add a info message on Debug Log pause on warning

This commit is contained in:
xxSeys1
2025-04-10 21:31:12 +02:00
parent a9a9057304
commit 63655d18c5

View File

@@ -335,12 +335,12 @@ namespace FlaxEditor.Windows
{
Parent = this,
};
toolstrip.AddButton("Clear", Clear).LinkTooltip("Clears all log entries");
toolstrip.AddButton("Clear", Clear).LinkTooltip("Clears all log entries.");
_clearOnPlayButton = (ToolStripButton)toolstrip.AddButton("Clear on Play", () =>
{
editor.Options.Options.Interface.DebugLogClearOnPlay = _clearOnPlayButton.Checked;
editor.Options.Apply(editor.Options.Options);
}).SetAutoCheck(true).LinkTooltip("Clears all log entries on enter playmode");
}).SetAutoCheck(true).LinkTooltip("Clears all log entries on enter playmode.");
_collapseLogsButton = (ToolStripButton)toolstrip.AddButton("Collapse", () =>
{
editor.Options.Options.Interface.DebugLogCollapse = _collapseLogsButton.Checked;
@@ -350,26 +350,26 @@ namespace FlaxEditor.Windows
{
editor.Options.Options.Interface.DebugLogPauseOnError = _pauseOnErrorButton.Checked;
editor.Options.Apply(editor.Options.Options);
}).SetAutoCheck(true).LinkTooltip("Performs auto pause on error");
}).SetAutoCheck(true).LinkTooltip("Performs auto pause on error.");
toolstrip.AddSeparator();
_groupButtons[0] = (ToolStripButton)toolstrip.AddButton(editor.Icons.Error32, () =>
{
UpdateLogTypeVisibility(LogGroup.Error, _groupButtons[0].Checked);
editor.Options.Options.Interface.DebugLogShowErrorMessages = _groupButtons[0].Checked;
editor.Options.Apply(editor.Options.Options);
}).SetAutoCheck(true).LinkTooltip("Shows/hides error messages");
}).SetAutoCheck(true).LinkTooltip("Shows/hides error messages.");
_groupButtons[1] = (ToolStripButton)toolstrip.AddButton(editor.Icons.Warning32, () =>
{
UpdateLogTypeVisibility(LogGroup.Warning, _groupButtons[1].Checked);
editor.Options.Options.Interface.DebugLogShowWarningMessages = _groupButtons[1].Checked;
editor.Options.Apply(editor.Options.Options);
}).SetAutoCheck(true).LinkTooltip("Shows/hides warning messages");
}).SetAutoCheck(true).LinkTooltip("Shows/hides warning messages.");
_groupButtons[2] = (ToolStripButton)toolstrip.AddButton(editor.Icons.Info32, () =>
{
UpdateLogTypeVisibility(LogGroup.Info, _groupButtons[2].Checked);
editor.Options.Options.Interface.DebugLogShowInfoMessages = _groupButtons[2].Checked;
editor.Options.Apply(editor.Options.Options);
}).SetAutoCheck(true).LinkTooltip("Shows/hides info messages");
}).SetAutoCheck(true).LinkTooltip("Shows/hides info messages.");
UpdateCount();
// Split panel
@@ -488,6 +488,7 @@ namespace FlaxEditor.Windows
// Pause on Error (we should do it as fast as possible)
if (newEntry.Group == LogGroup.Error && _pauseOnErrorButton.Checked && Editor.StateMachine.CurrentState == Editor.StateMachine.PlayingState)
{
Debug.Write(LogType.Info, "Pause Play mode on error (toggle this behaviour in the Debug Log panel).");
Editor.Simulation.RequestPausePlay();
}
}