Add Editor input options for Play Current Scenes and running cooked game
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@@ -39,8 +39,11 @@ namespace FlaxEditor.Windows
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InputActions.Add(options => options.Delete, Editor.SceneEditing.Delete);
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InputActions.Add(options => options.Search, () => Editor.Windows.SceneWin.Search());
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InputActions.Add(options => options.Play, Editor.Simulation.DelegatePlayOrStopPlayInEditor);
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InputActions.Add(options => options.PlayCurrentScenes, Editor.Simulation.RequestPlayScenesOrStopPlay);
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InputActions.Add(options => options.Pause, Editor.Simulation.RequestResumeOrPause);
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InputActions.Add(options => options.StepFrame, Editor.Simulation.RequestPlayOneFrame);
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InputActions.Add(options => options.CookAndRun, () => Editor.Windows.GameCookerWin.BuildAndRun());
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InputActions.Add(options => options.RunCookedGame, () => Editor.Windows.GameCookerWin.RunCooked());
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}
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}
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}
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