diff --git a/Content/Editor/MaterialTemplates/Particle.shader b/Content/Editor/MaterialTemplates/Particle.shader index 6f0be21e0..661a8f69b 100644 --- a/Content/Editor/MaterialTemplates/Particle.shader +++ b/Content/Editor/MaterialTemplates/Particle.shader @@ -645,7 +645,7 @@ VertexOutput VS_Ribbon(RibbonInput input, uint vertexIndex : SV_VertexID) materialInput.TBN = output.TBN; materialInput.TwoSidedSign = 1; materialInput.SvPosition = output.Position; - materialInput.PreSkinnedPosition = Position; + materialInput.PreSkinnedPosition = position; materialInput.PreSkinnedNormal = tangentToLocal[2].xyz; materialInput.InstanceOrigin = output.InstanceOrigin; materialInput.InstanceParams = output.InstanceParams;