Add Vector3::Clamp for easier inline in optimized builds
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@@ -600,7 +600,10 @@ public:
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// @param min The minimum value,
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// @param max The maximum value
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// @param result When the method completes, contains the clamped value
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static void Clamp(const Vector3& value, const Vector3& min, const Vector3& max, Vector3& result);
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static void Clamp(const Vector3& value, const Vector3& min, const Vector3& max, Vector3& result)
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{
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result = Vector3(Math::Clamp(value.X, min.X, max.X), Math::Clamp(value.Y, min.Y, max.Y), Math::Clamp(value.Z, min.Z, max.Z));
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}
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// Calculates the distance between two vectors
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// @param value1 The first vector
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