Add value auto-select when focusing or clicking on input field in Editor

This commit is contained in:
Wojtek Figat
2021-09-24 13:14:07 +02:00
parent c3a83a001d
commit 5fe3dc6d13

View File

@@ -55,6 +55,7 @@ namespace FlaxEditor.GUI.Input
protected string _startEditText;
private Vector2 _startSlideLocation;
private double _clickStartTime = -1;
/// <summary>
/// Occurs when value gets changed.
@@ -196,6 +197,14 @@ namespace FlaxEditor.GUI.Input
}
}
/// <inheritdoc />
public override void OnGotFocus()
{
base.OnGotFocus();
SelectAll();
}
/// <inheritdoc />
public override void OnLostFocus()
{
@@ -231,6 +240,9 @@ namespace FlaxEditor.GUI.Input
return true;
}
if (button == MouseButton.Left && !IsFocused)
_clickStartTime = Platform.TimeSeconds;
return base.OnMouseDown(location, button);
}
@@ -242,11 +254,10 @@ namespace FlaxEditor.GUI.Input
// Update sliding
Vector2 slideLocation = location + Root.TrackingMouseOffset;
ApplySliding(Mathf.RoundToInt(slideLocation.X - _startSlideLocation.X) * _slideSpeed);
return;
}
else
{
base.OnMouseMove(location);
}
base.OnMouseMove(location);
}
/// <inheritdoc />
@@ -259,6 +270,14 @@ namespace FlaxEditor.GUI.Input
return true;
}
if (button == MouseButton.Left && _clickStartTime > 0 && (Platform.TimeSeconds - _clickStartTime) < 0.2f)
{
_clickStartTime = -1;
OnSelectingEnd();
SelectAll();
return true;
}
return base.OnMouseUp(location, button);
}