Add minor adjustments
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@@ -12,11 +12,6 @@ String Ray::ToString() const
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return String::Format(TEXT("{}"), *this);
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}
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Vector3 Ray::GetPoint(Real distance) const
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{
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return Position + Direction * distance;
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}
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Ray Ray::GetPickRay(float x, float y, const Viewport& viewport, const Matrix& vp)
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{
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Vector3 nearPoint(x, y, 0.0f);
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