Fix adding particle emitter to a system timeline to have full duration

This commit is contained in:
Wojtek Figat
2021-07-12 10:56:44 +02:00
parent a33b76f47f
commit 612d586e88

View File

@@ -94,6 +94,7 @@ namespace FlaxEditor.GUI.Timeline
{
var track = (ParticleEmitterTrack)timeline.NewTrack(ParticleEmitterTrack.GetArchetype());
track.Asset = emitter;
track.TrackMedia.DurationFrames = timeline.DurationFrames;
track.Rename(assetItem.ShortName);
timeline.AddTrack(track);
}