From 5a0fdee09bbe83cadf01d979823ae977c8a8fd00 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 9 Nov 2021 23:53:17 +0100 Subject: [PATCH] Fix ragdoll crash on start if skinned model is not yet loaded --- Source/Engine/Level/Actors/Ragdoll.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Actors/Ragdoll.cpp b/Source/Engine/Level/Actors/Ragdoll.cpp index 8259c61b4..75aca94ec 100644 --- a/Source/Engine/Level/Actors/Ragdoll.cpp +++ b/Source/Engine/Level/Actors/Ragdoll.cpp @@ -220,7 +220,7 @@ void Ragdoll::OnEnable() GetScene()->Ticking.FixedUpdate.AddTick(this); // Initialize bones - if (_animatedModel) + if (_animatedModel && _animatedModel->SkinnedModel && _animatedModel->SkinnedModel->IsLoaded()) { if (_animatedModel->GraphInstance.NodesPose.IsEmpty()) _animatedModel->PreInitSkinningData();