Add ToSpan for MemoryWriteStream and simplify code with it

This commit is contained in:
Wojtek Figat
2025-01-16 17:35:28 +01:00
parent 39419787fa
commit 6111f67e33
30 changed files with 59 additions and 51 deletions

View File

@@ -187,7 +187,7 @@ bool GameplayGlobals::Save(const StringView& path)
{
chunk = GetOrCreateChunk(0);
}
chunk->Data.Copy(stream.GetHandle(), stream.GetPosition());
chunk->Data.Copy(ToSpan(stream));
// Save
AssetInitData data;