diff --git a/Source/Engine/Level/Actors/Ragdoll.cpp b/Source/Engine/Level/Actors/Ragdoll.cpp index 8259c61b4..75aca94ec 100644 --- a/Source/Engine/Level/Actors/Ragdoll.cpp +++ b/Source/Engine/Level/Actors/Ragdoll.cpp @@ -220,7 +220,7 @@ void Ragdoll::OnEnable() GetScene()->Ticking.FixedUpdate.AddTick(this); // Initialize bones - if (_animatedModel) + if (_animatedModel && _animatedModel->SkinnedModel && _animatedModel->SkinnedModel->IsLoaded()) { if (_animatedModel->GraphInstance.NodesPose.IsEmpty()) _animatedModel->PreInitSkinningData();