Add support for baking env probes in cooked game
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@@ -2,8 +2,6 @@
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#pragma once
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#if COMPILE_WITH_PROBES_BAKING
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#include "Engine/Scripting/ScriptingObjectReference.h"
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#include "Engine/Level/Actor.h"
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@@ -107,5 +105,3 @@ private:
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static void onRender(RenderTask* task, GPUContext* context);
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};
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#endif
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