PS5 support progress
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@@ -431,6 +431,9 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(BlendingMode);
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/// </summary>
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API_ENUM() enum class ColorWrite
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{
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// No color writing.
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None = 0,
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// Allow data to be stored in the red component.
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Red = 1,
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// Allow data to be stored in the green component.
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@@ -58,8 +58,8 @@ public class Graphics : EngineModule
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case TargetPlatform.UWP:
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options.PrivateDependencies.Add("GraphicsDeviceDX11");
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break;
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case TargetPlatform.XboxOne:
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case TargetPlatform.XboxScarlett:
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case TargetPlatform.XboxOne:
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case TargetPlatform.XboxScarlett:
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options.PrivateDependencies.Add("GraphicsDeviceDX12");
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break;
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case TargetPlatform.Linux:
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