Add Editor input options for Play Current Scenes and running cooked game
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using FlaxEditor.Options;
|
||||
using FlaxEngine;
|
||||
using FlaxEngine.GUI;
|
||||
|
||||
@@ -269,6 +270,24 @@ namespace FlaxEditor.GUI.ContextMenu
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the button.
|
||||
/// </summary>
|
||||
/// <param name="text">The text.</param>
|
||||
/// <param name="binding">The input binding.</param>
|
||||
/// <param name="clicked">On button clicked event.</param>
|
||||
/// <returns>Created context menu item control.</returns>
|
||||
public ContextMenuButton AddButton(string text, InputBinding binding, Action clicked)
|
||||
{
|
||||
var item = new ContextMenuButton(this, text, binding.ToString())
|
||||
{
|
||||
Parent = _panel
|
||||
};
|
||||
item.Clicked += clicked;
|
||||
SortButtons();
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the child menu (with that name).
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user