From 5b618b4f310450fddfac135857fdbf5d7c151939 Mon Sep 17 00:00:00 2001 From: xxSeys1 Date: Mon, 5 May 2025 13:24:21 +0200 Subject: [PATCH] add icons to more commonly used editor windows --- Source/Editor/Windows/EditGameWindow.cs | 1 + Source/Editor/Windows/GameWindow.cs | 1 + Source/Editor/Windows/OutputLogWindow.cs | 1 + Source/Editor/Windows/PropertiesWindow.cs | 1 + Source/Editor/Windows/SceneTreeWindow.cs | 1 + Source/Editor/Windows/ToolboxWindow.cs | 1 + 6 files changed, 6 insertions(+) diff --git a/Source/Editor/Windows/EditGameWindow.cs b/Source/Editor/Windows/EditGameWindow.cs index 3600acbee..888dd4250 100644 --- a/Source/Editor/Windows/EditGameWindow.cs +++ b/Source/Editor/Windows/EditGameWindow.cs @@ -140,6 +140,7 @@ namespace FlaxEditor.Windows : base(editor, true, ScrollBars.None) { Title = "Editor"; + Icon = editor.Icons.Grid32; // Create viewport Viewport = new MainEditorGizmoViewport(editor) diff --git a/Source/Editor/Windows/GameWindow.cs b/Source/Editor/Windows/GameWindow.cs index f738a7a8c..4db3bcf0f 100644 --- a/Source/Editor/Windows/GameWindow.cs +++ b/Source/Editor/Windows/GameWindow.cs @@ -305,6 +305,7 @@ namespace FlaxEditor.Windows : base(editor, true, ScrollBars.None) { Title = "Game"; + Icon = editor.Icons.Play64; AutoFocus = true; var task = MainRenderTask.Instance; diff --git a/Source/Editor/Windows/OutputLogWindow.cs b/Source/Editor/Windows/OutputLogWindow.cs index b087947dc..cba0ba8d9 100644 --- a/Source/Editor/Windows/OutputLogWindow.cs +++ b/Source/Editor/Windows/OutputLogWindow.cs @@ -482,6 +482,7 @@ namespace FlaxEditor.Windows : base(editor, true, ScrollBars.None) { Title = "Output Log"; + Icon = editor.Icons.Info64; ClipChildren = false; FlaxEditor.Utilities.Utils.SetupCommonInputActions(this); diff --git a/Source/Editor/Windows/PropertiesWindow.cs b/Source/Editor/Windows/PropertiesWindow.cs index 87474fc3a..5ca2d3f53 100644 --- a/Source/Editor/Windows/PropertiesWindow.cs +++ b/Source/Editor/Windows/PropertiesWindow.cs @@ -66,6 +66,7 @@ namespace FlaxEditor.Windows : base(editor, true, ScrollBars.Vertical) { Title = "Properties"; + Icon = editor.Icons.Build64; AutoFocus = true; Presenter = new CustomEditorPresenter(editor.Undo, null, this); diff --git a/Source/Editor/Windows/SceneTreeWindow.cs b/Source/Editor/Windows/SceneTreeWindow.cs index e0c9e0068..8ab07e9c4 100644 --- a/Source/Editor/Windows/SceneTreeWindow.cs +++ b/Source/Editor/Windows/SceneTreeWindow.cs @@ -48,6 +48,7 @@ namespace FlaxEditor.Windows : base(editor, true, ScrollBars.None) { Title = "Scene"; + Icon = editor.Icons.Globe32; // Scene searching query input box var headerPanel = new ContainerControl diff --git a/Source/Editor/Windows/ToolboxWindow.cs b/Source/Editor/Windows/ToolboxWindow.cs index 81f7b94d4..3c9c605a4 100644 --- a/Source/Editor/Windows/ToolboxWindow.cs +++ b/Source/Editor/Windows/ToolboxWindow.cs @@ -455,6 +455,7 @@ namespace FlaxEditor.Windows : base(editor, true, ScrollBars.None) { Title = "Toolbox"; + Icon = editor.Icons.Toolbox96; FlaxEditor.Utilities.Utils.SetupCommonInputActions(this); }