Add warning when cloth paint is incorrect size
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@@ -9,6 +9,11 @@ ModelInstanceActor::ModelInstanceActor(const SpawnParams& params)
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{
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}
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String ModelInstanceActor::MeshReference::ToString() const
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{
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return String::Format(TEXT("Actor={},LOD={},Mesh={}"), Actor ? Actor->GetNamePath() : String::Empty, LODIndex, MeshIndex);
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}
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void ModelInstanceActor::SetEntries(const Array<ModelInstanceEntry>& value)
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{
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WaitForModelLoad();
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