From 5a7080c9c070efc3efb17063a3b2193fa65e9915 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sat, 17 Aug 2024 18:10:16 +0200 Subject: [PATCH] Fix crash in particle emitter load #2840 --- Source/Engine/Particles/ParticleEmitter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Particles/ParticleEmitter.cpp b/Source/Engine/Particles/ParticleEmitter.cpp index eaeb92922..570b026c6 100644 --- a/Source/Engine/Particles/ParticleEmitter.cpp +++ b/Source/Engine/Particles/ParticleEmitter.cpp @@ -219,7 +219,7 @@ Asset::LoadResult ParticleEmitter::load() ClearDependencies(); for (const auto& node : Graph.Nodes) { - if (node.Type == GRAPH_NODE_MAKE_TYPE(14, 300)) + if (node.Type == GRAPH_NODE_MAKE_TYPE(14, 300) && node.Assets.Count() > 0) { const auto function = node.Assets[0].As(); if (function)