PS5 support progress
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@@ -96,8 +96,12 @@ namespace Flax.Build.Platforms
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var exeExtension = Platform.BuildPlatform.ExecutableFileExtension;
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ToolsetRoot = toolchainSubDir == null ? Path.Combine(toolchainRoots, ArchitectureName) : Path.Combine(toolchainRoots, toolchainSubDir);
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ClangPath = Path.Combine(Path.Combine(ToolsetRoot, string.Format("bin/{0}-{1}", ArchitectureName, "clang++"))) + exeExtension;
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if (!File.Exists(ClangPath))
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ClangPath = Path.Combine(Path.Combine(ToolsetRoot, string.Format("bin/{0}-{1}", ArchitectureName, "clang"))) + exeExtension;
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if (!File.Exists(ClangPath))
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ClangPath = Path.Combine(ToolsetRoot, "bin/clang++") + exeExtension;
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if (!File.Exists(ClangPath))
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ClangPath = Path.Combine(ToolsetRoot, "bin/clang") + exeExtension;
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ArPath = Path.Combine(Path.Combine(ToolsetRoot, string.Format("bin/{0}-{1}", ArchitectureName, "ar"))) + exeExtension;
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LlvmArPath = Path.Combine(Path.Combine(ToolsetRoot, string.Format("bin/{0}", "llvm-ar"))) + exeExtension;
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RanlibPath = Path.Combine(Path.Combine(ToolsetRoot, string.Format("bin/{0}-{1}", ArchitectureName, "ranlib"))) + exeExtension;
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