Update attributes style to be consistent in engine

This commit is contained in:
Wojtek Figat
2025-04-12 22:09:12 +02:00
parent 74d7dd58c2
commit 59aed828f6
17 changed files with 31 additions and 31 deletions

View File

@@ -152,7 +152,7 @@ public:
/// <summary>
/// Determines the time (in seconds) at which the audio clip starts playing if Play On Start is enabled.
/// </summary>
API_PROPERTY(Attributes = "EditorOrder(51), DefaultValue(0.0f), Limit(0, float.MaxValue, 0.01f), EditorDisplay(\"Audio Source\", \"Start Time\"), VisibleIf(nameof(PlayOnStart))")
API_PROPERTY(Attributes="EditorOrder(51), DefaultValue(0.0f), Limit(0, float.MaxValue, 0.01f), EditorDisplay(\"Audio Source\", \"Start Time\"), VisibleIf(nameof(PlayOnStart))")
FORCE_INLINE float GetStartTime() const
{
return _startTime;