From 5fc9cb154bd28476039c19774eadc29845506a51 Mon Sep 17 00:00:00 2001 From: Wojciech Figat Date: Tue, 5 Apr 2022 17:22:03 +0200 Subject: [PATCH] Fix typo --- Source/Engine/GraphicsDevice/DirectX/DX11/GPUDeviceDX11.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Engine/GraphicsDevice/DirectX/DX11/GPUDeviceDX11.cpp b/Source/Engine/GraphicsDevice/DirectX/DX11/GPUDeviceDX11.cpp index ead6ca9c3..b0cfb30f8 100644 --- a/Source/Engine/GraphicsDevice/DirectX/DX11/GPUDeviceDX11.cpp +++ b/Source/Engine/GraphicsDevice/DirectX/DX11/GPUDeviceDX11.cpp @@ -515,12 +515,12 @@ bool GPUDeviceDX11::Init() dsDesc.FrontFace = defaultStencilOp; dsDesc.BackFace = defaultStencilOp; int32 index; -#define CREATE_DEPTH_STENCIL_STATE(depthTextEnable, depthWrite) \ - dsDesc.DepthEnable = depthTextEnable; \ +#define CREATE_DEPTH_STENCIL_STATE(depthEnable, depthWrite) \ + dsDesc.DepthEnable = depthEnable; \ dsDesc.DepthWriteMask = depthWrite ? D3D11_DEPTH_WRITE_MASK_ALL : D3D11_DEPTH_WRITE_MASK_ZERO; \ for(int32 depthFunc = 1; depthFunc <= 8; depthFunc++) { \ dsDesc.DepthFunc = (D3D11_COMPARISON_FUNC)depthFunc; \ - index = (int32)depthFunc + (depthTextEnable ? 0 : 9) + (depthWrite ? 0 : 18); \ + index = (int32)depthFunc + (depthEnable ? 0 : 9) + (depthWrite ? 0 : 18); \ HRESULT result = _device->CreateDepthStencilState(&dsDesc, &DepthStencilStates[index]); \ LOG_DIRECTX_RESULT_WITH_RETURN(result); } CREATE_DEPTH_STENCIL_STATE(false, false);