From 5cada42842f2e30e3d9abe8e5a4bcc1abeac958a Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Mon, 19 Feb 2024 17:37:59 +0100 Subject: [PATCH] Fix missing engine api expose in `Font.h` #2245 --- Source/Engine/Render2D/Font.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Engine/Render2D/Font.h b/Source/Engine/Render2D/Font.h index cd92103cb..c55bb58a1 100644 --- a/Source/Engine/Render2D/Font.h +++ b/Source/Engine/Render2D/Font.h @@ -18,7 +18,7 @@ struct FontTextureAtlasSlot; /// /// The text range. /// -API_STRUCT(NoDefault) struct TextRange +API_STRUCT(NoDefault) struct FLAXENGINE_API TextRange { DECLARE_SCRIPTING_TYPE_MINIMAL(TextRange); @@ -88,7 +88,7 @@ struct TIsPODType /// /// The font line info generated during text processing. /// -API_STRUCT(NoDefault) struct FontLineCache +API_STRUCT(NoDefault) struct FLAXENGINE_API FontLineCache { DECLARE_SCRIPTING_TYPE_MINIMAL(FontLineCache); @@ -152,7 +152,7 @@ struct TIsPODType /// /// The cached font character entry (read for rendering and further processing). /// -API_STRUCT(NoDefault) struct FontCharacterEntry +API_STRUCT(NoDefault) struct FLAXENGINE_API FontCharacterEntry { DECLARE_SCRIPTING_TYPE_MINIMAL(FontCharacterEntry);