Add more memory tags for Navigation

This commit is contained in:
Wojtek Figat
2025-06-18 23:00:43 +02:00
parent 68dce7e4dd
commit 62e329ac6e
2 changed files with 5 additions and 2 deletions

View File

@@ -110,6 +110,7 @@ void NavMesh::OnAssetLoaded(Asset* asset, void* caller)
if (Data.Tiles.HasItems())
return;
ScopeLock lock(DataAsset->Locker);
PROFILE_MEM(Navigation);
// Remove added tiles
if (_navMeshActive)