Add support for baking env probes in cooked game
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@@ -1,7 +1,5 @@
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// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
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#if COMPILE_WITH_PROBES_BAKING
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#include "ProbesRenderer.h"
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#include "Renderer.h"
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#include "ReflectionsPass.h"
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@@ -602,5 +600,3 @@ void ProbesRenderer::onRender(RenderTask* task, GPUContext* context)
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_current.Type = EntryType::Invalid;
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}
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}
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#endif
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