)]
public InputBinding ProfilerClear = new InputBinding(KeyboardKeys.None);
#endregion
#region Debugger
[DefaultValue(typeof(InputBinding), "F5")]
[EditorDisplay("Debugger", "Continue"), EditorOrder(610)]
[EditorDisplay("Debugger", "Continue"), EditorOrder(810)]
public InputBinding DebuggerContinue = new InputBinding(KeyboardKeys.F5);
[DefaultValue(typeof(InputBinding), "F10")]
[EditorDisplay("Debugger", "Step Over"), EditorOrder(620)]
[EditorDisplay("Debugger", "Step Over"), EditorOrder(820)]
public InputBinding DebuggerStepOver = new InputBinding(KeyboardKeys.F10);
[DefaultValue(typeof(InputBinding), "F11")]
[EditorDisplay("Debugger", "Step Into"), EditorOrder(630)]
[EditorDisplay("Debugger", "Step Into"), EditorOrder(830)]
public InputBinding DebuggerStepInto = new InputBinding(KeyboardKeys.F11);
[DefaultValue(typeof(InputBinding), "Shift+F11")]
[EditorDisplay("Debugger", "Step Out"), EditorOrder(640)]
[EditorDisplay("Debugger", "Step Out"), EditorOrder(840)]
public InputBinding DebuggerStepOut = new InputBinding(KeyboardKeys.F11, KeyboardKeys.Shift);
#endregion
@@ -132,6 +236,10 @@ namespace FlaxEditor.Options
[EditorDisplay("Gizmo"), EditorOrder(1020)]
public InputBinding ScaleMode = new InputBinding(KeyboardKeys.Alpha3);
[DefaultValue(typeof(InputBinding), "Alpha4")]
[EditorDisplay("Gizmo"), EditorOrder(1030)]
public InputBinding ToggleTransformSpace = new InputBinding(KeyboardKeys.Alpha4);
#endregion
#region Viewport
@@ -160,28 +268,40 @@ namespace FlaxEditor.Options
[EditorDisplay("Viewport"), EditorOrder(1550)]
public InputBinding Down = new InputBinding(KeyboardKeys.Q);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Viewport", "Toggle Camera Rotation"), EditorOrder(1560)]
public InputBinding CameraToggleRotation = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Viewport", "Increase Camera Move Speed"), EditorOrder(1570)]
public InputBinding CameraIncreaseMoveSpeed = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "None")]
[EditorDisplay("Viewport", "Decrease Camera Move Speed"), EditorOrder(1571)]
public InputBinding CameraDecreaseMoveSpeed = new InputBinding(KeyboardKeys.None);
[DefaultValue(typeof(InputBinding), "Numpad0")]
[EditorDisplay("Viewport"), EditorOrder(1600)]
[EditorDisplay("Viewport"), EditorOrder(1700)]
public InputBinding ViewpointFront = new InputBinding(KeyboardKeys.Numpad0);
[DefaultValue(typeof(InputBinding), "Numpad5")]
[EditorDisplay("Viewport"), EditorOrder(1610)]
[EditorDisplay("Viewport"), EditorOrder(1710)]
public InputBinding ViewpointBack = new InputBinding(KeyboardKeys.Numpad5);
[DefaultValue(typeof(InputBinding), "Numpad4")]
[EditorDisplay("Viewport"), EditorOrder(1620)]
[EditorDisplay("Viewport"), EditorOrder(1720)]
public InputBinding ViewpointLeft = new InputBinding(KeyboardKeys.Numpad4);
[DefaultValue(typeof(InputBinding), "Numpad6")]
[EditorDisplay("Viewport"), EditorOrder(1630)]
[EditorDisplay("Viewport"), EditorOrder(1730)]
public InputBinding ViewpointRight = new InputBinding(KeyboardKeys.Numpad6);
[DefaultValue(typeof(InputBinding), "Numpad8")]
[EditorDisplay("Viewport"), EditorOrder(1640)]
[EditorDisplay("Viewport"), EditorOrder(1740)]
public InputBinding ViewpointTop = new InputBinding(KeyboardKeys.Numpad8);
[DefaultValue(typeof(InputBinding), "Numpad2")]
[EditorDisplay("Viewport"), EditorOrder(1650)]
[EditorDisplay("Viewport"), EditorOrder(1750)]
public InputBinding ViewpointBottom = new InputBinding(KeyboardKeys.Numpad2);
#endregion

View File

@@ -19,10 +19,10 @@ using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.GUI.Input;
using FlaxEditor.GUI.Tree;
using FlaxEditor.SceneGraph;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
using FlaxEditor.Windows;
namespace FlaxEngine
{
@@ -1263,5 +1263,60 @@ namespace FlaxEditor.Utilities
}
return s;
}
/// <summary>
/// Binds global input actions for the window.
/// </summary>
/// <param name="window">The editor window.</param>
public static void SetupCommonInputActions(EditorWindow window)
{
var inputActions = window.InputActions;
// Setup input actions
inputActions.Add(options => options.Save, Editor.Instance.SaveAll);
inputActions.Add(options => options.Undo, () =>
{
Editor.Instance.PerformUndo();
window.Focus();
});
inputActions.Add(options => options.Redo, () =>
{
Editor.Instance.PerformRedo();
window.Focus();
});
inputActions.Add(options => options.Cut, Editor.Instance.SceneEditing.Cut);
inputActions.Add(options => options.Copy, Editor.Instance.SceneEditing.Copy);
inputActions.Add(options => options.Paste, Editor.Instance.SceneEditing.Paste);
inputActions.Add(options => options.Duplicate, Editor.Instance.SceneEditing.Duplicate);
inputActions.Add(options => options.SelectAll, Editor.Instance.SceneEditing.SelectAllScenes);
inputActions.Add(options => options.Delete, Editor.Instance.SceneEditing.Delete);
inputActions.Add(options => options.Search, () => Editor.Instance.Windows.SceneWin.Search());
inputActions.Add(options => options.MoveActorToViewport, Editor.Instance.UI.MoveActorToViewport);
inputActions.Add(options => options.AlignActorWithViewport, Editor.Instance.UI.AlignActorWithViewport);
inputActions.Add(options => options.AlignViewportWithActor, Editor.Instance.UI.AlignViewportWithActor);
inputActions.Add(options => options.PilotActor, Editor.Instance.UI.PilotActor);
inputActions.Add(options => options.Play, Editor.Instance.Simulation.DelegatePlayOrStopPlayInEditor);
inputActions.Add(options => options.PlayCurrentScenes, Editor.Instance.Simulation.RequestPlayScenesOrStopPlay);
inputActions.Add(options => options.Pause, Editor.Instance.Simulation.RequestResumeOrPause);
inputActions.Add(options => options.StepFrame, Editor.Instance.Simulation.RequestPlayOneFrame);
inputActions.Add(options => options.CookAndRun, () => Editor.Instance.Windows.GameCookerWin.BuildAndRun());
inputActions.Add(options => options.RunCookedGame, () => Editor.Instance.Windows.GameCookerWin.RunCooked());
inputActions.Add(options => options.BuildScenesData, Editor.Instance.BuildScenesOrCancel);
inputActions.Add(options => options.BakeLightmaps, Editor.Instance.BakeLightmapsOrCancel);
inputActions.Add(options => options.ClearLightmaps, Editor.Instance.ClearLightmaps);
inputActions.Add(options => options.BakeEnvProbes, Editor.Instance.BakeAllEnvProbes);
inputActions.Add(options => options.BuildCSG, Editor.Instance.BuildCSG);
inputActions.Add(options => options.BuildNav, Editor.Instance.BuildNavMesh);
inputActions.Add(options => options.BuildSDF, Editor.Instance.BuildAllMeshesSDF);
inputActions.Add(options => options.TakeScreenshot, Editor.Instance.Windows.TakeScreenshot);
inputActions.Add(options => options.ProfilerWindow, () => Editor.Instance.Windows.ProfilerWin.FocusOrShow());
inputActions.Add(options => options.ProfilerStartStop, () => { Editor.Instance.Windows.ProfilerWin.LiveRecording = !Editor.Instance.Windows.ProfilerWin.LiveRecording; Editor.Instance.UI.AddStatusMessage($"Profiling {(Editor.Instance.Windows.ProfilerWin.LiveRecording ? "started" : "stopped")}."); });
inputActions.Add(options => options.ProfilerClear, () => { Editor.Instance.Windows.ProfilerWin.Clear(); Editor.Instance.UI.AddStatusMessage($"Profiling results cleared."); });
inputActions.Add(options => options.SaveScenes, () => Editor.Instance.Scene.SaveScenes());
inputActions.Add(options => options.CloseScenes, () => Editor.Instance.Scene.CloseAllScenes());
inputActions.Add(options => options.OpenScriptsProject, () => Editor.Instance.CodeEditing.OpenSolution());
inputActions.Add(options => options.GenerateScriptsProject, () => Editor.Instance.ProgressReporting.GenerateScriptsProjectFiles.RunAsync());
inputActions.Add(options => options.RecompileScripts, ScriptsBuilder.Compile);
}
}
}

View File

@@ -137,7 +137,7 @@ namespace FlaxEditor.Viewport
// Input
private bool _isControllingMouse, _isViewportControllingMouse;
private bool _isControllingMouse, _isViewportControllingMouse, _wasVirtualMouseRightDown, _isVirtualMouseRightDown;
private int _deltaFilteringStep;
private Float2 _startPos;
private Float2 _mouseDeltaLast;
@@ -685,6 +685,9 @@ namespace FlaxEditor.Viewport
InputActions.Add(options => options.ViewpointBack, () => OrientViewport(Quaternion.Euler(EditorViewportCameraViewpointValues.First(vp => vp.Name == "Back").Orientation)));
InputActions.Add(options => options.ViewpointRight, () => OrientViewport(Quaternion.Euler(EditorViewportCameraViewpointValues.First(vp => vp.Name == "Right").Orientation)));
InputActions.Add(options => options.ViewpointLeft, () => OrientViewport(Quaternion.Euler(EditorViewportCameraViewpointValues.First(vp => vp.Name == "Left").Orientation)));
InputActions.Add(options => options.CameraToggleRotation, () => _isVirtualMouseRightDown = !_isVirtualMouseRightDown);
InputActions.Add(options => options.CameraIncreaseMoveSpeed, () => AdjustCameraMoveSpeed(1));
InputActions.Add(options => options.CameraDecreaseMoveSpeed, () => AdjustCameraMoveSpeed(-1));
// Link for task event
task.Begin += OnRenderBegin;
@@ -722,6 +725,30 @@ namespace FlaxEditor.Viewport
}
}
/// <summary>
/// Increases or decreases the camera movement speed.
/// </summary>
/// <param name="step">The stepping direction for speed adjustment.</param>
protected void AdjustCameraMoveSpeed(int step)
{
int camValueIndex = -1;
for (int i = 0; i < EditorViewportCameraSpeedValues.Length; i++)
{
if (Mathf.NearEqual(EditorViewportCameraSpeedValues[i], _movementSpeed))
{
camValueIndex = i;
break;
}
}
if (camValueIndex == -1)
return;
if (step > 0)
MovementSpeed = EditorViewportCameraSpeedValues[Mathf.Min(camValueIndex + 1, EditorViewportCameraSpeedValues.Length - 1)];
else if (step < 0)
MovementSpeed = EditorViewportCameraSpeedValues[Mathf.Max(camValueIndex - 1, 0)];
}
private void OnEditorOptionsChanged(EditorOptions options)
{
_mouseSensitivity = options.Viewport.MouseSensitivity;
@@ -1048,6 +1075,15 @@ namespace FlaxEditor.Viewport
// Track controlling mouse state change
bool wasControllingMouse = _prevInput.IsControllingMouse;
_isControllingMouse = _input.IsControllingMouse;
// Simulate holding mouse right down for trackpad users
if ((_prevInput.IsMouseRightDown && !_input.IsMouseRightDown) || win.GetKeyDown(KeyboardKeys.Escape))
_isVirtualMouseRightDown = false; // Cancel when mouse right or escape is pressed
if (_wasVirtualMouseRightDown)
wasControllingMouse = true;
if (_isVirtualMouseRightDown)
_isControllingMouse = _isVirtualMouseRightDown;
if (wasControllingMouse != _isControllingMouse)
{
if (_isControllingMouse)
@@ -1061,16 +1097,18 @@ namespace FlaxEditor.Viewport
OnLeftMouseButtonDown();
else if (_prevInput.IsMouseLeftDown && !_input.IsMouseLeftDown)
OnLeftMouseButtonUp();
//
if (!_prevInput.IsMouseRightDown && _input.IsMouseRightDown)
if ((!_prevInput.IsMouseRightDown && _input.IsMouseRightDown) || (!_wasVirtualMouseRightDown && _isVirtualMouseRightDown))
OnRightMouseButtonDown();
else if (_prevInput.IsMouseRightDown && !_input.IsMouseRightDown)
else if ((_prevInput.IsMouseRightDown && !_input.IsMouseRightDown) || (_wasVirtualMouseRightDown && !_isVirtualMouseRightDown))
OnRightMouseButtonUp();
//
if (!_prevInput.IsMouseMiddleDown && _input.IsMouseMiddleDown)
OnMiddleMouseButtonDown();
else if (_prevInput.IsMouseMiddleDown && !_input.IsMouseMiddleDown)
OnMiddleMouseButtonUp();
_wasVirtualMouseRightDown = _isVirtualMouseRightDown;
}
// Get clamped delta time (more stable during lags)
@@ -1088,7 +1126,7 @@ namespace FlaxEditor.Viewport
bool isAltDown = _input.IsAltDown;
bool lbDown = _input.IsMouseLeftDown;
bool mbDown = _input.IsMouseMiddleDown;
bool rbDown = _input.IsMouseRightDown;
bool rbDown = _input.IsMouseRightDown || _isVirtualMouseRightDown;
bool wheelInUse = Math.Abs(_input.MouseWheelDelta) > Mathf.Epsilon;
_input.IsPanning = !isAltDown && mbDown && !rbDown;
@@ -1098,32 +1136,20 @@ namespace FlaxEditor.Viewport
_input.IsOrbiting = isAltDown && lbDown && !mbDown && !rbDown;
// Control move speed with RMB+Wheel
rmbWheel = useMovementSpeed && _input.IsMouseRightDown && wheelInUse;
rmbWheel = useMovementSpeed && (_input.IsMouseRightDown || _isVirtualMouseRightDown) && wheelInUse;
if (rmbWheel)
{
float step = 4.0f;
const float step = 4.0f;
_wheelMovementChangeDeltaSum += _input.MouseWheelDelta * options.Viewport.MouseWheelSensitivity;
int camValueIndex = -1;
for (int i = 0; i < EditorViewportCameraSpeedValues.Length; i++)
if (_wheelMovementChangeDeltaSum >= step)
{
if (Mathf.NearEqual(EditorViewportCameraSpeedValues[i], _movementSpeed))
{
camValueIndex = i;
break;
}
_wheelMovementChangeDeltaSum -= step;
AdjustCameraMoveSpeed(1);
}
if (camValueIndex != -1)
else if (_wheelMovementChangeDeltaSum <= -step)
{
if (_wheelMovementChangeDeltaSum >= step)
{
_wheelMovementChangeDeltaSum -= step;
MovementSpeed = EditorViewportCameraSpeedValues[Mathf.Min(camValueIndex + 1, EditorViewportCameraSpeedValues.Length - 1)];
}
else if (_wheelMovementChangeDeltaSum <= -step)
{
_wheelMovementChangeDeltaSum += step;
MovementSpeed = EditorViewportCameraSpeedValues[Mathf.Max(camValueIndex - 1, 0)];
}
_wheelMovementChangeDeltaSum += step;
AdjustCameraMoveSpeed(-1);
}
}
}
@@ -1165,7 +1191,7 @@ namespace FlaxEditor.Viewport
// Calculate smooth mouse delta not dependant on viewport size
var offset = _viewMousePos - _startPos;
if (_input.IsZooming && !_input.IsMouseRightDown && !_input.IsMouseLeftDown && !_input.IsMouseMiddleDown && !_isOrtho && !rmbWheel)
if (_input.IsZooming && !_input.IsMouseRightDown && !_input.IsMouseLeftDown && !_input.IsMouseMiddleDown && !_isOrtho && !rmbWheel && !_isVirtualMouseRightDown)
{
offset = Float2.Zero;
}
@@ -1213,7 +1239,7 @@ namespace FlaxEditor.Viewport
UpdateView(dt, ref moveDelta, ref mouseDelta, out var centerMouse);
// Move mouse back to the root position
if (centerMouse && (_input.IsMouseRightDown || _input.IsMouseLeftDown || _input.IsMouseMiddleDown))
if (centerMouse && (_input.IsMouseRightDown || _input.IsMouseLeftDown || _input.IsMouseMiddleDown || _isVirtualMouseRightDown))
{
var center = PointToWindow(_startPos);
win.MousePosition = center;
@@ -1229,7 +1255,7 @@ namespace FlaxEditor.Viewport
}
else
{
if (_input.IsMouseLeftDown || _input.IsMouseRightDown)
if (_input.IsMouseLeftDown || _input.IsMouseRightDown || _isVirtualMouseRightDown)
{
// Calculate smooth mouse delta not dependant on viewport size
var offset = _viewMousePos - _startPos;
@@ -1359,6 +1385,7 @@ namespace FlaxEditor.Viewport
{
OnControlMouseEnd(RootWindow.Window);
_isControllingMouse = false;
_isVirtualMouseRightDown = false;
}
}

View File

@@ -220,6 +220,7 @@ namespace FlaxEditor.Viewport
{
_editor = editor;
_dragAssets = new DragAssets<DragDropEventArgs>(ValidateDragItem);
var inputOptions = editor.Options.Options.Input;
// Prepare rendering task
Task.ActorsSource = ActorsSources.Scenes;
@@ -276,7 +277,7 @@ namespace FlaxEditor.Viewport
var transformSpaceToggle = new ViewportWidgetButton(string.Empty, editor.Icons.Globe32, null, true)
{
Checked = TransformGizmo.ActiveTransformSpace == TransformGizmoBase.TransformSpace.World,
TooltipText = "Gizmo transform space (world or local)",
TooltipText = $"Gizmo transform space (world or local) ({inputOptions.ToggleTransformSpace})",
Parent = transformSpaceWidget
};
transformSpaceToggle.Toggled += OnTransformSpaceToggle;
@@ -373,7 +374,7 @@ namespace FlaxEditor.Viewport
_gizmoModeTranslate = new ViewportWidgetButton(string.Empty, editor.Icons.Translate32, null, true)
{
Tag = TransformGizmoBase.Mode.Translate,
TooltipText = "Translate gizmo mode",
TooltipText = $"Translate gizmo mode ({inputOptions.TranslateMode})",
Checked = true,
Parent = gizmoMode
};
@@ -381,14 +382,14 @@ namespace FlaxEditor.Viewport
_gizmoModeRotate = new ViewportWidgetButton(string.Empty, editor.Icons.Rotate32, null, true)
{
Tag = TransformGizmoBase.Mode.Rotate,
TooltipText = "Rotate gizmo mode",
TooltipText = $"Rotate gizmo mode ({inputOptions.RotateMode})",
Parent = gizmoMode
};
_gizmoModeRotate.Toggled += OnGizmoModeToggle;
_gizmoModeScale = new ViewportWidgetButton(string.Empty, editor.Icons.Scale32, null, true)
{
Tag = TransformGizmoBase.Mode.Scale,
TooltipText = "Scale gizmo mode",
TooltipText = $"Scale gizmo mode ({inputOptions.ScaleMode})",
Parent = gizmoMode
};
_gizmoModeScale.Toggled += OnGizmoModeToggle;
@@ -429,6 +430,7 @@ namespace FlaxEditor.Viewport
InputActions.Add(options => options.TranslateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate);
InputActions.Add(options => options.RotateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate);
InputActions.Add(options => options.ScaleMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale);
InputActions.Add(options => options.ToggleTransformSpace, () => { OnTransformSpaceToggle(transformSpaceToggle); transformSpaceToggle.Checked = !transformSpaceToggle.Checked; });
InputActions.Add(options => options.LockFocusSelection, LockFocusSelection);
InputActions.Add(options => options.FocusSelection, FocusSelection);
InputActions.Add(options => options.RotateSelection, RotateSelection);

View File

@@ -85,6 +85,7 @@ namespace FlaxEditor.Viewport
ShowDebugDraw = true;
ShowEditorPrimitives = true;
Gizmos = new GizmosCollection(this);
var inputOptions = window.Editor.Options.Options.Input;
// Prepare rendering task
Task.ActorsSource = ActorsSources.CustomActors;
@@ -114,7 +115,7 @@ namespace FlaxEditor.Viewport
var transformSpaceToggle = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Globe32, null, true)
{
Checked = TransformGizmo.ActiveTransformSpace == TransformGizmoBase.TransformSpace.World,
TooltipText = "Gizmo transform space (world or local)",
TooltipText = $"Gizmo transform space (world or local) ({inputOptions.ToggleTransformSpace})",
Parent = transformSpaceWidget
};
transformSpaceToggle.Toggled += OnTransformSpaceToggle;
@@ -206,7 +207,7 @@ namespace FlaxEditor.Viewport
_gizmoModeTranslate = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Translate32, null, true)
{
Tag = TransformGizmoBase.Mode.Translate,
TooltipText = "Translate gizmo mode",
TooltipText = $"Translate gizmo mode ({inputOptions.TranslateMode})",
Checked = true,
Parent = gizmoMode
};
@@ -214,14 +215,14 @@ namespace FlaxEditor.Viewport
_gizmoModeRotate = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Rotate32, null, true)
{
Tag = TransformGizmoBase.Mode.Rotate,
TooltipText = "Rotate gizmo mode",
TooltipText = $"Rotate gizmo mode ({inputOptions.RotateMode})",
Parent = gizmoMode
};
_gizmoModeRotate.Toggled += OnGizmoModeToggle;
_gizmoModeScale = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Scale32, null, true)
{
Tag = TransformGizmoBase.Mode.Scale,
TooltipText = "Scale gizmo mode",
TooltipText = $"Scale gizmo mode ({inputOptions.ScaleMode})",
Parent = gizmoMode
};
_gizmoModeScale.Toggled += OnGizmoModeToggle;
@@ -234,6 +235,7 @@ namespace FlaxEditor.Viewport
InputActions.Add(options => options.TranslateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate);
InputActions.Add(options => options.RotateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate);
InputActions.Add(options => options.ScaleMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale);
InputActions.Add(options => options.ToggleTransformSpace, () => { OnTransformSpaceToggle(transformSpaceToggle); transformSpaceToggle.Checked = !transformSpaceToggle.Checked; });
InputActions.Add(options => options.FocusSelection, ShowSelectedActors);
SetUpdate(ref _update, OnUpdate);

View File

@@ -142,6 +142,8 @@ namespace FlaxEditor.Windows
Title = "Content";
Icon = editor.Icons.Folder32;
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
// Content database events
editor.ContentDatabase.WorkspaceModified += () => _isWorkspaceDirty = true;
editor.ContentDatabase.ItemRemoved += OnContentDatabaseItemRemoved;

View File

@@ -317,6 +317,7 @@ namespace FlaxEditor.Windows
Title = "Debug Log";
Icon = IconInfo;
OnEditorOptionsChanged(Editor.Options.Options);
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
// Toolstrip
var toolstrip = new ToolStrip(22.0f)

View File

@@ -216,5 +216,36 @@ namespace FlaxEditor.Windows
base.OnDestroy();
}
/// <inheritdoc />
protected override bool OnClosing(ClosingReason reason)
{
// Block closing only on user events
if (reason == ClosingReason.User)
{
// Check if asset has been edited and not saved (and still has linked item)
if (_isDataDirty && _options != null)
{
// Ask user for further action
var result = MessageBox.Show(
"Editor options have been edited. Save before closing?",
"Save before closing?",
MessageBoxButtons.YesNoCancel
);
if (result == DialogResult.OK || result == DialogResult.Yes)
{
// Save and close
SaveData();
}
else if (result == DialogResult.Cancel || result == DialogResult.Abort)
{
// Cancel closing
return true;
}
}
}
return base.OnClosing(reason);
}
}
}

View File

@@ -271,6 +271,8 @@ namespace FlaxEditor.Windows
Title = "Game";
AutoFocus = true;
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
var task = MainRenderTask.Instance;
// Setup viewport
@@ -302,10 +304,6 @@ namespace FlaxEditor.Windows
// Link editor options
Editor.Options.OptionsChanged += OnOptionsChanged;
OnOptionsChanged(Editor.Options.Options);
InputActions.Add(options => options.Play, Editor.Simulation.DelegatePlayOrStopPlayInEditor);
InputActions.Add(options => options.Pause, Editor.Simulation.RequestResumeOrPause);
InputActions.Add(options => options.StepFrame, Editor.Simulation.RequestPlayOneFrame);
}
private void ChangeViewportRatio(ViewportScaleOptions v)

View File

@@ -150,6 +150,7 @@ namespace FlaxEditor.Windows
{
Title = "Output Log";
ClipChildren = false;
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
// Setup UI
_viewDropdown = new Button(2, 2, 40.0f, TextBoxBase.DefaultHeight)

View File

@@ -116,6 +116,10 @@ namespace FlaxEditor.Windows.Profiler
Parent = this
};
_tabs.SelectedTabChanged += OnSelectedTabChanged;
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
InputActions.Bindings.RemoveAll(x => x.Callback == this.FocusOrShow);
InputActions.Add(options => options.ProfilerWindow, Hide);
}
private void OnLiveRecordingChanged()

View File

@@ -19,28 +19,7 @@ namespace FlaxEditor.Windows
protected SceneEditorWindow(Editor editor, bool hideOnClose, ScrollBars scrollBars)
: base(editor, hideOnClose, scrollBars)
{
// Setup input actions
InputActions.Add(options => options.Save, Editor.SaveAll);
InputActions.Add(options => options.Undo, () =>
{
Editor.PerformUndo();
Focus();
});
InputActions.Add(options => options.Redo, () =>
{
Editor.PerformRedo();
Focus();
});
InputActions.Add(options => options.Cut, Editor.SceneEditing.Cut);
InputActions.Add(options => options.Copy, Editor.SceneEditing.Copy);
InputActions.Add(options => options.Paste, Editor.SceneEditing.Paste);
InputActions.Add(options => options.Duplicate, Editor.SceneEditing.Duplicate);
InputActions.Add(options => options.SelectAll, Editor.SceneEditing.SelectAllScenes);
InputActions.Add(options => options.Delete, Editor.SceneEditing.Delete);
InputActions.Add(options => options.Search, () => Editor.Windows.SceneWin.Search());
InputActions.Add(options => options.Play, Editor.Simulation.DelegatePlayOrStopPlayInEditor);
InputActions.Add(options => options.Pause, Editor.Simulation.RequestResumeOrPause);
InputActions.Add(options => options.StepFrame, Editor.Simulation.RequestPlayOneFrame);
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
}
}
}

View File

@@ -26,6 +26,7 @@ namespace FlaxEditor.Windows
bool hasSthSelected = Editor.SceneEditing.HasSthSelected;
bool isSingleActorSelected = Editor.SceneEditing.SelectionCount == 1 && Editor.SceneEditing.Selection[0] is ActorNode;
bool canEditScene = Editor.StateMachine.CurrentState.CanEditScene && Level.IsAnySceneLoaded;
var inputOptions = Editor.Options.Options.Input;
// Create popup
@@ -44,17 +45,17 @@ namespace FlaxEditor.Windows
if (hasSthSelected)
{
contextMenu.AddButton(Editor.Windows.EditWin.IsPilotActorActive ? "Stop piloting actor" : "Pilot actor", Editor.UI.PilotActor);
contextMenu.AddButton(Editor.Windows.EditWin.IsPilotActorActive ? "Stop piloting actor" : "Pilot actor", inputOptions.PilotActor, Editor.UI.PilotActor);
}
contextMenu.AddSeparator();
// Basic editing options
b = contextMenu.AddButton("Rename", Rename);
b = contextMenu.AddButton("Rename", inputOptions.Rename, Rename);
b.Enabled = isSingleActorSelected;
b = contextMenu.AddButton("Duplicate", Editor.SceneEditing.Duplicate);
b = contextMenu.AddButton("Duplicate", inputOptions.Duplicate, Editor.SceneEditing.Duplicate);
b.Enabled = hasSthSelected;
if (isSingleActorSelected)
@@ -116,17 +117,17 @@ namespace FlaxEditor.Windows
}
}
}
b = contextMenu.AddButton("Delete", Editor.SceneEditing.Delete);
b = contextMenu.AddButton("Delete", inputOptions.Delete, Editor.SceneEditing.Delete);
b.Enabled = hasSthSelected;
contextMenu.AddSeparator();
b = contextMenu.AddButton("Copy", Editor.SceneEditing.Copy);
b = contextMenu.AddButton("Copy", inputOptions.Copy, Editor.SceneEditing.Copy);
b.Enabled = hasSthSelected;
contextMenu.AddButton("Paste", Editor.SceneEditing.Paste);
contextMenu.AddButton("Paste", inputOptions.Paste, Editor.SceneEditing.Paste);
b = contextMenu.AddButton("Cut", Editor.SceneEditing.Cut);
b = contextMenu.AddButton("Cut", inputOptions.Cut, Editor.SceneEditing.Cut);
b.Enabled = canEditScene;
// Prefab options

View File

@@ -353,6 +353,8 @@ namespace FlaxEditor.Windows
: base(editor, true, ScrollBars.None)
{
Title = "Toolbox";
FlaxEditor.Utilities.Utils.SetupCommonInputActions(this);
}
/// <inheritdoc />

View File

@@ -84,7 +84,7 @@ namespace FlaxEngine.Interop
internal static IntPtr MarshalReturnValueType(ref Type returnValue)
{
return returnValue != null ? ManagedHandle.ToIntPtr(GetTypeGCHandle(returnValue)) : IntPtr.Zero;
return returnValue != null ? ManagedHandle.ToIntPtr(GetTypeManagedHandle(returnValue)) : IntPtr.Zero;
}
internal static IntPtr MarshalReturnValueArray<TRet>(ref TRet returnValue)
@@ -162,8 +162,8 @@ namespace FlaxEngine.Interop
return ManagedHandle.ToIntPtr((ManagedHandle)(object)returnObject);
if (returnType == typeof(bool))
return (bool)returnObject ? boolTruePtr : boolFalsePtr;
if (returnType == typeof(Type))
return ManagedHandle.ToIntPtr(GetTypeGCHandle(Unsafe.As<Type>(returnObject)));
if (returnType == typeof(Type) || returnType == typeof(TypeHolder))
return ManagedHandle.ToIntPtr(GetTypeManagedHandle(Unsafe.As<Type>(returnObject)));
if (returnType.IsArray && ArrayFactory.GetMarshalledType(returnType.GetElementType()) == returnType.GetElementType())
return ManagedHandle.ToIntPtr(ManagedArray.WrapNewArray(Unsafe.As<Array>(returnObject)), GCHandleType.Weak);
if (returnType.IsArray)
@@ -186,8 +186,8 @@ namespace FlaxEngine.Interop
return (IntPtr)(object)returnObject;
if (returnType == typeof(ManagedHandle))
return ManagedHandle.ToIntPtr((ManagedHandle)(object)returnObject);
if (returnType == typeof(Type))
return returnObject != null ? ManagedHandle.ToIntPtr(GetTypeGCHandle(Unsafe.As<Type>(returnObject))) : IntPtr.Zero;
if (returnType == typeof(Type) || returnType == typeof(TypeHolder))
return returnObject != null ? ManagedHandle.ToIntPtr(GetTypeManagedHandle(Unsafe.As<Type>(returnObject))) : IntPtr.Zero;
if (returnType.IsArray)
{
var elementType = returnType.GetElementType();

View File

@@ -119,13 +119,13 @@ namespace FlaxEngine.Interop
[CustomMarshaller(typeof(Type), MarshalMode.Default, typeof(SystemTypeMarshaller))]
public static class SystemTypeMarshaller
{
public static Type ConvertToManaged(IntPtr unmanaged) => Unsafe.As<Type>(ManagedHandleMarshaller.ConvertToManaged(unmanaged));
public static Type ConvertToManaged(IntPtr unmanaged) => unmanaged != IntPtr.Zero ? Unsafe.As<FlaxEngine.Interop.NativeInterop.TypeHolder>(ManagedHandleMarshaller.ConvertToManaged(unmanaged)).type : null;
public static IntPtr ConvertToUnmanaged(Type managed)
{
if (managed == null)
return IntPtr.Zero;
ManagedHandle handle = NativeInterop.GetTypeGCHandle(managed);
ManagedHandle handle = NativeInterop.GetTypeManagedHandle(managed);
return ManagedHandle.ToIntPtr(handle);
}

View File

@@ -19,6 +19,7 @@ namespace FlaxEngine.Interop
internal struct NativeClassDefinitions
{
internal ManagedHandle typeHandle;
internal IntPtr nativePointer;
internal IntPtr name;
internal IntPtr fullname;
internal IntPtr @namespace;
@@ -40,6 +41,7 @@ namespace FlaxEngine.Interop
internal IntPtr name;
internal ManagedHandle fieldHandle;
internal ManagedHandle fieldTypeHandle;
internal int fieldOffset;
internal uint fieldAttributes;
}
@@ -139,6 +141,9 @@ namespace FlaxEngine.Interop
unsafe partial class NativeInterop
{
[LibraryImport("FlaxEngine", EntryPoint = "NativeInterop_CreateClass", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(Interop.StringMarshaller))]
internal static partial void NativeInterop_CreateClass(ref NativeClassDefinitions managedClass, ManagedHandle assemblyHandle);
internal enum MTypes : uint
{
End = 0x00,
@@ -205,46 +210,8 @@ namespace FlaxEngine.Interop
NativeMemory.AlignedFree(ptr);
}
[UnmanagedCallersOnly]
internal static void GetManagedClasses(ManagedHandle assemblyHandle, NativeClassDefinitions** managedClasses, int* managedClassCount)
private static Assembly GetOwningAssembly(Type type)
{
Assembly assembly = Unsafe.As<Assembly>(assemblyHandle.Target);
var assemblyTypes = GetAssemblyTypes(assembly);
NativeClassDefinitions* arr = (NativeClassDefinitions*)NativeAlloc(assemblyTypes.Length, Unsafe.SizeOf<NativeClassDefinitions>());
for (int i = 0; i < assemblyTypes.Length; i++)
{
var type = assemblyTypes[i];
IntPtr ptr = IntPtr.Add(new IntPtr(arr), Unsafe.SizeOf<NativeClassDefinitions>() * i);
var managedClass = new NativeClassDefinitions
{
typeHandle = GetTypeGCHandle(type),
name = NativeAllocStringAnsi(type.Name),
fullname = NativeAllocStringAnsi(type.GetTypeName()),
@namespace = NativeAllocStringAnsi(type.Namespace ?? ""),
typeAttributes = (uint)type.Attributes,
};
Unsafe.Write(ptr.ToPointer(), managedClass);
}
*managedClasses = arr;
*managedClassCount = assemblyTypes.Length;
}
[UnmanagedCallersOnly]
internal static void GetManagedClassFromType(ManagedHandle typeHandle, NativeClassDefinitions* managedClass, ManagedHandle* assemblyHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
*managedClass = new NativeClassDefinitions
{
typeHandle = GetTypeGCHandle(type),
name = NativeAllocStringAnsi(type.Name),
fullname = NativeAllocStringAnsi(type.GetTypeName()),
@namespace = NativeAllocStringAnsi(type.Namespace ?? ""),
typeAttributes = (uint)type.Attributes,
};
Assembly assembly = null;
if (type.IsGenericType && !type.Assembly.IsCollectible)
{
@@ -261,14 +228,87 @@ namespace FlaxEngine.Interop
}
if (assembly == null)
assembly = type.Assembly;
return assembly;
}
*assemblyHandle = GetAssemblyHandle(assembly);
private static NativeClassDefinitions CreateNativeClassDefinitions(Type type, out ManagedHandle assemblyHandle)
{
assemblyHandle = GetAssemblyHandle(GetOwningAssembly(type));
return CreateNativeClassDefinitions(type);
}
private static NativeClassDefinitions CreateNativeClassDefinitions(Type type)
{
return new NativeClassDefinitions()
{
typeHandle = RegisterType(type).handle,
name = NativeAllocStringAnsi(type.Name),
fullname = NativeAllocStringAnsi(type.GetTypeName()),
@namespace = NativeAllocStringAnsi(type.Namespace ?? ""),
typeAttributes = (uint)type.Attributes,
};
}
private static NativeClassDefinitions CreateNativeClassDefinitions(Type type, ManagedHandle typeHandle, out ManagedHandle assemblyHandle)
{
assemblyHandle = GetAssemblyHandle(GetOwningAssembly(type));
return new NativeClassDefinitions()
{
typeHandle = typeHandle,
name = NativeAllocStringAnsi(type.Name),
fullname = NativeAllocStringAnsi(type.GetTypeName()),
@namespace = NativeAllocStringAnsi(type.Namespace ?? ""),
typeAttributes = (uint)type.Attributes,
};
}
[UnmanagedCallersOnly]
internal static void GetManagedClasses(ManagedHandle assemblyHandle, NativeClassDefinitions** managedClasses, int* managedClassCount)
{
Assembly assembly = Unsafe.As<Assembly>(assemblyHandle.Target);
Type[] assemblyTypes = GetAssemblyTypes(assembly);
*managedClasses = (NativeClassDefinitions*)NativeAlloc(assemblyTypes.Length, Unsafe.SizeOf<NativeClassDefinitions>());
*managedClassCount = assemblyTypes.Length;
Span<NativeClassDefinitions> span = new Span<NativeClassDefinitions>(*managedClasses, assemblyTypes.Length);
for (int i = 0; i < assemblyTypes.Length; i++)
{
Type type = assemblyTypes[i];
ref var managedClass = ref span[i];
managedClass = CreateNativeClassDefinitions(type);
}
}
[UnmanagedCallersOnly]
internal static void RegisterManagedClassNativePointers(NativeClassDefinitions** managedClasses, int managedClassCount)
{
Span<NativeClassDefinitions> span = new Span<NativeClassDefinitions>(Unsafe.Read<IntPtr>(managedClasses).ToPointer(), managedClassCount);
foreach (ref NativeClassDefinitions managedClass in span)
{
TypeHolder typeHolder = Unsafe.As<TypeHolder>(managedClass.typeHandle.Target);
typeHolder.managedClassPointer = managedClass.nativePointer;
}
}
[UnmanagedCallersOnly]
internal static void GetManagedClassFromType(ManagedHandle typeHandle, NativeClassDefinitions* managedClass, ManagedHandle* assemblyHandle)
{
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
*managedClass = CreateNativeClassDefinitions(type, out ManagedHandle handle);
*assemblyHandle = handle;
}
private static void RegisterNativeClassFromType(TypeHolder typeHolder, ManagedHandle typeHandle)
{
NativeClassDefinitions managedClass = CreateNativeClassDefinitions(typeHolder.type, typeHandle, out ManagedHandle assemblyHandle);
NativeInterop_CreateClass(ref managedClass, assemblyHandle);
typeHolder.managedClassPointer = managedClass.nativePointer;
}
[UnmanagedCallersOnly]
internal static void GetClassMethods(ManagedHandle typeHandle, NativeMethodDefinitions** classMethods, int* classMethodsCount)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
var methods = new List<MethodInfo>();
var staticMethods = type.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.DeclaredOnly);
@@ -296,7 +336,7 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static void GetClassFields(ManagedHandle typeHandle, NativeFieldDefinitions** classFields, int* classFieldsCount)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
var fields = type.GetFields(BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
NativeFieldDefinitions* arr = (NativeFieldDefinitions*)NativeAlloc(fields.Length, Unsafe.SizeOf<NativeFieldDefinitions>());
@@ -318,7 +358,8 @@ namespace FlaxEngine.Interop
{
name = NativeAllocStringAnsi(fieldHolder.field.Name),
fieldHandle = fieldHandle,
fieldTypeHandle = GetTypeGCHandle(fieldHolder.field.FieldType),
fieldTypeHandle = GetTypeManagedHandle(fieldHolder.field.FieldType),
fieldOffset = fieldHolder.fieldOffset,
fieldAttributes = (uint)fieldHolder.field.Attributes,
};
Unsafe.Write(IntPtr.Add(new IntPtr(arr), Unsafe.SizeOf<NativeFieldDefinitions>() * i).ToPointer(), classField);
@@ -330,7 +371,7 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static void GetClassProperties(ManagedHandle typeHandle, NativePropertyDefinitions** classProperties, int* classPropertiesCount)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
var properties = type.GetProperties(BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
var arr = (NativePropertyDefinitions*)NativeAlloc(properties.Length, Unsafe.SizeOf<NativePropertyDefinitions>());
@@ -364,7 +405,7 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static void GetClassAttributes(ManagedHandle typeHandle, ManagedHandle** classAttributes, int* classAttributesCount)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
object[] attributeValues = type.GetCustomAttributes(false);
ManagedHandle* arr = (ManagedHandle*)NativeAlloc(attributeValues.Length, Unsafe.SizeOf<ManagedHandle>());
@@ -384,13 +425,13 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static ManagedHandle GetCustomAttribute(ManagedHandle typeHandle, ManagedHandle attributeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
var attributes = type.GetCustomAttributes(false);
object attrib;
if (attributeHandle.IsAllocated)
{
// Check for certain attribute type
Type attributeType = Unsafe.As<Type>(attributeHandle.Target);
Type attributeType = Unsafe.As<TypeHolder>(attributeHandle.Target);
attrib = attributes.FirstOrDefault(x => x.GetType() == attributeType);
}
else
@@ -413,7 +454,7 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static void GetClassInterfaces(ManagedHandle typeHandle, IntPtr* classInterfaces, int* classInterfacesCount)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
Type[] interfaces = type.GetInterfaces();
// Match mono_class_get_interfaces which doesn't return interfaces from base class
@@ -465,7 +506,7 @@ namespace FlaxEngine.Interop
IntPtr arr = (IntPtr)NativeAlloc(interfaces.Length, IntPtr.Size);
for (int i = 0; i < interfaces.Length; i++)
{
ManagedHandle handle = GetTypeGCHandle(interfaces[i]);
ManagedHandle handle = GetTypeManagedHandle(interfaces[i]);
Unsafe.Write<ManagedHandle>(IntPtr.Add(arr, IntPtr.Size * i).ToPointer(), handle);
}
*classInterfaces = arr;
@@ -477,7 +518,7 @@ namespace FlaxEngine.Interop
{
MethodHolder methodHolder = Unsafe.As<MethodHolder>(methodHandle.Target);
Type returnType = methodHolder.returnType;
return GetTypeGCHandle(returnType);
return GetTypeManagedHandle(returnType);
}
[UnmanagedCallersOnly]
@@ -488,7 +529,7 @@ namespace FlaxEngine.Interop
IntPtr arr = (IntPtr)NativeAlloc(methodHolder.parameterTypes.Length, IntPtr.Size);
for (int i = 0; i < methodHolder.parameterTypes.Length; i++)
{
ManagedHandle typeHandle = GetTypeGCHandle(methodHolder.parameterTypes[i]);
ManagedHandle typeHandle = GetTypeManagedHandle(methodHolder.parameterTypes[i]);
Unsafe.Write<ManagedHandle>(IntPtr.Add(new IntPtr(arr), IntPtr.Size * i).ToPointer(), typeHandle);
}
*typeHandles = arr;
@@ -509,22 +550,15 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static ManagedHandle NewObject(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
if (type.IsAbstract)
{
// Dotnet doesn't allow to instantiate abstract type thus allow to use generated mock class usage (eg. for Script or GPUResource) for generated abstract types
var abstractWrapper = type.GetNestedType("AbstractWrapper", BindingFlags.NonPublic);
if (abstractWrapper != null)
type = abstractWrapper;
}
object value = RuntimeHelpers.GetUninitializedObject(type);
TypeHolder typeHolder = Unsafe.As<TypeHolder>(typeHandle.Target);
object value = typeHolder.CreateObject();
return ManagedHandle.Alloc(value);
}
[UnmanagedCallersOnly]
internal static ManagedHandle NewArray(ManagedHandle typeHandle, long size)
{
Type elementType = Unsafe.As<Type>(typeHandle.Target);
Type elementType = Unsafe.As<TypeHolder>(typeHandle.Target);
Type marshalledType = ArrayFactory.GetMarshalledType(elementType);
Type arrayType = ArrayFactory.GetArrayType(elementType);
if (marshalledType.IsValueType)
@@ -543,9 +577,9 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static ManagedHandle GetArrayTypeFromElementType(ManagedHandle elementTypeHandle)
{
Type elementType = Unsafe.As<Type>(elementTypeHandle.Target);
Type elementType = Unsafe.As<TypeHolder>(elementTypeHandle.Target);
Type classType = ArrayFactory.GetArrayType(elementType);
return GetTypeGCHandle(classType);
return GetTypeManagedHandle(classType);
}
[UnmanagedCallersOnly]
@@ -606,7 +640,7 @@ namespace FlaxEngine.Interop
Type classType = obj.GetType();
if (classType == typeof(ManagedArray))
classType = ((ManagedArray)obj).ArrayType;
return GetTypeGCHandle(classType);
return GetTypeManagedHandle(classType);
}
[UnmanagedCallersOnly]
@@ -647,7 +681,7 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static ManagedHandle BoxValue(ManagedHandle typeHandle, IntPtr valuePtr)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
object value = MarshalToManaged(valuePtr, type);
return ManagedHandle.Alloc(value, GCHandleType.Weak);
}
@@ -690,6 +724,14 @@ namespace FlaxEngine.Interop
}
}
[UnmanagedCallersOnly]
internal static IntPtr GetObjectClass(ManagedHandle objectHandle)
{
object obj = objectHandle.Target;
TypeHolder typeHolder = GetTypeHolder(obj.GetType());
return typeHolder.managedClassPointer;
}
[UnmanagedCallersOnly]
internal static IntPtr InvokeMethod(ManagedHandle instanceHandle, ManagedHandle methodHandle, IntPtr paramPtr, IntPtr exceptionPtr)
{
@@ -706,7 +748,7 @@ namespace FlaxEngine.Interop
catch (Exception exception)
{
if (exceptionPtr != IntPtr.Zero)
Marshal.WriteIntPtr(exceptionPtr, ManagedHandle.ToIntPtr(exception, GCHandleType.Weak));
Unsafe.Write<IntPtr>(exceptionPtr.ToPointer(), ManagedHandle.ToIntPtr(exception, GCHandleType.Weak));
return IntPtr.Zero;
}
return returnValue;
@@ -721,7 +763,7 @@ namespace FlaxEngine.Interop
for (int i = 0; i < numParams; i++)
{
IntPtr nativePtr = Marshal.ReadIntPtr(IntPtr.Add(paramPtr, sizeof(IntPtr) * i));
IntPtr nativePtr = Unsafe.Read<IntPtr>((IntPtr.Add(paramPtr, sizeof(IntPtr) * i)).ToPointer());
methodParameters[i] = MarshalToManaged(nativePtr, methodHolder.parameterTypes[i]);
}
@@ -737,7 +779,7 @@ namespace FlaxEngine.Interop
realException = exception.InnerException;
if (exceptionPtr != IntPtr.Zero)
Marshal.WriteIntPtr(exceptionPtr, ManagedHandle.ToIntPtr(realException, GCHandleType.Weak));
Unsafe.Write<IntPtr>(exceptionPtr.ToPointer(), ManagedHandle.ToIntPtr(realException, GCHandleType.Weak));
else
throw realException;
return IntPtr.Zero;
@@ -749,7 +791,7 @@ namespace FlaxEngine.Interop
Type parameterType = methodHolder.parameterTypes[i];
if (parameterType.IsByRef)
{
IntPtr nativePtr = Marshal.ReadIntPtr(IntPtr.Add(paramPtr, sizeof(IntPtr) * i));
IntPtr nativePtr = Unsafe.Read<IntPtr>((IntPtr.Add(paramPtr, sizeof(IntPtr) * i)).ToPointer());
MarshalToNative(methodParameters[i], nativePtr, parameterType.GetElementType());
}
}
@@ -803,7 +845,7 @@ namespace FlaxEngine.Interop
internal static int FieldGetOffset(ManagedHandle fieldHandle)
{
FieldHolder field = Unsafe.As<FieldHolder>(fieldHandle.Target);
return (int)Marshal.OffsetOf(field.field.DeclaringType, field.field.Name);
return field.fieldOffset;
}
[UnmanagedCallersOnly]
@@ -811,7 +853,40 @@ namespace FlaxEngine.Interop
{
object fieldOwner = fieldOwnerHandle.Target;
FieldHolder field = Unsafe.As<FieldHolder>(fieldHandle.Target);
field.toNativeMarshaller(field.field, fieldOwner, valuePtr, out int fieldOffset);
field.toNativeMarshaller(field.fieldOffset, fieldOwner, valuePtr, out int fieldSize);
}
[UnmanagedCallersOnly]
internal static void FieldGetValueReference(ManagedHandle fieldOwnerHandle, ManagedHandle fieldHandle, IntPtr valuePtr)
{
object fieldOwner = fieldOwnerHandle.Target;
FieldHolder field = Unsafe.As<FieldHolder>(fieldHandle.Target);
if (fieldOwner.GetType().IsValueType)
{
ref IntPtr fieldRef = ref FieldHelper.GetValueTypeFieldReference<object, IntPtr>(field.fieldOffset, ref fieldOwner);
Unsafe.Write<IntPtr>(valuePtr.ToPointer(), fieldRef);
}
else
{
ref IntPtr fieldRef = ref FieldHelper.GetReferenceTypeFieldReference<object, IntPtr>(field.fieldOffset, ref fieldOwner);
Unsafe.Write<IntPtr>(valuePtr.ToPointer(), fieldRef);
}
}
[UnmanagedCallersOnly]
internal static void FieldGetValueReferenceWithOffset(ManagedHandle fieldOwnerHandle, int fieldOffset, IntPtr valuePtr)
{
object fieldOwner = fieldOwnerHandle.Target;
if (fieldOwner.GetType().IsValueType)
{
ref IntPtr fieldRef = ref FieldHelper.GetValueTypeFieldReference<object, IntPtr>(fieldOffset, ref fieldOwner);
Unsafe.Write<IntPtr>(valuePtr.ToPointer(), fieldRef);
}
else
{
ref IntPtr fieldRef = ref FieldHelper.GetReferenceTypeFieldReference<object, IntPtr>(fieldOffset, ref fieldOwner);
Unsafe.Write<IntPtr>(valuePtr.ToPointer(), fieldRef);
}
}
[UnmanagedCallersOnly]
@@ -839,7 +914,15 @@ namespace FlaxEngine.Interop
}
[UnmanagedCallersOnly]
internal static ManagedHandle LoadAssemblyImage(IntPtr assemblyPathPtr, IntPtr* assemblyName, IntPtr* assemblyFullName)
internal static void GetAssemblyName(ManagedHandle assemblyHandle, IntPtr* assemblyName, IntPtr* assemblyFullName)
{
Assembly assembly = Unsafe.As<Assembly>(assemblyHandle.Target);
*assemblyName = NativeAllocStringAnsi(assembly.GetName().Name);
*assemblyFullName = NativeAllocStringAnsi(assembly.FullName);
}
[UnmanagedCallersOnly]
internal static ManagedHandle LoadAssemblyImage(IntPtr assemblyPathPtr)
{
if (!firstAssemblyLoaded)
{
@@ -847,8 +930,6 @@ namespace FlaxEngine.Interop
firstAssemblyLoaded = true;
Assembly flaxEngineAssembly = AssemblyLoadContext.Default.Assemblies.First(x => x.GetName().Name == "FlaxEngine.CSharp");
*assemblyName = NativeAllocStringAnsi(flaxEngineAssembly.GetName().Name);
*assemblyFullName = NativeAllocStringAnsi(flaxEngineAssembly.FullName);
return GetAssemblyHandle(flaxEngineAssembly);
}
try
@@ -882,8 +963,6 @@ namespace FlaxEngine.Interop
// Assemblies loaded via streams have no Location: https://github.com/dotnet/runtime/issues/12822
AssemblyLocations.Add(assembly.FullName, assemblyPath);
*assemblyName = NativeAllocStringAnsi(assembly.GetName().Name);
*assemblyFullName = NativeAllocStringAnsi(assembly.FullName);
return GetAssemblyHandle(assembly);
}
catch (Exception ex)
@@ -894,15 +973,12 @@ namespace FlaxEngine.Interop
}
[UnmanagedCallersOnly]
internal static ManagedHandle GetAssemblyByName(IntPtr namePtr, IntPtr* assemblyName, IntPtr* assemblyFullName)
internal static ManagedHandle GetAssemblyByName(IntPtr namePtr)
{
string name = Marshal.PtrToStringAnsi(namePtr);
Assembly assembly = Utils.GetAssemblies().FirstOrDefault(x => x.GetName().Name == name);
if (assembly == null)
return new ManagedHandle();
*assemblyName = NativeAllocStringAnsi(assembly.GetName().Name);
*assemblyFullName = NativeAllocStringAnsi(assembly.FullName);
return GetAssemblyHandle(assembly);
}
@@ -941,9 +1017,9 @@ namespace FlaxEngine.Interop
// Release all references in collectible ALC
cachedDelegatesCollectible.Clear();
foreach (var pair in typeHandleCacheCollectible)
pair.Value.Free();
typeHandleCacheCollectible.Clear();
foreach (var pair in managedTypesCollectible)
pair.Value.handle.Free();
managedTypesCollectible.Clear();
foreach (var handle in methodHandlesCollectible)
handle.Free();
methodHandlesCollectible.Clear();
@@ -973,7 +1049,7 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static int NativeSizeOf(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
Type nativeType = GetInternalType(type) ?? type;
if (nativeType == typeof(Version))
nativeType = typeof(NativeVersion);
@@ -991,8 +1067,8 @@ namespace FlaxEngine.Interop
if (typeHandle == otherTypeHandle)
return 1;
Type type = Unsafe.As<Type>(typeHandle.Target);
Type otherType = Unsafe.As<Type>(otherTypeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
Type otherType = Unsafe.As<TypeHolder>(otherTypeHandle.Target);
if (type == otherType)
return 1;
@@ -1009,37 +1085,39 @@ namespace FlaxEngine.Interop
[UnmanagedCallersOnly]
internal static byte TypeIsAssignableFrom(ManagedHandle typeHandle, ManagedHandle otherTypeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type otherType = Unsafe.As<Type>(otherTypeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
Type otherType = Unsafe.As<TypeHolder>(otherTypeHandle.Target);
return (byte)(type.IsAssignableFrom(otherType) ? 1 : 0);
}
[UnmanagedCallersOnly]
internal static byte TypeIsValueType(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
return (byte)(type.IsValueType ? 1 : 0);
}
[UnmanagedCallersOnly]
internal static byte TypeIsEnum(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
return (byte)(type.IsEnum ? 1 : 0);
}
[UnmanagedCallersOnly]
internal static ManagedHandle GetClassParent(ManagedHandle typeHandle)
internal static IntPtr GetClassParent(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
return GetTypeGCHandle(type.BaseType);
TypeHolder typeHolder = Unsafe.As<TypeHolder>(typeHandle.Target);
TypeHolder baseTypeHolder = GetTypeHolder(typeHolder.type.BaseType);
return baseTypeHolder.managedClassPointer;
}
[UnmanagedCallersOnly]
internal static ManagedHandle GetElementClass(ManagedHandle typeHandle)
internal static IntPtr GetElementClass(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
return GetTypeGCHandle(type.GetElementType());
TypeHolder typeHolder = Unsafe.As<TypeHolder>(typeHandle.Target);
TypeHolder elementTypeHolder = GetTypeHolder(typeHolder.type.GetElementType());
return elementTypeHolder.managedClassPointer;
}
[UnmanagedCallersOnly]
@@ -1130,32 +1208,35 @@ namespace FlaxEngine.Interop
}
[UnmanagedCallersOnly]
internal static ManagedHandle GetTypeClass(ManagedHandle typeHandle)
internal static IntPtr GetTypeClass(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
if (type.IsByRef)
type = type.GetElementType(); // Drop reference type (&) to get actual value type
return GetTypeGCHandle(type);
TypeHolder typeHolder = Unsafe.As<TypeHolder>(typeHandle.Target);
if (typeHolder.type.IsByRef)
{
// Drop reference type (&) to get actual value type
return GetTypeHolder(typeHolder.type.GetElementType()).managedClassPointer;
}
return typeHolder.managedClassPointer;
}
[UnmanagedCallersOnly]
internal static bool GetTypeIsPointer(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
return type.IsPointer;
}
[UnmanagedCallersOnly]
internal static bool GetTypeIsReference(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
return type.IsByRef;
}
[UnmanagedCallersOnly]
internal static uint GetTypeMTypesEnum(ManagedHandle typeHandle)
{
Type type = Unsafe.As<Type>(typeHandle.Target);
Type type = Unsafe.As<TypeHolder>(typeHandle.Target);
if (type.IsByRef)
type = type.GetElementType(); // Drop reference type (&) to get actual value type
MTypes monoType;

File diff suppressed because it is too large Load Diff

View File

@@ -13,9 +13,11 @@ namespace
{
void ClearColliderFromCollection(const PhysicsColliderActor* collider, Array<SimulationEventCallback::CollidersPair>& collection)
{
const auto c = collection.Get();
for (int32 i = 0; i < collection.Count(); i++)
{
if (collection[i].First == collider || collection[i].Second == collider)
const SimulationEventCallback::CollidersPair cc = c[i];
if (cc.First == collider || cc.Second == collider)
{
collection.RemoveAt(i--);
if (collection.IsEmpty())

View File

@@ -51,6 +51,15 @@ public:
/// <param name="name">The assembly name.</param>
MAssembly(MDomain* domain, const StringAnsiView& name);
/// <summary>
/// Initializes a new instance of the <see cref="MAssembly"/> class.
/// </summary>
/// <param name="domain">The assembly domain.</param>
/// <param name="name">The assembly name.</param>
/// <param name="fullname">The assembly full name.</param>
/// <param name="handle">The managed handle of the assembly.</param>
MAssembly(MDomain* domain, const StringAnsiView& name, const StringAnsiView& fullname, void* handle);
/// <summary>
/// Finalizes an instance of the <see cref="MAssembly"/> class.
/// </summary>

View File

@@ -48,6 +48,18 @@ MAssembly::MAssembly(MDomain* domain, const StringAnsiView& name)
{
}
MAssembly::MAssembly(MDomain* domain, const StringAnsiView& name, const StringAnsiView& fullname, void* handle)
: _domain(domain)
, _isLoaded(false)
, _isLoading(false)
, _hasCachedClasses(false)
, _reloadCount(0)
, _name(name)
, _fullname(fullname)
, _handle(handle)
{
}
MAssembly::~MAssembly()
{
Unload();

View File

@@ -190,4 +190,13 @@ public:
static MClass* Double;
static MClass* String;
};
/// <summary>
/// Utilities for ScriptingObject management.
/// </summary>
struct FLAXENGINE_API ScriptingObject
{
static void SetInternalValues(MClass* klass, MObject* object, void* unmanagedPtr, const Guid* id);
static MObject* CreateScriptingObject(MClass* klass, void* unmanagedPtr, const Guid* id);
};
};

View File

@@ -19,6 +19,7 @@ protected:
#elif USE_NETCORE
void* _handle;
void* _type;
int32 _fieldOffset;
#endif
MClass* _parentClass;
@@ -35,7 +36,7 @@ public:
#if USE_MONO
explicit MField(MonoClassField* monoField, const char* name, MClass* parentClass);
#elif USE_NETCORE
MField(MClass* parentClass, void* handle, const char* name, void* type, MFieldAttributes attributes);
MField(MClass* parentClass, void* handle, const char* name, void* type, int fieldOffset, MFieldAttributes attributes);
#endif
public:
@@ -102,6 +103,16 @@ public:
/// <param name="result">The return value of undefined type.</param>
void GetValue(MObject* instance, void* result) const;
/// <summary>
/// Retrieves value currently set in the field on the specified object instance. If field is static object instance can be null.
/// </summary>
/// <remarks>
/// Value will be a pointer.
/// </remarks>
/// <param name="instance">The object of given type to get value from.</param>
/// <param name="result">The return value of undefined type.</param>
void GetValueReference(MObject* instance, void* result) const;
/// <summary>
/// Retrieves value currently set in the field on the specified object instance. If field is static object instance can be null. If returned value is a value type it will be boxed.
/// </summary>

View File

@@ -48,7 +48,7 @@ namespace FlaxEngine
// Construct missing native object if managed objects gets created in managed world
if (__unmanagedPtr == IntPtr.Zero)
{
Internal_ManagedInstanceCreated(this);
Internal_ManagedInstanceCreated(this, FlaxEngine.Interop.NativeInterop.GetTypeHolder(GetType()).managedClassPointer);
if (__unmanagedPtr == IntPtr.Zero)
throw new Exception($"Failed to create native instance for object of type {GetType().FullName} (assembly: {GetType().Assembly.FullName}).");
}
@@ -320,7 +320,7 @@ namespace FlaxEngine
internal static partial Object Internal_Create2(string typeName);
[LibraryImport("FlaxEngine", EntryPoint = "ObjectInternal_ManagedInstanceCreated", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(Interop.StringMarshaller))]
internal static partial void Internal_ManagedInstanceCreated(Object managedInstance);
internal static partial void Internal_ManagedInstanceCreated(Object managedInstance, IntPtr theKlass);
[LibraryImport("FlaxEngine", EntryPoint = "ObjectInternal_ManagedInstanceDeleted", StringMarshalling = StringMarshalling.Custom, StringMarshallingCustomType = typeof(Interop.StringMarshaller))]
internal static partial void Internal_ManagedInstanceDeleted(IntPtr nativeInstance);

View File

@@ -13,6 +13,7 @@
#include "Engine/Platform/Platform.h"
#include "Engine/Platform/File.h"
#include "Engine/Platform/FileSystem.h"
#include "Engine/Scripting/Internal/InternalCalls.h"
#include "Engine/Scripting/ManagedCLR/MCore.h"
#include "Engine/Scripting/ManagedCLR/MAssembly.h"
#include "Engine/Scripting/ManagedCLR/MClass.h"
@@ -214,6 +215,7 @@ void* GetCustomAttribute(const MClass* klass, const MClass* attributeClass);
struct NativeClassDefinitions
{
void* typeHandle;
MClass* nativePointer;
const char* name;
const char* fullname;
const char* namespace_;
@@ -233,6 +235,7 @@ struct NativeFieldDefinitions
const char* name;
void* fieldHandle;
void* fieldType;
int fieldOffset;
MFieldAttributes fieldAttributes;
};
@@ -341,8 +344,8 @@ void MCore::Object::Init(MObject* obj)
MClass* MCore::Object::GetClass(MObject* obj)
{
ASSERT(obj);
MType* typeHandle = GetObjectType(obj);
return GetOrCreateClass(typeHandle);
static void* GetObjectClassPtr = GetStaticMethodPointer(TEXT("GetObjectClass"));
return (MClass*)CallStaticMethod<MClass*, void*>(GetObjectClassPtr, obj);
}
MString* MCore::Object::ToString(MObject* obj)
@@ -574,8 +577,7 @@ MObject* MCore::Exception::GetNotSupported(const char* msg)
MClass* MCore::Type::GetClass(MType* type)
{
static void* GetTypeClassPtr = GetStaticMethodPointer(TEXT("GetTypeClass"));
type = (MType*)CallStaticMethod<void*, void*>(GetTypeClassPtr, type);
return GetOrCreateClass(type);
return CallStaticMethod<MClass*, void*>(GetTypeClassPtr, type);
}
MType* MCore::Type::GetElementType(MType* type)
@@ -640,10 +642,16 @@ const MAssembly::ClassesDictionary& MAssembly::GetClasses() const
MClass* klass = New<MClass>(this, managedClass.typeHandle, managedClass.name, managedClass.fullname, managedClass.namespace_, managedClass.typeAttributes);
_classes.Add(klass->GetFullName(), klass);
managedClass.nativePointer = klass;
MCore::GC::FreeMemory((void*)managedClasses[i].name);
MCore::GC::FreeMemory((void*)managedClasses[i].fullname);
MCore::GC::FreeMemory((void*)managedClasses[i].namespace_);
}
static void* RegisterManagedClassNativePointersPtr = GetStaticMethodPointer(TEXT("RegisterManagedClassNativePointers"));
CallStaticMethod<void, NativeClassDefinitions**, int>(RegisterManagedClassNativePointersPtr, &managedClasses, classCount);
MCore::GC::FreeMemory(managedClasses);
const auto endTime = DateTime::NowUTC();
@@ -658,6 +666,39 @@ const MAssembly::ClassesDictionary& MAssembly::GetClasses() const
return _classes;
}
void GetAssemblyName(void* assemblyHandle, StringAnsi& name, StringAnsi& fullname)
{
static void* GetAssemblyNamePtr = GetStaticMethodPointer(TEXT("GetAssemblyName"));
const char* name_;
const char* fullname_;
CallStaticMethod<void, void*, const char**, const char**>(GetAssemblyNamePtr, assemblyHandle, &name_, &fullname_);
name = name_;
fullname = fullname_;
MCore::GC::FreeMemory((void*)name_);
MCore::GC::FreeMemory((void*)fullname_);
}
DEFINE_INTERNAL_CALL(void) NativeInterop_CreateClass(NativeClassDefinitions* managedClass, void* assemblyHandle)
{
MAssembly* assembly = GetAssembly(assemblyHandle);
if (assembly == nullptr)
{
StringAnsi assemblyName;
StringAnsi assemblyFullName;
GetAssemblyName(assemblyHandle, assemblyName, assemblyFullName);
assembly = New<MAssembly>(nullptr, assemblyName, assemblyFullName, assemblyHandle);
CachedAssemblyHandles.Add(assemblyHandle, assembly);
}
MClass* klass = New<MClass>(assembly, managedClass->typeHandle, managedClass->name, managedClass->fullname, managedClass->namespace_, managedClass->typeAttributes);
if (assembly != nullptr)
{
const_cast<MAssembly::ClassesDictionary&>(assembly->GetClasses()).Add(klass->GetFullName(), klass);
}
managedClass->nativePointer = klass;
}
bool MAssembly::LoadCorlib()
{
if (IsLoaded())
@@ -677,14 +718,9 @@ bool MAssembly::LoadCorlib()
// Load
{
const char* name;
const char* fullname;
static void* GetAssemblyByNamePtr = GetStaticMethodPointer(TEXT("GetAssemblyByName"));
_handle = CallStaticMethod<void*, const char*, const char**, const char**>(GetAssemblyByNamePtr, "System.Private.CoreLib", &name, &fullname);
_name = name;
_fullname = fullname;
MCore::GC::FreeMemory((void*)name);
MCore::GC::FreeMemory((void*)fullname);
_handle = CallStaticMethod<void*, const char*>(GetAssemblyByNamePtr, "System.Private.CoreLib");
GetAssemblyName(_handle, _name, _fullname);
}
if (_handle == nullptr)
{
@@ -703,19 +739,14 @@ bool MAssembly::LoadImage(const String& assemblyPath, const StringView& nativePa
{
// TODO: Use new hostfxr delegate load_assembly_bytes? (.NET 8+)
// Open .Net assembly
const char* name = nullptr;
const char* fullname = nullptr;
static void* LoadAssemblyImagePtr = GetStaticMethodPointer(TEXT("LoadAssemblyImage"));
_handle = CallStaticMethod<void*, const Char*, const char**, const char**>(LoadAssemblyImagePtr, assemblyPath.Get(), &name, &fullname);
_name = StringAnsi(name);
_fullname = StringAnsi(fullname);
MCore::GC::FreeMemory((void*)name);
MCore::GC::FreeMemory((void*)fullname);
_handle = CallStaticMethod<void*, const Char*>(LoadAssemblyImagePtr, assemblyPath.Get());
if (_handle == nullptr)
{
Log::CLRInnerException(TEXT(".NET assembly image is invalid at ") + assemblyPath);
return true;
}
GetAssemblyName(_handle, _name, _fullname);
CachedAssemblyHandles.Add(_handle, this);
// Provide new path of hot-reloaded native library path for managed DllImport
@@ -845,8 +876,7 @@ MType* MClass::GetType() const
MClass* MClass::GetBaseClass() const
{
static void* GetClassParentPtr = GetStaticMethodPointer(TEXT("GetClassParent"));
MType* parentTypeHandle = CallStaticMethod<MType*, void*>(GetClassParentPtr, _handle);
return GetOrCreateClass(parentTypeHandle);
return CallStaticMethod<MClass*, void*>(GetClassParentPtr, _handle);
}
bool MClass::IsSubClassOf(const MClass* klass, bool checkInterfaces) const
@@ -881,8 +911,7 @@ uint32 MClass::GetInstanceSize() const
MClass* MClass::GetElementClass() const
{
static void* GetElementClassPtr = GetStaticMethodPointer(TEXT("GetElementClass"));
MType* elementTypeHandle = CallStaticMethod<MType*, void*>(GetElementClassPtr, _handle);
return GetOrCreateClass(elementTypeHandle);
return CallStaticMethod<MClass*, void*>(GetElementClassPtr, _handle);
}
MMethod* MClass::GetMethod(const char* name, int32 numParams) const
@@ -941,7 +970,7 @@ const Array<MField*>& MClass::GetFields() const
for (int32 i = 0; i < numFields; i++)
{
NativeFieldDefinitions& definition = fields[i];
MField* field = New<MField>(const_cast<MClass*>(this), definition.fieldHandle, definition.name, definition.fieldType, definition.fieldAttributes);
MField* field = New<MField>(const_cast<MClass*>(this), definition.fieldHandle, definition.name, definition.fieldType, definition.fieldOffset, definition.fieldAttributes);
_fields.Add(field);
MCore::GC::FreeMemory((void*)definition.name);
}
@@ -1022,7 +1051,7 @@ bool MClass::HasAttribute(const MClass* monoClass) const
bool MClass::HasAttribute() const
{
return GetCustomAttribute(this, nullptr) != nullptr;
return !GetAttributes().IsEmpty();
}
MObject* MClass::GetAttribute(const MClass* monoClass) const
@@ -1132,11 +1161,12 @@ MException::~MException()
Delete(InnerException);
}
MField::MField(MClass* parentClass, void* handle, const char* name, void* type, MFieldAttributes attributes)
MField::MField(MClass* parentClass, void* handle, const char* name, void* type, int fieldOffset, MFieldAttributes attributes)
: _handle(handle)
, _type(type)
, _parentClass(parentClass)
, _name(name)
, _fieldOffset(fieldOffset)
, _hasCachedAttributes(false)
{
switch (attributes & MFieldAttributes::FieldAccessMask)
@@ -1172,8 +1202,7 @@ MType* MField::GetType() const
int32 MField::GetOffset() const
{
static void* FieldGetOffsetPtr = GetStaticMethodPointer(TEXT("FieldGetOffset"));
return CallStaticMethod<int32, void*>(FieldGetOffsetPtr, _handle);
return _fieldOffset;
}
void MField::GetValue(MObject* instance, void* result) const
@@ -1182,6 +1211,12 @@ void MField::GetValue(MObject* instance, void* result) const
CallStaticMethod<void, void*, void*, void*>(FieldGetValuePtr, instance, _handle, result);
}
void MField::GetValueReference(MObject* instance, void* result) const
{
static void* FieldGetValueReferencePtr = GetStaticMethodPointer(TEXT("FieldGetValueReferenceWithOffset"));
CallStaticMethod<void, void*, int, void*>(FieldGetValueReferencePtr, instance, _fieldOffset, result);
}
MObject* MField::GetValueBoxed(MObject* instance) const
{
static void* FieldGetValueBoxedPtr = GetStaticMethodPointer(TEXT("FieldGetValueBoxed"));
@@ -1514,8 +1549,7 @@ void* GetCustomAttribute(const MClass* klass, const MClass* attributeClass)
const Array<MObject*>& attributes = klass->GetAttributes();
for (MObject* attr : attributes)
{
MType* typeHandle = GetObjectType(attr);
MClass* attrClass = GetOrCreateClass(typeHandle);
MClass* attrClass = MCore::Object::GetClass(attr);
if (attrClass == attributeClass)
return attr;
}
@@ -1703,6 +1737,18 @@ void* GetStaticMethodPointer(const String& methodName)
return fun;
}
void MCore::ScriptingObject::SetInternalValues(MClass* klass, MObject* object, void* unmanagedPtr, const Guid* id)
{
static void* ScriptingObjectSetInternalValuesPtr = GetStaticMethodPointer(TEXT("ScriptingObjectSetInternalValues"));
CallStaticMethod<void, MObject*, void*, const Guid*>(ScriptingObjectSetInternalValuesPtr, object, unmanagedPtr, id);
}
MObject* MCore::ScriptingObject::CreateScriptingObject(MClass* klass, void* unmanagedPtr, const Guid* id)
{
static void* ScriptingObjectSetInternalValuesPtr = GetStaticMethodPointer(TEXT("ScriptingObjectCreate"));
return CallStaticMethod<MObject*, void*, void*, const Guid*>(ScriptingObjectSetInternalValuesPtr, klass->_handle, unmanagedPtr, id);
}
#elif DOTNET_HOST_MONO
#ifdef USE_MONO_AOT_MODULE

View File

@@ -2127,6 +2127,44 @@ const Array<MObject*>& MProperty::GetAttributes() const
return _attributes;
}
void MCore::ScriptingObject::SetInternalValues(MClass* klass, MObject* object, void* unmanagedPtr, const Guid* id)
{
// Set handle to unmanaged object
const MField* monoUnmanagedPtrField = klass->GetField("__unmanagedPtr");
if (monoUnmanagedPtrField)
{
const void* param = unmanagedPtr;
monoUnmanagedPtrField->SetValue(managedInstance, &param);
}
if (id != nullptr)
{
// Set object id
const MField* monoIdField = klass->GetField("__internalId");
if (monoIdField)
{
monoIdField->SetValue(managedInstance, (void*)id);
}
}
}
MObject* MCore::ScriptingObject::CreateScriptingObject(MClass* klass, void* unmanagedPtr, const Guid* id)
{
// Ensure to have managed domain attached (this can be called from custom native thread, eg. content loader)
MCore::Thread::Attach();
// Allocate managed instance
MObject* managedInstance = MCore::Object::New(klass);
if (managedInstance)
{
// Set unmanaged object handle and id
MCore::ScriptingObject::SetInternalValues(klass, managedInstance, unmanagedPtr, _id);
// Initialize managed instance (calls constructor)
MCore::Object::Init(managedInstance);
}
return managedInstance;
}
#endif
#if USE_MONO && PLATFORM_WIN32 && !USE_MONO_DYNAMIC_LIB

View File

@@ -565,4 +565,13 @@ const Array<MObject*>& MProperty::GetAttributes() const
return _attributes;
}
void MCore::ScriptingObject::SetInternalValues(MClass* klass, MObject* object, void* unmanagedPtr, const Guid* id)
{
}
MObject* MCore::ScriptingObject::CreateScriptingObject(MClass* klass, void* unmanagedPtr, const Guid* id)
{
return nullptr;
}
#endif

View File

@@ -241,10 +241,14 @@ ScriptingObject* ScriptingObject::ToNative(MObject* obj)
#if USE_CSHARP
if (obj)
{
// TODO: cache the field offset from object and read directly from object pointer
#if USE_MONO
const auto ptrField = MCore::Object::GetClass(obj)->GetField(ScriptingObject_unmanagedPtr);
CHECK_RETURN(ptrField, nullptr);
ptrField->GetValue(obj, &ptr);
#else
static const MField* ptrField = MCore::Object::GetClass(obj)->GetField(ScriptingObject_unmanagedPtr);
ptrField->GetValueReference(obj, &ptr);
#endif
}
#endif
return ptr;
@@ -335,12 +339,7 @@ bool ScriptingObject::CreateManaged()
if (const auto monoClass = GetClass())
{
// Reset managed to unmanaged pointer
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
void* param = nullptr;
monoUnmanagedPtrField->SetValue(managedInstance, &param);
}
MCore::ScriptingObject::SetInternalValues(monoClass, managedInstance, nullptr, nullptr);
}
MCore::GCHandle::Free(handle);
return true;
@@ -366,34 +365,12 @@ MObject* ScriptingObject::CreateManagedInternal()
return nullptr;
}
// Ensure to have managed domain attached (this can be called from custom native thread, eg. content loader)
MCore::Thread::Attach();
// Allocate managed instance
MObject* managedInstance = MCore::Object::New(monoClass);
MObject* managedInstance = MCore::ScriptingObject::CreateScriptingObject(monoClass, this, &_id);
if (managedInstance == nullptr)
{
LOG(Warning, "Failed to create new instance of the object of type {0}", String(monoClass->GetFullName()));
}
// Set handle to unmanaged object
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
const void* value = this;
monoUnmanagedPtrField->SetValue(managedInstance, &value);
}
// Set object id
const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
if (monoIdField)
{
monoIdField->SetValue(managedInstance, (void*)&_id);
}
// Initialize managed instance (calls constructor)
MCore::Object::Init(managedInstance);
return managedInstance;
}
@@ -410,12 +387,7 @@ void ScriptingObject::DestroyManaged()
{
if (const auto monoClass = GetClass())
{
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
void* param = nullptr;
monoUnmanagedPtrField->SetValue(managedInstance, &param);
}
MCore::ScriptingObject::SetInternalValues(monoClass, managedInstance, nullptr, nullptr);
}
}
@@ -539,12 +511,7 @@ bool ManagedScriptingObject::CreateManaged()
if (const auto monoClass = GetClass())
{
// Reset managed to unmanaged pointer
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
void* param = nullptr;
monoUnmanagedPtrField->SetValue(managedInstance, &param);
}
MCore::ScriptingObject::SetInternalValues(monoClass, managedInstance, nullptr, nullptr);
}
MCore::GCHandle::Free(handle);
return true;
@@ -666,10 +633,8 @@ DEFINE_INTERNAL_CALL(MObject*) ObjectInternal_Create2(MString* typeNameObj)
return managedInstance;
}
DEFINE_INTERNAL_CALL(void) ObjectInternal_ManagedInstanceCreated(MObject* managedInstance)
DEFINE_INTERNAL_CALL(void) ObjectInternal_ManagedInstanceCreated(MObject* managedInstance, MClass* typeClass)
{
MClass* typeClass = MCore::Object::GetClass(managedInstance);
// Get the assembly with that class
auto module = ManagedBinaryModule::FindModule(typeClass);
if (module == nullptr)
@@ -706,22 +671,8 @@ DEFINE_INTERNAL_CALL(void) ObjectInternal_ManagedInstanceCreated(MObject* manage
}
MClass* monoClass = obj->GetClass();
// Set handle to unmanaged object
const MField* monoUnmanagedPtrField = monoClass->GetField(ScriptingObject_unmanagedPtr);
if (monoUnmanagedPtrField)
{
const void* value = obj;
monoUnmanagedPtrField->SetValue(managedInstance, &value);
}
// Set object id
const MField* monoIdField = monoClass->GetField(ScriptingObject_id);
if (monoIdField)
{
const Guid id = obj->GetID();
monoIdField->SetValue(managedInstance, (void*)&id);
}
const Guid id = obj->GetID();
MCore::ScriptingObject::SetInternalValues(monoClass, managedInstance, obj, &id);
// Register object
if (!obj->IsRegistered())

View File

@@ -68,26 +68,12 @@ namespace FlaxEngine.GUI
var parentWin = target.Root;
if (parentWin == null)
return;
float dpiScale = target.RootWindow.DpiScale;
var dpiScale = target.RootWindow.DpiScale;
var dpiSize = Size * dpiScale;
var locationWS = target.PointToWindow(location);
var locationSS = parentWin.PointToScreen(locationWS);
var monitorBounds = Platform.GetMonitorBounds(locationSS);
var rightBottomMonitorBounds = monitorBounds.BottomRight;
var rightBottomLocationSS = locationSS + dpiSize;
// Prioritize tooltip placement within parent window, fall back to virtual desktop
if (rightBottomMonitorBounds.Y < rightBottomLocationSS.Y)
{
// Direction: up
locationSS.Y -= dpiSize.Y;
}
if (rightBottomMonitorBounds.X < rightBottomLocationSS.X)
{
// Direction: left
locationSS.X -= dpiSize.X;
}
_showTarget = target;
WrapPosition(ref locationSS);
// Create window
var desc = CreateWindowSettings.Default;
@@ -106,6 +92,7 @@ namespace FlaxEngine.GUI
desc.IsTopmost = true;
desc.IsRegularWindow = false;
desc.HasSizingFrame = false;
desc.ShowAfterFirstPaint = true;
_window = Platform.CreateWindow(ref desc);
if (_window == null)
throw new InvalidOperationException("Failed to create tooltip window.");
@@ -192,11 +179,37 @@ namespace FlaxEngine.GUI
}
}
private void WrapPosition(ref Float2 locationSS, float flipOffset = 0.0f)
{
// Calculate popup direction
var dpiScale = _showTarget.RootWindow.DpiScale;
var dpiSize = Size * dpiScale;
var monitorBounds = Platform.GetMonitorBounds(locationSS);
var rightBottomMonitorBounds = monitorBounds.BottomRight;
var rightBottomLocationSS = locationSS + dpiSize;
// Prioritize tooltip placement within parent window, fall back to virtual desktop
if (rightBottomMonitorBounds.Y < rightBottomLocationSS.Y)
{
// Direction: up
locationSS.Y -= dpiSize.Y + flipOffset;
}
if (rightBottomMonitorBounds.X < rightBottomLocationSS.X)
{
// Direction: left
locationSS.X -= dpiSize.X + flipOffset * 2;
}
}
/// <inheritdoc />
public override void Update(float deltaTime)
{
// Auto hide if mouse leaves control area
// Move window with mouse location
var mousePos = Input.MouseScreenPosition;
WrapPosition(ref mousePos, 10);
_window.Position = mousePos + new Float2(15, 10);
// Auto hide if mouse leaves control area
var location = _showTarget.PointFromScreen(mousePos);
if (!_showTarget.OnTestTooltipOverControl(ref location))
{