Add AfterGBufferPass for custom PostFx location

This commit is contained in:
Wojtek Figat
2023-01-31 09:28:19 +01:00
parent 9b3d15aa46
commit 5a30883082
5 changed files with 20 additions and 11 deletions

View File

@@ -635,7 +635,7 @@ API_ENUM() enum class PostProcessEffectLocation
Default = 0,
/// <summary>
///The 'before' in-build PostFx pass (bloom, color grading, etc.). After Forward Pass (transparency) and fog effects.
/// The 'before' in-build PostFx pass (bloom, color grading, etc.). After Forward Pass (transparency) and fog effects.
/// </summary>
BeforePostProcessingPass = 1,
@@ -659,6 +659,11 @@ API_ENUM() enum class PostProcessEffectLocation
/// </summary>
CustomUpscale = 5,
/// <summary>
/// The 'after' GBuffer rendering pass. Can be used to render custom geometry into GBuffer. Output is light buffer, single-target only (no output).
/// </summary>
AfterGBufferPass = 6,
API_ENUM(Attributes="HideInEditor")
MAX,
};