diff --git a/Source/Editor/Windows/Assets/SkinnedModelWindow.cs b/Source/Editor/Windows/Assets/SkinnedModelWindow.cs index 392cc896a..75fa87dfe 100644 --- a/Source/Editor/Windows/Assets/SkinnedModelWindow.cs +++ b/Source/Editor/Windows/Assets/SkinnedModelWindow.cs @@ -70,6 +70,13 @@ namespace FlaxEditor.Windows.Assets return; var nodes = proxy.Asset.Nodes; var bones = proxy.Asset.Bones; + var blendShapes = proxy.Asset.BlendShapes; + + // Info + { + var group = layout.Group("Info"); + group.Label($"Nodes: {nodes.Length}\nBones: {bones.Length}\nBlend Shapes: {blendShapes.Length}").AddCopyContextMenu().Label.Height *= 2.5f; + } // Skeleton Bones { @@ -109,7 +116,6 @@ namespace FlaxEditor.Windows.Assets } // Blend Shapes - var blendShapes = proxy.Asset.BlendShapes; if (blendShapes.Length != 0) { var group = layout.Group("Blend Shapes");