Update attributes style to be consistent in engine
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@@ -14,7 +14,7 @@ class NavMeshRuntime;
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/// <summary>
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/// The navigation mesh actor that holds a navigation data for a scene.
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/// </summary>
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API_CLASS(Attributes = "ActorContextMenu(\"New/Navigation/Nav Mesh\")")
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API_CLASS(Attributes="ActorContextMenu(\"New/Navigation/Nav Mesh\")")
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class FLAXENGINE_API NavMesh : public Actor
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{
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DECLARE_SCENE_OBJECT(NavMesh);
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