Update attributes style to be consistent in engine

This commit is contained in:
Wojtek Figat
2025-04-12 22:09:12 +02:00
parent 74d7dd58c2
commit 59aed828f6
17 changed files with 31 additions and 31 deletions

View File

@@ -29,7 +29,7 @@ DECLARE_ENUM_OPERATORS(SphericalJointFlag);
/// rotate around the anchor points, and their rotation can be limited by an elliptical cone.
/// </summary>
/// <seealso cref="Joint" />
API_CLASS(Attributes = "ActorContextMenu(\"New/Physics/Joints/Spherical Joint\"), ActorToolbox(\"Physics\")")
API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Joints/Spherical Joint\"), ActorToolbox(\"Physics\")")
class FLAXENGINE_API SphericalJoint : public Joint
{
DECLARE_SCENE_OBJECT(SphericalJoint);