Fix missing saving Pre Rotation
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@@ -447,6 +447,7 @@ void SplineModel::Serialize(SerializeStream& stream, const void* otherObj)
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SERIALIZE_MEMBER(BoundsScale, _boundsScale);
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SERIALIZE_MEMBER(LODBias, _lodBias);
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SERIALIZE_MEMBER(ForcedLOD, _forcedLod);
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SERIALIZE_MEMBER(PreRotation, _preRotation)
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SERIALIZE(Model);
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SERIALIZE(DrawModes);
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@@ -463,6 +464,7 @@ void SplineModel::Deserialize(DeserializeStream& stream, ISerializeModifier* mod
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DESERIALIZE_MEMBER(BoundsScale, _boundsScale);
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DESERIALIZE_MEMBER(LODBias, _lodBias);
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DESERIALIZE_MEMBER(ForcedLOD, _forcedLod);
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DESERIALIZE_MEMBER(PreRotation, _preRotation);
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DESERIALIZE(Model);
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DESERIALIZE(DrawModes);
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