Add Editor input options for Play Current Scenes and running cooked game

This commit is contained in:
2023-08-26 12:19:37 +03:00
parent 248304a78f
commit 642766d9cc
4 changed files with 63 additions and 21 deletions

View File

@@ -39,8 +39,11 @@ namespace FlaxEditor.Windows
InputActions.Add(options => options.Delete, Editor.SceneEditing.Delete);
InputActions.Add(options => options.Search, () => Editor.Windows.SceneWin.Search());
InputActions.Add(options => options.Play, Editor.Simulation.DelegatePlayOrStopPlayInEditor);
InputActions.Add(options => options.PlayCurrentScenes, Editor.Simulation.RequestPlayScenesOrStopPlay);
InputActions.Add(options => options.Pause, Editor.Simulation.RequestResumeOrPause);
InputActions.Add(options => options.StepFrame, Editor.Simulation.RequestPlayOneFrame);
InputActions.Add(options => options.CookAndRun, () => Editor.Windows.GameCookerWin.BuildAndRun());
InputActions.Add(options => options.RunCookedGame, () => Editor.Windows.GameCookerWin.RunCooked());
}
}
}