Merge branch 'Tryibion-rem-def-lod-terr'

This commit is contained in:
Wojtek Figat
2024-08-15 13:03:34 +02:00

View File

@@ -130,7 +130,7 @@ public:
}
/// <summary>
/// Gets the terrain LODs distribution parameter. Adjusts terrain chunks transitions distances. Use lower value to increase terrain quality or higher value to increase performance. Default value is 0.75.
/// Gets the terrain LODs distribution parameter. Adjusts terrain chunks transitions distances. Use lower value to increase terrain quality or higher value to increase performance.
/// </summary>
API_PROPERTY(Attributes="EditorOrder(70), DefaultValue(0.6f), Limit(0, 5, 0.01f), EditorDisplay(\"Terrain\", \"LOD Distribution\")")
FORCE_INLINE float GetLODDistribution() const
@@ -139,7 +139,7 @@ public:
}
/// <summary>
/// Sets the terrain LODs distribution parameter. Adjusts terrain chunks transitions distances. Use lower value to increase terrain quality or higher value to increase performance. Default value is 0.75.
/// Sets the terrain LODs distribution parameter. Adjusts terrain chunks transitions distances. Use lower value to increase terrain quality or higher value to increase performance.
/// </summary>
API_PROPERTY() void SetLODDistribution(float value);