Add OutputName to Build Settings for game output exe/package renaming
#1174
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@@ -295,7 +295,7 @@ bool AndroidPlatformTools::OnPostProcess(CookingData& data)
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// Copy result package
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const String apk = data.OriginalOutputPath / (distributionPackage ? TEXT("app/build/outputs/apk/release/app-release-unsigned.apk") : TEXT("app/build/outputs/apk/debug/app-debug.apk"));
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const String outputApk = data.OriginalOutputPath / gameSettings->ProductName + TEXT(".apk");
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const String outputApk = data.OriginalOutputPath / EditorUtilities::GetOutputName() + TEXT(".apk");
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if (FileSystem::CopyFile(outputApk, apk))
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{
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LOG(Error, "Failed to copy package from {0} to {1}", apk, outputApk);
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