diff --git a/Source/Editor/Managed/ManagedEditor.Internal.cpp b/Source/Editor/Managed/ManagedEditor.Internal.cpp index bed9cfb5c..afcbb740a 100644 --- a/Source/Editor/Managed/ManagedEditor.Internal.cpp +++ b/Source/Editor/Managed/ManagedEditor.Internal.cpp @@ -321,7 +321,7 @@ DEFINE_INTERNAL_CALL(bool) EditorInternal_SaveJsonAsset(MString* outputPathObj, const StringView dataObjChars = MCore::String::GetChars(dataObj); const StringAsANSI<> data(dataObjChars.Get(), dataObjChars.Length()); const StringAnsiView dataAnsi(data.Get(), data.Length()); - + const StringView dataTypeNameObjChars = MCore::String::GetChars(dataTypeNameObj); const StringAsANSI<> dataTypeName(dataTypeNameObjChars.Get(), dataTypeNameObjChars.Length()); const StringAnsiView dataTypeNameAnsi(dataTypeName.Get(), dataTypeName.Length()); @@ -427,7 +427,7 @@ DEFINE_INTERNAL_CALL(void) EditorInternal_GetCollisionWires(CollisionData* colli const int32 linesCount = debugLines.Count() / 2; MCore::GC::WriteRef(triangles, (MObject*)MCore::Array::New(Float3::TypeInitializer.GetClass(), debugLines.Count())); - MCore::GC::WriteRef(indices, (MObject*)MCore::Array::New( MCore::TypeCache::Int32, linesCount * 3)); + MCore::GC::WriteRef(indices, (MObject*)MCore::Array::New(MCore::TypeCache::Int32, linesCount * 3)); // Use one triangle per debug line Platform::MemoryCopy(MCore::Array::GetAddress(*triangles), debugLines.Get(), debugLines.Count() * sizeof(Float3)); @@ -585,7 +585,7 @@ DEFINE_INTERNAL_CALL(MArray*) EditorInternal_GetVisualScriptLocals(int* localsCo const int32 count = stack->Scope->Parameters.Length() + stack->Scope->ReturnedValues.Count(); const MClass* mclass = ((NativeBinaryModule*)GetBinaryModuleFlaxEngine())->Assembly->GetClass("FlaxEditor.Editor+VisualScriptLocal"); ASSERT(mclass); - result = MCore::Array::New( mclass, count); + result = MCore::Array::New(mclass, count); VisualScriptLocalManaged local; local.NodeId = MAX_uint32; if (stack->Scope->Parameters.Length() != 0) @@ -642,7 +642,7 @@ DEFINE_INTERNAL_CALL(MArray*) EditorInternal_GetVisualScriptStackFrames(int* sta } const MClass* mclass = ((NativeBinaryModule*)GetBinaryModuleFlaxEngine())->Assembly->GetClass("FlaxEditor.Editor+VisualScriptStackFrame"); ASSERT(mclass); - result = MCore::Array::New( mclass, count); + result = MCore::Array::New(mclass, count); VisualScriptStackFrameManaged* resultPtr = MCore::Array::GetAddress(result); s = stack; count = 0;