Update AssImp to latest version
This commit is contained in:
8
Source/ThirdParty/assimp/.editorconfig
vendored
Normal file
8
Source/ThirdParty/assimp/.editorconfig
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
# See <http://EditorConfig.org> for details
|
||||
|
||||
[*.{h,hpp,inl}]
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
indent_size = 4
|
||||
indent_style = space
|
||||
79
Source/ThirdParty/assimp/AssertHandler.h
vendored
Normal file
79
Source/ThirdParty/assimp/AssertHandler.h
vendored
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@@ -0,0 +1,79 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Provides facilities to replace the default assert handler. */
|
||||
|
||||
#ifndef INCLUDED_AI_ASSERTHANDLER_H
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||||
#define INCLUDED_AI_ASSERTHANDLER_H
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||||
|
||||
#include <assimp/ai_assert.h>
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||||
#include <assimp/defs.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Signature of functions which handle assert violations.
|
||||
*/
|
||||
using AiAssertHandler = void (*)(const char* failedExpression, const char* file, int line);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Set the assert handler.
|
||||
*/
|
||||
ASSIMP_API void setAiAssertHandler(AiAssertHandler handler);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** The assert handler which is set by default.
|
||||
*
|
||||
* @brief This issues a message to stderr and calls abort.
|
||||
*/
|
||||
AI_WONT_RETURN ASSIMP_API void defaultAiAssertHandler(const char* failedExpression, const char* file, int line) AI_WONT_RETURN_SUFFIX;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Dispatches an assert violation to the assert handler.
|
||||
*/
|
||||
ASSIMP_API void aiAssertViolation(const char* failedExpression, const char* file, int line);
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
#endif // INCLUDED_AI_ASSERTHANDLER_H
|
||||
92
Source/ThirdParty/assimp/Base64.hpp
vendored
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92
Source/ThirdParty/assimp/Base64.hpp
vendored
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@@ -0,0 +1,92 @@
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_BASE64_HPP_INC
|
||||
#define AI_BASE64_HPP_INC
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Base64 {
|
||||
|
||||
/// @brief Will encode the given character buffer from UTF64 to ASCII
|
||||
/// @param in The UTF-64 buffer.
|
||||
/// @param inLength The size of the buffer
|
||||
/// @param out The encoded ASCII string.
|
||||
ASSIMP_API void Encode(const uint8_t *in, size_t inLength, std::string &out);
|
||||
|
||||
/// @brief Will encode the given character buffer from UTF64 to ASCII.
|
||||
/// @param in A vector, which contains the buffer for encoding.
|
||||
/// @param out The encoded ASCII string.
|
||||
ASSIMP_API void Encode(const std::vector<uint8_t> &in, std::string &out);
|
||||
|
||||
/// @brief Will encode the given character buffer from UTF64 to ASCII.
|
||||
/// @param in A vector, which contains the buffer for encoding.
|
||||
/// @return The encoded ASCII string.
|
||||
ASSIMP_API std::string Encode(const std::vector<uint8_t> &in);
|
||||
|
||||
/// @brief Will decode the given character buffer from ASCII to UTF64.
|
||||
/// @param in The ASCII buffer to decode.
|
||||
/// @param inLength The size of the buffer.
|
||||
/// @param out The decoded buffer.
|
||||
/// @return The new buffer size.
|
||||
ASSIMP_API size_t Decode(const char *in, size_t inLength, uint8_t *&out);
|
||||
|
||||
/// @brief Will decode the given character buffer from ASCII to UTF64.
|
||||
/// @param in The ASCII buffer to decode as a std::string.
|
||||
/// @param out The decoded buffer.
|
||||
/// @return The new buffer size.
|
||||
ASSIMP_API size_t Decode(const std::string &in, std::vector<uint8_t> &out);
|
||||
|
||||
/// @brief Will decode the given character buffer from ASCII to UTF64.
|
||||
/// @param in The ASCII string.
|
||||
/// @return The decoded buffer in a vector.
|
||||
ASSIMP_API std::vector<uint8_t> Decode(const std::string &in);
|
||||
|
||||
} // namespace Base64
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // AI_BASE64_HPP_INC
|
||||
212
Source/ThirdParty/assimp/BaseImporter.h
vendored
212
Source/ThirdParty/assimp/BaseImporter.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,22 +39,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Definition of the base class for all importer worker classes. */
|
||||
/// @file Definition of the base class for all importer worker classes.
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_BASEIMPORTER_H
|
||||
#define INCLUDED_AI_BASEIMPORTER_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include "Exceptional.h"
|
||||
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/ProgressHandler.hpp>
|
||||
#include <exception>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
|
||||
struct aiScene;
|
||||
struct aiImporterDesc;
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// Forward declarations
|
||||
class Importer;
|
||||
class IOSystem;
|
||||
class BaseProcess;
|
||||
@@ -64,8 +72,10 @@ class IOStream;
|
||||
|
||||
// utility to do char4 to uint32 in a portable manner
|
||||
#define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \
|
||||
(string[1] << 16) + (string[2] << 8) + string[3]))
|
||||
(string[1] << 16) + (string[2] << 8) + string[3]))
|
||||
|
||||
using UByteBuffer = std::vector<uint8_t>;
|
||||
using ByteBuffer = std::vector<int8_t>;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface
|
||||
@@ -81,48 +91,41 @@ class ASSIMP_API BaseImporter {
|
||||
friend class Importer;
|
||||
|
||||
public:
|
||||
|
||||
/** Constructor to be privately used by #Importer */
|
||||
BaseImporter() AI_NO_EXCEPT;
|
||||
|
||||
/** Destructor, private as well */
|
||||
virtual ~BaseImporter();
|
||||
virtual ~BaseImporter() = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the class can handle the format of the given file.
|
||||
*
|
||||
* The implementation should be as quick as possible. A check for
|
||||
* the file extension is enough. If no suitable loader is found with
|
||||
* this strategy, CanRead() is called again, the 'checkSig' parameter
|
||||
* set to true this time. Now the implementation is expected to
|
||||
* perform a full check of the file structure, possibly searching the
|
||||
* first bytes of the file for magic identifiers or keywords.
|
||||
* The implementation is expected to perform a full check of the file
|
||||
* structure, possibly searching the first bytes of the file for magic
|
||||
* identifiers or keywords.
|
||||
*
|
||||
* @param pFile Path and file name of the file to be examined.
|
||||
* @param pIOHandler The IO handler to use for accessing any file.
|
||||
* @param checkSig Set to true if this method is called a second time.
|
||||
* This time, the implementation may take more time to examine the
|
||||
* contents of the file to be loaded for magic bytes, keywords, etc
|
||||
* to be able to load files with unknown/not existent file extensions.
|
||||
* @return true if the class can read this file, false if not.
|
||||
* @param checkSig Legacy; do not use.
|
||||
* @return true if the class can read this file, false if not or if
|
||||
* unsure.
|
||||
*/
|
||||
virtual bool CanRead(
|
||||
const std::string& pFile,
|
||||
IOSystem* pIOHandler,
|
||||
bool checkSig
|
||||
) const = 0;
|
||||
const std::string &pFile,
|
||||
IOSystem *pIOHandler,
|
||||
bool checkSig) const = 0;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file and returns the imported data.
|
||||
* If the import succeeds, ownership of the data is transferred to
|
||||
* the caller. If the import fails, NULL is returned. The function
|
||||
* the caller. If the import fails, nullptr is returned. The function
|
||||
* takes care that any partially constructed data is destroyed
|
||||
* beforehand.
|
||||
*
|
||||
* @param pImp #Importer object hosting this loader.
|
||||
* @param pFile Path of the file to be imported.
|
||||
* @param pIOHandler IO-Handler used to open this and possible other files.
|
||||
* @return The imported data or NULL if failed. If it failed a
|
||||
* @return The imported data or nullptr if failed. If it failed a
|
||||
* human-readable error description can be retrieved by calling
|
||||
* GetErrorText()
|
||||
*
|
||||
@@ -131,21 +134,32 @@ public:
|
||||
* in InternReadFile(), this function will catch it and transform it into
|
||||
* a suitable response to the caller.
|
||||
*/
|
||||
aiScene* ReadFile(
|
||||
const Importer* pImp,
|
||||
const std::string& pFile,
|
||||
IOSystem* pIOHandler
|
||||
);
|
||||
aiScene *ReadFile(
|
||||
Importer *pImp,
|
||||
const std::string &pFile,
|
||||
IOSystem *pIOHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the error description of the last error that occurred.
|
||||
* If the error is due to a std::exception, this will return the message.
|
||||
* Exceptions can also be accessed with GetException().
|
||||
* @return A description of the last error that occurred. An empty
|
||||
* string if there was no error.
|
||||
*/
|
||||
const std::string& GetErrorText() const {
|
||||
const std::string &GetErrorText() const {
|
||||
return m_ErrorText;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the exception of the last exception that occurred.
|
||||
* Note: Exceptions are not the only source of error details, so GetErrorText
|
||||
* should be consulted too.
|
||||
* @return The last exception that occurred.
|
||||
*/
|
||||
const std::exception_ptr& GetException() const {
|
||||
return m_Exception;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called prior to ReadFile().
|
||||
* The function is a request to the importer to update its configuration
|
||||
@@ -153,22 +167,30 @@ public:
|
||||
* @param pImp Importer instance
|
||||
*/
|
||||
virtual void SetupProperties(
|
||||
const Importer* pImp
|
||||
);
|
||||
const Importer *pImp);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetImporterInfo to get a description of
|
||||
* some loader features. Importers must provide this information. */
|
||||
virtual const aiImporterDesc* GetInfo() const = 0;
|
||||
virtual const aiImporterDesc *GetInfo() const = 0;
|
||||
|
||||
/**
|
||||
* Will be called only by scale process when scaling is requested.
|
||||
*/
|
||||
void SetFileScale(double scale) {
|
||||
fileScale = scale;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetExtensionList for each loaded importer.
|
||||
* Take the extension list contained in the structure returned by
|
||||
* #GetInfo and insert all file extensions into the given set.
|
||||
* @param extension set to collect file extensions in*/
|
||||
void GetExtensionList(std::set<std::string>& extensions);
|
||||
void GetExtensionList(std::set<std::string> &extensions);
|
||||
|
||||
protected:
|
||||
double importerScale = 1.0;
|
||||
double fileScale = 1.0;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Imports the given file into the given scene structure. The
|
||||
@@ -190,7 +212,7 @@ protected:
|
||||
* <li>aiAnimation::mDuration may be -1. Assimp determines the length
|
||||
* of the animation automatically in this case as the length of
|
||||
* the longest animation channel.</li>
|
||||
* <li>aiMesh::mBitangents may be NULL if tangents and normals are
|
||||
* <li>aiMesh::mBitangents may be nullptr if tangents and normals are
|
||||
* given. In this case bitangents are computed as the cross product
|
||||
* between normal and tangent.</li>
|
||||
* <li>There needn't be a material. If none is there a default material
|
||||
@@ -211,17 +233,15 @@ protected:
|
||||
*
|
||||
* @param pFile Path of the file to be imported.
|
||||
* @param pScene The scene object to hold the imported data.
|
||||
* NULL is not a valid parameter.
|
||||
* nullptr is not a valid parameter.
|
||||
* @param pIOHandler The IO handler to use for any file access.
|
||||
* NULL is not a valid parameter. */
|
||||
* nullptr is not a valid parameter. */
|
||||
virtual void InternReadFile(
|
||||
const std::string& pFile,
|
||||
aiScene* pScene,
|
||||
IOSystem* pIOHandler
|
||||
) = 0;
|
||||
const std::string &pFile,
|
||||
aiScene *pScene,
|
||||
IOSystem *pIOHandler) = 0;
|
||||
|
||||
public: // static utilities
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** A utility for CanRead().
|
||||
*
|
||||
@@ -237,13 +257,13 @@ public: // static utilities
|
||||
* @param searchBytes Number of bytes to be searched for the tokens.
|
||||
*/
|
||||
static bool SearchFileHeaderForToken(
|
||||
IOSystem* pIOSystem,
|
||||
const std::string& file,
|
||||
const char** tokens,
|
||||
unsigned int numTokens,
|
||||
unsigned int searchBytes = 200,
|
||||
bool tokensSol = false,
|
||||
bool noAlphaBeforeTokens = false);
|
||||
IOSystem *pIOSystem,
|
||||
const std::string &file,
|
||||
const char **tokens,
|
||||
std::size_t numTokens,
|
||||
unsigned int searchBytes = 200,
|
||||
bool tokensSol = false,
|
||||
bool noGraphBeforeTokens = false);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Check whether a file has a specific file extension
|
||||
@@ -253,19 +273,29 @@ public: // static utilities
|
||||
* @param ext2 Optional third extension
|
||||
* @note Case-insensitive
|
||||
*/
|
||||
static bool SimpleExtensionCheck (
|
||||
const std::string& pFile,
|
||||
const char* ext0,
|
||||
const char* ext1 = NULL,
|
||||
const char* ext2 = NULL);
|
||||
static bool SimpleExtensionCheck(
|
||||
const std::string &pFile,
|
||||
const char *ext0,
|
||||
const char *ext1 = nullptr,
|
||||
const char *ext2 = nullptr);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Check whether a file has one of the passed file extensions
|
||||
* @param pFile Input file
|
||||
* @param extensions Extensions to check for. Lowercase characters only, no dot!
|
||||
* @note Case-insensitive
|
||||
*/
|
||||
static bool HasExtension(
|
||||
const std::string &pFile,
|
||||
const std::set<std::string> &extensions);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Extract file extension from a string
|
||||
* @param pFile Input file
|
||||
* @return Extension without trailing dot, all lowercase
|
||||
*/
|
||||
static std::string GetExtension (
|
||||
const std::string& pFile);
|
||||
static std::string GetExtension(
|
||||
const std::string &pFile);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Check whether a file starts with one or more magic tokens
|
||||
@@ -282,12 +312,12 @@ public: // static utilities
|
||||
* tokens of size 2,4.
|
||||
*/
|
||||
static bool CheckMagicToken(
|
||||
IOSystem* pIOHandler,
|
||||
const std::string& pFile,
|
||||
const void* magic,
|
||||
unsigned int num,
|
||||
unsigned int offset = 0,
|
||||
unsigned int size = 4);
|
||||
IOSystem *pIOHandler,
|
||||
const std::string &pFile,
|
||||
const void *magic,
|
||||
std::size_t num,
|
||||
unsigned int offset = 0,
|
||||
unsigned int size = 4);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** An utility for all text file loaders. It converts a file to our
|
||||
@@ -296,7 +326,7 @@ public: // static utilities
|
||||
* @param data File buffer to be converted to UTF8 data. The buffer
|
||||
* is resized as appropriate. */
|
||||
static void ConvertToUTF8(
|
||||
std::vector<char>& data);
|
||||
std::vector<char> &data);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** An utility for all text file loaders. It converts a file from our
|
||||
@@ -305,13 +335,13 @@ public: // static utilities
|
||||
* @param data File buffer to be converted from UTF8 to ISO-8859-1. The buffer
|
||||
* is resized as appropriate. */
|
||||
static void ConvertUTF8toISO8859_1(
|
||||
std::string& data);
|
||||
std::string &data);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// @brief Enum to define, if empty files are ok or not.
|
||||
enum TextFileMode {
|
||||
enum TextFileMode {
|
||||
ALLOW_EMPTY,
|
||||
FORBID_EMPTY
|
||||
FORBID_EMPTY
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
@@ -324,22 +354,20 @@ public: // static utilities
|
||||
* a binary 0.
|
||||
* @param mode Whether it is OK to load empty text files. */
|
||||
static void TextFileToBuffer(
|
||||
IOStream* stream,
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode = FORBID_EMPTY);
|
||||
IOStream *stream,
|
||||
std::vector<char> &data,
|
||||
TextFileMode mode = FORBID_EMPTY);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility function to move a std::vector into a aiScene array
|
||||
* @param vec The vector to be moved
|
||||
* @param out The output pointer to the allocated array.
|
||||
* @param numOut The output count of elements copied. */
|
||||
template<typename T>
|
||||
AI_FORCE_INLINE
|
||||
static void CopyVector(
|
||||
std::vector<T>& vec,
|
||||
T*& out,
|
||||
unsigned int& outLength)
|
||||
{
|
||||
template <typename T>
|
||||
AI_FORCE_INLINE static void CopyVector(
|
||||
std::vector<T> &vec,
|
||||
T *&out,
|
||||
unsigned int &outLength) {
|
||||
outLength = unsigned(vec.size());
|
||||
if (outLength) {
|
||||
out = new T[outLength];
|
||||
@@ -347,15 +375,37 @@ public: // static utilities
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility function to move a std::vector of unique_ptrs into a aiScene array
|
||||
* @param vec The vector of unique_ptrs to be moved
|
||||
* @param out The output pointer to the allocated array.
|
||||
* @param numOut The output count of elements copied. */
|
||||
template <typename T>
|
||||
AI_FORCE_INLINE static void CopyVector(
|
||||
std::vector<std::unique_ptr<T> > &vec,
|
||||
T **&out,
|
||||
unsigned int &outLength) {
|
||||
outLength = unsigned(vec.size());
|
||||
if (outLength) {
|
||||
out = new T*[outLength];
|
||||
T** outPtr = out;
|
||||
std::for_each(vec.begin(), vec.end(), [&outPtr](std::unique_ptr<T>& uPtr){*outPtr = uPtr.release(); ++outPtr; });
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
/* Pushes state into importer for the importer scale */
|
||||
void UpdateImporterScale(Importer *pImp);
|
||||
|
||||
protected:
|
||||
/// Error description in case there was one.
|
||||
std::string m_ErrorText;
|
||||
/// The exception, in case there was one.
|
||||
std::exception_ptr m_Exception;
|
||||
/// Currently set progress handler.
|
||||
ProgressHandler* m_progress;
|
||||
ProgressHandler *m_progress;
|
||||
};
|
||||
|
||||
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
#endif // AI_BASEIMPORTER_H_INC
|
||||
|
||||
62
Source/ThirdParty/assimp/Bitmap.h
vendored
62
Source/ThirdParty/assimp/Bitmap.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -46,12 +44,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* Used for file formats which embed their textures into the model file.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_BITMAP_H_INC
|
||||
#define AI_BITMAP_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include "defs.h"
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <cstddef>
|
||||
|
||||
struct aiTexture;
|
||||
@@ -60,6 +62,10 @@ namespace Assimp {
|
||||
|
||||
class IOStream;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* This class is used to store and write bitmap information.
|
||||
*/
|
||||
class ASSIMP_API Bitmap {
|
||||
protected:
|
||||
|
||||
@@ -71,13 +77,12 @@ protected:
|
||||
uint32_t offset;
|
||||
|
||||
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t header_size =
|
||||
sizeof(uint16_t) + // type
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(uint16_t) + // reserved1
|
||||
sizeof(uint16_t) + // reserved2
|
||||
sizeof(uint32_t); // offset
|
||||
static constexpr std::size_t header_size =
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint32_t);
|
||||
};
|
||||
|
||||
struct DIB {
|
||||
@@ -94,25 +99,28 @@ protected:
|
||||
uint32_t nb_important_colors;
|
||||
|
||||
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t dib_size =
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(int32_t) + // width
|
||||
sizeof(int32_t) + // height
|
||||
sizeof(uint16_t) + // planes
|
||||
sizeof(uint16_t) + // bits_per_pixel
|
||||
sizeof(uint32_t) + // compression
|
||||
sizeof(uint32_t) + // image_size
|
||||
sizeof(int32_t) + // x_resolution
|
||||
sizeof(int32_t) + // y_resolution
|
||||
sizeof(uint32_t) + // nb_colors
|
||||
sizeof(uint32_t); // nb_important_colors
|
||||
static constexpr std::size_t dib_size =
|
||||
sizeof(uint32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint16_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(int32_t) +
|
||||
sizeof(uint32_t) +
|
||||
sizeof(uint32_t);
|
||||
};
|
||||
|
||||
static const std::size_t mBytesPerPixel = 4;
|
||||
static constexpr std::size_t mBytesPerPixel = 4;
|
||||
|
||||
public:
|
||||
static void Save(aiTexture* texture, IOStream* file);
|
||||
/// @brief Will save an aiTexture instance as a bitmap.
|
||||
/// @param texture The pointer to the texture instance
|
||||
/// @param file The filename to save into.
|
||||
/// @return true if successfully saved, false if not.
|
||||
static bool Save(aiTexture* texture, IOStream* file);
|
||||
|
||||
protected:
|
||||
static void WriteHeader(Header& header, IOStream* file);
|
||||
|
||||
237
Source/ThirdParty/assimp/BlobIOSystem.h
vendored
237
Source/ThirdParty/assimp/BlobIOSystem.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -44,152 +42,138 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Provides cheat implementations for IOSystem and IOStream to
|
||||
* redirect exporter output to a blob chain.*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED
|
||||
#define AI_BLOBIOSYSTEM_H_INCLUDED
|
||||
|
||||
#include <assimp/IOStream.hpp>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/cexport.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <stdint.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <cstdint>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
class BlobIOSystem;
|
||||
namespace Assimp {
|
||||
class BlobIOSystem;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
/** Redirect IOStream to a blob */
|
||||
// --------------------------------------------------------------------------------------------
|
||||
class BlobIOStream : public IOStream
|
||||
{
|
||||
class BlobIOStream : public IOStream {
|
||||
public:
|
||||
|
||||
BlobIOStream(BlobIOSystem* creator, const std::string& file, size_t initial = 4096)
|
||||
: buffer()
|
||||
, cur_size()
|
||||
, file_size()
|
||||
, cursor()
|
||||
, initial(initial)
|
||||
, file(file)
|
||||
, creator(creator)
|
||||
{
|
||||
/// @brief The class constructor with all needed parameters
|
||||
/// @param creator Pointer to the creator instance
|
||||
/// @param file The filename
|
||||
/// @param initial The initial size
|
||||
BlobIOStream(BlobIOSystem *creator, const std::string &file, size_t initial = 4096) :
|
||||
buffer(),
|
||||
cur_size(),
|
||||
file_size(),
|
||||
cursor(),
|
||||
initial(initial),
|
||||
file(file),
|
||||
creator(creator) {
|
||||
// empty
|
||||
}
|
||||
|
||||
|
||||
virtual ~BlobIOStream();
|
||||
/// @brief The class destructor.
|
||||
~BlobIOStream() override;
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
aiExportDataBlob* GetBlob()
|
||||
{
|
||||
aiExportDataBlob* blob = new aiExportDataBlob();
|
||||
aiExportDataBlob *GetBlob() {
|
||||
aiExportDataBlob *blob = new aiExportDataBlob();
|
||||
blob->size = file_size;
|
||||
blob->data = buffer;
|
||||
|
||||
buffer = NULL;
|
||||
buffer = nullptr;
|
||||
|
||||
return blob;
|
||||
}
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual size_t Read( void *,
|
||||
size_t,
|
||||
size_t )
|
||||
{
|
||||
size_t Read(void *, size_t, size_t) override {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual size_t Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount)
|
||||
{
|
||||
size_t Write(const void *pvBuffer, size_t pSize, size_t pCount) override {
|
||||
pSize *= pCount;
|
||||
if (cursor + pSize > cur_size) {
|
||||
Grow(cursor + pSize);
|
||||
}
|
||||
|
||||
memcpy(buffer+cursor, pvBuffer, pSize);
|
||||
memcpy(buffer + cursor, pvBuffer, pSize);
|
||||
cursor += pSize;
|
||||
|
||||
file_size = std::max(file_size,cursor);
|
||||
file_size = std::max(file_size, cursor);
|
||||
return pCount;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual aiReturn Seek(size_t pOffset,
|
||||
aiOrigin pOrigin)
|
||||
{
|
||||
switch(pOrigin)
|
||||
{
|
||||
case aiOrigin_CUR:
|
||||
cursor += pOffset;
|
||||
break;
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin) override {
|
||||
switch (pOrigin) {
|
||||
case aiOrigin_CUR:
|
||||
cursor += pOffset;
|
||||
break;
|
||||
|
||||
case aiOrigin_END:
|
||||
cursor = file_size - pOffset;
|
||||
break;
|
||||
case aiOrigin_END:
|
||||
cursor = file_size - pOffset;
|
||||
break;
|
||||
|
||||
case aiOrigin_SET:
|
||||
cursor = pOffset;
|
||||
break;
|
||||
case aiOrigin_SET:
|
||||
cursor = pOffset;
|
||||
break;
|
||||
|
||||
default:
|
||||
return AI_FAILURE;
|
||||
default:
|
||||
return AI_FAILURE;
|
||||
}
|
||||
|
||||
if (cursor > file_size) {
|
||||
Grow(cursor);
|
||||
}
|
||||
|
||||
file_size = std::max(cursor,file_size);
|
||||
file_size = std::max(cursor, file_size);
|
||||
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual size_t Tell() const
|
||||
{
|
||||
size_t Tell() const override {
|
||||
return cursor;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual size_t FileSize() const
|
||||
{
|
||||
size_t FileSize() const override {
|
||||
return file_size;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual void Flush()
|
||||
{
|
||||
void Flush() override {
|
||||
// ignore
|
||||
}
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void Grow(size_t need = 0)
|
||||
{
|
||||
void Grow(size_t need = 0) {
|
||||
// 1.5 and phi are very heap-friendly growth factors (the first
|
||||
// allows for frequent re-use of heap blocks, the second
|
||||
// forms a fibonacci sequence with similar characteristics -
|
||||
// since this heavily depends on the heap implementation
|
||||
// and other factors as well, i'll just go with 1.5 since
|
||||
// it is quicker to compute).
|
||||
size_t new_size = std::max(initial, std::max( need, cur_size+(cur_size>>1) ));
|
||||
size_t new_size = std::max(initial, std::max(need, cur_size + (cur_size >> 1)));
|
||||
|
||||
const uint8_t* const old = buffer;
|
||||
const uint8_t *const old = buffer;
|
||||
buffer = new uint8_t[new_size];
|
||||
|
||||
if (old) {
|
||||
memcpy(buffer,old,cur_size);
|
||||
memcpy(buffer, old, cur_size);
|
||||
delete[] old;
|
||||
}
|
||||
|
||||
@@ -197,68 +181,73 @@ private:
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
uint8_t* buffer;
|
||||
size_t cur_size,file_size, cursor, initial;
|
||||
uint8_t *buffer;
|
||||
size_t cur_size, file_size, cursor, initial;
|
||||
|
||||
const std::string file;
|
||||
BlobIOSystem* const creator;
|
||||
BlobIOSystem *const creator;
|
||||
};
|
||||
|
||||
|
||||
#define AI_BLOBIO_MAGIC "$blobfile"
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
/** Redirect IOSystem to a blob */
|
||||
// --------------------------------------------------------------------------------------------
|
||||
class BlobIOSystem : public IOSystem
|
||||
{
|
||||
class BlobIOSystem : public IOSystem {
|
||||
|
||||
friend class BlobIOStream;
|
||||
typedef std::pair<std::string, aiExportDataBlob*> BlobEntry;
|
||||
typedef std::pair<std::string, aiExportDataBlob *> BlobEntry;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
BlobIOSystem()
|
||||
{
|
||||
/// @brief The default class constructor.
|
||||
BlobIOSystem() :
|
||||
baseName{AI_BLOBIO_MAGIC} {
|
||||
}
|
||||
|
||||
virtual ~BlobIOSystem()
|
||||
{
|
||||
for(BlobEntry& blobby : blobs) {
|
||||
/// @brief The class constructor with the base name.
|
||||
/// @param baseName The base name.
|
||||
BlobIOSystem(const std::string &baseName) :
|
||||
baseName(baseName) {
|
||||
// empty
|
||||
}
|
||||
|
||||
~BlobIOSystem() override {
|
||||
for (BlobEntry &blobby : blobs) {
|
||||
delete blobby.second;
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
const char* GetMagicFileName() const
|
||||
{
|
||||
return AI_BLOBIO_MAGIC;
|
||||
const char *GetMagicFileName() const {
|
||||
return baseName.c_str();
|
||||
}
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
aiExportDataBlob* GetBlobChain()
|
||||
{
|
||||
aiExportDataBlob *GetBlobChain() {
|
||||
const auto magicName = std::string(this->GetMagicFileName());
|
||||
const bool hasBaseName = baseName != AI_BLOBIO_MAGIC;
|
||||
|
||||
// one must be the master
|
||||
aiExportDataBlob* master = NULL, *cur;
|
||||
for(const BlobEntry& blobby : blobs) {
|
||||
if (blobby.first == AI_BLOBIO_MAGIC) {
|
||||
aiExportDataBlob *master = nullptr, *cur;
|
||||
|
||||
for (const BlobEntry &blobby : blobs) {
|
||||
if (blobby.first == magicName) {
|
||||
master = blobby.second;
|
||||
master->name.Set(hasBaseName ? blobby.first : "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!master) {
|
||||
ASSIMP_LOG_ERROR("BlobIOSystem: no data written or master file was not closed properly.");
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
master->name.Set("");
|
||||
|
||||
cur = master;
|
||||
for(const BlobEntry& blobby : blobs) {
|
||||
|
||||
for (const BlobEntry &blobby : blobs) {
|
||||
if (blobby.second == master) {
|
||||
continue;
|
||||
}
|
||||
@@ -266,9 +255,13 @@ public:
|
||||
cur->next = blobby.second;
|
||||
cur = cur->next;
|
||||
|
||||
// extract the file extension from the file written
|
||||
const std::string::size_type s = blobby.first.find_first_of('.');
|
||||
cur->name.Set(s == std::string::npos ? blobby.first : blobby.first.substr(s+1));
|
||||
if (hasBaseName) {
|
||||
cur->name.Set(blobby.first);
|
||||
} else {
|
||||
// extract the file extension from the file written
|
||||
const std::string::size_type s = blobby.first.find_first_of('.');
|
||||
cur->name.Set(s == std::string::npos ? blobby.first : blobby.first.substr(s + 1));
|
||||
}
|
||||
}
|
||||
|
||||
// give up blob ownership
|
||||
@@ -277,62 +270,54 @@ public:
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual bool Exists( const char* pFile) const {
|
||||
bool Exists(const char *pFile) const override {
|
||||
return created.find(std::string(pFile)) != created.end();
|
||||
}
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual char getOsSeparator() const {
|
||||
char getOsSeparator() const override {
|
||||
return '/';
|
||||
}
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual IOStream* Open(const char* pFile,
|
||||
const char* pMode)
|
||||
{
|
||||
IOStream *Open(const char *pFile, const char *pMode) override {
|
||||
if (pMode[0] != 'w') {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
created.insert(std::string(pFile));
|
||||
return new BlobIOStream(this,std::string(pFile));
|
||||
return new BlobIOStream(this, std::string(pFile));
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
virtual void Close( IOStream* pFile)
|
||||
{
|
||||
void Close(IOStream *pFile) override {
|
||||
delete pFile;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
void OnDestruct(const std::string& filename, BlobIOStream* child)
|
||||
{
|
||||
void OnDestruct(const std::string &filename, BlobIOStream *child) {
|
||||
// we don't know in which the files are closed, so we
|
||||
// can't reliably say that the first must be the master
|
||||
// file ...
|
||||
blobs.push_back( BlobEntry(filename,child->GetBlob()) );
|
||||
blobs.emplace_back(filename, child->GetBlob());
|
||||
}
|
||||
|
||||
private:
|
||||
std::string baseName;
|
||||
std::set<std::string> created;
|
||||
std::vector< BlobEntry > blobs;
|
||||
std::vector<BlobEntry> blobs;
|
||||
};
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
BlobIOStream :: ~BlobIOStream()
|
||||
{
|
||||
creator->OnDestruct(file,this);
|
||||
BlobIOStream::~BlobIOStream() {
|
||||
if (nullptr != creator) {
|
||||
creator->OnDestruct(file, this);
|
||||
}
|
||||
delete[] buffer;
|
||||
}
|
||||
|
||||
|
||||
} // end Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif
|
||||
|
||||
57
Source/ThirdParty/assimp/ByteSwapper.h
vendored
57
Source/ThirdParty/assimp/ByteSwapper.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,17 +39,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Helper class tp perform various byte oder swappings
|
||||
/** @file Helper class tp perform various byte order swappings
|
||||
(e.g. little to big endian) */
|
||||
#pragma once
|
||||
#ifndef AI_BYTESWAPPER_H_INC
|
||||
#define AI_BYTESWAPPER_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/types.h>
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#if _MSC_VER >= 1400
|
||||
#include <stdlib.h>
|
||||
#include <cstdlib>
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
@@ -61,10 +65,10 @@ namespace Assimp {
|
||||
* and vice versa. Direct use of this class is DEPRECATED. Use #StreamReader instead. */
|
||||
// --------------------------------------------------------------------------------------
|
||||
class ByteSwap {
|
||||
ByteSwap() AI_NO_EXCEPT {}
|
||||
ByteSwap() AI_NO_EXCEPT = default;
|
||||
~ByteSwap() = default;
|
||||
|
||||
public:
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** Swap two bytes of data
|
||||
* @param[inout] _szOut A void* to save the reintcasts for the caller. */
|
||||
@@ -84,8 +88,7 @@ public:
|
||||
// ----------------------------------------------------------------------
|
||||
/** Swap four bytes of data
|
||||
* @param[inout] _szOut A void* to save the reintcasts for the caller. */
|
||||
static inline void Swap4(void* _szOut)
|
||||
{
|
||||
static inline void Swap4(void* _szOut) {
|
||||
ai_assert(_szOut);
|
||||
|
||||
#if _MSC_VER >= 1400
|
||||
@@ -206,7 +209,7 @@ template <typename T> struct ByteSwap::_swapper<T,8> {
|
||||
// --------------------------------------------------------------------------------------
|
||||
#if (defined AI_BUILD_BIG_ENDIAN)
|
||||
# define AI_LE(t) (t)
|
||||
# define AI_BE(t) ByteSwap::Swapped(t)
|
||||
# define AI_BE(t) Assimp::ByteSwap::Swapped(t)
|
||||
# define AI_LSWAP2(p)
|
||||
# define AI_LSWAP4(p)
|
||||
# define AI_LSWAP8(p)
|
||||
@@ -214,16 +217,16 @@ template <typename T> struct ByteSwap::_swapper<T,8> {
|
||||
# define AI_LSWAP4P(p)
|
||||
# define AI_LSWAP8P(p)
|
||||
# define LE_NCONST const
|
||||
# define AI_SWAP2(p) ByteSwap::Swap2(&(p))
|
||||
# define AI_SWAP4(p) ByteSwap::Swap4(&(p))
|
||||
# define AI_SWAP8(p) ByteSwap::Swap8(&(p))
|
||||
# define AI_SWAP2P(p) ByteSwap::Swap2((p))
|
||||
# define AI_SWAP4P(p) ByteSwap::Swap4((p))
|
||||
# define AI_SWAP8P(p) ByteSwap::Swap8((p))
|
||||
# define AI_SWAP2(p) Assimp::ByteSwap::Swap2(&(p))
|
||||
# define AI_SWAP4(p) Assimp::ByteSwap::Swap4(&(p))
|
||||
# define AI_SWAP8(p) Assimp::ByteSwap::Swap8(&(p))
|
||||
# define AI_SWAP2P(p) Assimp::ByteSwap::Swap2((p))
|
||||
# define AI_SWAP4P(p) Assimp::ByteSwap::Swap4((p))
|
||||
# define AI_SWAP8P(p) Assimp::ByteSwap::Swap8((p))
|
||||
# define BE_NCONST
|
||||
#else
|
||||
# define AI_BE(t) (t)
|
||||
# define AI_LE(t) ByteSwap::Swapped(t)
|
||||
# define AI_LE(t) Assimp::ByteSwap::Swapped(t)
|
||||
# define AI_SWAP2(p)
|
||||
# define AI_SWAP4(p)
|
||||
# define AI_SWAP8(p)
|
||||
@@ -231,12 +234,12 @@ template <typename T> struct ByteSwap::_swapper<T,8> {
|
||||
# define AI_SWAP4P(p)
|
||||
# define AI_SWAP8P(p)
|
||||
# define BE_NCONST const
|
||||
# define AI_LSWAP2(p) ByteSwap::Swap2(&(p))
|
||||
# define AI_LSWAP4(p) ByteSwap::Swap4(&(p))
|
||||
# define AI_LSWAP8(p) ByteSwap::Swap8(&(p))
|
||||
# define AI_LSWAP2P(p) ByteSwap::Swap2((p))
|
||||
# define AI_LSWAP4P(p) ByteSwap::Swap4((p))
|
||||
# define AI_LSWAP8P(p) ByteSwap::Swap8((p))
|
||||
# define AI_LSWAP2(p) Assimp::ByteSwap::Swap2(&(p))
|
||||
# define AI_LSWAP4(p) Assimp::ByteSwap::Swap4(&(p))
|
||||
# define AI_LSWAP8(p) Assimp::ByteSwap::Swap8(&(p))
|
||||
# define AI_LSWAP2P(p) Assimp::ByteSwap::Swap2((p))
|
||||
# define AI_LSWAP4P(p) Assimp::ByteSwap::Swap4((p))
|
||||
# define AI_LSWAP8P(p) Assimp::ByteSwap::Swap8((p))
|
||||
# define LE_NCONST
|
||||
#endif
|
||||
|
||||
@@ -258,7 +261,7 @@ struct ByteSwapper<T,false> {
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
template <bool SwapEndianess, typename T, bool RuntimeSwitch>
|
||||
template <bool SwapEndianness, typename T, bool RuntimeSwitch>
|
||||
struct Getter {
|
||||
void operator() (T* inout, bool le) {
|
||||
#ifdef AI_BUILD_BIG_ENDIAN
|
||||
@@ -273,12 +276,12 @@ struct Getter {
|
||||
}
|
||||
};
|
||||
|
||||
template <bool SwapEndianess, typename T>
|
||||
struct Getter<SwapEndianess,T,false> {
|
||||
template <bool SwapEndianness, typename T>
|
||||
struct Getter<SwapEndianness,T,false> {
|
||||
|
||||
void operator() (T* inout, bool /*le*/) {
|
||||
// static branch
|
||||
ByteSwapper<T,(SwapEndianess && sizeof(T)>1)> () (inout);
|
||||
ByteSwapper<T,(SwapEndianness && sizeof(T)>1)> () (inout);
|
||||
}
|
||||
};
|
||||
} // end Intern
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
@@ -38,12 +39,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
// We need those constants, workaround for any platforms where nobody defined them yet
|
||||
#if (!defined SIZE_MAX)
|
||||
# define SIZE_MAX (~((size_t)0))
|
||||
/** @file ColladaMetaData.h
|
||||
* Declares common metadata constants used by Collada files
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_COLLADAMETADATA_H_INC
|
||||
#define AI_COLLADAMETADATA_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#if (!defined UINT_MAX)
|
||||
# define UINT_MAX (~((unsigned int)0))
|
||||
#endif
|
||||
#define AI_METADATA_COLLADA_ID "Collada_id"
|
||||
#define AI_METADATA_COLLADA_SID "Collada_sid"
|
||||
|
||||
#endif
|
||||
6
Source/ThirdParty/assimp/Compiler/poppack1.h
vendored
6
Source/ThirdParty/assimp/Compiler/poppack1.h
vendored
@@ -1,7 +1,7 @@
|
||||
|
||||
// ===============================================================================
|
||||
// May be included multiple times - resets structure packing to the defaults
|
||||
// for all supported compilers. Reverts the changes made by #include <pushpack1.h>
|
||||
// May be included multiple times - resets structure packing to the defaults
|
||||
// for all supported compilers. Reverts the changes made by #include <pushpack1.h>
|
||||
//
|
||||
// Currently this works on the following compilers:
|
||||
// MSVC 7,8,9
|
||||
@@ -14,7 +14,7 @@
|
||||
#endif
|
||||
|
||||
// reset packing to the original value
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
#if (defined(_MSC_VER) && !defined(__clang__)) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
# pragma pack( pop )
|
||||
#endif
|
||||
#undef PACK_STRUCT
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
|
||||
// ===============================================================================
|
||||
// May be included multiple times - sets structure packing to 1
|
||||
// May be included multiple times - sets structure packing to 1
|
||||
// for all supported compilers. #include <poppack1.h> reverts the changes.
|
||||
//
|
||||
// Currently this works on the following compilers:
|
||||
@@ -22,7 +22,7 @@
|
||||
# error poppack1.h must be included after pushpack1.h
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
#if (defined(_MSC_VER) && !defined(__clang__)) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
# pragma pack(push,1)
|
||||
# define PACK_STRUCT
|
||||
#elif defined( __GNUC__ ) || defined(__clang__)
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
// C4103: Packing was changed after the inclusion of the header, probably missing #pragma pop
|
||||
# pragma warning (disable : 4103)
|
||||
# pragma warning (disable : 4103)
|
||||
#endif
|
||||
|
||||
#define AI_PUSHPACK_IS_DEFINED
|
||||
|
||||
29
Source/ThirdParty/assimp/CreateAnimMesh.h
vendored
29
Source/ThirdParty/assimp/CreateAnimMesh.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -43,16 +42,36 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file CreateAnimMesh.h
|
||||
* Create AnimMesh from Mesh
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_CREATE_ANIM_MESH_H
|
||||
#define INCLUDED_AI_CREATE_ANIM_MESH_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/mesh.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
/** Create aiAnimMesh from aiMesh. */
|
||||
ASSIMP_API aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh);
|
||||
/**
|
||||
* Create aiAnimMesh from aiMesh.
|
||||
* @param mesh The input mesh to create an animated mesh from.
|
||||
* @param needPositions If true, positions will be copied from.
|
||||
* @param needNormals If true, normals will be copied from.
|
||||
* @param needTangents If true, tangents and bitangents will be copied from.
|
||||
* @param needColors If true, colors will be copied from.
|
||||
* @param needTexCoords If true, texCoords will be copied from.
|
||||
* @return The new created animated mesh.
|
||||
*/
|
||||
ASSIMP_API aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh,
|
||||
bool needPositions = true,
|
||||
bool needNormals = true,
|
||||
bool needTangents = true,
|
||||
bool needColors = true,
|
||||
bool needTexCoords = true);
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
#endif // INCLUDED_AI_CREATE_ANIM_MESH_H
|
||||
|
||||
|
||||
69
Source/ThirdParty/assimp/DefaultIOStream.h
vendored
69
Source/ThirdParty/assimp/DefaultIOStream.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,16 +39,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Default file I/O using fXXX()-family of functions */
|
||||
/**
|
||||
* @file
|
||||
* @brief Default file I/O using fXXX()-family of functions
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_DEFAULTIOSTREAM_H_INC
|
||||
#define AI_DEFAULTIOSTREAM_H_INC
|
||||
|
||||
#include <stdio.h>
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <cstdio>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/Defines.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
//! @class DefaultIOStream
|
||||
@@ -57,8 +63,7 @@ namespace Assimp {
|
||||
//! @note An instance of this class can exist without a valid file handle
|
||||
//! attached to it. All calls fail, but the instance can nevertheless be
|
||||
//! used with no restrictions.
|
||||
class ASSIMP_API DefaultIOStream : public IOStream
|
||||
{
|
||||
class ASSIMP_API DefaultIOStream : public IOStream {
|
||||
friend class DefaultIOSystem;
|
||||
#if __ANDROID__
|
||||
# if __ANDROID_API__ > 9
|
||||
@@ -69,72 +74,66 @@ class ASSIMP_API DefaultIOStream : public IOStream
|
||||
#endif // __ANDROID__
|
||||
|
||||
protected:
|
||||
/// @brief
|
||||
DefaultIOStream() AI_NO_EXCEPT;
|
||||
|
||||
/// @brief The class constructor with the file name and the stream.
|
||||
/// @param pFile The file-streaam
|
||||
/// @param strFilename The file name
|
||||
DefaultIOStream(FILE* pFile, const std::string &strFilename);
|
||||
|
||||
public:
|
||||
/** Destructor public to allow simple deletion to close the file. */
|
||||
~DefaultIOStream ();
|
||||
~DefaultIOStream () override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Read from stream
|
||||
size_t Read(void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount);
|
||||
|
||||
size_t Read(void* pvBuffer, size_t pSize, size_t pCount) override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Write to stream
|
||||
size_t Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount);
|
||||
size_t Write(const void* pvBuffer, size_t pSize, size_t pCount) override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Seek specific position
|
||||
aiReturn Seek(size_t pOffset,
|
||||
aiOrigin pOrigin);
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin) override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Get current seek position
|
||||
size_t Tell() const;
|
||||
size_t Tell() const override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Get size of file
|
||||
size_t FileSize() const;
|
||||
size_t FileSize() const override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Flush file contents
|
||||
void Flush();
|
||||
void Flush() override;
|
||||
|
||||
private:
|
||||
// File data-structure, using clib
|
||||
FILE* mFile;
|
||||
// Filename
|
||||
std::string mFilename;
|
||||
// Cached file size
|
||||
mutable size_t mCachedSize;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT
|
||||
: mFile(nullptr)
|
||||
, mFilename("")
|
||||
, mCachedSize(SIZE_MAX) {
|
||||
AI_FORCE_INLINE DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT :
|
||||
mFile(nullptr),
|
||||
mFilename(),
|
||||
mCachedSize(SIZE_MAX) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
DefaultIOStream::DefaultIOStream (FILE* pFile, const std::string &strFilename)
|
||||
: mFile(pFile)
|
||||
, mFilename(strFilename)
|
||||
, mCachedSize(SIZE_MAX) {
|
||||
AI_FORCE_INLINE DefaultIOStream::DefaultIOStream (FILE* pFile, const std::string &strFilename) :
|
||||
mFile(pFile),
|
||||
mFilename(strFilename),
|
||||
mCachedSize(SIZE_MAX) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
|
||||
} // ns assimp
|
||||
|
||||
#endif //!!AI_DEFAULTIOSTREAM_H_INC
|
||||
|
||||
|
||||
22
Source/ThirdParty/assimp/DefaultIOSystem.h
vendored
22
Source/ThirdParty/assimp/DefaultIOSystem.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,10 +39,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Default implementation of IOSystem using the standard C file functions */
|
||||
/**
|
||||
* @file Default implementation of IOSystem using the standard C file functions
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_DEFAULTIOSYSTEM_H_INC
|
||||
#define AI_DEFAULTIOSYSTEM_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
||||
namespace Assimp {
|
||||
@@ -54,23 +60,23 @@ class ASSIMP_API DefaultIOSystem : public IOSystem {
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
bool Exists( const char* pFile) const;
|
||||
bool Exists( const char* pFile) const override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the directory separator. */
|
||||
char getOsSeparator() const;
|
||||
char getOsSeparator() const override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Open a new file with a given path. */
|
||||
IOStream* Open( const char* pFile, const char* pMode = "rb");
|
||||
IOStream* Open( const char* pFile, const char* pMode = "rb") override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Closes the given file and releases all resources associated with it. */
|
||||
void Close( IOStream* pFile);
|
||||
void Close( IOStream* pFile) override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Compare two paths */
|
||||
bool ComparePaths (const char* one, const char* second) const;
|
||||
bool ComparePaths (const char* one, const char* second) const override;
|
||||
|
||||
/** @brief get the file name of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> archive.tar.gz
|
||||
|
||||
71
Source/ThirdParty/assimp/DefaultLogger.hpp
vendored
71
Source/ThirdParty/assimp/DefaultLogger.hpp
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -39,23 +38,30 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
/** @file DefaultLogger.hpp
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file DefaultLogger.hpp
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_DEFAULTLOGGER
|
||||
#define INCLUDED_AI_DEFAULTLOGGER
|
||||
|
||||
#include "Logger.hpp"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include "LogStream.hpp"
|
||||
#include "Logger.hpp"
|
||||
#include "NullLogger.hpp"
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
// ------------------------------------------------------------------------------------
|
||||
class IOStream;
|
||||
struct LogStreamInfo;
|
||||
|
||||
/** default name of logfile */
|
||||
/** default name of log-file */
|
||||
#define ASSIMP_DEFAULT_LOG_NAME "AssimpLog.txt"
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
@@ -71,27 +77,24 @@ struct LogStreamInfo;
|
||||
* If you wish to customize the logging at an even deeper level supply your own
|
||||
* implementation of #Logger to #set().
|
||||
* @note The whole logging stuff causes a small extra overhead for all imports. */
|
||||
class ASSIMP_API DefaultLogger :
|
||||
public Logger {
|
||||
|
||||
class ASSIMP_API DefaultLogger : public Logger {
|
||||
public:
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Creates a logging instance.
|
||||
* @param name Name for log file. Only valid in combination
|
||||
* with the aiDefaultLogStream_FILE flag.
|
||||
* @param severity Log severity, VERBOSE turns on debug messages
|
||||
* @param severity Log severity, DEBUG turns on debug messages and VERBOSE turns on all messages.
|
||||
* @param defStreams Default log streams to be attached. Any bitwise
|
||||
* combination of the aiDefaultLogStream enumerated values.
|
||||
* If #aiDefaultLogStream_FILE is specified but an empty string is
|
||||
* passed for 'name', no log file is created at all.
|
||||
* @param io IOSystem to be used to open external files (such as the
|
||||
* log file). Pass NULL to rely on the default implementation.
|
||||
* log file). Pass nullptr to rely on the default implementation.
|
||||
* This replaces the default #NullLogger with a #DefaultLogger instance. */
|
||||
static Logger *create(const char* name = ASSIMP_DEFAULT_LOG_NAME,
|
||||
LogSeverity severity = NORMAL,
|
||||
unsigned int defStreams = aiDefaultLogStream_DEBUGGER | aiDefaultLogStream_FILE,
|
||||
IOSystem* io = NULL);
|
||||
static Logger *create(const char *name = ASSIMP_DEFAULT_LOG_NAME,
|
||||
LogSeverity severity = NORMAL,
|
||||
unsigned int defStreams = aiDefaultLogStream_DEBUGGER | aiDefaultLogStream_FILE,
|
||||
IOSystem *io = nullptr);
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Setup a custom #Logger implementation.
|
||||
@@ -101,7 +104,7 @@ public:
|
||||
* it's much easier to use #create() and to attach your own custom
|
||||
* output streams to it.
|
||||
* @param logger Pass NULL to setup a default NullLogger*/
|
||||
static void set (Logger *logger);
|
||||
static void set(Logger *logger);
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Getter for singleton instance
|
||||
@@ -123,13 +126,11 @@ public:
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @copydoc Logger::attachStream */
|
||||
bool attachStream(LogStream *pStream,
|
||||
unsigned int severity);
|
||||
bool attachStream(LogStream *pStream, unsigned int severity) override;
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @copydoc Logger::detatchStream */
|
||||
bool detatchStream(LogStream *pStream,
|
||||
unsigned int severity);
|
||||
/** @copydoc Logger::detachStream */
|
||||
bool detachStream(LogStream *pStream, unsigned int severity) override;
|
||||
|
||||
private:
|
||||
// ----------------------------------------------------------------------
|
||||
@@ -139,23 +140,26 @@ private:
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @briefDestructor */
|
||||
~DefaultLogger();
|
||||
~DefaultLogger() override;
|
||||
|
||||
/** @brief Logs debug infos, only been written when severity level DEBUG or higher is set */
|
||||
void OnDebug(const char *message) override;
|
||||
|
||||
/** @brief Logs debug infos, only been written when severity level VERBOSE is set */
|
||||
void OnDebug(const char* message);
|
||||
void OnVerboseDebug(const char *message) override;
|
||||
|
||||
/** @brief Logs an info message */
|
||||
void OnInfo(const char* message);
|
||||
void OnInfo(const char *message) override;
|
||||
|
||||
/** @brief Logs a warning message */
|
||||
void OnWarn(const char* message);
|
||||
void OnWarn(const char *message) override;
|
||||
|
||||
/** @brief Logs an error message */
|
||||
void OnError(const char* message);
|
||||
void OnError(const char *message) override;
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a message to all streams */
|
||||
void WriteToStreams(const char* message, ErrorSeverity ErrorSev );
|
||||
void WriteToStreams(const char *message, ErrorSeverity ErrorSev);
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Returns the thread id.
|
||||
@@ -166,9 +170,9 @@ private:
|
||||
|
||||
private:
|
||||
// Aliases for stream container
|
||||
typedef std::vector<LogStreamInfo*> StreamArray;
|
||||
typedef std::vector<LogStreamInfo*>::iterator StreamIt;
|
||||
typedef std::vector<LogStreamInfo*>::const_iterator ConstStreamIt;
|
||||
using StreamArray = std::vector<LogStreamInfo *>;
|
||||
using StreamIt = std::vector<LogStreamInfo *>::iterator;
|
||||
using ConstStreamIt = std::vector<LogStreamInfo *>::const_iterator;
|
||||
|
||||
//! only logging instance
|
||||
static Logger *m_pLogger;
|
||||
@@ -178,9 +182,10 @@ private:
|
||||
StreamArray m_StreamArray;
|
||||
|
||||
bool noRepeatMsg;
|
||||
char lastMsg[MAX_LOG_MESSAGE_LENGTH*2];
|
||||
char lastMsg[MAX_LOG_MESSAGE_LENGTH * 2];
|
||||
size_t lastLen;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
127
Source/ThirdParty/assimp/Exceptional.h
vendored
127
Source/ThirdParty/assimp/Exceptional.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2008, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
@@ -38,67 +38,109 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_EXCEPTIONAL_H
|
||||
#define INCLUDED_EXCEPTIONAL_H
|
||||
#pragma once
|
||||
#ifndef AI_INCLUDED_EXCEPTIONAL_H
|
||||
#define AI_INCLUDED_EXCEPTIONAL_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <stdexcept>
|
||||
#include <assimp/DefaultIOStream.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <stdexcept>
|
||||
|
||||
using std::runtime_error;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(disable : 4275)
|
||||
#pragma warning(disable : 4275)
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* The base-class for all other exceptions
|
||||
*/
|
||||
class ASSIMP_API DeadlyErrorBase : public runtime_error {
|
||||
protected:
|
||||
/// @brief The class constructor with the formatter.
|
||||
/// @param f The formatter.
|
||||
DeadlyErrorBase(Assimp::Formatter::format f);
|
||||
|
||||
/// @brief The class constructor with the parameter ellipse.
|
||||
/// @tparam ...T The type for the ellipse
|
||||
/// @tparam U The other type
|
||||
/// @param f The formatter
|
||||
/// @param u One parameter
|
||||
/// @param ...args The rest
|
||||
template<typename... T, typename U>
|
||||
DeadlyErrorBase(Assimp::Formatter::format f, U&& u, T&&... args) :
|
||||
DeadlyErrorBase(std::move(f << std::forward<U>(u)), std::forward<T>(args)...) {}
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** FOR IMPORTER PLUGINS ONLY: Simple exception class to be thrown if an
|
||||
* unrecoverable error occurs while importing. Loading APIs return
|
||||
* NULL instead of a valid aiScene then. */
|
||||
class DeadlyImportError
|
||||
: public runtime_error
|
||||
{
|
||||
* nullptr instead of a valid aiScene then. */
|
||||
class ASSIMP_API DeadlyImportError : public DeadlyErrorBase {
|
||||
public:
|
||||
/** Constructor with arguments */
|
||||
explicit DeadlyImportError( const std::string& errorText)
|
||||
: runtime_error(errorText)
|
||||
{
|
||||
/// @brief The class constructor with the message.
|
||||
/// @param message The message
|
||||
DeadlyImportError(const char *message) :
|
||||
DeadlyErrorBase(Assimp::Formatter::format(), std::forward<const char*>(message)) {
|
||||
// empty
|
||||
}
|
||||
|
||||
private:
|
||||
/// @brief The class constructor with the parameter ellipse.
|
||||
/// @tparam ...T The type for the ellipse
|
||||
/// @param ...args The args
|
||||
template<typename... T>
|
||||
explicit DeadlyImportError(T&&... args) :
|
||||
DeadlyErrorBase(Assimp::Formatter::format(), std::forward<T>(args)...) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
typedef DeadlyImportError DeadlyExportError;
|
||||
// ---------------------------------------------------------------------------
|
||||
/** FOR EXPORTER PLUGINS ONLY: Simple exception class to be thrown if an
|
||||
* unrecoverable error occurs while exporting. Exporting APIs return
|
||||
* nullptr instead of a valid aiScene then. */
|
||||
class ASSIMP_API DeadlyExportError : public DeadlyErrorBase {
|
||||
public:
|
||||
/** Constructor with arguments */
|
||||
template<typename... T>
|
||||
explicit DeadlyExportError(T&&... args) :
|
||||
DeadlyErrorBase(Assimp::Formatter::format(), std::forward<T>(args)...) {}
|
||||
};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning(default : 4275)
|
||||
#pragma warning(default : 4275)
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
struct ExceptionSwallower {
|
||||
T operator ()() const {
|
||||
struct ExceptionSwallower {
|
||||
T operator()() const {
|
||||
return T();
|
||||
}
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
struct ExceptionSwallower<T*> {
|
||||
T* operator ()() const {
|
||||
return NULL;
|
||||
struct ExceptionSwallower<T *> {
|
||||
T *operator()() const {
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template <>
|
||||
struct ExceptionSwallower<aiReturn> {
|
||||
aiReturn operator ()() const {
|
||||
aiReturn operator()() const {
|
||||
try {
|
||||
throw;
|
||||
}
|
||||
catch (std::bad_alloc&) {
|
||||
} catch (std::bad_alloc &) {
|
||||
return aiReturn_OUTOFMEMORY;
|
||||
}
|
||||
catch (...) {
|
||||
} catch (...) {
|
||||
return aiReturn_FAILURE;
|
||||
}
|
||||
}
|
||||
@@ -107,19 +149,34 @@ struct ExceptionSwallower<aiReturn> {
|
||||
// ---------------------------------------------------------------------------
|
||||
template <>
|
||||
struct ExceptionSwallower<void> {
|
||||
void operator ()() const {
|
||||
void operator()() const {
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
#define ASSIMP_BEGIN_EXCEPTION_REGION()\
|
||||
{\
|
||||
try {
|
||||
#define ASSIMP_BEGIN_EXCEPTION_REGION() \
|
||||
{ \
|
||||
try {
|
||||
|
||||
#define ASSIMP_END_EXCEPTION_REGION(type)\
|
||||
} catch(...) {\
|
||||
return ExceptionSwallower<type>()();\
|
||||
}\
|
||||
#define ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(type, ASSIMP_END_EXCEPTION_REGION_errorString, ASSIMP_END_EXCEPTION_REGION_exception) \
|
||||
} \
|
||||
catch (const DeadlyImportError &e) { \
|
||||
ASSIMP_END_EXCEPTION_REGION_errorString = e.what(); \
|
||||
ASSIMP_END_EXCEPTION_REGION_exception = std::current_exception(); \
|
||||
return ExceptionSwallower<type>()(); \
|
||||
} \
|
||||
catch (...) { \
|
||||
ASSIMP_END_EXCEPTION_REGION_errorString = "Unknown exception"; \
|
||||
ASSIMP_END_EXCEPTION_REGION_exception = std::current_exception(); \
|
||||
return ExceptionSwallower<type>()(); \
|
||||
} \
|
||||
}
|
||||
|
||||
#endif // INCLUDED_EXCEPTIONAL_H
|
||||
#define ASSIMP_END_EXCEPTION_REGION(type) \
|
||||
} \
|
||||
catch (...) { \
|
||||
return ExceptionSwallower<type>()(); \
|
||||
} \
|
||||
}
|
||||
|
||||
#endif // AI_INCLUDED_EXCEPTIONAL_H
|
||||
|
||||
142
Source/ThirdParty/assimp/Exporter.hpp
vendored
142
Source/ThirdParty/assimp/Exporter.hpp
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,13 +46,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_EXPORT_HPP_INC
|
||||
#define AI_EXPORT_HPP_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
#include "cexport.h"
|
||||
#include <map>
|
||||
#include <functional>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
||||
class ExporterPimpl;
|
||||
class IOSystem;
|
||||
class ProgressHandler;
|
||||
@@ -82,7 +85,7 @@ class ASSIMP_API ExportProperties;
|
||||
class ASSIMP_API Exporter {
|
||||
public:
|
||||
/** Function pointer type of a Export worker function */
|
||||
typedef void (*fpExportFunc)(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
typedef void (*fpExportFunc)(const char *, IOSystem *, const aiScene *, const ExportProperties *);
|
||||
|
||||
/** Internal description of an Assimp export format option */
|
||||
struct ExportFormatEntry {
|
||||
@@ -96,8 +99,7 @@ public:
|
||||
unsigned int mEnforcePP;
|
||||
|
||||
// Constructor to fill all entries
|
||||
ExportFormatEntry( const char* pId, const char* pDesc, const char* pExtension, fpExportFunc pFunction, unsigned int pEnforcePP = 0u)
|
||||
{
|
||||
ExportFormatEntry(const char *pId, const char *pDesc, const char *pExtension, fpExportFunc pFunction, unsigned int pEnforcePP = 0u) {
|
||||
mDescription.id = pId;
|
||||
mDescription.description = pDesc;
|
||||
mDescription.fileExtension = pExtension;
|
||||
@@ -106,12 +108,11 @@ public:
|
||||
}
|
||||
|
||||
ExportFormatEntry() :
|
||||
mExportFunction()
|
||||
, mEnforcePP()
|
||||
{
|
||||
mDescription.id = NULL;
|
||||
mDescription.description = NULL;
|
||||
mDescription.fileExtension = NULL;
|
||||
mExportFunction(),
|
||||
mEnforcePP() {
|
||||
mDescription.id = nullptr;
|
||||
mDescription.description = nullptr;
|
||||
mDescription.fileExtension = nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -140,7 +141,7 @@ public:
|
||||
*
|
||||
* @param pIOHandler The IO handler to be used in all file accesses
|
||||
* of the Importer. */
|
||||
void SetIOHandler( IOSystem* pIOHandler);
|
||||
void SetIOHandler(IOSystem *pIOHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Retrieves the IO handler that is currently set.
|
||||
@@ -149,7 +150,7 @@ public:
|
||||
* handler is active as long the application doesn't supply its own
|
||||
* custom IO handler via #SetIOHandler().
|
||||
* @return A valid IOSystem interface, never NULL. */
|
||||
IOSystem* GetIOHandler() const;
|
||||
IOSystem *GetIOHandler() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Checks whether a default IO handler is active
|
||||
@@ -169,7 +170,7 @@ public:
|
||||
* disable progress reporting.
|
||||
* @note Progress handlers can be used to abort the loading
|
||||
* at almost any time.*/
|
||||
void SetProgressHandler(ProgressHandler* pHandler);
|
||||
void SetProgressHandler(ProgressHandler *pHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Exports the given scene to a chosen file format. Returns the exported
|
||||
@@ -183,22 +184,22 @@ public:
|
||||
* #GetExportFormatCount / #GetExportFormatDescription to learn which
|
||||
* export formats are available.
|
||||
* @param pPreprocessing See the documentation for #Export
|
||||
* @return the exported data or NULL in case of error.
|
||||
* @return the exported data or nullptr in case of error.
|
||||
* @note If the Exporter instance did already hold a blob from
|
||||
* a previous call to #ExportToBlob, it will be disposed.
|
||||
* Any IO handlers set via #SetIOHandler are ignored here.
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene. */
|
||||
const aiExportDataBlob* ExportToBlob(const aiScene* pScene, const char* pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
const aiExportDataBlob *ExportToBlob(const aiScene *pScene, const char *pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
const aiExportDataBlob *ExportToBlob(const aiScene *pScene, const std::string &pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Convenience function to export directly to a file. Use
|
||||
* #SetIOSystem to supply a custom IOSystem to gain fine-grained control
|
||||
* about the output data flow of the export process.
|
||||
* @param pBlob A data blob obtained from a previous call to #aiExportScene. Must not be NULL.
|
||||
* @param pBlob A data blob obtained from a previous call to #aiExportScene. Must not be nullptr.
|
||||
* @param pPath Full target file name. Target must be accessible.
|
||||
* @param pPreprocessing Accepts any choice of the #aiPostProcessSteps enumerated
|
||||
* flags, but in reality only a subset of them makes sense here. Specifying
|
||||
@@ -227,10 +228,10 @@ public:
|
||||
* @return AI_SUCCESS if everything was fine.
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene.*/
|
||||
aiReturn Export( const aiScene* pScene, const char* pFormatId, const char* pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
aiReturn Export( const aiScene* pScene, const std::string& pFormatId, const std::string& pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
aiReturn Export(const aiScene *pScene, const char *pFormatId, const char *pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
aiReturn Export(const aiScene *pScene, const std::string &pFormatId, const std::string &pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns an error description of an error that occurred in #Export
|
||||
@@ -238,21 +239,21 @@ public:
|
||||
*
|
||||
* Returns an empty string if no error occurred.
|
||||
* @return A description of the last error, an empty string if no
|
||||
* error occurred. The string is never NULL.
|
||||
* error occurred. The string is never nullptr.
|
||||
*
|
||||
* @note The returned function remains valid until one of the
|
||||
* following methods is called: #Export, #ExportToBlob, #FreeBlob */
|
||||
const char* GetErrorString() const;
|
||||
const char *GetErrorString() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Return the blob obtained from the last call to #ExportToBlob */
|
||||
const aiExportDataBlob* GetBlob() const;
|
||||
const aiExportDataBlob *GetBlob() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Orphan the blob from the last call to #ExportToBlob. This means
|
||||
* the caller takes ownership and is thus responsible for calling
|
||||
* the C API function #aiReleaseExportBlob to release it. */
|
||||
const aiExportDataBlob* GetOrphanedBlob() const;
|
||||
const aiExportDataBlob *GetOrphanedBlob() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Frees the current blob.
|
||||
@@ -262,7 +263,7 @@ public:
|
||||
* automatically by the destructor. The only reason to call
|
||||
* it manually would be to reclaim as much storage as possible
|
||||
* without giving up the #Exporter instance yet. */
|
||||
void FreeBlob( );
|
||||
void FreeBlob();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the number of export file formats available in the current
|
||||
@@ -288,7 +289,7 @@ public:
|
||||
* for. Valid range is 0 to #Exporter::GetExportFormatCount
|
||||
* @return A description of that specific export format.
|
||||
* NULL if pIndex is out of range. */
|
||||
const aiExportFormatDesc* GetExportFormatDescription( size_t pIndex ) const;
|
||||
const aiExportFormatDesc *GetExportFormatDescription(size_t pIndex) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Register a custom exporter. Custom export formats are limited to
|
||||
@@ -301,7 +302,7 @@ public:
|
||||
* registered. A common cause that would prevent an exporter
|
||||
* from being registered is that its format id is already
|
||||
* occupied by another format. */
|
||||
aiReturn RegisterExporter(const ExportFormatEntry& desc);
|
||||
aiReturn RegisterExporter(const ExportFormatEntry &desc);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Remove an export format previously registered with #RegisterExporter
|
||||
@@ -312,11 +313,11 @@ public:
|
||||
* 'id' field of #aiExportFormatDesc.
|
||||
* @note Calling this method on a format description not yet registered
|
||||
* has no effect.*/
|
||||
void UnregisterExporter(const char* id);
|
||||
void UnregisterExporter(const char *id);
|
||||
|
||||
protected:
|
||||
// Just because we don't want you to know how we're hacking around.
|
||||
ExporterPimpl* pimpl;
|
||||
ExporterPimpl *pimpl;
|
||||
};
|
||||
|
||||
class ASSIMP_API ExportProperties {
|
||||
@@ -330,6 +331,7 @@ public:
|
||||
typedef std::map<KeyType, ai_real> FloatPropertyMap;
|
||||
typedef std::map<KeyType, std::string> StringPropertyMap;
|
||||
typedef std::map<KeyType, aiMatrix4x4> MatrixPropertyMap;
|
||||
typedef std::map<KeyType, std::function<void *(void *)>> CallbackPropertyMap;
|
||||
|
||||
public:
|
||||
/** Standard constructor
|
||||
@@ -343,7 +345,7 @@ public:
|
||||
* This copies the configuration properties of another ExportProperties.
|
||||
* @see ExportProperties(const ExportProperties& other)
|
||||
*/
|
||||
ExportProperties(const ExportProperties& other);
|
||||
ExportProperties(const ExportProperties &other);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set an integer configuration property.
|
||||
@@ -358,7 +360,7 @@ public:
|
||||
* floating-point property has no effect - the loader will call
|
||||
* GetPropertyFloat() to read the property, but it won't be there.
|
||||
*/
|
||||
bool SetPropertyInteger(const char* szName, int iValue);
|
||||
bool SetPropertyInteger(const char *szName, int iValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a boolean configuration property. Boolean properties
|
||||
@@ -367,27 +369,29 @@ public:
|
||||
* #GetPropertyBool and vice versa.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyBool(const char* szName, bool value) {
|
||||
return SetPropertyInteger(szName,value);
|
||||
bool SetPropertyBool(const char *szName, bool value) {
|
||||
return SetPropertyInteger(szName, value);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a floating-point configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyFloat(const char* szName, ai_real fValue);
|
||||
bool SetPropertyFloat(const char *szName, ai_real fValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a string configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyString(const char* szName, const std::string& sValue);
|
||||
bool SetPropertyString(const char *szName, const std::string &sValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a matrix configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue);
|
||||
bool SetPropertyMatrix(const char *szName, const aiMatrix4x4 &sValue);
|
||||
|
||||
bool SetPropertyCallback(const char *szName, const std::function<void *(void *)> &f);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a configuration property.
|
||||
@@ -402,8 +406,8 @@ public:
|
||||
* floating-point property has no effect - the loader will call
|
||||
* GetPropertyFloat() to read the property, but it won't be there.
|
||||
*/
|
||||
int GetPropertyInteger(const char* szName,
|
||||
int iErrorReturn = 0xffffffff) const;
|
||||
int GetPropertyInteger(const char *szName,
|
||||
int iErrorReturn = 0xffffffff) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a boolean configuration property. Boolean properties
|
||||
@@ -412,16 +416,16 @@ public:
|
||||
* #GetPropertyBool and vice versa.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
bool GetPropertyBool(const char* szName, bool bErrorReturn = false) const {
|
||||
return GetPropertyInteger(szName,bErrorReturn)!=0;
|
||||
bool GetPropertyBool(const char *szName, bool bErrorReturn = false) const {
|
||||
return GetPropertyInteger(szName, bErrorReturn) != 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a floating-point configuration property
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
ai_real GetPropertyFloat(const char* szName,
|
||||
ai_real fErrorReturn = 10e10f) const;
|
||||
ai_real GetPropertyFloat(const char *szName,
|
||||
ai_real fErrorReturn = 10e10f) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a string configuration property
|
||||
@@ -429,8 +433,8 @@ public:
|
||||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
const std::string GetPropertyString(const char* szName,
|
||||
const std::string& sErrorReturn = "") const;
|
||||
const std::string GetPropertyString(const char *szName,
|
||||
const std::string &sErrorReturn = "") const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a matrix configuration property
|
||||
@@ -438,36 +442,38 @@ public:
|
||||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
const aiMatrix4x4 GetPropertyMatrix(const char* szName,
|
||||
const aiMatrix4x4& sErrorReturn = aiMatrix4x4()) const;
|
||||
const aiMatrix4x4 GetPropertyMatrix(const char *szName,
|
||||
const aiMatrix4x4 &sErrorReturn = aiMatrix4x4()) const;
|
||||
|
||||
std::function<void *(void *)> GetPropertyCallback(const char* szName) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Determine a integer configuration property has been set.
|
||||
* @see HasPropertyInteger()
|
||||
*/
|
||||
bool HasPropertyInteger(const char* szName) const;
|
||||
bool HasPropertyInteger(const char *szName) const;
|
||||
|
||||
/** Determine a boolean configuration property has been set.
|
||||
* @see HasPropertyBool()
|
||||
*/
|
||||
bool HasPropertyBool(const char* szName) const;
|
||||
bool HasPropertyBool(const char *szName) const;
|
||||
|
||||
/** Determine a boolean configuration property has been set.
|
||||
* @see HasPropertyFloat()
|
||||
*/
|
||||
bool HasPropertyFloat(const char* szName) const;
|
||||
bool HasPropertyFloat(const char *szName) const;
|
||||
|
||||
/** Determine a String configuration property has been set.
|
||||
* @see HasPropertyString()
|
||||
*/
|
||||
bool HasPropertyString(const char* szName) const;
|
||||
bool HasPropertyString(const char *szName) const;
|
||||
|
||||
/** Determine a Matrix configuration property has been set.
|
||||
* @see HasPropertyMatrix()
|
||||
*/
|
||||
bool HasPropertyMatrix(const char* szName) const;
|
||||
bool HasPropertyMatrix(const char *szName) const;
|
||||
|
||||
protected:
|
||||
bool HasPropertyCallback(const char *szName) const;
|
||||
|
||||
/** List of integer properties */
|
||||
IntPropertyMap mIntProperties;
|
||||
@@ -480,23 +486,21 @@ protected:
|
||||
|
||||
/** List of Matrix properties */
|
||||
MatrixPropertyMap mMatrixProperties;
|
||||
|
||||
CallbackPropertyMap mCallbackProperties;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const std::string& pFormatId,
|
||||
unsigned int pPreprocessing, const ExportProperties* pProperties)
|
||||
{
|
||||
return ExportToBlob(pScene,pFormatId.c_str(),pPreprocessing, pProperties);
|
||||
inline const aiExportDataBlob *Exporter::ExportToBlob(const aiScene *pScene, const std::string &pFormatId,
|
||||
unsigned int pPreprocessing, const ExportProperties *pProperties) {
|
||||
return ExportToBlob(pScene, pFormatId.c_str(), pPreprocessing, pProperties);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
aiReturn Exporter :: Export( const aiScene* pScene, const std::string& pFormatId,
|
||||
const std::string& pPath, unsigned int pPreprocessing,
|
||||
const ExportProperties* pProperties)
|
||||
{
|
||||
return Export(pScene,pFormatId.c_str(),pPath.c_str(),pPreprocessing, pProperties);
|
||||
inline aiReturn Exporter ::Export(const aiScene *pScene, const std::string &pFormatId,
|
||||
const std::string &pPath, unsigned int pPreprocessing,
|
||||
const ExportProperties *pProperties) {
|
||||
return Export(pScene, pFormatId.c_str(), pPath.c_str(), pPreprocessing, pProperties);
|
||||
}
|
||||
|
||||
} // namespace Assimp
|
||||
|
||||
46
Source/ThirdParty/assimp/GenericProperty.h
vendored
46
Source/ThirdParty/assimp/GenericProperty.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,26 +39,30 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_GENERIC_PROPERTY_H_INCLUDED
|
||||
#define AI_GENERIC_PROPERTY_H_INCLUDED
|
||||
|
||||
#include <assimp/Importer.hpp>
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/Hash.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include "Hash.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
#include <map>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <class T>
|
||||
inline
|
||||
bool SetGenericProperty(std::map< unsigned int, T >& list,
|
||||
const char* szName, const T& value) {
|
||||
inline bool SetGenericProperty(std::map<unsigned int, T> &list,
|
||||
const char *szName, const T &value) {
|
||||
ai_assert(nullptr != szName);
|
||||
const uint32_t hash = SuperFastHash(szName);
|
||||
|
||||
typename std::map<unsigned int, T>::iterator it = list.find(hash);
|
||||
if (it == list.end()) {
|
||||
list.insert(std::pair<unsigned int, T>( hash, value ));
|
||||
if (it == list.end()) {
|
||||
list.insert(std::pair<unsigned int, T>(hash, value));
|
||||
return false;
|
||||
}
|
||||
(*it).second = value;
|
||||
@@ -69,9 +72,8 @@ bool SetGenericProperty(std::map< unsigned int, T >& list,
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <class T>
|
||||
inline
|
||||
const T& GetGenericProperty(const std::map< unsigned int, T >& list,
|
||||
const char* szName, const T& errorReturn) {
|
||||
inline const T &GetGenericProperty(const std::map<unsigned int, T> &list,
|
||||
const char *szName, const T &errorReturn) {
|
||||
ai_assert(nullptr != szName);
|
||||
const uint32_t hash = SuperFastHash(szName);
|
||||
|
||||
@@ -85,24 +87,23 @@ const T& GetGenericProperty(const std::map< unsigned int, T >& list,
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Special version for pointer types - they will be deleted when replaced with another value
|
||||
// passing NULL removes the whole property
|
||||
// passing nullptr removes the whole property
|
||||
template <class T>
|
||||
inline
|
||||
void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
|
||||
const char* szName, T* value, bool* bWasExisting = nullptr ) {
|
||||
inline void SetGenericPropertyPtr(std::map<unsigned int, T *> &list,
|
||||
const char *szName, T *value, bool *bWasExisting = nullptr) {
|
||||
ai_assert(nullptr != szName);
|
||||
const uint32_t hash = SuperFastHash(szName);
|
||||
|
||||
typename std::map<unsigned int, T*>::iterator it = list.find(hash);
|
||||
if (it == list.end()) {
|
||||
typename std::map<unsigned int, T *>::iterator it = list.find(hash);
|
||||
if (it == list.end()) {
|
||||
if (bWasExisting) {
|
||||
*bWasExisting = false;
|
||||
}
|
||||
|
||||
list.insert(std::pair<unsigned int,T*>( hash, value ));
|
||||
list.insert(std::pair<unsigned int, T *>(hash, value));
|
||||
return;
|
||||
}
|
||||
if ((*it).second != value) {
|
||||
if ((*it).second != value) {
|
||||
delete (*it).second;
|
||||
(*it).second = value;
|
||||
}
|
||||
@@ -116,9 +117,8 @@ void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <class T>
|
||||
inline
|
||||
bool HasGenericProperty(const std::map< unsigned int, T >& list,
|
||||
const char* szName) {
|
||||
inline bool HasGenericProperty(const std::map<unsigned int, T> &list,
|
||||
const char *szName) {
|
||||
ai_assert(nullptr != szName);
|
||||
const uint32_t hash = SuperFastHash(szName);
|
||||
|
||||
|
||||
74
Source/ThirdParty/assimp/GltfMaterial.h
vendored
Normal file
74
Source/ThirdParty/assimp/GltfMaterial.h
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file GltfMaterial.h
|
||||
* @brief glTF-specific material macros
|
||||
* These will be made generic at some future date
|
||||
*/
|
||||
|
||||
#ifndef AI_GLTFMATERIAL_H_INC
|
||||
#define AI_GLTFMATERIAL_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/material.h>
|
||||
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0
|
||||
#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0
|
||||
#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0
|
||||
|
||||
#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin"
|
||||
#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale"
|
||||
#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength"
|
||||
|
||||
#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N
|
||||
|
||||
#endif
|
||||
25
Source/ThirdParty/assimp/Hash.h
vendored
25
Source/ThirdParty/assimp/Hash.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -39,12 +38,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_HASH_H_INCLUDED
|
||||
#define AI_HASH_H_INCLUDED
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <cmath>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Hashing function taken from
|
||||
@@ -60,21 +65,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#undef get16bits
|
||||
#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
|
||||
|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
|
||||
#define get16bits(d) (*((const uint16_t *) (d)))
|
||||
# define get16bits(d) (*((const uint16_t *) (d)))
|
||||
#endif
|
||||
|
||||
#if !defined (get16bits)
|
||||
#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
|
||||
# define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
|
||||
+(uint32_t)(((const uint8_t *)(d))[0]) )
|
||||
#endif
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
inline uint32_t SuperFastHash (const char * data, uint32_t len = 0, uint32_t hash = 0) {
|
||||
uint32_t tmp;
|
||||
int rem;
|
||||
uint32_t tmp;
|
||||
int rem;
|
||||
|
||||
if (!data) return 0;
|
||||
if (!len)len = (uint32_t)::strlen(data);
|
||||
if (data == NULL) return 0;
|
||||
if (len == 0)len = (uint32_t)::strlen(data);
|
||||
|
||||
rem = len & 3;
|
||||
len >>= 2;
|
||||
@@ -92,7 +97,7 @@ int rem;
|
||||
switch (rem) {
|
||||
case 3: hash += get16bits (data);
|
||||
hash ^= hash << 16;
|
||||
hash ^= data[sizeof (uint16_t)] << 18;
|
||||
hash ^= abs(data[sizeof(uint16_t)]) << 18;
|
||||
hash += hash >> 11;
|
||||
break;
|
||||
case 2: hash += get16bits (data);
|
||||
|
||||
29
Source/ThirdParty/assimp/IOStream.hpp
vendored
29
Source/ThirdParty/assimp/IOStream.hpp
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,14 +46,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_IOSTREAM_H_INC
|
||||
#define AI_IOSTREAM_H_INC
|
||||
|
||||
#include "types.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This header requires C++ to be used. aiFileIO.h is the \
|
||||
corresponding C interface.
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
/** @brief CPP-API: Class to handle file I/O for C++
|
||||
@@ -71,14 +73,14 @@ class ASSIMP_API IOStream
|
||||
{
|
||||
protected:
|
||||
/** Constructor protected, use IOSystem::Open() to create an instance. */
|
||||
IOStream() AI_NO_EXCEPT;
|
||||
IOStream() AI_NO_EXCEPT = default;
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Destructor. Deleting the object closes the underlying file,
|
||||
* alternatively you may use IOSystem::Close() to release the file.
|
||||
*/
|
||||
virtual ~IOStream();
|
||||
virtual ~IOStream() = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Read from the file
|
||||
@@ -124,19 +126,6 @@ public:
|
||||
virtual void Flush() = 0;
|
||||
}; //! class IOStream
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
IOStream::IOStream() AI_NO_EXCEPT {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
IOStream::~IOStream() {
|
||||
// empty
|
||||
}
|
||||
// ----------------------------------------------------------------------------------
|
||||
|
||||
} //!namespace Assimp
|
||||
|
||||
#endif //!!AI_IOSTREAM_H_INC
|
||||
|
||||
234
Source/ThirdParty/assimp/IOStreamBuffer.h
vendored
234
Source/ThirdParty/assimp/IOStreamBuffer.h
vendored
@@ -1,11 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -42,11 +39,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_IOSTREAMBUFFER_H_INC
|
||||
#define AI_IOSTREAMBUFFER_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
|
||||
#include "ParsingUtils.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
@@ -55,19 +59,19 @@ namespace Assimp {
|
||||
/**
|
||||
* Implementation of a cached stream buffer.
|
||||
*/
|
||||
template<class T>
|
||||
template <class T>
|
||||
class IOStreamBuffer {
|
||||
public:
|
||||
/// @brief The class constructor.
|
||||
IOStreamBuffer( size_t cache = 4096 * 4096 );
|
||||
IOStreamBuffer(size_t cache = 4096 * 4096);
|
||||
|
||||
/// @brief The class destructor.
|
||||
~IOStreamBuffer();
|
||||
~IOStreamBuffer() = default;
|
||||
|
||||
/// @brief Will open the cached access for a given stream.
|
||||
/// @param stream The stream to cache.
|
||||
/// @return true if successful.
|
||||
bool open( IOStream *stream );
|
||||
bool open(IOStream *stream);
|
||||
|
||||
/// @brief Will close the cached access.
|
||||
/// @return true if successful.
|
||||
@@ -76,7 +80,7 @@ public:
|
||||
/// @brief Returns the file-size.
|
||||
/// @return The file-size.
|
||||
size_t size() const;
|
||||
|
||||
|
||||
/// @brief Returns the cache size.
|
||||
/// @return The cache size.
|
||||
size_t cacheSize() const;
|
||||
@@ -100,7 +104,7 @@ public:
|
||||
/// @brief Will read the next line.
|
||||
/// @param buffer The buffer for the next line.
|
||||
/// @return true if successful.
|
||||
bool getNextDataLine( std::vector<T> &buffer, T continuationToken );
|
||||
bool getNextDataLine(std::vector<T> &buffer, T continuationToken);
|
||||
|
||||
/// @brief Will read the next line ascii or binary end line char.
|
||||
/// @param buffer The buffer for the next line.
|
||||
@@ -110,7 +114,7 @@ public:
|
||||
/// @brief Will read the next block.
|
||||
/// @param buffer The buffer for the next block.
|
||||
/// @return true if successful.
|
||||
bool getNextBlock( std::vector<T> &buffer );
|
||||
bool getNextBlock(std::vector<T> &buffer);
|
||||
|
||||
private:
|
||||
IOStream *m_stream;
|
||||
@@ -123,95 +127,87 @@ private:
|
||||
size_t m_filePos;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
IOStreamBuffer<T>::IOStreamBuffer( size_t cache )
|
||||
: m_stream( nullptr )
|
||||
, m_filesize( 0 )
|
||||
, m_cacheSize( cache )
|
||||
, m_numBlocks( 0 )
|
||||
, m_blockIdx( 0 )
|
||||
, m_cachePos( 0 )
|
||||
, m_filePos( 0 ) {
|
||||
m_cache.resize( cache );
|
||||
std::fill( m_cache.begin(), m_cache.end(), '\n' );
|
||||
template <class T>
|
||||
AI_FORCE_INLINE IOStreamBuffer<T>::IOStreamBuffer(size_t cache) :
|
||||
m_stream(nullptr),
|
||||
m_filesize(0),
|
||||
m_cacheSize(cache),
|
||||
m_numBlocks(0),
|
||||
m_blockIdx(0),
|
||||
m_cachePos(0),
|
||||
m_filePos(0) {
|
||||
m_cache.resize(cache);
|
||||
std::fill(m_cache.begin(), m_cache.end(), '\n');
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
IOStreamBuffer<T>::~IOStreamBuffer() {
|
||||
// empty
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::open( IOStream *stream ) {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE bool IOStreamBuffer<T>::open(IOStream *stream) {
|
||||
// file still opened!
|
||||
if ( nullptr != m_stream ) {
|
||||
if (nullptr != m_stream) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Invalid stream pointer
|
||||
if ( nullptr == stream ) {
|
||||
if (nullptr == stream) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_stream = stream;
|
||||
m_filesize = m_stream->FileSize();
|
||||
if ( m_filesize == 0 ) {
|
||||
if (m_filesize == 0) {
|
||||
return false;
|
||||
}
|
||||
if ( m_filesize < m_cacheSize ) {
|
||||
if (m_filesize < m_cacheSize) {
|
||||
m_cacheSize = m_filesize;
|
||||
}
|
||||
|
||||
m_numBlocks = m_filesize / m_cacheSize;
|
||||
if ( ( m_filesize % m_cacheSize ) > 0 ) {
|
||||
if ((m_filesize % m_cacheSize) > 0) {
|
||||
m_numBlocks++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::close() {
|
||||
if ( nullptr == m_stream ) {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE bool IOStreamBuffer<T>::close() {
|
||||
if (nullptr == m_stream) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// init counters and state vars
|
||||
m_stream = nullptr;
|
||||
m_filesize = 0;
|
||||
m_stream = nullptr;
|
||||
m_filesize = 0;
|
||||
m_numBlocks = 0;
|
||||
m_blockIdx = 0;
|
||||
m_cachePos = 0;
|
||||
m_filePos = 0;
|
||||
m_blockIdx = 0;
|
||||
m_cachePos = 0;
|
||||
m_filePos = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::size() const {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE
|
||||
size_t
|
||||
IOStreamBuffer<T>::size() const {
|
||||
return m_filesize;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::cacheSize() const {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE
|
||||
size_t
|
||||
IOStreamBuffer<T>::cacheSize() const {
|
||||
return m_cacheSize;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::readNextBlock() {
|
||||
m_stream->Seek( m_filePos, aiOrigin_SET );
|
||||
size_t readLen = m_stream->Read( &m_cache[ 0 ], sizeof( T ), m_cacheSize );
|
||||
if ( readLen == 0 ) {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE bool IOStreamBuffer<T>::readNextBlock() {
|
||||
m_stream->Seek(m_filePos, aiOrigin_SET);
|
||||
size_t readLen = m_stream->Read(&m_cache[0], sizeof(T), m_cacheSize);
|
||||
if (readLen == 0) {
|
||||
return false;
|
||||
}
|
||||
if ( readLen < m_cacheSize ) {
|
||||
if (readLen < m_cacheSize) {
|
||||
m_cacheSize = readLen;
|
||||
}
|
||||
m_filePos += m_cacheSize;
|
||||
@@ -221,88 +217,78 @@ bool IOStreamBuffer<T>::readNextBlock() {
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::getNumBlocks() const {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE size_t IOStreamBuffer<T>::getNumBlocks() const {
|
||||
return m_numBlocks;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::getCurrentBlockIndex() const {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE size_t IOStreamBuffer<T>::getCurrentBlockIndex() const {
|
||||
return m_blockIdx;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
size_t IOStreamBuffer<T>::getFilePos() const {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE size_t IOStreamBuffer<T>::getFilePos() const {
|
||||
return m_filePos;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::getNextDataLine( std::vector<T> &buffer, T continuationToken ) {
|
||||
buffer.resize( m_cacheSize );
|
||||
if ( m_cachePos >= m_cacheSize || 0 == m_filePos ) {
|
||||
if ( !readNextBlock() ) {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE bool IOStreamBuffer<T>::getNextDataLine(std::vector<T> &buffer, T continuationToken) {
|
||||
buffer.resize(m_cacheSize);
|
||||
if (m_cachePos >= m_cacheSize || 0 == m_filePos) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool continuationFound( false );
|
||||
size_t i = 0;
|
||||
for( ;; ) {
|
||||
if ( continuationToken == m_cache[ m_cachePos ] ) {
|
||||
continuationFound = true;
|
||||
for (;;) {
|
||||
if (continuationToken == m_cache[m_cachePos] && IsLineEnd(m_cache[m_cachePos + 1])) {
|
||||
++m_cachePos;
|
||||
}
|
||||
if ( IsLineEnd( m_cache[ m_cachePos ] ) ) {
|
||||
if ( !continuationFound ) {
|
||||
// the end of the data line
|
||||
break;
|
||||
} else {
|
||||
// skip line end
|
||||
while ( m_cache[m_cachePos] != '\n') {
|
||||
++m_cachePos;
|
||||
}
|
||||
while (m_cache[m_cachePos] != '\n') {
|
||||
++m_cachePos;
|
||||
continuationFound = false;
|
||||
}
|
||||
++m_cachePos;
|
||||
} else if (IsLineEnd(m_cache[m_cachePos])) {
|
||||
break;
|
||||
}
|
||||
|
||||
buffer[ i ] = m_cache[ m_cachePos ];
|
||||
buffer[i] = m_cache[m_cachePos];
|
||||
++m_cachePos;
|
||||
++i;
|
||||
|
||||
if(i == buffer.size()) {
|
||||
buffer.resize(buffer.size() * 2);
|
||||
}
|
||||
|
||||
if (m_cachePos >= size()) {
|
||||
break;
|
||||
}
|
||||
if ( m_cachePos >= m_cacheSize ) {
|
||||
if ( !readNextBlock() ) {
|
||||
if (m_cachePos >= m_cacheSize) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer[ i ] = '\n';
|
||||
|
||||
buffer[i] = '\n';
|
||||
++m_cachePos;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline
|
||||
bool isEndOfCache( size_t pos, size_t cacheSize ) {
|
||||
return ( pos == cacheSize );
|
||||
static AI_FORCE_INLINE bool isEndOfCache(size_t pos, size_t cacheSize) {
|
||||
return (pos == cacheSize);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) {
|
||||
buffer.resize(m_cacheSize);
|
||||
if ( isEndOfCache( m_cachePos, m_cacheSize ) || 0 == m_filePos) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (m_cachePos >= m_cacheSize || 0 == m_filePos) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (IsLineEnd(m_cache[m_cachePos])) {
|
||||
// skip line end
|
||||
@@ -310,18 +296,23 @@ bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) {
|
||||
++m_cachePos;
|
||||
}
|
||||
++m_cachePos;
|
||||
if ( isEndOfCache( m_cachePos, m_cacheSize ) ) {
|
||||
if ( !readNextBlock() ) {
|
||||
if (isEndOfCache(m_cachePos, m_cacheSize)) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
size_t i( 0 );
|
||||
while (!IsLineEnd(m_cache[ m_cachePos ])) {
|
||||
buffer[i] = m_cache[ m_cachePos ];
|
||||
size_t i(0);
|
||||
while (!IsLineEnd(m_cache[m_cachePos])) {
|
||||
buffer[i] = m_cache[m_cachePos];
|
||||
++m_cachePos;
|
||||
++i;
|
||||
|
||||
if(i == buffer.size()) {
|
||||
buffer.resize(buffer.size() * 2);
|
||||
}
|
||||
|
||||
if (m_cachePos >= m_cacheSize) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
@@ -329,20 +320,21 @@ bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) {
|
||||
}
|
||||
}
|
||||
buffer[i] = '\n';
|
||||
++m_cachePos;
|
||||
while (m_cachePos < m_cacheSize && (m_cache[m_cachePos] == '\r' || m_cache[m_cachePos] == '\n')) {
|
||||
++m_cachePos;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
bool IOStreamBuffer<T>::getNextBlock( std::vector<T> &buffer) {
|
||||
template <class T>
|
||||
AI_FORCE_INLINE bool IOStreamBuffer<T>::getNextBlock(std::vector<T> &buffer) {
|
||||
// Return the last block-value if getNextLine was used before
|
||||
if ( 0 != m_cachePos ) {
|
||||
buffer = std::vector<T>( m_cache.begin() + m_cachePos, m_cache.end() );
|
||||
if (0 != m_cachePos) {
|
||||
buffer = std::vector<T>(m_cache.begin() + m_cachePos, m_cache.end());
|
||||
m_cachePos = 0;
|
||||
} else {
|
||||
if ( !readNextBlock() ) {
|
||||
if (!readNextBlock()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -352,4 +344,6 @@ bool IOStreamBuffer<T>::getNextBlock( std::vector<T> &buffer) {
|
||||
return true;
|
||||
}
|
||||
|
||||
} // !ns Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // AI_IOSTREAMBUFFER_H_INC
|
||||
|
||||
80
Source/ThirdParty/assimp/IOSystem.hpp
vendored
80
Source/ThirdParty/assimp/IOSystem.hpp
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -50,6 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_IOSYSTEM_H_INC
|
||||
#define AI_IOSYSTEM_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This header requires C++ to be used. aiFileIO.h is the \
|
||||
corresponding C interface.
|
||||
@@ -58,9 +60,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#include "types.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <direct.h>
|
||||
# include <stdlib.h>
|
||||
# include <stdio.h>
|
||||
# include <direct.h>
|
||||
# include <cstdlib>
|
||||
# include <cstdio>
|
||||
#else
|
||||
# include <sys/stat.h>
|
||||
# include <sys/types.h>
|
||||
@@ -71,7 +73,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class IOStream;
|
||||
class IOStream;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief CPP-API: Interface to the file system.
|
||||
@@ -80,7 +82,7 @@ namespace Assimp {
|
||||
* to the importer library. If you implement this interface, you also want to
|
||||
* supply a custom implementation for IOStream.
|
||||
*
|
||||
* @see Importer::SetIOHandler()
|
||||
* @see Importer::SetIOHandler()
|
||||
*/
|
||||
class ASSIMP_API IOSystem
|
||||
#ifndef SWIG
|
||||
@@ -95,7 +97,7 @@ public:
|
||||
* Create an instance of your derived class and assign it to an
|
||||
* #Assimp::Importer instance by calling Importer::SetIOHandler().
|
||||
*/
|
||||
IOSystem() AI_NO_EXCEPT;
|
||||
IOSystem() AI_NO_EXCEPT = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Virtual destructor.
|
||||
@@ -103,7 +105,7 @@ public:
|
||||
* It is safe to be called from within DLL Assimp, we're constructed
|
||||
* on Assimp's heap.
|
||||
*/
|
||||
virtual ~IOSystem();
|
||||
virtual ~IOSystem() = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief For backward compatibility
|
||||
@@ -222,25 +224,18 @@ public:
|
||||
*/
|
||||
virtual bool ChangeDirectory( const std::string &path );
|
||||
|
||||
virtual bool DeleteFile( const std::string &file );
|
||||
// -------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Will delete the given file.
|
||||
* @param file [in] The filename
|
||||
* @return true, if the file wase deleted, false if not.
|
||||
*/
|
||||
virtual bool DeleteFile(const std::string &file);
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_pathStack;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
IOSystem::IOSystem() AI_NO_EXCEPT
|
||||
: m_pathStack() {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
IOSystem::~IOSystem() {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// For compatibility, the interface of some functions taking a std::string was
|
||||
// changed to const char* to avoid crashes between binary incompatible STL
|
||||
@@ -248,8 +243,7 @@ IOSystem::~IOSystem() {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
IOStream* IOSystem::Open(const std::string& pFile, const std::string& pMode) {
|
||||
AI_FORCE_INLINE IOStream* IOSystem::Open(const std::string& pFile, const std::string& pMode) {
|
||||
// NOTE:
|
||||
// For compatibility, interface was changed to const char* to
|
||||
// avoid crashes between binary incompatible STL versions
|
||||
@@ -257,8 +251,7 @@ IOStream* IOSystem::Open(const std::string& pFile, const std::string& pMode) {
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::Exists( const std::string& pFile) const {
|
||||
AI_FORCE_INLINE bool IOSystem::Exists( const std::string& pFile) const {
|
||||
// NOTE:
|
||||
// For compatibility, interface was changed to const char* to
|
||||
// avoid crashes between binary incompatible STL versions
|
||||
@@ -266,8 +259,7 @@ bool IOSystem::Exists( const std::string& pFile) const {
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::ComparePaths (const std::string& one, const std::string& second) const {
|
||||
AI_FORCE_INLINE bool IOSystem::ComparePaths(const std::string& one, const std::string& second) const {
|
||||
// NOTE:
|
||||
// For compatibility, interface was changed to const char* to
|
||||
// avoid crashes between binary incompatible STL versions
|
||||
@@ -275,8 +267,7 @@ bool IOSystem::ComparePaths (const std::string& one, const std::string& second)
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::PushDirectory( const std::string &path ) {
|
||||
AI_FORCE_INLINE bool IOSystem::PushDirectory( const std::string &path ) {
|
||||
if ( path.empty() ) {
|
||||
return false;
|
||||
}
|
||||
@@ -287,24 +278,12 @@ bool IOSystem::PushDirectory( const std::string &path ) {
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
const std::string &IOSystem::CurrentDirectory() const {
|
||||
if ( m_pathStack.empty() ) {
|
||||
static const std::string Dummy("");
|
||||
return Dummy;
|
||||
}
|
||||
return m_pathStack[ m_pathStack.size()-1 ];
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
size_t IOSystem::StackSize() const {
|
||||
AI_FORCE_INLINE size_t IOSystem::StackSize() const {
|
||||
return m_pathStack.size();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::PopDirectory() {
|
||||
AI_FORCE_INLINE bool IOSystem::PopDirectory() {
|
||||
if ( m_pathStack.empty() ) {
|
||||
return false;
|
||||
}
|
||||
@@ -315,8 +294,7 @@ bool IOSystem::PopDirectory() {
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::CreateDirectory( const std::string &path ) {
|
||||
AI_FORCE_INLINE bool IOSystem::CreateDirectory( const std::string &path ) {
|
||||
if ( path.empty() ) {
|
||||
return false;
|
||||
}
|
||||
@@ -329,8 +307,7 @@ bool IOSystem::CreateDirectory( const std::string &path ) {
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::ChangeDirectory( const std::string &path ) {
|
||||
AI_FORCE_INLINE bool IOSystem::ChangeDirectory( const std::string &path ) {
|
||||
if ( path.empty() ) {
|
||||
return false;
|
||||
}
|
||||
@@ -344,8 +321,7 @@ bool IOSystem::ChangeDirectory( const std::string &path ) {
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
bool IOSystem::DeleteFile( const std::string &file ) {
|
||||
AI_FORCE_INLINE bool IOSystem::DeleteFile( const std::string &file ) {
|
||||
if ( file.empty() ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
242
Source/ThirdParty/assimp/Importer.hpp
vendored
242
Source/ThirdParty/assimp/Importer.hpp
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,36 +46,42 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_ASSIMP_HPP_INC
|
||||
#define AI_ASSIMP_HPP_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This header requires C++ to be used. Use assimp.h for plain C.
|
||||
#error This header requires C++ to be used. Use assimp.h for plain C.
|
||||
#endif // __cplusplus
|
||||
|
||||
// Public ASSIMP data structures
|
||||
#include <assimp/types.h>
|
||||
|
||||
namespace Assimp {
|
||||
// =======================================================================
|
||||
// Public interface to Assimp
|
||||
class Importer;
|
||||
class IOStream;
|
||||
class IOSystem;
|
||||
class ProgressHandler;
|
||||
#include <exception>
|
||||
|
||||
// =======================================================================
|
||||
// Plugin development
|
||||
//
|
||||
// Include the following headers for the declarations:
|
||||
// BaseImporter.h
|
||||
// BaseProcess.h
|
||||
class BaseImporter;
|
||||
class BaseProcess;
|
||||
class SharedPostProcessInfo;
|
||||
class BatchLoader;
|
||||
namespace Assimp {
|
||||
// =======================================================================
|
||||
// Public interface to Assimp
|
||||
class Importer;
|
||||
class IOStream;
|
||||
class IOSystem;
|
||||
class ProgressHandler;
|
||||
|
||||
// =======================================================================
|
||||
// Holy stuff, only for members of the high council of the Jedi.
|
||||
class ImporterPimpl;
|
||||
} //! namespace Assimp
|
||||
// =======================================================================
|
||||
// Plugin development
|
||||
//
|
||||
// Include the following headers for the declarations:
|
||||
// BaseImporter.h
|
||||
// BaseProcess.h
|
||||
class BaseImporter;
|
||||
class BaseProcess;
|
||||
class SharedPostProcessInfo;
|
||||
class BatchLoader;
|
||||
|
||||
// =======================================================================
|
||||
// Holy stuff, only for members of the high council of the Jedi.
|
||||
class ImporterPimpl;
|
||||
} // namespace Assimp
|
||||
|
||||
#define AI_PROPERTY_WAS_NOT_EXISTING 0xffffffff
|
||||
|
||||
@@ -87,7 +91,7 @@ struct aiScene;
|
||||
struct aiImporterDesc;
|
||||
|
||||
/** @namespace Assimp Assimp's CPP-API and all internal APIs */
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
/** CPP-API: The Importer class forms an C++ interface to the functionality of the
|
||||
@@ -97,7 +101,7 @@ namespace Assimp {
|
||||
* If the import succeeds, the function returns a pointer to the imported data.
|
||||
* The data remains property of the object, it is intended to be accessed
|
||||
* read-only. The imported data will be destroyed along with the Importer
|
||||
* object. If the import fails, ReadFile() returns a NULL pointer. In this
|
||||
* object. If the import fails, ReadFile() returns a nullptr pointer. In this
|
||||
* case you can retrieve a human-readable error description be calling
|
||||
* GetErrorString(). You can call ReadFile() multiple times with a single Importer
|
||||
* instance. Actually, constructing Importer objects involves quite many
|
||||
@@ -107,13 +111,13 @@ namespace Assimp {
|
||||
* If you need the Importer to do custom file handling to access the files,
|
||||
* implement IOSystem and IOStream and supply an instance of your custom
|
||||
* IOSystem implementation by calling SetIOHandler() before calling ReadFile().
|
||||
* If you do not assign a custion IO handler, a default handler using the
|
||||
* If you do not assign a custom IO handler, a default handler using the
|
||||
* standard C++ IO logic will be used.
|
||||
*
|
||||
* @note One Importer instance is not thread-safe. If you use multiple
|
||||
* threads for loading, each thread should maintain its own Importer instance.
|
||||
*/
|
||||
class ASSIMP_API Importer {
|
||||
class ASSIMP_API Importer {
|
||||
public:
|
||||
/**
|
||||
* @brief The upper limit for hints.
|
||||
@@ -121,7 +125,6 @@ public:
|
||||
static const unsigned int MaxLenHint = 200;
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Constructor. Creates an empty importer object.
|
||||
*
|
||||
@@ -137,7 +140,7 @@ public:
|
||||
* If this Importer owns a scene it won't be copied.
|
||||
* Call ReadFile() to start the import process.
|
||||
*/
|
||||
Importer(const Importer& other)=delete;
|
||||
Importer(const Importer &other) = delete;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Assignment operator has been deleted
|
||||
@@ -150,7 +153,6 @@ public:
|
||||
*/
|
||||
~Importer();
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Registers a new loader.
|
||||
*
|
||||
@@ -160,7 +162,7 @@ public:
|
||||
* @return AI_SUCCESS if the loader has been added. The registration
|
||||
* fails if there is already a loader for a specific file extension.
|
||||
*/
|
||||
aiReturn RegisterLoader(BaseImporter* pImp);
|
||||
aiReturn RegisterLoader(BaseImporter *pImp);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Unregisters a loader.
|
||||
@@ -171,7 +173,7 @@ public:
|
||||
* if the #Importer instance is used by more than one thread) or
|
||||
* if it has not yet been registered.
|
||||
*/
|
||||
aiReturn UnregisterLoader(BaseImporter* pImp);
|
||||
aiReturn UnregisterLoader(BaseImporter *pImp);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Registers a new post-process step.
|
||||
@@ -184,7 +186,7 @@ public:
|
||||
* deleted with the Importer instance.
|
||||
* @return AI_SUCCESS if the step has been added correctly.
|
||||
*/
|
||||
aiReturn RegisterPPStep(BaseProcess* pImp);
|
||||
aiReturn RegisterPPStep(BaseProcess *pImp);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Unregisters a post-process step.
|
||||
@@ -195,7 +197,7 @@ public:
|
||||
* if the #Importer instance is used by more than one thread) or
|
||||
* if it has not yet been registered.
|
||||
*/
|
||||
aiReturn UnregisterPPStep(BaseProcess* pImp);
|
||||
aiReturn UnregisterPPStep(BaseProcess *pImp);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set an integer configuration property.
|
||||
@@ -210,7 +212,7 @@ public:
|
||||
* floating-point property has no effect - the loader will call
|
||||
* GetPropertyFloat() to read the property, but it won't be there.
|
||||
*/
|
||||
bool SetPropertyInteger(const char* szName, int iValue);
|
||||
bool SetPropertyInteger(const char *szName, int iValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a boolean configuration property. Boolean properties
|
||||
@@ -219,27 +221,33 @@ public:
|
||||
* #GetPropertyBool and vice versa.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyBool(const char* szName, bool value) {
|
||||
return SetPropertyInteger(szName,value);
|
||||
bool SetPropertyBool(const char *szName, bool value) {
|
||||
return SetPropertyInteger(szName, value);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a floating-point configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyFloat(const char* szName, ai_real fValue);
|
||||
bool SetPropertyFloat(const char *szName, ai_real fValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a string configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyString(const char* szName, const std::string& sValue);
|
||||
bool SetPropertyString(const char *szName, const std::string &sValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a matrix configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue);
|
||||
bool SetPropertyMatrix(const char *szName, const aiMatrix4x4 &sValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a pointer configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyPointer(const char *szName, void *sValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a configuration property.
|
||||
@@ -254,8 +262,8 @@ public:
|
||||
* floating-point property has no effect - the loader will call
|
||||
* GetPropertyFloat() to read the property, but it won't be there.
|
||||
*/
|
||||
int GetPropertyInteger(const char* szName,
|
||||
int iErrorReturn = 0xffffffff) const;
|
||||
int GetPropertyInteger(const char *szName,
|
||||
int iErrorReturn = 0xffffffff) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a boolean configuration property. Boolean properties
|
||||
@@ -264,16 +272,16 @@ public:
|
||||
* #GetPropertyBool and vice versa.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
bool GetPropertyBool(const char* szName, bool bErrorReturn = false) const {
|
||||
return GetPropertyInteger(szName,bErrorReturn)!=0;
|
||||
bool GetPropertyBool(const char *szName, bool bErrorReturn = false) const {
|
||||
return GetPropertyInteger(szName, bErrorReturn) != 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a floating-point configuration property
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
ai_real GetPropertyFloat(const char* szName,
|
||||
ai_real fErrorReturn = 10e10) const;
|
||||
ai_real GetPropertyFloat(const char *szName,
|
||||
ai_real fErrorReturn = 10e10) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a string configuration property
|
||||
@@ -281,8 +289,8 @@ public:
|
||||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
const std::string GetPropertyString(const char* szName,
|
||||
const std::string& sErrorReturn = "") const;
|
||||
std::string GetPropertyString(const char *szName,
|
||||
const std::string &sErrorReturn = std::string()) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a matrix configuration property
|
||||
@@ -290,8 +298,17 @@ public:
|
||||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
const aiMatrix4x4 GetPropertyMatrix(const char* szName,
|
||||
const aiMatrix4x4& sErrorReturn = aiMatrix4x4()) const;
|
||||
aiMatrix4x4 GetPropertyMatrix(const char *szName,
|
||||
const aiMatrix4x4 &sErrorReturn = aiMatrix4x4()) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a pointer configuration property
|
||||
*
|
||||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
void* GetPropertyPointer(const char *szName,
|
||||
void *sErrorReturn = nullptr) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Supplies a custom IO handler to the importer to use to open and
|
||||
@@ -302,13 +319,13 @@ public:
|
||||
*
|
||||
* The Importer takes ownership of the object and will destroy it
|
||||
* afterwards. The previously assigned handler will be deleted.
|
||||
* Pass NULL to take again ownership of your IOSystem and reset Assimp
|
||||
* Pass nullptr to take again ownership of your IOSystem and reset Assimp
|
||||
* to use its default implementation.
|
||||
*
|
||||
* @param pIOHandler The IO handler to be used in all file accesses
|
||||
* of the Importer.
|
||||
*/
|
||||
void SetIOHandler( IOSystem* pIOHandler);
|
||||
void SetIOHandler(IOSystem *pIOHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Retrieves the IO handler that is currently set.
|
||||
@@ -316,9 +333,9 @@ public:
|
||||
* interface is the default IO handler provided by ASSIMP. The default
|
||||
* handler is active as long the application doesn't supply its own
|
||||
* custom IO handler via #SetIOHandler().
|
||||
* @return A valid IOSystem interface, never NULL.
|
||||
* @return A valid IOSystem interface, never nullptr.
|
||||
*/
|
||||
IOSystem* GetIOHandler() const;
|
||||
IOSystem *GetIOHandler() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Checks whether a default IO handler is active
|
||||
@@ -335,11 +352,11 @@ public:
|
||||
* isn't as periodically as you'd like it to have ...).
|
||||
* This can be used to implement progress bars and loading
|
||||
* timeouts.
|
||||
* @param pHandler Progress callback interface. Pass NULL to
|
||||
* @param pHandler Progress callback interface. Pass nullptr to
|
||||
* disable progress reporting.
|
||||
* @note Progress handlers can be used to abort the loading
|
||||
* at almost any time.*/
|
||||
void SetProgressHandler ( ProgressHandler* pHandler );
|
||||
void SetProgressHandler(ProgressHandler *pHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Retrieves the progress handler that is currently set.
|
||||
@@ -347,9 +364,9 @@ public:
|
||||
* interface is the default handler provided by ASSIMP. The default
|
||||
* handler is active as long the application doesn't supply its own
|
||||
* custom handler via #SetProgressHandler().
|
||||
* @return A valid ProgressHandler interface, never NULL.
|
||||
* @return A valid ProgressHandler interface, never nullptr.
|
||||
*/
|
||||
ProgressHandler* GetProgressHandler() const;
|
||||
ProgressHandler *GetProgressHandler() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Checks whether a default progress handler is active
|
||||
@@ -379,7 +396,7 @@ public:
|
||||
* If the call succeeds, the contents of the file are returned as a
|
||||
* pointer to an aiScene object. The returned data is intended to be
|
||||
* read-only, the importer object keeps ownership of the data and will
|
||||
* destroy it upon destruction. If the import fails, NULL is returned.
|
||||
* destroy it upon destruction. If the import fails, nullptr is returned.
|
||||
* A human-readable error description can be retrieved by calling
|
||||
* GetErrorString(). The previous scene will be deleted during this call.
|
||||
* @param pFile Path and filename to the file to be imported.
|
||||
@@ -388,16 +405,16 @@ public:
|
||||
* #aiPostProcessSteps flags. If you wish to inspect the imported
|
||||
* scene first in order to fine-tune your post-processing setup,
|
||||
* consider to use #ApplyPostProcessing().
|
||||
* @return A pointer to the imported data, NULL if the import failed.
|
||||
* @return A pointer to the imported data, nullptr if the import failed.
|
||||
* The pointer to the scene remains in possession of the Importer
|
||||
* instance. Use GetOrphanedScene() to take ownership of it.
|
||||
*
|
||||
* @note Assimp is able to determine the file format of a file
|
||||
* automatically.
|
||||
*/
|
||||
const aiScene* ReadFile(
|
||||
const char* pFile,
|
||||
unsigned int pFlags);
|
||||
const aiScene *ReadFile(
|
||||
const char *pFile,
|
||||
unsigned int pFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Reads the given file from a memory buffer and returns its
|
||||
@@ -406,7 +423,7 @@ public:
|
||||
* If the call succeeds, the contents of the file are returned as a
|
||||
* pointer to an aiScene object. The returned data is intended to be
|
||||
* read-only, the importer object keeps ownership of the data and will
|
||||
* destroy it upon destruction. If the import fails, NULL is returned.
|
||||
* destroy it upon destruction. If the import fails, nullptr is returned.
|
||||
* A human-readable error description can be retrieved by calling
|
||||
* GetErrorString(). The previous scene will be deleted during this call.
|
||||
* Calling this method doesn't affect the active IOSystem.
|
||||
@@ -424,7 +441,7 @@ public:
|
||||
* the request, the library continues and tries to determine the
|
||||
* file format on its own, a task that may or may not be successful.
|
||||
* Check the return value, and you'll know ...
|
||||
* @return A pointer to the imported data, NULL if the import failed.
|
||||
* @return A pointer to the imported data, nullptr if the import failed.
|
||||
* The pointer to the scene remains in possession of the Importer
|
||||
* instance. Use GetOrphanedScene() to take ownership of it.
|
||||
*
|
||||
@@ -436,11 +453,11 @@ public:
|
||||
* a custom IOSystem to make Assimp find these files and use
|
||||
* the regular ReadFile() API.
|
||||
*/
|
||||
const aiScene* ReadFileFromMemory(
|
||||
const void* pBuffer,
|
||||
size_t pLength,
|
||||
unsigned int pFlags,
|
||||
const char* pHint = "");
|
||||
const aiScene *ReadFileFromMemory(
|
||||
const void *pBuffer,
|
||||
size_t pLength,
|
||||
unsigned int pFlags,
|
||||
const char *pHint = "");
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Apply post-processing to an already-imported scene.
|
||||
@@ -452,17 +469,17 @@ public:
|
||||
* #aiPostProcessSteps flags.
|
||||
* @return A pointer to the post-processed data. This is still the
|
||||
* same as the pointer returned by #ReadFile(). However, if
|
||||
* post-processing fails, the scene could now be NULL.
|
||||
* post-processing fails, the scene could now be nullptr.
|
||||
* That's quite a rare case, post processing steps are not really
|
||||
* designed to 'fail'. To be exact, the #aiProcess_ValidateDS
|
||||
* flag is currently the only post processing step which can actually
|
||||
* cause the scene to be reset to NULL.
|
||||
* cause the scene to be reset to nullptr.
|
||||
*
|
||||
* @note The method does nothing if no scene is currently bound
|
||||
* to the #Importer instance. */
|
||||
const aiScene* ApplyPostProcessing(unsigned int pFlags);
|
||||
const aiScene *ApplyPostProcessing(unsigned int pFlags);
|
||||
|
||||
const aiScene* ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation );
|
||||
const aiScene *ApplyCustomizedPostProcessing(BaseProcess *rootProcess, bool requestValidation);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Reads the given file and returns its contents if successful.
|
||||
@@ -470,9 +487,9 @@ public:
|
||||
* This function is provided for backward compatibility.
|
||||
* See the const char* version for detailed docs.
|
||||
* @see ReadFile(const char*, pFlags) */
|
||||
const aiScene* ReadFile(
|
||||
const std::string& pFile,
|
||||
unsigned int pFlags);
|
||||
const aiScene *ReadFile(
|
||||
const std::string &pFile,
|
||||
unsigned int pFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Frees the current scene.
|
||||
@@ -480,33 +497,42 @@ public:
|
||||
* The function does nothing if no scene has previously been
|
||||
* read via ReadFile(). FreeScene() is called automatically by the
|
||||
* destructor and ReadFile() itself. */
|
||||
void FreeScene( );
|
||||
void FreeScene();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns an error description of an error that occurred in ReadFile().
|
||||
*
|
||||
* Returns an empty string if no error occurred.
|
||||
* @return A description of the last error, an empty string if no
|
||||
* error occurred. The string is never NULL.
|
||||
* error occurred. The string is never nullptr.
|
||||
*
|
||||
* @note The returned function remains valid until one of the
|
||||
* following methods is called: #ReadFile(), #FreeScene(). */
|
||||
const char* GetErrorString() const;
|
||||
const char *GetErrorString() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns an exception if one occurred during import.
|
||||
*
|
||||
* @return The last exception which occurred.
|
||||
*
|
||||
* @note The returned value remains valid until one of the
|
||||
* following methods is called: #ReadFile(), #FreeScene(). */
|
||||
const std::exception_ptr& GetException() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the scene loaded by the last successful call to ReadFile()
|
||||
*
|
||||
* @return Current scene or NULL if there is currently no scene loaded */
|
||||
const aiScene* GetScene() const;
|
||||
* @return Current scene or nullptr if there is currently no scene loaded */
|
||||
const aiScene *GetScene() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the scene loaded by the last successful call to ReadFile()
|
||||
* and releases the scene from the ownership of the Importer
|
||||
* instance. The application is now responsible for deleting the
|
||||
* scene. Any further calls to GetScene() or GetOrphanedScene()
|
||||
* will return NULL - until a new scene has been loaded via ReadFile().
|
||||
* will return nullptr - until a new scene has been loaded via ReadFile().
|
||||
*
|
||||
* @return Current scene or NULL if there is currently no scene loaded
|
||||
* @return Current scene or nullptr if there is currently no scene loaded
|
||||
* @note Use this method with maximal caution, and only if you have to.
|
||||
* By design, aiScene's are exclusively maintained, allocated and
|
||||
* deallocated by Assimp and no one else. The reasoning behind this
|
||||
@@ -518,7 +544,7 @@ public:
|
||||
* On Windows, it's typically fine provided everything is linked
|
||||
* against the multithreaded-dll version of the runtime library.
|
||||
* It will work as well for static linkage with Assimp.*/
|
||||
aiScene* GetOrphanedScene();
|
||||
aiScene *GetOrphanedScene();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether a given file extension is supported by ASSIMP.
|
||||
@@ -527,7 +553,7 @@ public:
|
||||
* Must include a trailing dot '.'. Example: ".3ds", ".md3".
|
||||
* Cases-insensitive.
|
||||
* @return true if the extension is supported, false otherwise */
|
||||
bool IsExtensionSupported(const char* szExtension) const;
|
||||
bool IsExtensionSupported(const char *szExtension) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns whether a given file extension is supported by ASSIMP.
|
||||
@@ -535,7 +561,7 @@ public:
|
||||
* This function is provided for backward compatibility.
|
||||
* See the const char* version for detailed and up-to-date docs.
|
||||
* @see IsExtensionSupported(const char*) */
|
||||
inline bool IsExtensionSupported(const std::string& szExtension) const;
|
||||
inline bool IsExtensionSupported(const std::string &szExtension) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a full list of all file extensions supported by ASSIMP.
|
||||
@@ -547,7 +573,7 @@ public:
|
||||
* @param szOut String to receive the extension list.
|
||||
* Format of the list: "*.3ds;*.obj;*.dae". This is useful for
|
||||
* use with the WinAPI call GetOpenFileName(Ex). */
|
||||
void GetExtensionList(aiString& szOut) const;
|
||||
void GetExtensionList(aiString &szOut) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Get a full list of all file extensions supported by ASSIMP.
|
||||
@@ -555,7 +581,7 @@ public:
|
||||
* This function is provided for backward compatibility.
|
||||
* See the aiString version for detailed and up-to-date docs.
|
||||
* @see GetExtensionList(aiString&)*/
|
||||
inline void GetExtensionList(std::string& szOut) const;
|
||||
inline void GetExtensionList(std::string &szOut) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get the number of importers currently registered with Assimp. */
|
||||
@@ -566,18 +592,18 @@ public:
|
||||
*
|
||||
* For the declaration of #aiImporterDesc, include <assimp/importerdesc.h>.
|
||||
* @param index Index to query, must be within [0,GetImporterCount())
|
||||
* @return Importer meta data structure, NULL if the index does not
|
||||
* @return Importer meta data structure, nullptr if the index does not
|
||||
* exist or if the importer doesn't offer meta information (
|
||||
* importers may do this at the cost of being hated by their peers).*/
|
||||
const aiImporterDesc* GetImporterInfo(size_t index) const;
|
||||
const aiImporterDesc *GetImporterInfo(size_t index) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Find the importer corresponding to a specific index.
|
||||
*
|
||||
* @param index Index to query, must be within [0,GetImporterCount())
|
||||
* @return Importer instance. NULL if the index does not
|
||||
* @return Importer instance. nullptr if the index does not
|
||||
* exist. */
|
||||
BaseImporter* GetImporter(size_t index) const;
|
||||
BaseImporter *GetImporter(size_t index) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Find the importer corresponding to a specific file extension.
|
||||
@@ -588,8 +614,8 @@ public:
|
||||
* are recognized (BAH being the file extension): "BAH" (comparison
|
||||
* is case-insensitive), ".bah", "*.bah" (wild card and dot
|
||||
* characters at the beginning of the extension are skipped).
|
||||
* @return NULL if no importer is found*/
|
||||
BaseImporter* GetImporter (const char* szExtension) const;
|
||||
* @return nullptr if no importer is found*/
|
||||
BaseImporter *GetImporter(const char *szExtension) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Find the importer index corresponding to a specific file extension.
|
||||
@@ -599,7 +625,7 @@ public:
|
||||
* is case-insensitive), ".bah", "*.bah" (wild card and dot
|
||||
* characters at the beginning of the extension are skipped).
|
||||
* @return (size_t)-1 if no importer is found */
|
||||
size_t GetImporterIndex (const char* szExtension) const;
|
||||
size_t GetImporterIndex(const char *szExtension) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the storage allocated by ASSIMP to hold the scene data
|
||||
@@ -610,7 +636,7 @@ public:
|
||||
* @note The returned memory statistics refer to the actual
|
||||
* size of the use data of the aiScene. Heap-related overhead
|
||||
* is (naturally) not included.*/
|
||||
void GetMemoryRequirements(aiMemoryInfo& in) const;
|
||||
void GetMemoryRequirements(aiMemoryInfo &in) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Enables "extra verbose" mode.
|
||||
@@ -623,16 +649,14 @@ public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Private, do not use. */
|
||||
ImporterPimpl* Pimpl() { return pimpl; }
|
||||
const ImporterPimpl* Pimpl() const { return pimpl; }
|
||||
ImporterPimpl *Pimpl() { return pimpl; }
|
||||
const ImporterPimpl *Pimpl() const { return pimpl; }
|
||||
|
||||
protected:
|
||||
|
||||
// Just because we don't want you to know how we're hacking around.
|
||||
ImporterPimpl* pimpl;
|
||||
ImporterPimpl *pimpl;
|
||||
}; //! class Importer
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// For compatibility, the interface of some functions taking a std::string was
|
||||
// changed to const char* to avoid crashes between binary incompatible STL
|
||||
@@ -640,20 +664,20 @@ protected:
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE const aiScene* Importer::ReadFile( const std::string& pFile,unsigned int pFlags){
|
||||
return ReadFile(pFile.c_str(),pFlags);
|
||||
AI_FORCE_INLINE const aiScene *Importer::ReadFile(const std::string &pFile, unsigned int pFlags) {
|
||||
return ReadFile(pFile.c_str(), pFlags);
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE void Importer::GetExtensionList(std::string& szOut) const {
|
||||
AI_FORCE_INLINE void Importer::GetExtensionList(std::string &szOut) const {
|
||||
aiString s;
|
||||
GetExtensionList(s);
|
||||
szOut = s.data;
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE bool Importer::IsExtensionSupported(const std::string& szExtension) const {
|
||||
AI_FORCE_INLINE bool Importer::IsExtensionSupported(const std::string &szExtension) const {
|
||||
return IsExtensionSupported(szExtension.c_str());
|
||||
}
|
||||
|
||||
} // !namespace Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // AI_ASSIMP_HPP_INC
|
||||
|
||||
2
Source/ThirdParty/assimp/LICENSE
vendored
2
Source/ThirdParty/assimp/LICENSE
vendored
@@ -1,6 +1,6 @@
|
||||
Open Asset Import Library (assimp)
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2021, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
||||
89
Source/ThirdParty/assimp/LineSplitter.h
vendored
89
Source/ThirdParty/assimp/LineSplitter.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,9 +47,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef INCLUDED_LINE_SPLITTER_H
|
||||
#define INCLUDED_LINE_SPLITTER_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <stdexcept>
|
||||
#include "StreamReader.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
@@ -68,7 +71,7 @@ for(LineSplitter splitter(stream);splitter;++splitter) {
|
||||
if (strtol(splitter[2]) > 5) { .. }
|
||||
}
|
||||
|
||||
std::cout << "Current line is: " << splitter.get_index() << std::endl;
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Current line is: ", splitter.get_index());
|
||||
}
|
||||
@endcode
|
||||
*/
|
||||
@@ -83,7 +86,7 @@ public:
|
||||
*/
|
||||
LineSplitter(StreamReaderLE& stream, bool skip_empty_lines = true, bool trim = true);
|
||||
|
||||
~LineSplitter();
|
||||
~LineSplitter() = default;
|
||||
|
||||
// -----------------------------------------
|
||||
/** pseudo-iterator increment */
|
||||
@@ -107,6 +110,8 @@ public:
|
||||
|
||||
std::string operator* () const;
|
||||
|
||||
const char *getEnd() const;
|
||||
|
||||
// -----------------------------------------
|
||||
/** boolean context */
|
||||
operator bool() const;
|
||||
@@ -136,30 +141,26 @@ public:
|
||||
private:
|
||||
line_idx mIdx;
|
||||
std::string mCur;
|
||||
const char *mEnd;
|
||||
StreamReaderLE& mStream;
|
||||
bool mSwallow, mSkip_empty_lines, mTrim;
|
||||
};
|
||||
|
||||
inline
|
||||
LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool trim )
|
||||
: mIdx(0)
|
||||
, mCur()
|
||||
, mStream(stream)
|
||||
, mSwallow()
|
||||
, mSkip_empty_lines(skip_empty_lines)
|
||||
, mTrim(trim) {
|
||||
AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool trim ) :
|
||||
mIdx(0),
|
||||
mCur(),
|
||||
mEnd(nullptr),
|
||||
mStream(stream),
|
||||
mSwallow(),
|
||||
mSkip_empty_lines(skip_empty_lines),
|
||||
mTrim(trim) {
|
||||
mCur.reserve(1024);
|
||||
mEnd = mCur.c_str() + 1024;
|
||||
operator++();
|
||||
mIdx = 0;
|
||||
}
|
||||
|
||||
inline
|
||||
LineSplitter::~LineSplitter() {
|
||||
// empty
|
||||
}
|
||||
|
||||
inline
|
||||
LineSplitter& LineSplitter::operator++() {
|
||||
AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() {
|
||||
if (mSwallow) {
|
||||
mSwallow = false;
|
||||
return *this;
|
||||
@@ -199,34 +200,30 @@ LineSplitter& LineSplitter::operator++() {
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline
|
||||
LineSplitter &LineSplitter::operator++(int) {
|
||||
AI_FORCE_INLINE LineSplitter &LineSplitter::operator++(int) {
|
||||
return ++(*this);
|
||||
}
|
||||
|
||||
inline
|
||||
const char *LineSplitter::operator[] (size_t idx) const {
|
||||
AI_FORCE_INLINE const char *LineSplitter::operator[] (size_t idx) const {
|
||||
const char* s = operator->()->c_str();
|
||||
|
||||
SkipSpaces(&s);
|
||||
SkipSpaces(&s, mEnd);
|
||||
for (size_t i = 0; i < idx; ++i) {
|
||||
|
||||
for (; !IsSpace(*s); ++s) {
|
||||
if (IsLineEnd(*s)) {
|
||||
throw std::range_error("Token index out of range, EOL reached");
|
||||
}
|
||||
}
|
||||
SkipSpaces(&s);
|
||||
SkipSpaces(&s, mEnd);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
template <size_t N>
|
||||
inline
|
||||
void LineSplitter::get_tokens(const char* (&tokens)[N]) const {
|
||||
AI_FORCE_INLINE void LineSplitter::get_tokens(const char* (&tokens)[N]) const {
|
||||
const char* s = operator->()->c_str();
|
||||
|
||||
SkipSpaces(&s);
|
||||
SkipSpaces(&s, mEnd);
|
||||
for (size_t i = 0; i < N; ++i) {
|
||||
if (IsLineEnd(*s)) {
|
||||
throw std::range_error("Token count out of range, EOL reached");
|
||||
@@ -234,49 +231,45 @@ void LineSplitter::get_tokens(const char* (&tokens)[N]) const {
|
||||
tokens[i] = s;
|
||||
|
||||
for (; *s && !IsSpace(*s); ++s);
|
||||
SkipSpaces(&s);
|
||||
SkipSpaces(&s, mEnd);
|
||||
}
|
||||
}
|
||||
|
||||
inline
|
||||
const std::string* LineSplitter::operator -> () const {
|
||||
AI_FORCE_INLINE const std::string* LineSplitter::operator -> () const {
|
||||
return &mCur;
|
||||
}
|
||||
|
||||
inline
|
||||
std::string LineSplitter::operator* () const {
|
||||
AI_FORCE_INLINE std::string LineSplitter::operator* () const {
|
||||
return mCur;
|
||||
}
|
||||
|
||||
inline
|
||||
LineSplitter::operator bool() const {
|
||||
AI_FORCE_INLINE const char* LineSplitter::getEnd() const {
|
||||
return mEnd;
|
||||
}
|
||||
|
||||
AI_FORCE_INLINE LineSplitter::operator bool() const {
|
||||
return mStream.GetRemainingSize() > 0;
|
||||
}
|
||||
|
||||
inline
|
||||
LineSplitter::operator line_idx() const {
|
||||
AI_FORCE_INLINE LineSplitter::operator line_idx() const {
|
||||
return mIdx;
|
||||
}
|
||||
|
||||
inline
|
||||
LineSplitter::line_idx LineSplitter::get_index() const {
|
||||
AI_FORCE_INLINE LineSplitter::line_idx LineSplitter::get_index() const {
|
||||
return mIdx;
|
||||
}
|
||||
|
||||
inline
|
||||
StreamReaderLE &LineSplitter::get_stream() {
|
||||
AI_FORCE_INLINE StreamReaderLE &LineSplitter::get_stream() {
|
||||
return mStream;
|
||||
}
|
||||
|
||||
inline
|
||||
bool LineSplitter::match_start(const char* check) {
|
||||
AI_FORCE_INLINE bool LineSplitter::match_start(const char* check) {
|
||||
const size_t len = ::strlen(check);
|
||||
|
||||
return len <= mCur.length() && std::equal(check, check + len, mCur.begin());
|
||||
}
|
||||
|
||||
inline
|
||||
void LineSplitter::swallow_next_increment() {
|
||||
AI_FORCE_INLINE void LineSplitter::swallow_next_increment() {
|
||||
mSwallow = true;
|
||||
}
|
||||
|
||||
|
||||
70
Source/ThirdParty/assimp/LogAux.h
vendored
70
Source/ThirdParty/assimp/LogAux.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -43,89 +42,76 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file LogAux.h
|
||||
* @brief Common logging usage patterns for importer implementations
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_LOGAUX_H
|
||||
#define INCLUDED_AI_LOGAUX_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/// @brief Logger class, which will extend the class by log-functions.
|
||||
/// @tparam TDeriving
|
||||
template<class TDeriving>
|
||||
class LogFunctions {
|
||||
public:
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void ThrowException(const std::string& msg)
|
||||
template<typename... T>
|
||||
static void ThrowException(T&&... args)
|
||||
{
|
||||
throw DeadlyImportError(Prefix()+msg);
|
||||
throw DeadlyImportError(Prefix(), std::forward<T>(args)...);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogWarn(const Formatter::format& message) {
|
||||
template<typename... T>
|
||||
static void LogWarn(T&&... args) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_WARN(Prefix()+(std::string)message);
|
||||
ASSIMP_LOG_WARN(Prefix(), std::forward<T>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogError(const Formatter::format& message) {
|
||||
template<typename... T>
|
||||
static void LogError(T&&... args) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_ERROR(Prefix()+(std::string)message);
|
||||
ASSIMP_LOG_ERROR(Prefix(), std::forward<T>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogInfo(const Formatter::format& message) {
|
||||
template<typename... T>
|
||||
static void LogInfo(T&&... args) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_INFO(Prefix()+(std::string)message);
|
||||
ASSIMP_LOG_INFO(Prefix(), std::forward<T>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogDebug(const Formatter::format& message) {
|
||||
template<typename... T>
|
||||
static void LogDebug(T&&... args) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_DEBUG(Prefix()+(std::string)message);
|
||||
}
|
||||
}
|
||||
|
||||
// https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3358562&group_id=226462
|
||||
#if !defined(__GNUC__) || !defined(__APPLE__) || __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogWarn (const char* message) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
LogWarn(Formatter::format(message));
|
||||
ASSIMP_LOG_DEBUG(Prefix(), std::forward<T>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogError (const char* message) {
|
||||
template<typename... T>
|
||||
static void LogVerboseDebug(T&&... args) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
LogError(Formatter::format(message));
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(Prefix(), std::forward<T>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogInfo (const char* message) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
LogInfo(Formatter::format(message));
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogDebug (const char* message) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
LogDebug(Formatter::format(message));
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
private:
|
||||
static const char* Prefix();
|
||||
|
||||
};
|
||||
|
||||
} // ! Assimp
|
||||
|
||||
#endif
|
||||
#endif // INCLUDED_AI_LOGAUX_H
|
||||
|
||||
35
Source/ThirdParty/assimp/LogStream.hpp
vendored
35
Source/ThirdParty/assimp/LogStream.hpp
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -43,12 +42,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file LogStream.hpp
|
||||
* @brief Abstract base class 'LogStream', representing an output log stream.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_LOGSTREAM_H
|
||||
#define INCLUDED_AI_LOGSTREAM_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
class IOSystem;
|
||||
|
||||
@@ -60,7 +64,7 @@ class IOSystem;
|
||||
* are not enough for your purpose. */
|
||||
class ASSIMP_API LogStream
|
||||
#ifndef SWIG
|
||||
: public Intern::AllocateFromAssimpHeap
|
||||
: public Intern::AllocateFromAssimpHeap
|
||||
#endif
|
||||
{
|
||||
protected:
|
||||
@@ -80,32 +84,25 @@ public:
|
||||
* #DefaultLogger:set(). Usually you can *expect* that a log message
|
||||
* is exactly one line and terminated with a single \n character.
|
||||
* @param message Message to be written */
|
||||
virtual void write(const char* message) = 0;
|
||||
virtual void write(const char *message) = 0;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Creates a default log stream
|
||||
* @param streams Type of the default stream
|
||||
* @param name For aiDefaultLogStream_FILE: name of the output file
|
||||
* @param io For aiDefaultLogStream_FILE: IOSystem to be used to open the output
|
||||
* file. Pass NULL for the default implementation.
|
||||
* file. Pass nullptr for the default implementation.
|
||||
* @return New LogStream instance. */
|
||||
static LogStream* createDefaultStream(aiDefaultLogStream stream,
|
||||
const char* name = "AssimpLog.txt",
|
||||
IOSystem* io = nullptr );
|
||||
static LogStream *createDefaultStream(aiDefaultLogStream stream,
|
||||
const char *name = "AssimpLog.txt",
|
||||
IOSystem *io = nullptr);
|
||||
|
||||
}; // !class LogStream
|
||||
|
||||
inline
|
||||
LogStream::LogStream() AI_NO_EXCEPT {
|
||||
// empty
|
||||
}
|
||||
inline LogStream::LogStream() AI_NO_EXCEPT = default;
|
||||
|
||||
inline
|
||||
LogStream::~LogStream() {
|
||||
// empty
|
||||
}
|
||||
inline LogStream::~LogStream() = default;
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif
|
||||
#endif // INCLUDED_AI_LOGSTREAM_H
|
||||
|
||||
164
Source/ThirdParty/assimp/Logger.hpp
vendored
164
Source/ThirdParty/assimp/Logger.hpp
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -43,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Logger.hpp
|
||||
* @brief Abstract base class 'Logger', base of the logging system.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_LOGGER_H
|
||||
#define INCLUDED_AI_LOGGER_H
|
||||
|
||||
@@ -73,8 +73,9 @@ public:
|
||||
* @brief Log severity to describe the granularity of logging.
|
||||
*/
|
||||
enum LogSeverity {
|
||||
NORMAL, //!< Normal granularity of logging
|
||||
VERBOSE //!< Debug infos will be logged, too
|
||||
NORMAL, ///< Normal granularity of logging
|
||||
DEBUGGING, ///< Debug messages will be logged, but not verbose debug messages.
|
||||
VERBOSE ///< All messages will be logged
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
@@ -92,34 +93,58 @@ public:
|
||||
Err = 8 //!< Error log message
|
||||
};
|
||||
|
||||
public:
|
||||
|
||||
/** @brief Virtual destructor */
|
||||
virtual ~Logger();
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a debug message
|
||||
* @param message Debug message*/
|
||||
* @param message Debug message*/
|
||||
void debug(const char* message);
|
||||
void debug(const std::string &message);
|
||||
|
||||
template<typename... T>
|
||||
void debug(T&&... args) {
|
||||
debug(formatMessage(std::forward<T>(args)...).c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a debug message
|
||||
* @param message Debug message*/
|
||||
void verboseDebug(const char* message);
|
||||
|
||||
template<typename... T>
|
||||
void verboseDebug(T&&... args) {
|
||||
verboseDebug(formatMessage(std::forward<T>(args)...).c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a info message
|
||||
* @param message Info message*/
|
||||
void info(const char* message);
|
||||
void info(const std::string &message);
|
||||
|
||||
template<typename... T>
|
||||
void info(T&&... args) {
|
||||
info(formatMessage(std::forward<T>(args)...).c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a warning message
|
||||
* @param message Warn message*/
|
||||
void warn(const char* message);
|
||||
void warn(const std::string &message);
|
||||
|
||||
template<typename... T>
|
||||
void warn(T&&... args) {
|
||||
warn(formatMessage(std::forward<T>(args)...).c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes an error message
|
||||
* @param message Error message*/
|
||||
void error(const char* message);
|
||||
void error(const std::string &message);
|
||||
|
||||
template<typename... T>
|
||||
void error(T&&... args) {
|
||||
error(formatMessage(std::forward<T>(args)...).c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Set a new log severity.
|
||||
@@ -154,7 +179,7 @@ public:
|
||||
* if the result is 0 the stream is detached from the Logger and
|
||||
* the caller retakes the possession of the stream.
|
||||
* @return true if the stream has been detached, false otherwise.*/
|
||||
virtual bool detatchStream(LogStream *pStream,
|
||||
virtual bool detachStream(LogStream *pStream,
|
||||
unsigned int severity = Debugging | Err | Warn | Info) = 0;
|
||||
|
||||
protected:
|
||||
@@ -178,6 +203,16 @@ protected:
|
||||
*/
|
||||
virtual void OnDebug(const char* message)= 0;
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Called as a request to write a specific verbose debug message
|
||||
* @param message Debug message. Never longer than
|
||||
* MAX_LOG_MESSAGE_LENGTH characters (excluding the '0').
|
||||
* @note The message string is only valid until the scope of
|
||||
* the function is left.
|
||||
*/
|
||||
virtual void OnVerboseDebug(const char *message) = 0;
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Called as a request to write a specific info message
|
||||
@@ -207,99 +242,62 @@ protected:
|
||||
* the function is left.
|
||||
*/
|
||||
virtual void OnError(const char* message) = 0;
|
||||
protected:
|
||||
std::string formatMessage(Assimp::Formatter::format f) {
|
||||
return f;
|
||||
}
|
||||
|
||||
template<typename... T, typename U>
|
||||
std::string formatMessage(Assimp::Formatter::format f, U&& u, T&&... args) {
|
||||
return formatMessage(std::move(f << std::forward<U>(u)), std::forward<T>(args)...);
|
||||
}
|
||||
|
||||
protected:
|
||||
LogSeverity m_Severity;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Default constructor
|
||||
inline
|
||||
Logger::Logger() AI_NO_EXCEPT
|
||||
: m_Severity(NORMAL) {
|
||||
inline Logger::Logger() AI_NO_EXCEPT :
|
||||
m_Severity(NORMAL) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Virtual destructor
|
||||
inline
|
||||
Logger::~Logger() {
|
||||
inline Logger::~Logger() = default;
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline Logger::Logger(LogSeverity severity) :
|
||||
m_Severity(severity) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Construction with given logging severity
|
||||
inline
|
||||
Logger::Logger(LogSeverity severity)
|
||||
: m_Severity(severity) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Log severity setter
|
||||
inline
|
||||
void Logger::setLogSeverity(LogSeverity log_severity){
|
||||
inline void Logger::setLogSeverity(LogSeverity log_severity){
|
||||
m_Severity = log_severity;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Log severity getter
|
||||
inline
|
||||
Logger::LogSeverity Logger::getLogSeverity() const {
|
||||
inline Logger::LogSeverity Logger::getLogSeverity() const {
|
||||
return m_Severity;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
void Logger::debug(const std::string &message) {
|
||||
return debug(message.c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
void Logger::error(const std::string &message) {
|
||||
return error(message.c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
void Logger::warn(const std::string &message) {
|
||||
return warn(message.c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
void Logger::info(const std::string &message) {
|
||||
return info(message.c_str());
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define ASSIMP_LOG_WARN_F(string,...)\
|
||||
DefaultLogger::get()->warn((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_ERROR_F(string,...)\
|
||||
DefaultLogger::get()->error((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_DEBUG_F(string,...)\
|
||||
DefaultLogger::get()->debug((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_INFO_F(string,...)\
|
||||
DefaultLogger::get()->info((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
|
||||
#define ASSIMP_LOG_WARN(string)\
|
||||
DefaultLogger::get()->warn(string)
|
||||
|
||||
#define ASSIMP_LOG_ERROR(string)\
|
||||
DefaultLogger::get()->error(string)
|
||||
|
||||
#define ASSIMP_LOG_DEBUG(string)\
|
||||
DefaultLogger::get()->debug(string)
|
||||
|
||||
#define ASSIMP_LOG_INFO(string)\
|
||||
DefaultLogger::get()->info(string)
|
||||
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define ASSIMP_LOG_WARN(...) \
|
||||
Assimp::DefaultLogger::get()->warn(__VA_ARGS__)
|
||||
|
||||
#define ASSIMP_LOG_ERROR(...) \
|
||||
Assimp::DefaultLogger::get()->error(__VA_ARGS__)
|
||||
|
||||
#define ASSIMP_LOG_DEBUG(...) \
|
||||
Assimp::DefaultLogger::get()->debug(__VA_ARGS__)
|
||||
|
||||
#define ASSIMP_LOG_VERBOSE_DEBUG(...) \
|
||||
Assimp::DefaultLogger::get()->verboseDebug(__VA_ARGS__)
|
||||
|
||||
#define ASSIMP_LOG_INFO(...) \
|
||||
Assimp::DefaultLogger::get()->info(__VA_ARGS__)
|
||||
|
||||
#endif // !! INCLUDED_AI_LOGGER_H
|
||||
|
||||
60
Source/ThirdParty/assimp/MathFunctions.h
vendored
60
Source/ThirdParty/assimp/MathFunctions.h
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -39,39 +39,67 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
/** @file MathFunctions.h
|
||||
* @brief Implementation of the math functions (gcd and lcm)
|
||||
* @brief Implementation of math utility functions.
|
||||
*
|
||||
* Copied from BoostWorkaround/math
|
||||
*/
|
||||
*/
|
||||
|
||||
#include <limits>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Math {
|
||||
|
||||
// TODO: use binary GCD for unsigned integers ....
|
||||
template < typename IntegerType >
|
||||
IntegerType gcd( IntegerType a, IntegerType b )
|
||||
{
|
||||
/// @brief Will return the greatest common divisor.
|
||||
/// @param a [in] Value a.
|
||||
/// @param b [in] Value b.
|
||||
/// @return The greatest common divisor.
|
||||
template <typename IntegerType>
|
||||
inline IntegerType gcd( IntegerType a, IntegerType b ) {
|
||||
const IntegerType zero = (IntegerType)0;
|
||||
while ( true )
|
||||
{
|
||||
if ( a == zero )
|
||||
while ( true ) {
|
||||
if ( a == zero ) {
|
||||
return b;
|
||||
}
|
||||
b %= a;
|
||||
|
||||
if ( b == zero )
|
||||
if ( b == zero ) {
|
||||
return a;
|
||||
}
|
||||
a %= b;
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Will return the greatest common divisor.
|
||||
/// @param a [in] Value a.
|
||||
/// @param b [in] Value b.
|
||||
/// @return The greatest common divisor.
|
||||
template < typename IntegerType >
|
||||
IntegerType lcm( IntegerType a, IntegerType b )
|
||||
{
|
||||
inline IntegerType lcm( IntegerType a, IntegerType b ) {
|
||||
const IntegerType t = gcd (a,b);
|
||||
if (!t)return t;
|
||||
if (!t) {
|
||||
return t;
|
||||
}
|
||||
return a / t * b;
|
||||
}
|
||||
/// @brief Will return the smallest epsilon-value for the requested type.
|
||||
/// @return The numercical limit epsilon depending on its type.
|
||||
template<class T>
|
||||
inline T getEpsilon() {
|
||||
return std::numeric_limits<T>::epsilon();
|
||||
}
|
||||
|
||||
/// @brief Will return the constant PI for the requested type.
|
||||
/// @return Pi
|
||||
template<class T>
|
||||
inline T aiPi() {
|
||||
return static_cast<T>(3.14159265358979323846);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Math
|
||||
} // namespace Assimp
|
||||
|
||||
89
Source/ThirdParty/assimp/MemoryIOWrapper.h
vendored
89
Source/ThirdParty/assimp/MemoryIOWrapper.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -41,17 +40,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/** @file MemoryIOWrapper.h
|
||||
* Handy IOStream/IOSystem implemetation to read directly from a memory buffer */
|
||||
* Handy IOStream/IOSystem implementation to read directly from a memory buffer */
|
||||
#pragma once
|
||||
#ifndef AI_MEMORYIOSTREAM_H_INC
|
||||
#define AI_MEMORYIOSTREAM_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/ai_assert.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
||||
#define AI_MEMORYIO_MAGIC_FILENAME "$$$___magic___$$$"
|
||||
#define AI_MEMORYIO_MAGIC_FILENAME_LENGTH 17
|
||||
|
||||
@@ -60,26 +65,24 @@ namespace Assimp {
|
||||
// ----------------------------------------------------------------------------------
|
||||
class MemoryIOStream : public IOStream {
|
||||
public:
|
||||
MemoryIOStream (const uint8_t* buff, size_t len, bool own = false)
|
||||
: buffer (buff)
|
||||
, length(len)
|
||||
, pos((size_t)0)
|
||||
, own(own) {
|
||||
MemoryIOStream (const uint8_t* buff, size_t len, bool own = false) :
|
||||
buffer (buff),
|
||||
length(len),
|
||||
pos(static_cast<size_t>(0)),
|
||||
own(own) {
|
||||
// empty
|
||||
}
|
||||
|
||||
~MemoryIOStream () {
|
||||
~MemoryIOStream() override {
|
||||
if(own) {
|
||||
delete[] buffer;
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Read from stream
|
||||
size_t Read(void* pvBuffer, size_t pSize, size_t pCount) {
|
||||
size_t Read(void* pvBuffer, size_t pSize, size_t pCount) override {
|
||||
ai_assert(nullptr != pvBuffer);
|
||||
ai_assert(0 != pSize);
|
||||
|
||||
|
||||
const size_t cnt = std::min( pCount, (length-pos) / pSize);
|
||||
const size_t ofs = pSize * cnt;
|
||||
|
||||
@@ -89,16 +92,12 @@ public:
|
||||
return cnt;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Write to stream
|
||||
size_t Write(const void* /*pvBuffer*/, size_t /*pSize*/,size_t /*pCount*/) {
|
||||
size_t Write(const void*, size_t, size_t ) override {
|
||||
ai_assert(false); // won't be needed
|
||||
return 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Seek specific position
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin) {
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin) override {
|
||||
if (aiOrigin_SET == pOrigin) {
|
||||
if (pOffset > length) {
|
||||
return AI_FAILURE;
|
||||
@@ -118,21 +117,15 @@ public:
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get current seek position
|
||||
size_t Tell() const {
|
||||
size_t Tell() const override {
|
||||
return pos;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Get size of file
|
||||
size_t FileSize() const {
|
||||
size_t FileSize() const override {
|
||||
return length;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Flush file contents
|
||||
void Flush() {
|
||||
void Flush() override{
|
||||
ai_assert(false); // won't be needed
|
||||
}
|
||||
|
||||
@@ -143,24 +136,19 @@ private:
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Dummy IO system to read from a memory buffer */
|
||||
/// @brief Dummy IO system to read from a memory buffer.
|
||||
class MemoryIOSystem : public IOSystem {
|
||||
public:
|
||||
/** Constructor. */
|
||||
MemoryIOSystem(const uint8_t* buff, size_t len, IOSystem* io)
|
||||
: buffer(buff)
|
||||
, length(len)
|
||||
, existing_io(io)
|
||||
, created_streams() {
|
||||
/// @brief Constructor.
|
||||
MemoryIOSystem(const uint8_t* buff, size_t len, IOSystem* io) : buffer(buff), length(len), existing_io(io) {
|
||||
// empty
|
||||
}
|
||||
|
||||
/** Destructor. */
|
||||
~MemoryIOSystem() {
|
||||
}
|
||||
/// @brief Destructor.
|
||||
~MemoryIOSystem() override = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
/// @brief Tests for the existence of a file at the given path.
|
||||
bool Exists(const char* pFile) const override {
|
||||
if (0 == strncmp( pFile, AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH ) ) {
|
||||
return true;
|
||||
@@ -169,24 +157,24 @@ public:
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the directory separator. */
|
||||
/// @brief Returns the directory separator.
|
||||
char getOsSeparator() const override {
|
||||
return existing_io ? existing_io->getOsSeparator()
|
||||
: '/'; // why not? it doesn't care
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Open a new file with a given path. */
|
||||
/// @brief Open a new file with a given path.
|
||||
IOStream* Open(const char* pFile, const char* pMode = "rb") override {
|
||||
if ( 0 == strncmp( pFile, AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH ) ) {
|
||||
created_streams.emplace_back(new MemoryIOStream(buffer, length));
|
||||
return created_streams.back();
|
||||
}
|
||||
return existing_io ? existing_io->Open(pFile, pMode) : NULL;
|
||||
return existing_io ? existing_io->Open(pFile, pMode) : nullptr;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Closes the given file and releases all resources associated with it. */
|
||||
/// @brief Closes the given file and releases all resources associated with it.
|
||||
void Close( IOStream* pFile) override {
|
||||
auto it = std::find(created_streams.begin(), created_streams.end(), pFile);
|
||||
if (it != created_streams.end()) {
|
||||
@@ -198,36 +186,43 @@ public:
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Compare two paths */
|
||||
/// @brief Compare two paths
|
||||
bool ComparePaths(const char* one, const char* second) const override {
|
||||
return existing_io ? existing_io->ComparePaths(one, second) : false;
|
||||
}
|
||||
|
||||
bool PushDirectory( const std::string &path ) override {
|
||||
/// @brief Will push the directory.
|
||||
bool PushDirectory( const std::string &path ) override {
|
||||
return existing_io ? existing_io->PushDirectory(path) : false;
|
||||
}
|
||||
|
||||
/// @brief Will return the current directory from the stack top.
|
||||
const std::string &CurrentDirectory() const override {
|
||||
static std::string empty;
|
||||
return existing_io ? existing_io->CurrentDirectory() : empty;
|
||||
}
|
||||
|
||||
/// @brief Returns the stack size.
|
||||
size_t StackSize() const override {
|
||||
return existing_io ? existing_io->StackSize() : 0;
|
||||
}
|
||||
|
||||
/// @brief Will pop the upper directory.
|
||||
bool PopDirectory() override {
|
||||
return existing_io ? existing_io->PopDirectory() : false;
|
||||
}
|
||||
|
||||
/// @brief Will create the directory.
|
||||
bool CreateDirectory( const std::string &path ) override {
|
||||
return existing_io ? existing_io->CreateDirectory(path) : false;
|
||||
}
|
||||
|
||||
/// @brief Will change the directory.
|
||||
bool ChangeDirectory( const std::string &path ) override {
|
||||
return existing_io ? existing_io->ChangeDirectory(path) : false;
|
||||
}
|
||||
|
||||
/// @brief Will delete the file.
|
||||
bool DeleteFile( const std::string &file ) override {
|
||||
return existing_io ? existing_io->DeleteFile(file) : false;
|
||||
}
|
||||
@@ -241,4 +236,4 @@ private:
|
||||
|
||||
} // end namespace Assimp
|
||||
|
||||
#endif
|
||||
#endif // AI_MEMORYIOSTREAM_H_INC
|
||||
|
||||
14
Source/ThirdParty/assimp/NullLogger.hpp
vendored
14
Source/ThirdParty/assimp/NullLogger.hpp
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -44,9 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* @brief Dummy logger
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_NULLLOGGER_H
|
||||
#define INCLUDED_AI_NULLLOGGER_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include "Logger.hpp"
|
||||
|
||||
namespace Assimp {
|
||||
@@ -66,6 +71,11 @@ public:
|
||||
(void)message; //this avoids compiler warnings
|
||||
}
|
||||
|
||||
/** @brief Logs a verbose debug message */
|
||||
void OnVerboseDebug(const char *message) {
|
||||
(void)message; //this avoids compiler warnings
|
||||
}
|
||||
|
||||
/** @brief Logs an info message */
|
||||
void OnInfo(const char* message) {
|
||||
(void)message; //this avoids compiler warnings
|
||||
@@ -88,7 +98,7 @@ public:
|
||||
}
|
||||
|
||||
/** @brief Detach a still attached stream from logger */
|
||||
bool detatchStream(LogStream *pStream, unsigned int severity) {
|
||||
bool detachStream(LogStream *pStream, unsigned int severity) {
|
||||
(void)pStream; (void)severity; //this avoids compiler warnings
|
||||
return false;
|
||||
}
|
||||
|
||||
84
Source/ThirdParty/assimp/ObjMaterial.h
vendored
Normal file
84
Source/ThirdParty/assimp/ObjMaterial.h
vendored
Normal file
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file OBJMATERIAL.h
|
||||
* @brief Obj-specific material macros
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AI_OBJMATERIAL_H_INC
|
||||
#define AI_OBJMATERIAL_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/material.h>
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// the original illum property
|
||||
#define AI_MATKEY_OBJ_ILLUM "$mat.illum", 0, 0
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Pure key names for all obj texture-related properties
|
||||
//! @cond MATS_DOC_FULL
|
||||
|
||||
// support for bump -bm
|
||||
#define _AI_MATKEY_OBJ_BUMPMULT_BASE "$tex.bumpmult"
|
||||
//! @endcond
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
#define AI_MATKEY_OBJ_BUMPMULT(type, N) _AI_MATKEY_OBJ_BUMPMULT_BASE, type, N
|
||||
|
||||
//! @cond MATS_DOC_FULL
|
||||
#define AI_MATKEY_OBJ_BUMPMULT_NORMALS(N) \
|
||||
AI_MATKEY_OBJ_BUMPMULT(aiTextureType_NORMALS, N)
|
||||
|
||||
#define AI_MATKEY_OBJ_BUMPMULT_HEIGHT(N) \
|
||||
AI_MATKEY_OBJ_BUMPMULT(aiTextureType_HEIGHT, N)
|
||||
|
||||
//! @endcond
|
||||
|
||||
|
||||
#endif
|
||||
169
Source/ThirdParty/assimp/ParsingUtils.h
vendored
169
Source/ThirdParty/assimp/ParsingUtils.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,17 +39,24 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
||||
/** @file ParsingUtils.h
|
||||
* @brief Defines helper functions for text parsing
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_PARSING_UTILS_H_INC
|
||||
#define AI_PARSING_UTILS_H_INC
|
||||
|
||||
#include "StringComparison.h"
|
||||
#include "StringUtils.h"
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// NOTE: the functions below are mostly intended as replacement for
|
||||
@@ -66,58 +72,38 @@ static const unsigned int BufferSize = 4096;
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
char_t ToLower( char_t in ) {
|
||||
return (in >= (char_t)'A' && in <= (char_t)'Z') ? (char_t)(in+0x20) : in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
char_t ToUpper( char_t in) {
|
||||
return (in >= (char_t)'a' && in <= (char_t)'z') ? (char_t)(in-0x20) : in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool IsUpper( char_t in) {
|
||||
AI_FORCE_INLINE bool IsUpper(char_t in) {
|
||||
return (in >= (char_t)'A' && in <= (char_t)'Z');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool IsLower( char_t in) {
|
||||
AI_FORCE_INLINE bool IsLower(char_t in) {
|
||||
return (in >= (char_t)'a' && in <= (char_t)'z');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool IsSpace( char_t in) {
|
||||
AI_FORCE_INLINE bool IsSpace(char_t in) {
|
||||
return (in == (char_t)' ' || in == (char_t)'\t');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool IsLineEnd( char_t in) {
|
||||
return (in==(char_t)'\r'||in==(char_t)'\n'||in==(char_t)'\0'||in==(char_t)'\f');
|
||||
AI_FORCE_INLINE bool IsLineEnd(char_t in) {
|
||||
return (in == (char_t)'\r' || in == (char_t)'\n' || in == (char_t)'\0' || in == (char_t)'\f');
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool IsSpaceOrNewLine( char_t in) {
|
||||
AI_FORCE_INLINE bool IsSpaceOrNewLine(char_t in) {
|
||||
return IsSpace<char_t>(in) || IsLineEnd<char_t>(in);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool SkipSpaces( const char_t* in, const char_t** out) {
|
||||
while( *in == ( char_t )' ' || *in == ( char_t )'\t' ) {
|
||||
AI_FORCE_INLINE bool SkipSpaces(const char_t *in, const char_t **out, const char_t *end) {
|
||||
while ((*in == (char_t)' ' || *in == (char_t)'\t') && in != end) {
|
||||
++in;
|
||||
}
|
||||
*out = in;
|
||||
@@ -126,21 +112,19 @@ bool SkipSpaces( const char_t* in, const char_t** out) {
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool SkipSpaces( const char_t** inout) {
|
||||
return SkipSpaces<char_t>(*inout,inout);
|
||||
AI_FORCE_INLINE bool SkipSpaces(const char_t **inout, const char_t *end) {
|
||||
return SkipSpaces<char_t>(*inout, inout, end);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool SkipLine( const char_t* in, const char_t** out) {
|
||||
while( *in != ( char_t )'\r' && *in != ( char_t )'\n' && *in != ( char_t )'\0' ) {
|
||||
AI_FORCE_INLINE bool SkipLine(const char_t *in, const char_t **out, const char_t *end) {
|
||||
while ((*in != (char_t)'\r' && *in != (char_t)'\n' && *in != (char_t)'\0') && in != end) {
|
||||
++in;
|
||||
}
|
||||
|
||||
// files are opened in binary mode. Ergo there are both NL and CR
|
||||
while( *in == ( char_t )'\r' || *in == ( char_t )'\n' ) {
|
||||
while ((*in == (char_t)'\r' || *in == (char_t)'\n') && in != end) {
|
||||
++in;
|
||||
}
|
||||
*out = in;
|
||||
@@ -149,16 +133,14 @@ bool SkipLine( const char_t* in, const char_t** out) {
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool SkipLine( const char_t** inout) {
|
||||
return SkipLine<char_t>(*inout,inout);
|
||||
AI_FORCE_INLINE bool SkipLine(const char_t **inout, const char_t *end) {
|
||||
return SkipLine<char_t>(*inout, inout, end);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool SkipSpacesAndLineEnd( const char_t* in, const char_t** out) {
|
||||
while( *in == ( char_t )' ' || *in == ( char_t )'\t' || *in == ( char_t )'\r' || *in == ( char_t )'\n' ) {
|
||||
AI_FORCE_INLINE bool SkipSpacesAndLineEnd(const char_t *in, const char_t **out, const char_t *end) {
|
||||
while ((*in == (char_t)' ' || *in == (char_t)'\t' || *in == (char_t)'\r' || *in == (char_t)'\n') && in != end) {
|
||||
++in;
|
||||
}
|
||||
*out = in;
|
||||
@@ -167,27 +149,25 @@ bool SkipSpacesAndLineEnd( const char_t* in, const char_t** out) {
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool SkipSpacesAndLineEnd( const char_t** inout) {
|
||||
return SkipSpacesAndLineEnd<char_t>(*inout,inout);
|
||||
AI_FORCE_INLINE bool SkipSpacesAndLineEnd(const char_t **inout, const char_t *end) {
|
||||
return SkipSpacesAndLineEnd<char_t>(*inout, inout, end);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool GetNextLine( const char_t*& buffer, char_t out[ BufferSize ] ) {
|
||||
if( ( char_t )'\0' == *buffer ) {
|
||||
AI_FORCE_INLINE bool GetNextLine(const char_t *&buffer, char_t out[BufferSize]) {
|
||||
if ((char_t)'\0' == *buffer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
char* _out = out;
|
||||
char* const end = _out + BufferSize;
|
||||
while( !IsLineEnd( *buffer ) && _out < end ) {
|
||||
char *_out = out;
|
||||
char *const end = _out + BufferSize;
|
||||
while (!IsLineEnd(*buffer) && _out < end) {
|
||||
*_out++ = *buffer++;
|
||||
}
|
||||
*_out = (char_t)'\0';
|
||||
|
||||
while( IsLineEnd( *buffer ) && '\0' != *buffer ) {
|
||||
while (IsLineEnd(*buffer) && '\0' != *buffer) {
|
||||
++buffer;
|
||||
}
|
||||
|
||||
@@ -196,19 +176,16 @@ bool GetNextLine( const char_t*& buffer, char_t out[ BufferSize ] ) {
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE bool IsNumeric( char_t in)
|
||||
{
|
||||
return ( in >= '0' && in <= '9' ) || '-' == in || '+' == in;
|
||||
AI_FORCE_INLINE bool IsNumeric(char_t in) {
|
||||
return (in >= '0' && in <= '9') || '-' == in || '+' == in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE
|
||||
bool TokenMatch(char_t*& in, const char* token, unsigned int len)
|
||||
{
|
||||
if (!::strncmp(token,in,len) && IsSpaceOrNewLine(in[len])) {
|
||||
AI_FORCE_INLINE bool TokenMatch(char_t *&in, const char *token, unsigned int len) {
|
||||
if (!::strncmp(token, in, len) && IsSpaceOrNewLine(in[len])) {
|
||||
if (in[len] != '\0') {
|
||||
in += len+1;
|
||||
in += len + 1;
|
||||
} else {
|
||||
// If EOF after the token make sure we don't go past end of buffer
|
||||
in += len;
|
||||
@@ -224,37 +201,71 @@ bool TokenMatch(char_t*& in, const char* token, unsigned int len)
|
||||
* @param token Token to check for
|
||||
* @param len Number of characters to check
|
||||
*/
|
||||
AI_FORCE_INLINE
|
||||
bool TokenMatchI(const char*& in, const char* token, unsigned int len) {
|
||||
if (!ASSIMP_strincmp(token,in,len) && IsSpaceOrNewLine(in[len])) {
|
||||
in += len+1;
|
||||
AI_FORCE_INLINE bool TokenMatchI(const char *&in, const char *token, unsigned int len) {
|
||||
if (!ASSIMP_strincmp(token, in, len) && IsSpaceOrNewLine(in[len])) {
|
||||
in += len + 1;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
void SkipToken(const char*& in) {
|
||||
SkipSpaces(&in);
|
||||
while ( !IsSpaceOrNewLine( *in ) ) {
|
||||
AI_FORCE_INLINE void SkipToken(const char *&in, const char *end) {
|
||||
SkipSpaces(&in, end);
|
||||
while (!IsSpaceOrNewLine(*in)) {
|
||||
++in;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
std::string GetNextToken(const char*& in) {
|
||||
SkipSpacesAndLineEnd(&in);
|
||||
const char* cur = in;
|
||||
while ( !IsSpaceOrNewLine( *in ) ) {
|
||||
AI_FORCE_INLINE std::string GetNextToken(const char *&in, const char *end) {
|
||||
SkipSpacesAndLineEnd(&in, end);
|
||||
const char *cur = in;
|
||||
while (!IsSpaceOrNewLine(*in)) {
|
||||
++in;
|
||||
}
|
||||
return std::string(cur,(size_t)(in-cur));
|
||||
return std::string(cur, (size_t)(in - cur));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/** @brief Will perform a simple tokenize.
|
||||
* @param str String to tokenize.
|
||||
* @param tokens Array with tokens, will be empty if no token was found.
|
||||
* @param delimiters Delimiter for tokenize.
|
||||
* @return Number of found token.
|
||||
*/
|
||||
template <class string_type>
|
||||
AI_FORCE_INLINE unsigned int tokenize(const string_type &str, std::vector<string_type> &tokens,
|
||||
const string_type &delimiters) {
|
||||
// Skip delimiters at beginning.
|
||||
typename string_type::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
||||
|
||||
} // ! namespace Assimp
|
||||
// Find first "non-delimiter".
|
||||
typename string_type::size_type pos = str.find_first_of(delimiters, lastPos);
|
||||
while (string_type::npos != pos || string_type::npos != lastPos) {
|
||||
// Found a token, add it to the vector.
|
||||
string_type tmp = str.substr(lastPos, pos - lastPos);
|
||||
if (!tmp.empty() && ' ' != tmp[0])
|
||||
tokens.push_back(tmp);
|
||||
|
||||
// Skip delimiters. Note the "not_of"
|
||||
lastPos = str.find_first_not_of(delimiters, pos);
|
||||
|
||||
// Find next "non-delimiter"
|
||||
pos = str.find_first_of(delimiters, lastPos);
|
||||
}
|
||||
|
||||
return static_cast<unsigned int>(tokens.size());
|
||||
}
|
||||
|
||||
inline std::string ai_stdStrToLower(const std::string &str) {
|
||||
std::string out(str);
|
||||
for (size_t i = 0; i < str.size(); ++i) {
|
||||
out[i] = (char) tolower((unsigned char)out[i]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // ! AI_PARSING_UTILS_H_INC
|
||||
|
||||
24
Source/ThirdParty/assimp/Profiler.h
vendored
24
Source/ThirdParty/assimp/Profiler.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -43,12 +43,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Profiler.h
|
||||
* @brief Utility to measure the respective runtime of each import step
|
||||
*/
|
||||
#ifndef INCLUDED_PROFILER_H
|
||||
#define INCLUDED_PROFILER_H
|
||||
#pragma once
|
||||
#ifndef AI_INCLUDED_PROFILER_H
|
||||
#define AI_INCLUDED_PROFILER_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <chrono>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include "TinyFormatter.h"
|
||||
#include <assimp/TinyFormatter.h>
|
||||
|
||||
#include <map>
|
||||
|
||||
@@ -63,16 +68,13 @@ using namespace Formatter;
|
||||
*/
|
||||
class Profiler {
|
||||
public:
|
||||
Profiler() {
|
||||
// empty
|
||||
}
|
||||
Profiler() = default;
|
||||
|
||||
public:
|
||||
|
||||
/** Start a named timer */
|
||||
void BeginRegion(const std::string& region) {
|
||||
regions[region] = std::chrono::system_clock::now();
|
||||
ASSIMP_LOG_DEBUG((format("START `"),region,"`"));
|
||||
ASSIMP_LOG_DEBUG("START `",region,"`");
|
||||
}
|
||||
|
||||
|
||||
@@ -84,7 +86,7 @@ public:
|
||||
}
|
||||
|
||||
std::chrono::duration<double> elapsedSeconds = std::chrono::system_clock::now() - regions[region];
|
||||
ASSIMP_LOG_DEBUG((format("END `"),region,"`, dt= ", elapsedSeconds.count()," s"));
|
||||
ASSIMP_LOG_DEBUG("END `",region,"`, dt= ", elapsedSeconds.count()," s");
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -95,5 +97,5 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // AI_INCLUDED_PROFILER_H
|
||||
|
||||
|
||||
19
Source/ThirdParty/assimp/ProgressHandler.hpp
vendored
19
Source/ThirdParty/assimp/ProgressHandler.hpp
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -47,9 +47,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_PROGRESSHANDLER_H_INC
|
||||
#define AI_PROGRESSHANDLER_H_INC
|
||||
|
||||
#include "types.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
#include <assimp/types.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
/** @brief CPP-API: Abstract interface for custom progress report receivers.
|
||||
@@ -63,14 +67,11 @@ class ASSIMP_API ProgressHandler
|
||||
{
|
||||
protected:
|
||||
/// @brief Default constructor
|
||||
ProgressHandler () AI_NO_EXCEPT {
|
||||
// empty
|
||||
}
|
||||
ProgressHandler () AI_NO_EXCEPT = default;
|
||||
|
||||
public:
|
||||
/// @brief Virtual destructor.
|
||||
virtual ~ProgressHandler () {
|
||||
}
|
||||
virtual ~ProgressHandler () = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Progress callback.
|
||||
@@ -87,7 +88,7 @@ public:
|
||||
* occasion (loaders and Assimp are generally allowed to perform
|
||||
* all needed cleanup tasks prior to returning control to the
|
||||
* caller). If the loading is aborted, #Importer::ReadFile()
|
||||
* returns always NULL.
|
||||
* returns always nullptr.
|
||||
* */
|
||||
virtual bool Update(float percentage = -1.f) = 0;
|
||||
|
||||
|
||||
10
Source/ThirdParty/assimp/RemoveComments.h
vendored
10
Source/ThirdParty/assimp/RemoveComments.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -43,9 +42,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Declares a helper class, "CommentRemover", which can be
|
||||
* used to remove comments (single and multi line) from a text file.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_REMOVE_COMMENTS_H_INC
|
||||
#define AI_REMOVE_COMMENTS_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
@@ -58,8 +61,7 @@ namespace Assimp {
|
||||
* to those in C or C++ so this code has been moved to a separate
|
||||
* module.
|
||||
*/
|
||||
class ASSIMP_API CommentRemover
|
||||
{
|
||||
class ASSIMP_API CommentRemover {
|
||||
// class cannot be instanced
|
||||
CommentRemover() {}
|
||||
|
||||
|
||||
14
Source/ThirdParty/assimp/SGSpatialSort.h
vendored
14
Source/ThirdParty/assimp/SGSpatialSort.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -42,9 +41,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
/** Small helper classes to optimize finding vertices close to a given location
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_D3DSSPATIALSORT_H_INC
|
||||
#define AI_D3DSSPATIALSORT_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
#include <vector>
|
||||
#include <stdint.h>
|
||||
@@ -58,10 +62,8 @@ namespace Assimp {
|
||||
* implementation to handle all details of its file format correctly.
|
||||
*/
|
||||
// ----------------------------------------------------------------------------------
|
||||
class ASSIMP_API SGSpatialSort
|
||||
{
|
||||
class ASSIMP_API SGSpatialSort {
|
||||
public:
|
||||
|
||||
SGSpatialSort();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
@@ -85,7 +87,7 @@ public:
|
||||
void Prepare();
|
||||
|
||||
/** Destructor */
|
||||
~SGSpatialSort();
|
||||
~SGSpatialSort() = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns an iterator for all positions close to the given position.
|
||||
|
||||
214
Source/ThirdParty/assimp/SceneCombiner.h
vendored
214
Source/ThirdParty/assimp/SceneCombiner.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -43,17 +43,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Declares a helper class, "SceneCombiner" providing various
|
||||
* utilities to merge scenes.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_SCENE_COMBINER_H_INC
|
||||
#define AI_SCENE_COMBINER_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/Defines.h>
|
||||
#include <stddef.h>
|
||||
#include <set>
|
||||
#include <list>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <list>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
struct aiScene;
|
||||
@@ -65,71 +69,63 @@ struct aiLight;
|
||||
struct aiMetadata;
|
||||
struct aiBone;
|
||||
struct aiMesh;
|
||||
struct aiAnimMesh;
|
||||
struct aiAnimation;
|
||||
struct aiNodeAnim;
|
||||
struct aiMeshMorphAnim;
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** \brief Helper data structure for SceneCombiner.
|
||||
*
|
||||
* Describes to which node a scene must be attached to.
|
||||
*/
|
||||
struct AttachmentInfo
|
||||
{
|
||||
AttachmentInfo()
|
||||
: scene (NULL)
|
||||
, attachToNode (NULL)
|
||||
{}
|
||||
struct AttachmentInfo {
|
||||
AttachmentInfo() :
|
||||
scene(nullptr),
|
||||
attachToNode(nullptr) {}
|
||||
|
||||
AttachmentInfo(aiScene* _scene, aiNode* _attachToNode)
|
||||
: scene (_scene)
|
||||
, attachToNode (_attachToNode)
|
||||
{}
|
||||
AttachmentInfo(aiScene *_scene, aiNode *_attachToNode) :
|
||||
scene(_scene), attachToNode(_attachToNode) {}
|
||||
|
||||
aiScene* scene;
|
||||
aiNode* attachToNode;
|
||||
aiScene *scene;
|
||||
aiNode *attachToNode;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
struct NodeAttachmentInfo
|
||||
{
|
||||
NodeAttachmentInfo()
|
||||
: node (NULL)
|
||||
, attachToNode (NULL)
|
||||
, resolved (false)
|
||||
, src_idx (SIZE_MAX)
|
||||
{}
|
||||
struct NodeAttachmentInfo {
|
||||
NodeAttachmentInfo() :
|
||||
node(nullptr),
|
||||
attachToNode(nullptr),
|
||||
resolved(false),
|
||||
src_idx(SIZE_MAX) {}
|
||||
|
||||
NodeAttachmentInfo(aiNode* _scene, aiNode* _attachToNode,size_t idx)
|
||||
: node (_scene)
|
||||
, attachToNode (_attachToNode)
|
||||
, resolved (false)
|
||||
, src_idx (idx)
|
||||
{}
|
||||
NodeAttachmentInfo(aiNode *_scene, aiNode *_attachToNode, size_t idx) :
|
||||
node(_scene), attachToNode(_attachToNode), resolved(false), src_idx(idx) {}
|
||||
|
||||
aiNode* node;
|
||||
aiNode* attachToNode;
|
||||
bool resolved;
|
||||
size_t src_idx;
|
||||
aiNode *node;
|
||||
aiNode *attachToNode;
|
||||
bool resolved;
|
||||
size_t src_idx;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @def AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES
|
||||
* Generate unique names for all named scene items
|
||||
*/
|
||||
#define AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES 0x1
|
||||
#define AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES 0x1
|
||||
|
||||
/** @def AI_INT_MERGE_SCENE_GEN_UNIQUE_MATNAMES
|
||||
* Generate unique names for materials, too.
|
||||
* This is not absolutely required to pass the validation.
|
||||
*/
|
||||
#define AI_INT_MERGE_SCENE_GEN_UNIQUE_MATNAMES 0x2
|
||||
#define AI_INT_MERGE_SCENE_GEN_UNIQUE_MATNAMES 0x2
|
||||
|
||||
/** @def AI_INT_MERGE_SCENE_DUPLICATES_DEEP_CPY
|
||||
* Use deep copies of duplicate scenes
|
||||
*/
|
||||
#define AI_INT_MERGE_SCENE_DUPLICATES_DEEP_CPY 0x4
|
||||
#define AI_INT_MERGE_SCENE_DUPLICATES_DEEP_CPY 0x4
|
||||
|
||||
/** @def AI_INT_MERGE_SCENE_RESOLVE_CROSS_ATTACHMENTS
|
||||
* If attachment nodes are not found in the given master scene,
|
||||
@@ -144,44 +140,39 @@ struct NodeAttachmentInfo
|
||||
*/
|
||||
#define AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES_IF_NECESSARY 0x10
|
||||
|
||||
typedef std::pair<aiBone*,unsigned int> BoneSrcIndex;
|
||||
typedef std::pair<aiBone *, unsigned int> BoneSrcIndex;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Helper data structure for SceneCombiner::MergeBones.
|
||||
*/
|
||||
struct BoneWithHash : public std::pair<uint32_t,aiString*> {
|
||||
struct BoneWithHash : public std::pair<uint32_t, aiString *> {
|
||||
std::vector<BoneSrcIndex> pSrcBones;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Utility for SceneCombiner
|
||||
*/
|
||||
struct SceneHelper
|
||||
{
|
||||
SceneHelper ()
|
||||
: scene (NULL)
|
||||
, idlen (0)
|
||||
{
|
||||
struct SceneHelper {
|
||||
SceneHelper() :
|
||||
scene(nullptr),
|
||||
idlen(0) {
|
||||
id[0] = 0;
|
||||
}
|
||||
|
||||
explicit SceneHelper (aiScene* _scene)
|
||||
: scene (_scene)
|
||||
, idlen (0)
|
||||
{
|
||||
explicit SceneHelper(aiScene *_scene) :
|
||||
scene(_scene), idlen(0) {
|
||||
id[0] = 0;
|
||||
}
|
||||
|
||||
AI_FORCE_INLINE aiScene* operator-> () const
|
||||
{
|
||||
AI_FORCE_INLINE aiScene *operator->() const {
|
||||
return scene;
|
||||
}
|
||||
|
||||
// scene we're working on
|
||||
aiScene* scene;
|
||||
aiScene *scene;
|
||||
|
||||
// prefix to be added to all identifiers in the scene ...
|
||||
char id [32];
|
||||
char id[32];
|
||||
|
||||
// and its strlen()
|
||||
unsigned int idlen;
|
||||
@@ -200,34 +191,30 @@ struct SceneHelper
|
||||
*/
|
||||
class ASSIMP_API SceneCombiner {
|
||||
// class cannot be instanced
|
||||
SceneCombiner() {
|
||||
// empty
|
||||
}
|
||||
SceneCombiner() = delete;
|
||||
|
||||
~SceneCombiner() {
|
||||
// empty
|
||||
}
|
||||
~SceneCombiner() = delete;
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** Merges two or more scenes.
|
||||
*
|
||||
* @param dest Receives a pointer to the destination scene. If the
|
||||
* pointer doesn't point to NULL when the function is called, the
|
||||
* pointer doesn't point to nullptr when the function is called, the
|
||||
* existing scene is cleared and refilled.
|
||||
* @param src Non-empty list of scenes to be merged. The function
|
||||
* deletes the input scenes afterwards. There may be duplicate scenes.
|
||||
* @param flags Combination of the AI_INT_MERGE_SCENE flags defined above
|
||||
*/
|
||||
static void MergeScenes(aiScene** dest,std::vector<aiScene*>& src,
|
||||
unsigned int flags = 0);
|
||||
static void MergeScenes(aiScene **dest, std::vector<aiScene *> &src,
|
||||
unsigned int flags = 0);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Merges two or more scenes and attaches all scenes to a specific
|
||||
* position in the node graph of the master scene.
|
||||
*
|
||||
* @param dest Receives a pointer to the destination scene. If the
|
||||
* pointer doesn't point to NULL when the function is called, the
|
||||
* pointer doesn't point to nullptr when the function is called, the
|
||||
* existing scene is cleared and refilled.
|
||||
* @param master Master scene. It will be deleted afterwards. All
|
||||
* other scenes will be inserted in its node graph.
|
||||
@@ -236,9 +223,9 @@ public:
|
||||
* deletes the input scenes afterwards. There may be duplicate scenes.
|
||||
* @param flags Combination of the AI_INT_MERGE_SCENE flags defined above
|
||||
*/
|
||||
static void MergeScenes(aiScene** dest, aiScene* master,
|
||||
std::vector<AttachmentInfo>& src,
|
||||
unsigned int flags = 0);
|
||||
static void MergeScenes(aiScene **dest, aiScene *master,
|
||||
std::vector<AttachmentInfo> &src,
|
||||
unsigned int flags = 0);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Merges two or more meshes
|
||||
@@ -254,9 +241,9 @@ public:
|
||||
* @param begin First mesh to be processed
|
||||
* @param end Points to the mesh after the last mesh to be processed
|
||||
*/
|
||||
static void MergeMeshes(aiMesh** dest,unsigned int flags,
|
||||
std::vector<aiMesh*>::const_iterator begin,
|
||||
std::vector<aiMesh*>::const_iterator end);
|
||||
static void MergeMeshes(aiMesh **dest, unsigned int flags,
|
||||
std::vector<aiMesh *>::const_iterator begin,
|
||||
std::vector<aiMesh *>::const_iterator end);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Merges two or more bones
|
||||
@@ -266,8 +253,8 @@ public:
|
||||
* @param begin First mesh to be processed
|
||||
* @param end Points to the mesh after the last mesh to be processed
|
||||
*/
|
||||
static void MergeBones(aiMesh* out,std::vector<aiMesh*>::const_iterator it,
|
||||
std::vector<aiMesh*>::const_iterator end);
|
||||
static void MergeBones(aiMesh *out, std::vector<aiMesh *>::const_iterator it,
|
||||
std::vector<aiMesh *>::const_iterator end);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Merges two or more materials
|
||||
@@ -280,9 +267,9 @@ public:
|
||||
* @param begin First material to be processed
|
||||
* @param end Points to the material after the last material to be processed
|
||||
*/
|
||||
static void MergeMaterials(aiMaterial** dest,
|
||||
std::vector<aiMaterial*>::const_iterator begin,
|
||||
std::vector<aiMaterial*>::const_iterator end);
|
||||
static void MergeMaterials(aiMaterial **dest,
|
||||
std::vector<aiMaterial *>::const_iterator begin,
|
||||
std::vector<aiMaterial *>::const_iterator end);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Builds a list of uniquely named bones in a mesh list
|
||||
@@ -291,9 +278,9 @@ public:
|
||||
* @param it First mesh to be processed
|
||||
* @param end Last mesh to be processed
|
||||
*/
|
||||
static void BuildUniqueBoneList(std::list<BoneWithHash>& asBones,
|
||||
std::vector<aiMesh*>::const_iterator it,
|
||||
std::vector<aiMesh*>::const_iterator end);
|
||||
static void BuildUniqueBoneList(std::list<BoneWithHash> &asBones,
|
||||
std::vector<aiMesh *>::const_iterator it,
|
||||
std::vector<aiMesh *>::const_iterator end);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Add a name prefix to all nodes in a scene.
|
||||
@@ -302,8 +289,8 @@ public:
|
||||
* @param prefix Prefix to be added to all nodes
|
||||
* @param len STring length
|
||||
*/
|
||||
static void AddNodePrefixes(aiNode* node, const char* prefix,
|
||||
unsigned int len);
|
||||
static void AddNodePrefixes(aiNode *node, const char *prefix,
|
||||
unsigned int len);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Add an offset to all mesh indices in a node graph
|
||||
@@ -311,7 +298,7 @@ public:
|
||||
* @param Current node. This function is called recursively.
|
||||
* @param offset Offset to be added to all mesh indices
|
||||
*/
|
||||
static void OffsetNodeMeshIndices (aiNode* node, unsigned int offset);
|
||||
static void OffsetNodeMeshIndices(aiNode *node, unsigned int offset);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Attach a list of node graphs to well-defined nodes in a master
|
||||
@@ -319,18 +306,17 @@ public:
|
||||
*
|
||||
* @param master Master scene
|
||||
* @param srcList List of source scenes along with their attachment
|
||||
* points. If an attachment point is NULL (or does not exist in
|
||||
* points. If an attachment point is nullptr (or does not exist in
|
||||
* the master graph), a scene is attached to the root of the master
|
||||
* graph (as an additional child node)
|
||||
* @duplicates List of duplicates. If elem[n] == n the scene is not
|
||||
* a duplicate. Otherwise elem[n] links scene n to its first occurrence.
|
||||
*/
|
||||
static void AttachToGraph ( aiScene* master,
|
||||
std::vector<NodeAttachmentInfo>& srcList);
|
||||
|
||||
static void AttachToGraph (aiNode* attach,
|
||||
std::vector<NodeAttachmentInfo>& srcList);
|
||||
static void AttachToGraph(aiScene *master,
|
||||
std::vector<NodeAttachmentInfo> &srcList);
|
||||
|
||||
static void AttachToGraph(aiNode *attach,
|
||||
std::vector<NodeAttachmentInfo> &srcList);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a deep copy of a scene
|
||||
@@ -338,21 +324,19 @@ public:
|
||||
* @param dest Receives a pointer to the destination scene
|
||||
* @param src Source scene - remains unmodified.
|
||||
*/
|
||||
static void CopyScene(aiScene** dest,const aiScene* source,bool allocate = true);
|
||||
|
||||
static void CopyScene(aiScene **dest, const aiScene *source, bool allocate = true);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a flat copy of a scene
|
||||
*
|
||||
* Only the first hierarchy layer is copied. All pointer members of
|
||||
* aiScene are shared by source and destination scene. If the
|
||||
* pointer doesn't point to NULL when the function is called, the
|
||||
* pointer doesn't point to nullptr when the function is called, the
|
||||
* existing scene is cleared and refilled.
|
||||
* @param dest Receives a pointer to the destination scene
|
||||
* @param src Source scene - remains unmodified.
|
||||
*/
|
||||
static void CopySceneFlat(aiScene** dest,const aiScene* source);
|
||||
|
||||
static void CopySceneFlat(aiScene **dest, const aiScene *source);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a deep copy of a mesh
|
||||
@@ -360,42 +344,42 @@ public:
|
||||
* @param dest Receives a pointer to the destination mesh
|
||||
* @param src Source mesh - remains unmodified.
|
||||
*/
|
||||
static void Copy (aiMesh** dest, const aiMesh* src);
|
||||
static void Copy(aiMesh **dest, const aiMesh *src);
|
||||
|
||||
// similar to Copy():
|
||||
static void Copy (aiMaterial** dest, const aiMaterial* src);
|
||||
static void Copy (aiTexture** dest, const aiTexture* src);
|
||||
static void Copy (aiAnimation** dest, const aiAnimation* src);
|
||||
static void Copy (aiCamera** dest, const aiCamera* src);
|
||||
static void Copy (aiBone** dest, const aiBone* src);
|
||||
static void Copy (aiLight** dest, const aiLight* src);
|
||||
static void Copy (aiNodeAnim** dest, const aiNodeAnim* src);
|
||||
static void Copy (aiMetadata** dest, const aiMetadata* src);
|
||||
static void Copy(aiAnimMesh **dest, const aiAnimMesh *src);
|
||||
static void Copy(aiMaterial **dest, const aiMaterial *src);
|
||||
static void Copy(aiTexture **dest, const aiTexture *src);
|
||||
static void Copy(aiAnimation **dest, const aiAnimation *src);
|
||||
static void Copy(aiCamera **dest, const aiCamera *src);
|
||||
static void Copy(aiBone **dest, const aiBone *src);
|
||||
static void Copy(aiLight **dest, const aiLight *src);
|
||||
static void Copy(aiNodeAnim **dest, const aiNodeAnim *src);
|
||||
static void Copy(aiMeshMorphAnim **dest, const aiMeshMorphAnim *src);
|
||||
static void Copy(aiMetadata **dest, const aiMetadata *src);
|
||||
static void Copy(aiString **dest, const aiString *src);
|
||||
|
||||
// recursive, of course
|
||||
static void Copy (aiNode** dest, const aiNode* src);
|
||||
|
||||
static void Copy(aiNode **dest, const aiNode *src);
|
||||
|
||||
private:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Same as AddNodePrefixes, but with an additional check
|
||||
static void AddNodePrefixesChecked(aiNode* node, const char* prefix,
|
||||
unsigned int len,
|
||||
std::vector<SceneHelper>& input,
|
||||
unsigned int cur);
|
||||
static void AddNodePrefixesChecked(aiNode *node, const char *prefix,
|
||||
unsigned int len,
|
||||
std::vector<SceneHelper> &input,
|
||||
unsigned int cur);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Add node identifiers to a hashing set
|
||||
static void AddNodeHashes(aiNode* node, std::set<unsigned int>& hashes);
|
||||
|
||||
static void AddNodeHashes(aiNode *node, std::set<unsigned int> &hashes);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// Search for duplicate names
|
||||
static bool FindNameMatch(const aiString& name,
|
||||
std::vector<SceneHelper>& input, unsigned int cur);
|
||||
static bool FindNameMatch(const aiString &name,
|
||||
std::vector<SceneHelper> &input, unsigned int cur);
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // !! AI_SCENE_COMBINER_H_INC
|
||||
|
||||
43
Source/ThirdParty/assimp/SkeletonMeshBuilder.h
vendored
43
Source/ThirdParty/assimp/SkeletonMeshBuilder.h
vendored
@@ -4,8 +4,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -47,17 +46,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* for animation skeletons.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_SKELETONMESHBUILDER_H_INC
|
||||
#define AI_SKELETONMESHBUILDER_H_INC
|
||||
|
||||
#include <vector>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/mesh.h>
|
||||
#include <vector>
|
||||
|
||||
struct aiMaterial;
|
||||
struct aiScene;
|
||||
struct aiNode;
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
@@ -65,57 +69,56 @@ namespace Assimp {
|
||||
* the resembles the node hierarchy. This is useful for file formats
|
||||
* that don't carry any mesh data but only animation data.
|
||||
*/
|
||||
class ASSIMP_API SkeletonMeshBuilder
|
||||
{
|
||||
class ASSIMP_API SkeletonMeshBuilder {
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** The constructor processes the given scene and adds a mesh there.
|
||||
*
|
||||
* Does nothing if the scene already has mesh data.
|
||||
* @param pScene The scene for which a skeleton mesh should be constructed.
|
||||
* @param root The node to start with. NULL is the scene root
|
||||
* @param root The node to start with. nullptr is the scene root
|
||||
* @param bKnobsOnly Set this to true if you don't want the connectors
|
||||
* between the knobs representing the nodes.
|
||||
*/
|
||||
SkeletonMeshBuilder( aiScene* pScene, aiNode* root = NULL,
|
||||
bool bKnobsOnly = false);
|
||||
SkeletonMeshBuilder(aiScene *pScene, aiNode *root = nullptr,
|
||||
bool bKnobsOnly = false);
|
||||
|
||||
protected:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Recursively builds a simple mesh representation for the given node
|
||||
* and also creates a joint for the node that affects this part of
|
||||
* the mesh.
|
||||
* @param pNode The node to build geometry for.
|
||||
*/
|
||||
void CreateGeometry( const aiNode* pNode);
|
||||
void CreateGeometry(const aiNode *pNode);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Creates the mesh from the internally accumulated stuff and returns it.
|
||||
*/
|
||||
aiMesh* CreateMesh();
|
||||
aiMesh *CreateMesh();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Creates a dummy material and returns it. */
|
||||
aiMaterial* CreateMaterial();
|
||||
aiMaterial *CreateMaterial();
|
||||
|
||||
protected:
|
||||
private:
|
||||
/** space to assemble the mesh data: points */
|
||||
std::vector<aiVector3D> mVertices;
|
||||
|
||||
/** faces */
|
||||
struct Face
|
||||
{
|
||||
struct Face {
|
||||
unsigned int mIndices[3];
|
||||
Face();
|
||||
Face( unsigned int p0, unsigned int p1, unsigned int p2)
|
||||
{ mIndices[0] = p0; mIndices[1] = p1; mIndices[2] = p2; }
|
||||
Face(unsigned int p0, unsigned int p1, unsigned int p2) {
|
||||
mIndices[0] = p0;
|
||||
mIndices[1] = p1;
|
||||
mIndices[2] = p2;
|
||||
}
|
||||
};
|
||||
std::vector<Face> mFaces;
|
||||
|
||||
/** bones */
|
||||
std::vector<aiBone*> mBones;
|
||||
std::vector<aiBone *> mBones;
|
||||
|
||||
bool mKnobsOnly;
|
||||
};
|
||||
|
||||
164
Source/ThirdParty/assimp/SmallVector.h
vendored
Normal file
164
Source/ThirdParty/assimp/SmallVector.h
vendored
Normal file
@@ -0,0 +1,164 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Defines small vector with inplace storage.
|
||||
Based on CppCon 2016: Chandler Carruth "High Performance Code 201: Hybrid Data Structures" */
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_SMALLVECTOR_H_INC
|
||||
#define AI_SMALLVECTOR_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
/// @brief Small vector with inplace storage.
|
||||
///
|
||||
/// Reduces heap allocations when list is shorter. It uses a small array for a dedicated size.
|
||||
/// When the growing gets bigger than this small cache a dynamic growing algorithm will be
|
||||
/// used.
|
||||
// --------------------------------------------------------------------------------------------
|
||||
template<typename T, unsigned int Capacity>
|
||||
class SmallVector {
|
||||
public:
|
||||
/// @brief The default class constructor.
|
||||
SmallVector() :
|
||||
mStorage(mInplaceStorage),
|
||||
mSize(0),
|
||||
mCapacity(Capacity) {
|
||||
// empty
|
||||
}
|
||||
|
||||
/// @brief The class destructor.
|
||||
~SmallVector() {
|
||||
if (mStorage != mInplaceStorage) {
|
||||
delete [] mStorage;
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Will push a new item. The capacity will grow in case of a too small capacity.
|
||||
/// @param item [in] The item to push at the end of the vector.
|
||||
void push_back(const T& item) {
|
||||
if (mSize < mCapacity) {
|
||||
mStorage[mSize++] = item;
|
||||
return;
|
||||
}
|
||||
|
||||
push_back_and_grow(item);
|
||||
}
|
||||
|
||||
/// @brief Will resize the vector.
|
||||
/// @param newSize [in] The new size.
|
||||
void resize(size_t newSize) {
|
||||
if (newSize > mCapacity) {
|
||||
grow(newSize);
|
||||
}
|
||||
mSize = newSize;
|
||||
}
|
||||
|
||||
/// @brief Returns the current size of the vector.
|
||||
/// @return The current size.
|
||||
size_t size() const {
|
||||
return mSize;
|
||||
}
|
||||
|
||||
/// @brief Returns a pointer to the first item.
|
||||
/// @return The first item as a pointer.
|
||||
T* begin() {
|
||||
return mStorage;
|
||||
}
|
||||
|
||||
/// @brief Returns a pointer to the end.
|
||||
/// @return The end as a pointer.
|
||||
T* end() {
|
||||
return &mStorage[mSize];
|
||||
}
|
||||
|
||||
/// @brief Returns a const pointer to the first item.
|
||||
/// @return The first item as a const pointer.
|
||||
T* begin() const {
|
||||
return mStorage;
|
||||
}
|
||||
|
||||
/// @brief Returns a const pointer to the end.
|
||||
/// @return The end as a const pointer.
|
||||
T* end() const {
|
||||
return &mStorage[mSize];
|
||||
}
|
||||
|
||||
SmallVector(const SmallVector &) = delete;
|
||||
SmallVector(SmallVector &&) = delete;
|
||||
SmallVector &operator = (const SmallVector &) = delete;
|
||||
SmallVector &operator = (SmallVector &&) = delete;
|
||||
|
||||
private:
|
||||
void grow( size_t newCapacity) {
|
||||
T* oldStorage = mStorage;
|
||||
T* newStorage = new T[newCapacity];
|
||||
|
||||
std::memcpy(newStorage, oldStorage, mSize * sizeof(T));
|
||||
|
||||
mStorage = newStorage;
|
||||
mCapacity = newCapacity;
|
||||
|
||||
if (oldStorage != mInplaceStorage) {
|
||||
delete [] oldStorage;
|
||||
}
|
||||
}
|
||||
|
||||
void push_back_and_grow(const T& item) {
|
||||
grow(mCapacity + Capacity);
|
||||
|
||||
mStorage[mSize++] = item;
|
||||
}
|
||||
|
||||
T* mStorage;
|
||||
size_t mSize;
|
||||
size_t mCapacity;
|
||||
T mInplaceStorage[Capacity];
|
||||
};
|
||||
|
||||
} // end namespace Assimp
|
||||
|
||||
#endif // !! AI_SMALLVECTOR_H_INC
|
||||
8
Source/ThirdParty/assimp/SmoothingGroups.h
vendored
8
Source/ThirdParty/assimp/SmoothingGroups.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -43,10 +43,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Defines the helper data structures for importing 3DS files.
|
||||
http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_SMOOTHINGGROUPS_H_INC
|
||||
#define AI_SMOOTHINGGROUPS_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/vector3.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <vector>
|
||||
|
||||
|
||||
31
Source/ThirdParty/assimp/SmoothingGroups.inl
vendored
31
Source/ThirdParty/assimp/SmoothingGroups.inl
vendored
@@ -3,12 +3,12 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
@@ -25,29 +25,32 @@ conditions are met:
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Generation of normal vectors basing on smoothing groups */
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_SMOOTHINGGROUPS_INL_INCLUDED
|
||||
#define AI_SMOOTHINGGROUPS_INL_INCLUDED
|
||||
|
||||
// internal headers
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/SGSpatialSort.h>
|
||||
|
||||
// CRT header
|
||||
#include <algorithm>
|
||||
|
||||
using namespace Assimp;
|
||||
@@ -74,7 +77,7 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
|
||||
sMesh.mNormals[face.mIndices[c]] = vNor;
|
||||
}
|
||||
|
||||
// calculate the position bounds so we have a reliable epsilon to check position differences against
|
||||
// calculate the position bounds so we have a reliable epsilon to check position differences against
|
||||
aiVector3D minVec( 1e10f, 1e10f, 1e10f), maxVec( -1e10f, -1e10f, -1e10f);
|
||||
for( unsigned int a = 0; a < sMesh.mPositions.size(); a++)
|
||||
{
|
||||
@@ -88,7 +91,7 @@ void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups<T>& sMesh)
|
||||
const float posEpsilon = (maxVec - minVec).Length() * 1e-5f;
|
||||
std::vector<aiVector3D> avNormals;
|
||||
avNormals.resize(sMesh.mNormals.size());
|
||||
|
||||
|
||||
// now generate the spatial sort tree
|
||||
SGSpatialSort sSort;
|
||||
for( typename std::vector<T>::iterator i = sMesh.mFaces.begin();
|
||||
|
||||
76
Source/ThirdParty/assimp/SpatialSort.h
vendored
76
Source/ThirdParty/assimp/SpatialSort.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -41,11 +41,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/** Small helper classes to optimise finding vertizes close to a given location */
|
||||
#pragma once
|
||||
#ifndef AI_SPATIALSORT_H_INC
|
||||
#define AI_SPATIALSORT_H_INC
|
||||
|
||||
#include <vector>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
#include <vector>
|
||||
#include <limits>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
@@ -57,10 +63,8 @@ namespace Assimp {
|
||||
* time, with O(n) worst case complexity when all vertices lay on the plane. The plane is chosen
|
||||
* so that it avoids common planes in usual data sets. */
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
class ASSIMP_API SpatialSort
|
||||
{
|
||||
class ASSIMP_API SpatialSort {
|
||||
public:
|
||||
|
||||
SpatialSort();
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
@@ -71,14 +75,12 @@ public:
|
||||
* @param pNumPositions Number of vectors to expect in that array.
|
||||
* @param pElementOffset Offset in bytes from the beginning of one vector in memory
|
||||
* to the beginning of the next vector. */
|
||||
SpatialSort( const aiVector3D* pPositions, unsigned int pNumPositions,
|
||||
unsigned int pElementOffset);
|
||||
SpatialSort(const aiVector3D *pPositions, unsigned int pNumPositions,
|
||||
unsigned int pElementOffset);
|
||||
|
||||
/** Destructor */
|
||||
~SpatialSort();
|
||||
|
||||
public:
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
/** Sets the input data for the SpatialSort. This replaces existing data, if any.
|
||||
* The new data receives new indices in ascending order.
|
||||
@@ -92,17 +94,15 @@ public:
|
||||
* required in order to use #FindPosition() or #GenerateMappingTable().
|
||||
* If you don't finalize yet, you can use #Append() to add data from
|
||||
* other sources.*/
|
||||
void Fill( const aiVector3D* pPositions, unsigned int pNumPositions,
|
||||
unsigned int pElementOffset,
|
||||
bool pFinalize = true);
|
||||
|
||||
void Fill(const aiVector3D *pPositions, unsigned int pNumPositions,
|
||||
unsigned int pElementOffset,
|
||||
bool pFinalize = true);
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
/** Same as #Fill(), except the method appends to existing data in the #SpatialSort. */
|
||||
void Append( const aiVector3D* pPositions, unsigned int pNumPositions,
|
||||
unsigned int pElementOffset,
|
||||
bool pFinalize = true);
|
||||
|
||||
void Append(const aiVector3D *pPositions, unsigned int pNumPositions,
|
||||
unsigned int pElementOffset,
|
||||
bool pFinalize = true);
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
/** Finalize the spatial hash data structure. This can be useful after
|
||||
@@ -118,8 +118,8 @@ public:
|
||||
* @param poResults The container to store the indices of the found positions.
|
||||
* Will be emptied by the call so it may contain anything.
|
||||
* @return An iterator to iterate over all vertices in the given area.*/
|
||||
void FindPositions( const aiVector3D& pPosition, ai_real pRadius,
|
||||
std::vector<unsigned int>& poResults) const;
|
||||
void FindPositions(const aiVector3D &pPosition, ai_real pRadius,
|
||||
std::vector<unsigned int> &poResults) const;
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
/** Fills an array with indices of all positions identical to the given position. In
|
||||
@@ -128,8 +128,8 @@ public:
|
||||
* @param pPosition The position to look for vertices.
|
||||
* @param poResults The container to store the indices of the found positions.
|
||||
* Will be emptied by the call so it may contain anything.*/
|
||||
void FindIdenticalPositions( const aiVector3D& pPosition,
|
||||
std::vector<unsigned int>& poResults) const;
|
||||
void FindIdenticalPositions(const aiVector3D &pPosition,
|
||||
std::vector<unsigned int> &poResults) const;
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
/** Compute a table that maps each vertex ID referring to a spatially close
|
||||
@@ -139,34 +139,50 @@ public:
|
||||
* @param pRadius Maximal distance from the position a vertex may have to
|
||||
* be counted in.
|
||||
* @return Number of unique vertices (n). */
|
||||
unsigned int GenerateMappingTable(std::vector<unsigned int>& fill,
|
||||
ai_real pRadius) const;
|
||||
unsigned int GenerateMappingTable(std::vector<unsigned int> &fill,
|
||||
ai_real pRadius) const;
|
||||
|
||||
protected:
|
||||
/** Normal of the sorting plane, normalized. The center is always at (0, 0, 0) */
|
||||
/** Return the distance to the sorting plane. */
|
||||
ai_real CalculateDistance(const aiVector3D &pPosition) const;
|
||||
|
||||
protected:
|
||||
/** Normal of the sorting plane, normalized.
|
||||
*/
|
||||
aiVector3D mPlaneNormal;
|
||||
|
||||
/** The centroid of the positions, which is used as a point on the sorting plane
|
||||
* when calculating distance. This value is calculated in Finalize.
|
||||
*/
|
||||
aiVector3D mCentroid;
|
||||
|
||||
/** An entry in a spatially sorted position array. Consists of a vertex index,
|
||||
* its position and its pre-calculated distance from the reference plane */
|
||||
struct Entry {
|
||||
unsigned int mIndex; ///< The vertex referred by this entry
|
||||
aiVector3D mPosition; ///< Position
|
||||
ai_real mDistance; ///< Distance of this vertex to the sorting plane
|
||||
/// Distance of this vertex to the sorting plane. This is set by Finalize.
|
||||
ai_real mDistance;
|
||||
|
||||
Entry() AI_NO_EXCEPT
|
||||
: mIndex( 999999999 ), mPosition(), mDistance( 99999. ) {
|
||||
// empty
|
||||
: mIndex(std::numeric_limits<unsigned int>::max()),
|
||||
mPosition(),
|
||||
mDistance(std::numeric_limits<ai_real>::max()) {
|
||||
// empty
|
||||
}
|
||||
Entry( unsigned int pIndex, const aiVector3D& pPosition, ai_real pDistance)
|
||||
: mIndex( pIndex), mPosition( pPosition), mDistance( pDistance) {
|
||||
Entry(unsigned int pIndex, const aiVector3D &pPosition) :
|
||||
mIndex(pIndex), mPosition(pPosition), mDistance(std::numeric_limits<ai_real>::max()) {
|
||||
// empty
|
||||
}
|
||||
|
||||
bool operator < (const Entry& e) const { return mDistance < e.mDistance; }
|
||||
bool operator<(const Entry &e) const { return mDistance < e.mDistance; }
|
||||
};
|
||||
|
||||
// all positions, sorted by distance to the sorting plane
|
||||
std::vector<Entry> mPositions;
|
||||
|
||||
/// false until the Finalize method is called.
|
||||
bool mFinalized;
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
10
Source/ThirdParty/assimp/StandardShapes.h
vendored
10
Source/ThirdParty/assimp/StandardShapes.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -41,12 +41,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/** @file Declares a helper class, "StandardShapes" which generates
|
||||
* vertices for standard shapes, such as cylnders, cones, spheres ..
|
||||
* vertices for standard shapes, such as cylinders, cones, spheres ..
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_STANDARD_SHAPES_H_INC
|
||||
#define AI_STANDARD_SHAPES_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/vector3.h>
|
||||
#include <stddef.h>
|
||||
#include <vector>
|
||||
|
||||
struct aiMesh;
|
||||
|
||||
185
Source/ThirdParty/assimp/StreamReader.h
vendored
185
Source/ThirdParty/assimp/StreamReader.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -44,15 +42,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
/** @file Defines the StreamReader class which reads data from
|
||||
* a binary stream with a well-defined endianness.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_STREAMREADER_H_INCLUDED
|
||||
#define AI_STREAMREADER_H_INCLUDED
|
||||
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/Defines.h>
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/ByteSwapper.h>
|
||||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
|
||||
#include "ByteSwapper.h"
|
||||
#include "Exceptional.h"
|
||||
#include <memory>
|
||||
|
||||
namespace Assimp {
|
||||
@@ -67,13 +68,11 @@ namespace Assimp {
|
||||
*
|
||||
* XXX switch from unsigned int for size types to size_t? or ptrdiff_t?*/
|
||||
// --------------------------------------------------------------------------------------------
|
||||
template <bool SwapEndianess = false, bool RuntimeSwitch = false>
|
||||
template <bool SwapEndianness = false, bool RuntimeSwitch = false>
|
||||
class StreamReader {
|
||||
public:
|
||||
// FIXME: use these data types throughout the whole library,
|
||||
// then change them to 64 bit values :-)
|
||||
using diff = int;
|
||||
using pos = unsigned int;
|
||||
using diff = size_t;
|
||||
using pos = size_t;
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Construction from a given stream with a well-defined endianness.
|
||||
@@ -85,42 +84,47 @@ public:
|
||||
* reads from the current position to the end of the stream.
|
||||
* @param le If @c RuntimeSwitch is true: specifies whether the
|
||||
* stream is in little endian byte order. Otherwise the
|
||||
* endianness information is contained in the @c SwapEndianess
|
||||
* endianness information is contained in the @c SwapEndianness
|
||||
* template parameter and this parameter is meaningless. */
|
||||
StreamReader(std::shared_ptr<IOStream> stream, bool le = false)
|
||||
: stream(stream)
|
||||
, le(le)
|
||||
{
|
||||
StreamReader(std::shared_ptr<IOStream> stream, bool le = false) :
|
||||
mStream(stream),
|
||||
mBuffer(nullptr),
|
||||
mCurrent(nullptr),
|
||||
mEnd(nullptr),
|
||||
mLimit(nullptr),
|
||||
mLe(le) {
|
||||
ai_assert(stream);
|
||||
InternBegin();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
StreamReader(IOStream* stream, bool le = false)
|
||||
: stream(std::shared_ptr<IOStream>(stream))
|
||||
, le(le)
|
||||
{
|
||||
ai_assert(stream);
|
||||
StreamReader(IOStream *stream, bool le = false) :
|
||||
mStream(std::shared_ptr<IOStream>(stream)),
|
||||
mBuffer(nullptr),
|
||||
mCurrent(nullptr),
|
||||
mEnd(nullptr),
|
||||
mLimit(nullptr),
|
||||
mLe(le) {
|
||||
ai_assert(nullptr != stream);
|
||||
InternBegin();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
~StreamReader() {
|
||||
delete[] buffer;
|
||||
delete[] mBuffer;
|
||||
}
|
||||
|
||||
// deprecated, use overloaded operator>> instead
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read a float from the stream */
|
||||
float GetF4()
|
||||
{
|
||||
/// Read a float from the stream.
|
||||
float GetF4() {
|
||||
return Get<float>();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read a double from the stream */
|
||||
double GetF8() {
|
||||
/// Read a double from the stream.
|
||||
double GetF8() {
|
||||
return Get<double>();
|
||||
}
|
||||
|
||||
@@ -132,7 +136,7 @@ public:
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read a signed 8 bit integer from the stream */
|
||||
int8_t GetI1() {
|
||||
int8_t GetI1() {
|
||||
return Get<int8_t>();
|
||||
}
|
||||
|
||||
@@ -150,66 +154,66 @@ public:
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read a unsigned 16 bit integer from the stream */
|
||||
uint16_t GetU2() {
|
||||
uint16_t GetU2() {
|
||||
return Get<uint16_t>();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read a unsigned 8 bit integer from the stream */
|
||||
/// Read a unsigned 8 bit integer from the stream
|
||||
uint8_t GetU1() {
|
||||
return Get<uint8_t>();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read an unsigned 32 bit integer from the stream */
|
||||
uint32_t GetU4() {
|
||||
/// Read an unsigned 32 bit integer from the stream
|
||||
uint32_t GetU4() {
|
||||
return Get<uint32_t>();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Read a unsigned 64 bit integer from the stream */
|
||||
uint64_t GetU8() {
|
||||
/// Read a unsigned 64 bit integer from the stream
|
||||
uint64_t GetU8() {
|
||||
return Get<uint64_t>();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Get the remaining stream size (to the end of the stream) */
|
||||
unsigned int GetRemainingSize() const {
|
||||
return (unsigned int)(end - current);
|
||||
/// Get the remaining stream size (to the end of the stream)
|
||||
size_t GetRemainingSize() const {
|
||||
return (unsigned int)(mEnd - mCurrent);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Get the remaining stream size (to the current read limit). The
|
||||
* return value is the remaining size of the stream if no custom
|
||||
* read limit has been set. */
|
||||
unsigned int GetRemainingSizeToLimit() const {
|
||||
return (unsigned int)(limit - current);
|
||||
size_t GetRemainingSizeToLimit() const {
|
||||
return (unsigned int)(mLimit - mCurrent);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Increase the file pointer (relative seeking) */
|
||||
void IncPtr(intptr_t plus) {
|
||||
current += plus;
|
||||
if (current > limit) {
|
||||
void IncPtr(intptr_t plus) {
|
||||
mCurrent += plus;
|
||||
if (mCurrent > mLimit) {
|
||||
throw DeadlyImportError("End of file or read limit was reached");
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Get the current file pointer */
|
||||
int8_t* GetPtr() const {
|
||||
return current;
|
||||
int8_t *GetPtr() const {
|
||||
return mCurrent;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Set current file pointer (Get it from #GetPtr). This is if you
|
||||
* prefer to do pointer arithmetics on your own or want to copy
|
||||
* prefer to do pointer arithmetic on your own or want to copy
|
||||
* large chunks of data at once.
|
||||
* @param p The new pointer, which is validated against the size
|
||||
* limit and buffer boundaries. */
|
||||
void SetPtr(int8_t* p) {
|
||||
current = p;
|
||||
if (current > limit || current < buffer) {
|
||||
void SetPtr(int8_t *p) {
|
||||
mCurrent = p;
|
||||
if (mCurrent > mLimit || mCurrent < mBuffer) {
|
||||
throw DeadlyImportError("End of file or read limit was reached");
|
||||
}
|
||||
}
|
||||
@@ -218,21 +222,20 @@ public:
|
||||
/** Copy n bytes to an external buffer
|
||||
* @param out Destination for copying
|
||||
* @param bytes Number of bytes to copy */
|
||||
void CopyAndAdvance(void* out, size_t bytes) {
|
||||
int8_t* ur = GetPtr();
|
||||
SetPtr(ur+bytes); // fire exception if eof
|
||||
void CopyAndAdvance(void *out, size_t bytes) {
|
||||
int8_t *ur = GetPtr();
|
||||
SetPtr(ur + bytes); // fire exception if eof
|
||||
|
||||
::memcpy(out,ur,bytes);
|
||||
::memcpy(out, ur, bytes);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Get the current offset from the beginning of the file */
|
||||
int GetCurrentPos() const {
|
||||
return (unsigned int)(current - buffer);
|
||||
/// @brief Get the current offset from the beginning of the file
|
||||
int GetCurrentPos() const {
|
||||
return (unsigned int)(mCurrent - mBuffer);
|
||||
}
|
||||
|
||||
void SetCurrentPos(size_t pos) {
|
||||
SetPtr(buffer + pos);
|
||||
SetPtr(mBuffer + pos);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
@@ -242,15 +245,15 @@ public:
|
||||
* the beginning of the file. Specifying UINT_MAX
|
||||
* resets the limit to the original end of the stream.
|
||||
* Returns the previously set limit. */
|
||||
unsigned int SetReadLimit(unsigned int _limit) {
|
||||
unsigned int SetReadLimit(unsigned int _limit) {
|
||||
unsigned int prev = GetReadLimit();
|
||||
if (UINT_MAX == _limit) {
|
||||
limit = end;
|
||||
mLimit = mEnd;
|
||||
return prev;
|
||||
}
|
||||
|
||||
limit = buffer + _limit;
|
||||
if (limit > end) {
|
||||
mLimit = mBuffer + _limit;
|
||||
if (mLimit > mEnd) {
|
||||
throw DeadlyImportError("StreamReader: Invalid read limit");
|
||||
}
|
||||
return prev;
|
||||
@@ -259,21 +262,21 @@ public:
|
||||
// ---------------------------------------------------------------------
|
||||
/** Get the current read limit in bytes. Reading over this limit
|
||||
* accidentally raises an exception. */
|
||||
unsigned int GetReadLimit() const {
|
||||
return (unsigned int)(limit - buffer);
|
||||
unsigned int GetReadLimit() const {
|
||||
return (unsigned int)(mLimit - mBuffer);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** Skip to the read limit in bytes. Reading over this limit
|
||||
* accidentally raises an exception. */
|
||||
void SkipToReadLimit() {
|
||||
current = limit;
|
||||
void SkipToReadLimit() {
|
||||
mCurrent = mLimit;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
/** overload operator>> and allow chaining of >> ops. */
|
||||
template <typename T>
|
||||
StreamReader& operator >> (T& f) {
|
||||
StreamReader &operator>>(T &f) {
|
||||
f = Get<T>();
|
||||
return *this;
|
||||
}
|
||||
@@ -282,14 +285,14 @@ public:
|
||||
/** Generic read method. ByteSwap::Swap(T*) *must* be defined */
|
||||
template <typename T>
|
||||
T Get() {
|
||||
if ( current + sizeof(T) > limit) {
|
||||
if (mCurrent + sizeof(T) > mLimit) {
|
||||
throw DeadlyImportError("End of file or stream limit was reached");
|
||||
}
|
||||
|
||||
T f;
|
||||
::memcpy (&f, current, sizeof(T));
|
||||
Intern::Getter<SwapEndianess,T,RuntimeSwitch>() (&f,le);
|
||||
current += sizeof(T);
|
||||
::memcpy(&f, mCurrent, sizeof(T));
|
||||
Intern::Getter<SwapEndianness, T, RuntimeSwitch>()(&f, mLe);
|
||||
mCurrent += sizeof(T);
|
||||
|
||||
return f;
|
||||
}
|
||||
@@ -297,46 +300,44 @@ public:
|
||||
private:
|
||||
// ---------------------------------------------------------------------
|
||||
void InternBegin() {
|
||||
if (!stream) {
|
||||
// in case someone wonders: StreamReader is frequently invoked with
|
||||
// no prior validation whether the input stream is valid. Since
|
||||
// no one bothers changing the error message, this message here
|
||||
// is passed down to the caller and 'unable to open file'
|
||||
// simply describes best what happened.
|
||||
if (nullptr == mStream) {
|
||||
throw DeadlyImportError("StreamReader: Unable to open file");
|
||||
}
|
||||
|
||||
const size_t s = stream->FileSize() - stream->Tell();
|
||||
if (!s) {
|
||||
const size_t filesize = mStream->FileSize() - mStream->Tell();
|
||||
if (0 == filesize) {
|
||||
throw DeadlyImportError("StreamReader: File is empty or EOF is already reached");
|
||||
}
|
||||
|
||||
current = buffer = new int8_t[s];
|
||||
const size_t read = stream->Read(current,1,s);
|
||||
mCurrent = mBuffer = new int8_t[filesize];
|
||||
const size_t read = mStream->Read(mCurrent, 1, filesize);
|
||||
// (read < s) can only happen if the stream was opened in text mode, in which case FileSize() is not reliable
|
||||
ai_assert(read <= s);
|
||||
end = limit = &buffer[read-1] + 1;
|
||||
ai_assert(read <= filesize);
|
||||
mEnd = mLimit = &mBuffer[read - 1] + 1;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<IOStream> stream;
|
||||
int8_t *buffer, *current, *end, *limit;
|
||||
bool le;
|
||||
std::shared_ptr<IOStream> mStream;
|
||||
int8_t *mBuffer;
|
||||
int8_t *mCurrent;
|
||||
int8_t *mEnd;
|
||||
int8_t *mLimit;
|
||||
bool mLe;
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// `static` StreamReaders. Their byte order is fixed and they might be a little bit faster.
|
||||
#ifdef AI_BUILD_BIG_ENDIAN
|
||||
typedef StreamReader<true> StreamReaderLE;
|
||||
typedef StreamReader<false> StreamReaderBE;
|
||||
typedef StreamReader<true> StreamReaderLE;
|
||||
typedef StreamReader<false> StreamReaderBE;
|
||||
#else
|
||||
typedef StreamReader<true> StreamReaderBE;
|
||||
typedef StreamReader<false> StreamReaderLE;
|
||||
typedef StreamReader<true> StreamReaderBE;
|
||||
typedef StreamReader<false> StreamReaderLE;
|
||||
#endif
|
||||
|
||||
// `dynamic` StreamReader. The byte order of the input data is specified in the
|
||||
// c'tor. This involves runtime branching and might be a little bit slower.
|
||||
typedef StreamReader<true,true> StreamReaderAny;
|
||||
typedef StreamReader<true, true> StreamReaderAny;
|
||||
|
||||
} // end namespace Assimp
|
||||
|
||||
|
||||
21
Source/ThirdParty/assimp/StreamWriter.h
vendored
21
Source/ThirdParty/assimp/StreamWriter.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -43,11 +41,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
/** @file Defines the StreamWriter class which writes data to
|
||||
* a binary stream with a well-defined endianness. */
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_STREAMWRITER_H_INCLUDED
|
||||
#define AI_STREAMWRITER_H_INCLUDED
|
||||
|
||||
#include "ByteSwapper.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/ByteSwapper.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
|
||||
#include <memory>
|
||||
@@ -63,9 +65,8 @@ namespace Assimp {
|
||||
* stream is to be determined at runtime.
|
||||
*/
|
||||
// --------------------------------------------------------------------------------------------
|
||||
template <bool SwapEndianess = false, bool RuntimeSwitch = false>
|
||||
class StreamWriter
|
||||
{
|
||||
template <bool SwapEndianness = false, bool RuntimeSwitch = false>
|
||||
class StreamWriter {
|
||||
enum {
|
||||
INITIAL_CAPACITY = 1024
|
||||
};
|
||||
@@ -81,7 +82,7 @@ public:
|
||||
continues at the current position of the stream cursor.
|
||||
* @param le If @c RuntimeSwitch is true: specifies whether the
|
||||
* stream is in little endian byte order. Otherwise the
|
||||
* endianness information is defined by the @c SwapEndianess
|
||||
* endianness information is defined by the @c SwapEndianness
|
||||
* template parameter and this parameter is meaningless. */
|
||||
StreamWriter(std::shared_ptr<IOStream> stream, bool le = false)
|
||||
: stream(stream)
|
||||
@@ -259,7 +260,7 @@ public:
|
||||
/** Generic write method. ByteSwap::Swap(T*) *must* be defined */
|
||||
template <typename T>
|
||||
void Put(T f) {
|
||||
Intern :: Getter<SwapEndianess,T,RuntimeSwitch>() (&f, le);
|
||||
Intern :: Getter<SwapEndianness,T,RuntimeSwitch>() (&f, le);
|
||||
|
||||
if (cursor + sizeof(T) >= buffer.size()) {
|
||||
buffer.resize(cursor + sizeof(T));
|
||||
|
||||
103
Source/ThirdParty/assimp/StringComparison.h
vendored
103
Source/ThirdParty/assimp/StringComparison.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -49,18 +49,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
These functions are not consistently available on all platforms,
|
||||
or the provided implementations behave too differently.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_STRING_WORKERS_H
|
||||
#define INCLUDED_AI_STRING_WORKERS_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/defs.h>
|
||||
#include "StringComparison.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Assimp {
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** @brief itoa with a fixed base 10
|
||||
@@ -73,13 +78,12 @@ namespace Assimp {
|
||||
* @param number Number to be written
|
||||
* @return Length of the output string, excluding the '\0'
|
||||
*/
|
||||
AI_FORCE_INLINE
|
||||
unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number) {
|
||||
ai_assert(NULL != out);
|
||||
inline unsigned int ASSIMP_itoa10(char *out, unsigned int max, int32_t number) {
|
||||
ai_assert(nullptr != out);
|
||||
|
||||
// write the unary minus to indicate we have a negative number
|
||||
unsigned int written = 1u;
|
||||
if (number < 0 && written < max) {
|
||||
if (number < 0 && written < max) {
|
||||
*out++ = '-';
|
||||
++written;
|
||||
number = -number;
|
||||
@@ -88,17 +92,17 @@ unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number) {
|
||||
// We begin with the largest number that is not zero.
|
||||
int32_t cur = 1000000000; // 2147483648
|
||||
bool mustPrint = false;
|
||||
while (written < max) {
|
||||
while (written < max) {
|
||||
|
||||
const unsigned int digit = number / cur;
|
||||
if (mustPrint || digit > 0 || 1 == cur) {
|
||||
// print all future zeroe's from now
|
||||
// print all future zero's from now
|
||||
mustPrint = true;
|
||||
|
||||
*out++ = '0'+static_cast<char>(digit);
|
||||
*out++ = '0' + static_cast<char>(digit);
|
||||
|
||||
++written;
|
||||
number -= digit*cur;
|
||||
number -= digit * cur;
|
||||
if (1 == cur) {
|
||||
break;
|
||||
}
|
||||
@@ -108,7 +112,7 @@ unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number) {
|
||||
|
||||
// append a terminal zero
|
||||
*out++ = '\0';
|
||||
return written-1;
|
||||
return written - 1;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
@@ -117,9 +121,8 @@ unsigned int ASSIMP_itoa10( char* out, unsigned int max, int32_t number) {
|
||||
* size of the array automatically.
|
||||
*/
|
||||
template <size_t length>
|
||||
AI_FORCE_INLINE
|
||||
unsigned int ASSIMP_itoa10( char(& out)[length], int32_t number) {
|
||||
return ASSIMP_itoa10(out,length,number);
|
||||
inline unsigned int ASSIMP_itoa10(char (&out)[length], int32_t number) {
|
||||
return ASSIMP_itoa10(out, length, number);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
@@ -133,25 +136,19 @@ unsigned int ASSIMP_itoa10( char(& out)[length], int32_t number) {
|
||||
* @param s2 Second input string
|
||||
* @return 0 if the given strings are identical
|
||||
*/
|
||||
AI_FORCE_INLINE
|
||||
int ASSIMP_stricmp(const char *s1, const char *s2) {
|
||||
ai_assert( NULL != s1 );
|
||||
ai_assert( NULL != s2 );
|
||||
inline int ASSIMP_stricmp(const char *s1, const char *s2) {
|
||||
ai_assert(nullptr != s1);
|
||||
ai_assert(nullptr != s2);
|
||||
|
||||
#if (defined _MSC_VER)
|
||||
|
||||
return ::_stricmp(s1,s2);
|
||||
#elif defined( __GNUC__ )
|
||||
|
||||
return ::strcasecmp(s1,s2);
|
||||
return ::_stricmp(s1, s2);
|
||||
#else
|
||||
|
||||
char c1, c2;
|
||||
do {
|
||||
c1 = tolower(*s1++);
|
||||
c2 = tolower(*s2++);
|
||||
}
|
||||
while ( c1 && (c1 == c2) );
|
||||
do {
|
||||
c1 = tolower((unsigned char)*(s1++));
|
||||
c2 = tolower((unsigned char)*(s2++));
|
||||
} while (c1 && (c1 == c2));
|
||||
return c1 - c2;
|
||||
#endif
|
||||
}
|
||||
@@ -163,10 +160,9 @@ int ASSIMP_stricmp(const char *s1, const char *s2) {
|
||||
* @param b Second string
|
||||
* @return 0 if a == b
|
||||
*/
|
||||
AI_FORCE_INLINE
|
||||
int ASSIMP_stricmp(const std::string& a, const std::string& b) {
|
||||
int i = (int)b.length()-(int)a.length();
|
||||
return (i ? i : ASSIMP_stricmp(a.c_str(),b.c_str()));
|
||||
inline int ASSIMP_stricmp(const std::string &a, const std::string &b) {
|
||||
int i = (int)b.length() - (int)a.length();
|
||||
return (i ? i : ASSIMP_stricmp(a.c_str(), b.c_str()));
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
@@ -178,56 +174,51 @@ int ASSIMP_stricmp(const std::string& a, const std::string& b) {
|
||||
*
|
||||
* @param s1 First input string
|
||||
* @param s2 Second input string
|
||||
* @param n Macimum number of characters to compare
|
||||
* @param n Maximum number of characters to compare
|
||||
* @return 0 if the given strings are identical
|
||||
*/
|
||||
AI_FORCE_INLINE
|
||||
int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n) {
|
||||
ai_assert( NULL != s1 );
|
||||
ai_assert( NULL != s2 );
|
||||
if ( !n ) {
|
||||
inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n) {
|
||||
ai_assert(nullptr != s1);
|
||||
ai_assert(nullptr != s2);
|
||||
if (!n) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if (defined _MSC_VER)
|
||||
|
||||
return ::_strnicmp(s1,s2,n);
|
||||
return ::_strnicmp(s1, s2, n);
|
||||
|
||||
#elif defined( __GNUC__ )
|
||||
#elif defined(__GNUC__)
|
||||
|
||||
return ::strncasecmp(s1,s2, n);
|
||||
return ::strncasecmp(s1, s2, n);
|
||||
|
||||
#else
|
||||
char c1, c2;
|
||||
unsigned int p = 0;
|
||||
do
|
||||
{
|
||||
if (p++ >= n)return 0;
|
||||
c1 = tolower(*s1++);
|
||||
c2 = tolower(*s2++);
|
||||
}
|
||||
while ( c1 && (c1 == c2) );
|
||||
do {
|
||||
if (p++ >= n) return 0;
|
||||
c1 = tolower((unsigned char)*(s1++));
|
||||
c2 = tolower((unsigned char)*(s2++));
|
||||
} while (c1 && (c1 == c2));
|
||||
|
||||
return c1 - c2;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** @brief Evaluates an integer power
|
||||
*
|
||||
* todo: move somewhere where it fits better in than here
|
||||
*/
|
||||
AI_FORCE_INLINE
|
||||
unsigned int integer_pow( unsigned int base, unsigned int power ) {
|
||||
inline unsigned int integer_pow(unsigned int base, unsigned int power) {
|
||||
unsigned int res = 1;
|
||||
for ( unsigned int i = 0; i < power; ++i ) {
|
||||
for (unsigned int i = 0; i < power; ++i) {
|
||||
res *= base;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
} // end of namespace
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // ! AI_STRINGCOMPARISON_H_INC
|
||||
|
||||
234
Source/ThirdParty/assimp/StringUtils.h
vendored
234
Source/ThirdParty/assimp/StringUtils.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -39,105 +38,252 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_STRINGUTILS_H
|
||||
#define INCLUDED_AI_STRINGUTILS_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#include <sstream>
|
||||
#include <stdarg.h>
|
||||
#include <cstdarg>
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <cstdlib>
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
# define AI_SIZEFMT "%Iu"
|
||||
#else
|
||||
# define AI_SIZEFMT "%zu"
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @fn ai_snprintf
|
||||
/// @brief The portable version of the function snprintf ( C99 standard ), which works on visual studio compilers 2013 and earlier.
|
||||
/// @brief The portable version of the function snprintf ( C99 standard ), which
|
||||
/// works on visual studio compilers 2013 and earlier.
|
||||
/// @param outBuf The buffer to write in
|
||||
/// @param size The buffer size
|
||||
/// @param format The format string
|
||||
/// @param ap The additional arguments.
|
||||
/// @return The number of written characters if the buffer size was big enough. If an encoding error occurs, a negative number is returned.
|
||||
/// @return The number of written characters if the buffer size was big enough.
|
||||
/// If an encoding error occurs, a negative number is returned.
|
||||
// ---------------------------------------------------------------------------------
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1900
|
||||
|
||||
AI_FORCE_INLINE
|
||||
int c99_ai_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) {
|
||||
int count(-1);
|
||||
if (0 != size) {
|
||||
count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap);
|
||||
}
|
||||
if (count == -1) {
|
||||
count = _vscprintf(format, ap);
|
||||
}
|
||||
inline int c99_ai_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) {
|
||||
int count(-1);
|
||||
if (0 != size) {
|
||||
count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap);
|
||||
}
|
||||
if (count == -1) {
|
||||
count = _vscprintf(format, ap);
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
AI_FORCE_INLINE
|
||||
int ai_snprintf(char *outBuf, size_t size, const char *format, ...) {
|
||||
int count;
|
||||
va_list ap;
|
||||
inline int ai_snprintf(char *outBuf, size_t size, const char *format, ...) {
|
||||
int count;
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, format);
|
||||
count = c99_ai_vsnprintf(outBuf, size, format, ap);
|
||||
va_end(ap);
|
||||
va_start(ap, format);
|
||||
count = c99_ai_vsnprintf(outBuf, size, format, ap);
|
||||
va_end(ap);
|
||||
|
||||
return count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define ai_snprintf __mingw_snprintf
|
||||
#else
|
||||
# define ai_snprintf snprintf
|
||||
# define ai_snprintf snprintf
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @fn to_string
|
||||
/// @brief The portable version of to_string ( some gcc-versions on embedded devices are not supporting this).
|
||||
/// @brief The portable version of to_string ( some gcc-versions on embedded
|
||||
/// devices are not supporting this).
|
||||
/// @param value The value to write into the std::string.
|
||||
/// @return The value as a std::string
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
AI_FORCE_INLINE
|
||||
std::string to_string( T value ) {
|
||||
AI_FORCE_INLINE std::string ai_to_string(T value) {
|
||||
std::ostringstream os;
|
||||
os << value;
|
||||
|
||||
return os.str();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @fn ai_strtof
|
||||
/// @brief The portable version of strtof.
|
||||
/// @param begin The first character of the string.
|
||||
/// @param end The last character
|
||||
/// @return The float value, 0.0f in cas of an error.
|
||||
/// @return The float value, 0.0f in case of an error.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
float ai_strtof( const char *begin, const char *end ) {
|
||||
if ( nullptr == begin ) {
|
||||
float ai_strtof(const char *begin, const char *end) {
|
||||
if (nullptr == begin) {
|
||||
return 0.0f;
|
||||
}
|
||||
float val( 0.0f );
|
||||
if ( nullptr == end ) {
|
||||
val = static_cast< float >( ::atof( begin ) );
|
||||
float val(0.0f);
|
||||
if (nullptr == end) {
|
||||
val = static_cast<float>(::atof(begin));
|
||||
} else {
|
||||
std::string::size_type len( end - begin );
|
||||
std::string token( begin, len );
|
||||
val = static_cast< float >( ::atof( token.c_str() ) );
|
||||
std::string::size_type len(end - begin);
|
||||
std::string token(begin, len);
|
||||
val = static_cast<float>(::atof(token.c_str()));
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @fn DecimalToHexa
|
||||
/// @brief The portable to convert a decimal value into a hexadecimal string.
|
||||
/// @param toConvert Value to convert
|
||||
/// @return The hexadecimal string, is empty in case of an error.
|
||||
template<class T>
|
||||
AI_FORCE_INLINE
|
||||
std::string DecimalToHexa( T toConvert ) {
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class T>
|
||||
AI_FORCE_INLINE std::string ai_decimal_to_hexa(T toConvert) {
|
||||
std::string result;
|
||||
std::stringstream ss;
|
||||
ss << std::hex << toConvert;
|
||||
ss >> result;
|
||||
|
||||
for ( size_t i = 0; i < result.size(); ++i ) {
|
||||
result[ i ] = toupper( result[ i ] );
|
||||
for (size_t i = 0; i < result.size(); ++i) {
|
||||
result[i] = (char)toupper((unsigned char)result[i]);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief translate RGBA to String
|
||||
/// @param r aiColor.r
|
||||
/// @param g aiColor.g
|
||||
/// @param b aiColor.b
|
||||
/// @param a aiColor.a
|
||||
/// @param with_head #
|
||||
/// @return The hexadecimal string, is empty in case of an error.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string ai_rgba2hex(int r, int g, int b, int a, bool with_head) {
|
||||
std::stringstream ss;
|
||||
if (with_head) {
|
||||
ss << "#";
|
||||
}
|
||||
ss << std::hex << std::setfill('0') << std::setw(8) << (r << 24 | g << 16 | b << 8 | a);
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a trim from start (in place)
|
||||
/// @param s string to trim.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE void ai_trim_left(std::string &s) {
|
||||
s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a trim from end (in place).
|
||||
/// @param s string to trim.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE void ai_trim_right(std::string &s) {
|
||||
s.erase(std::find_if(s.rbegin(), s.rend(), [](unsigned char ch) {
|
||||
return !std::isspace(ch);
|
||||
}).base(), s.end());
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a trim from both ends (in place).
|
||||
/// @param s string to trim.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string ai_trim(std::string &s) {
|
||||
std::string out(s);
|
||||
ai_trim_left(out);
|
||||
ai_trim_right(out);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a to lower operation onto on single character.
|
||||
/// @param in The character
|
||||
/// @return the character as lower-case.
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE char_t ai_tolower(char_t in) {
|
||||
return (in >= (char_t)'A' && in <= (char_t)'Z') ? (char_t)(in + 0x20) : in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a ToLower-operation and return the lower-case string.
|
||||
/// @param in The incoming string.
|
||||
/// @return The string as lowercase.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string ai_tolower(const std::string &in) {
|
||||
std::string out(in);
|
||||
ai_trim_left(out);
|
||||
ai_trim_right(out);
|
||||
std::transform(out.begin(), out.end(), out.begin(), [](unsigned char c) { return ai_tolower(c); });
|
||||
return out;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a to upper operation onto on single character.
|
||||
/// @param in The character
|
||||
/// @return the character as upper-case.
|
||||
// ---------------------------------------------------------------------------------
|
||||
template <class char_t>
|
||||
AI_FORCE_INLINE char_t ai_toupper(char_t in) {
|
||||
return (in >= (char_t)'a' && in <= (char_t)'z') ? (char_t)(in - 0x20) : in;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Performs a ToLower-operation and return the upper-case string.
|
||||
/// @param in The incoming string.
|
||||
/// @return The string as uppercase.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) {
|
||||
std::string out(in);
|
||||
std::transform(out.begin(), out.end(), out.begin(), [](char c) { return ai_toupper(c); });
|
||||
return out;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Make a string printable by replacing all non-printable characters with
|
||||
/// the specified placeholder character.
|
||||
/// @param in The incoming string.
|
||||
/// @param placeholder Placeholder character, default is a question mark.
|
||||
/// @return The string, with all non-printable characters replaced.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string ai_str_toprintable(const std::string &in, char placeholder = '?') {
|
||||
std::string out(in);
|
||||
std::transform(out.begin(), out.end(), out.begin(), [placeholder] (unsigned char c) {
|
||||
return isprint(c) ? (char)c : placeholder;
|
||||
});
|
||||
return out;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/// @brief Make a string printable by replacing all non-printable characters with
|
||||
/// the specified placeholder character.
|
||||
/// @param in The incoming string.
|
||||
/// @param len The length of the incoming string.
|
||||
/// @param placeholder Placeholder character, default is a question mark.
|
||||
/// @return The string, with all non-printable characters replaced. Will return an
|
||||
/// empty string if in is null or len is <= 0.
|
||||
// ---------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE std::string ai_str_toprintable(const char *in, int len, char placeholder = '?') {
|
||||
return (in && len > 0) ? ai_str_toprintable(std::string(in, len), placeholder) : std::string();
|
||||
}
|
||||
|
||||
#endif // INCLUDED_AI_STRINGUTILS_H
|
||||
|
||||
12
Source/ThirdParty/assimp/Subdivision.h
vendored
12
Source/ThirdParty/assimp/Subdivision.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -45,7 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_SUBDISIVION_H_INC
|
||||
#define AI_SUBDISIVION_H_INC
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
struct aiMesh;
|
||||
@@ -119,10 +122,7 @@ public:
|
||||
|
||||
};
|
||||
|
||||
inline
|
||||
Subdivider::~Subdivider() {
|
||||
// empty
|
||||
}
|
||||
inline Subdivider::~Subdivider() = default;
|
||||
|
||||
} // end namespace Assimp
|
||||
|
||||
|
||||
71
Source/ThirdParty/assimp/TinyFormatter.h
vendored
71
Source/ThirdParty/assimp/TinyFormatter.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -45,9 +45,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* to get rid of the boost::format dependency. Much slinker,
|
||||
* basically just extends stringstream.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef INCLUDED_TINY_FORMATTER_H
|
||||
#define INCLUDED_TINY_FORMATTER_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace Assimp {
|
||||
@@ -65,24 +70,15 @@ namespace Formatter {
|
||||
* @endcode */
|
||||
template < typename T,
|
||||
typename CharTraits = std::char_traits<T>,
|
||||
typename Allocator = std::allocator<T>
|
||||
>
|
||||
class basic_formatter
|
||||
{
|
||||
|
||||
typename Allocator = std::allocator<T> >
|
||||
class basic_formatter {
|
||||
public:
|
||||
typedef class std::basic_string<T,CharTraits,Allocator> string;
|
||||
typedef class std::basic_ostringstream<T,CharTraits,Allocator> stringstream;
|
||||
|
||||
typedef class std::basic_string<
|
||||
T,CharTraits,Allocator
|
||||
> string;
|
||||
|
||||
typedef class std::basic_ostringstream<
|
||||
T,CharTraits,Allocator
|
||||
> stringstream;
|
||||
|
||||
public:
|
||||
|
||||
basic_formatter() {}
|
||||
basic_formatter() {
|
||||
// empty
|
||||
}
|
||||
|
||||
/* Allow basic_formatter<T>'s to be used almost interchangeably
|
||||
* with std::(w)string or const (w)char* arguments because the
|
||||
@@ -92,6 +88,17 @@ public:
|
||||
underlying << sin;
|
||||
}
|
||||
|
||||
// Same problem as the copy constructor below, but with root cause is that stream move
|
||||
// is not permitted on older GCC versions. Small performance impact on those platforms.
|
||||
#if defined(__GNUC__) && (__GNUC__ == 4 && __GNUC_MINOR__ <= 9)
|
||||
basic_formatter(basic_formatter&& other) {
|
||||
underlying << (string)other;
|
||||
}
|
||||
#else
|
||||
basic_formatter(basic_formatter&& other)
|
||||
: underlying(std::move(other.underlying)) {
|
||||
}
|
||||
#endif
|
||||
|
||||
// The problem described here:
|
||||
// https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3358562&group_id=226462
|
||||
@@ -104,41 +111,49 @@ public:
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
public:
|
||||
|
||||
operator string () const {
|
||||
return underlying.str();
|
||||
}
|
||||
|
||||
|
||||
/* note - this is declared const because binding temporaries does only
|
||||
* work for const references, so many function prototypes will
|
||||
* include const basic_formatter<T>& s but might still want to
|
||||
* modify the formatted string without the need for a full copy.*/
|
||||
template <typename TToken>
|
||||
const basic_formatter& operator << (const TToken& s) const {
|
||||
template <typename TToken, typename std::enable_if<!std::is_base_of<std::exception, TToken>::value>::type * = nullptr>
|
||||
const basic_formatter &operator<<(const TToken &s) const {
|
||||
underlying << s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename TToken>
|
||||
basic_formatter& operator << (const TToken& s) {
|
||||
template <typename TToken, typename std::enable_if<std::is_base_of<std::exception, TToken>::value>::type * = nullptr>
|
||||
const basic_formatter &operator<<(const TToken &s) const {
|
||||
underlying << s.what();
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename TToken, typename std::enable_if<!std::is_base_of<std::exception, TToken>::value>::type * = nullptr>
|
||||
basic_formatter &operator<<(const TToken &s) {
|
||||
underlying << s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename TToken, typename std::enable_if<std::is_base_of<std::exception, TToken>::value>::type * = nullptr>
|
||||
basic_formatter &operator<<(const TToken &s) {
|
||||
underlying << s.what();
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
// comma operator overloaded as well, choose your preferred way.
|
||||
template <typename TToken>
|
||||
const basic_formatter& operator, (const TToken& s) const {
|
||||
underlying << s;
|
||||
*this << s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename TToken>
|
||||
basic_formatter& operator, (const TToken& s) {
|
||||
underlying << s;
|
||||
*this << s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -146,7 +161,7 @@ public:
|
||||
// See https://sourceforge.net/projects/assimp/forums/forum/817654/topic/4372824
|
||||
template <typename TToken>
|
||||
basic_formatter& operator, (TToken& s) {
|
||||
underlying << s;
|
||||
*this << s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
100
Source/ThirdParty/assimp/Vertex.h
vendored
100
Source/ThirdParty/assimp/Vertex.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -47,12 +47,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
that are not currently well-defined (and would cause compile errors
|
||||
due to missing operators in the math library), are commented.
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_VERTEX_H_INC
|
||||
#define AI_VERTEX_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/vector3.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace Assimp {
|
||||
@@ -87,28 +93,25 @@ namespace Assimp {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/** Intermediate description a vertex with all possible components. Defines a full set of
|
||||
* operators, so you may use such a 'Vertex' in basic arithmetics. All operators are applied
|
||||
* operators, so you may use such a 'Vertex' in basic arithmetic. All operators are applied
|
||||
* to *all* vertex components equally. This is useful for stuff like interpolation
|
||||
* or subdivision, but won't work if special handling is required for some vertex components. */
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
class Vertex
|
||||
{
|
||||
struct Vertex {
|
||||
friend Vertex operator + (const Vertex&,const Vertex&);
|
||||
friend Vertex operator - (const Vertex&,const Vertex&);
|
||||
|
||||
// friend Vertex operator + (const Vertex&,ai_real);
|
||||
// friend Vertex operator - (const Vertex&,ai_real);
|
||||
friend Vertex operator * (const Vertex&,ai_real);
|
||||
friend Vertex operator / (const Vertex&,ai_real);
|
||||
|
||||
// friend Vertex operator + (ai_real, const Vertex&);
|
||||
// friend Vertex operator - (ai_real, const Vertex&);
|
||||
friend Vertex operator * (ai_real, const Vertex&);
|
||||
// friend Vertex operator / (ai_real, const Vertex&);
|
||||
|
||||
public:
|
||||
aiVector3D position;
|
||||
aiVector3D normal;
|
||||
aiVector3D tangent, bitangent;
|
||||
|
||||
Vertex() {}
|
||||
aiVector3D texcoords[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
||||
aiColor4D colors[AI_MAX_NUMBER_OF_COLOR_SETS];
|
||||
|
||||
Vertex() = default;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Extract a particular vertex from a mesh and interleave all components */
|
||||
@@ -138,7 +141,9 @@ public:
|
||||
/** Extract a particular vertex from a anim mesh and interleave all components */
|
||||
explicit Vertex(const aiAnimMesh* msh, unsigned int idx) {
|
||||
ai_assert(idx < msh->mNumVertices);
|
||||
position = msh->mVertices[idx];
|
||||
if (msh->HasPositions()) {
|
||||
position = msh->mVertices[idx];
|
||||
}
|
||||
|
||||
if (msh->HasNormals()) {
|
||||
normal = msh->mNormals[idx];
|
||||
@@ -158,8 +163,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
Vertex& operator += (const Vertex& v) {
|
||||
*this = *this+v;
|
||||
return *this;
|
||||
@@ -170,18 +173,6 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Vertex& operator += (ai_real v) {
|
||||
*this = *this+v;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vertex& operator -= (ai_real v) {
|
||||
*this = *this-v;
|
||||
return *this;
|
||||
}
|
||||
*/
|
||||
Vertex& operator *= (ai_real v) {
|
||||
*this = *this*v;
|
||||
return *this;
|
||||
@@ -192,12 +183,9 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Convert back to non-interleaved storage */
|
||||
/// Convert back to non-interleaved storage
|
||||
void SortBack(aiMesh* out, unsigned int idx) const {
|
||||
|
||||
ai_assert(idx<out->mNumVertices);
|
||||
out->mVertices[idx] = position;
|
||||
|
||||
@@ -222,7 +210,7 @@ public:
|
||||
private:
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Construct from two operands and a binary operation to combine them */
|
||||
/// Construct from two operands and a binary operation to combine them
|
||||
template <template <typename t> class op> static Vertex BinaryOp(const Vertex& v0, const Vertex& v1) {
|
||||
// this is a heavy task for the compiler to optimize ... *pray*
|
||||
|
||||
@@ -242,7 +230,7 @@ private:
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** This time binary arithmetics of v0 with a floating-point number */
|
||||
/// This time binary arithmetic of v0 with a floating-point number
|
||||
template <template <typename, typename, typename> class op> static Vertex BinaryOp(const Vertex& v0, ai_real f) {
|
||||
// this is a heavy task for the compiler to optimize ... *pray*
|
||||
|
||||
@@ -262,7 +250,7 @@ private:
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** This time binary arithmetics of v0 with a floating-point number */
|
||||
/** This time binary arithmetic of v0 with a floating-point number */
|
||||
template <template <typename, typename, typename> class op> static Vertex BinaryOp(ai_real f, const Vertex& v0) {
|
||||
// this is a heavy task for the compiler to optimize ... *pray*
|
||||
|
||||
@@ -280,19 +268,8 @@ private:
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
aiVector3D position;
|
||||
aiVector3D normal;
|
||||
aiVector3D tangent, bitangent;
|
||||
|
||||
aiVector3D texcoords[AI_MAX_NUMBER_OF_TEXTURECOORDS];
|
||||
aiColor4D colors[AI_MAX_NUMBER_OF_COLOR_SETS];
|
||||
};
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE Vertex operator + (const Vertex& v0,const Vertex& v1) {
|
||||
return Vertex::BinaryOp<std::plus>(v0,v1);
|
||||
@@ -302,19 +279,6 @@ AI_FORCE_INLINE Vertex operator - (const Vertex& v0,const Vertex& v1) {
|
||||
return Vertex::BinaryOp<std::minus>(v0,v1);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*
|
||||
AI_FORCE_INLINE Vertex operator + (const Vertex& v0,ai_real f) {
|
||||
return Vertex::BinaryOp<Intern::plus>(v0,f);
|
||||
}
|
||||
|
||||
AI_FORCE_INLINE Vertex operator - (const Vertex& v0,ai_real f) {
|
||||
return Vertex::BinaryOp<Intern::minus>(v0,f);
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
AI_FORCE_INLINE Vertex operator * (const Vertex& v0,ai_real f) {
|
||||
return Vertex::BinaryOp<Intern::multiplies>(v0,f);
|
||||
}
|
||||
@@ -323,26 +287,10 @@ AI_FORCE_INLINE Vertex operator / (const Vertex& v0,ai_real f) {
|
||||
return Vertex::BinaryOp<Intern::multiplies>(v0,1.f/f);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*
|
||||
AI_FORCE_INLINE Vertex operator + (ai_real f,const Vertex& v0) {
|
||||
return Vertex::BinaryOp<Intern::plus>(f,v0);
|
||||
}
|
||||
|
||||
AI_FORCE_INLINE Vertex operator - (ai_real f,const Vertex& v0) {
|
||||
return Vertex::BinaryOp<Intern::minus>(f,v0);
|
||||
}
|
||||
*/
|
||||
|
||||
AI_FORCE_INLINE Vertex operator * (ai_real f,const Vertex& v0) {
|
||||
return Vertex::BinaryOp<Intern::multiplies>(f,v0);
|
||||
}
|
||||
|
||||
/*
|
||||
AI_FORCE_INLINE Vertex operator / (ai_real f,const Vertex& v0) {
|
||||
return Vertex::BinaryOp<Intern::divides>(f,v0);
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
#endif
|
||||
#endif // AI_VERTEX_H_INC
|
||||
|
||||
7
Source/ThirdParty/assimp/XMLTools.h
vendored
7
Source/ThirdParty/assimp/XMLTools.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -40,9 +40,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_ASSIMP_XML_TOOLS_H
|
||||
#define INCLUDED_ASSIMP_XML_TOOLS_H
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
582
Source/ThirdParty/assimp/XmlParser.h
vendored
Normal file
582
Source/ThirdParty/assimp/XmlParser.h
vendored
Normal file
@@ -0,0 +1,582 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_AI_IRRXML_WRAPPER
|
||||
#define INCLUDED_AI_IRRXML_WRAPPER
|
||||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "IOStream.hpp"
|
||||
|
||||
#include <pugixml.hpp>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/// @brief Will find a node by its name.
|
||||
struct find_node_by_name_predicate {
|
||||
/// @brief The default constructor.
|
||||
find_node_by_name_predicate() = default;
|
||||
|
||||
|
||||
std::string mName; ///< The name to find.
|
||||
find_node_by_name_predicate(const std::string &name) :
|
||||
mName(name) {
|
||||
// empty
|
||||
}
|
||||
|
||||
bool operator()(pugi::xml_node node) const {
|
||||
return node.name() == mName;
|
||||
}
|
||||
};
|
||||
|
||||
/// @brief Will convert an attribute to its int value.
|
||||
/// @tparam[in] TNodeType The node type.
|
||||
template <class TNodeType>
|
||||
struct NodeConverter {
|
||||
public:
|
||||
static int to_int(TNodeType &node, const char *attribName) {
|
||||
ai_assert(nullptr != attribName);
|
||||
return node.attribute(attribName).to_int();
|
||||
}
|
||||
};
|
||||
|
||||
using XmlNode = pugi::xml_node;
|
||||
using XmlAttribute = pugi::xml_attribute;
|
||||
|
||||
/// @brief The Xml-Parser class.
|
||||
///
|
||||
/// Use this parser if you have to import any kind of xml-format.
|
||||
///
|
||||
/// An example:
|
||||
/// @code
|
||||
/// TXmlParser<XmlNode> theParser;
|
||||
/// if (theParser.parse(fileStream)) {
|
||||
/// auto node = theParser.getRootNode();
|
||||
/// for ( auto currentNode : node.children()) {
|
||||
/// // Will loop over all children
|
||||
/// }
|
||||
/// }
|
||||
/// @endcode
|
||||
/// @tparam TNodeType
|
||||
template <class TNodeType>
|
||||
class TXmlParser {
|
||||
public:
|
||||
/// @brief The default class constructor.
|
||||
TXmlParser();
|
||||
|
||||
/// @brief The class destructor.
|
||||
~TXmlParser();
|
||||
|
||||
/// @brief Will clear the parsed xml-file.
|
||||
void clear();
|
||||
|
||||
/// @brief Will search for a child-node by its name
|
||||
/// @param[in] name The name of the child-node.
|
||||
/// @return The node instance or nullptr, if nothing was found.
|
||||
TNodeType *findNode(const std::string &name);
|
||||
|
||||
/// @brief Will return true, if the node is a child-node.
|
||||
/// @param[in] name The name of the child node to look for.
|
||||
/// @return true, if the node is a child-node or false if not.
|
||||
bool hasNode(const std::string &name);
|
||||
|
||||
/// @brief Will parse an xml-file from a given stream.
|
||||
/// @param[in] stream The input stream.
|
||||
/// @return true, if the parsing was successful, false if not.
|
||||
bool parse(IOStream *stream);
|
||||
|
||||
/// @brief Will return true if a root node is there.
|
||||
/// @return true in case of an existing root.
|
||||
bool hasRoot() const;
|
||||
|
||||
/// @brief Will return the document pointer, is nullptr if no xml-file was parsed.
|
||||
/// @return The pointer showing to the document.
|
||||
pugi::xml_document *getDocument() const;
|
||||
|
||||
/// @brief Will return the root node, const version.
|
||||
/// @return The root node.
|
||||
const TNodeType getRootNode() const;
|
||||
|
||||
/// @brief Will return the root node, non-const version.
|
||||
/// @return The root node.
|
||||
TNodeType getRootNode();
|
||||
|
||||
/// @brief Will check if a node with the given name is in.
|
||||
/// @param[in] node The node to look in.
|
||||
/// @param[in] name The name of the child-node.
|
||||
/// @return true, if node was found, false if not.
|
||||
static inline bool hasNode(XmlNode &node, const char *name);
|
||||
|
||||
/// @brief Will check if an attribute is part of the XmlNode.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @return true, if the was found, false if not.
|
||||
static inline bool hasAttribute(XmlNode &xmlNode, const char *name);
|
||||
|
||||
/// @brief Will try to get an unsigned int attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The unsigned int value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is an unsigned int.
|
||||
static inline bool getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val);
|
||||
|
||||
/// @brief Will try to get an int attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The int value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is an int.
|
||||
static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val);
|
||||
|
||||
/// @brief Will try to get a real attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The real value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is a real.
|
||||
static inline bool getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val);
|
||||
|
||||
/// @brief Will try to get a float attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The float value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is a float.
|
||||
static inline bool getFloatAttribute(XmlNode &xmlNode, const char *name, float &val);
|
||||
|
||||
/// @brief Will try to get a double attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The double value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is a double.
|
||||
static inline bool getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val);
|
||||
|
||||
/// @brief Will try to get a std::string attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The std::string value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is a std::string.
|
||||
static inline bool getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val);
|
||||
|
||||
/// @brief Will try to get a bool attribute value.
|
||||
/// @param[in] xmlNode The node to search in.
|
||||
/// @param[in] name The attribute name to look for.
|
||||
/// @param[out] val The bool value from the attribute.
|
||||
/// @return true, if the node contains an attribute with the given name and if the value is a bool.
|
||||
static inline bool getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val);
|
||||
|
||||
/// @brief Will try to get the value of the node as a string.
|
||||
/// @param[in] node The node to search in.
|
||||
/// @param[out] text The value as a text.
|
||||
/// @return true, if the value can be read out.
|
||||
static inline bool getValueAsString(XmlNode &node, std::string &text);
|
||||
|
||||
/// @brief Will try to get the value of the node as a float.
|
||||
/// @param[in] node The node to search in.
|
||||
/// @param[out] text The value as a float.
|
||||
/// @return true, if the value can be read out.
|
||||
static inline bool getValueAsFloat(XmlNode &node, ai_real &v);
|
||||
|
||||
/// @brief Will try to get the value of the node as an integer.
|
||||
/// @param[in] node The node to search in.
|
||||
/// @param[out] text The value as a int.
|
||||
/// @return true, if the value can be read out.
|
||||
static inline bool getValueAsInt(XmlNode &node, int &v);
|
||||
|
||||
/// @brief Will try to get the value of the node as an bool.
|
||||
/// @param[in] node The node to search in.
|
||||
/// @param[out] text The value as a bool.
|
||||
/// @return true, if the value can be read out.
|
||||
static inline bool getValueAsBool(XmlNode &node, bool &v);
|
||||
|
||||
private:
|
||||
pugi::xml_document *mDoc;
|
||||
TNodeType mCurrent;
|
||||
std::vector<char> mData;
|
||||
};
|
||||
|
||||
template <class TNodeType>
|
||||
inline TXmlParser<TNodeType>::TXmlParser() :
|
||||
mDoc(nullptr),
|
||||
mData() {
|
||||
// empty
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline TXmlParser<TNodeType>::~TXmlParser() {
|
||||
clear();
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline void TXmlParser<TNodeType>::clear() {
|
||||
if (mData.empty()) {
|
||||
if (mDoc) {
|
||||
delete mDoc;
|
||||
}
|
||||
mDoc = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
mData.clear();
|
||||
delete mDoc;
|
||||
mDoc = nullptr;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline TNodeType *TXmlParser<TNodeType>::findNode(const std::string &name) {
|
||||
if (name.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (nullptr == mDoc) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
find_node_by_name_predicate predicate(name);
|
||||
mCurrent = mDoc->find_node(std::move(predicate));
|
||||
if (mCurrent.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return &mCurrent;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
bool TXmlParser<TNodeType>::hasNode(const std::string &name) {
|
||||
return nullptr != findNode(name);
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
bool TXmlParser<TNodeType>::parse(IOStream *stream) {
|
||||
if (hasRoot()) {
|
||||
clear();
|
||||
}
|
||||
|
||||
if (nullptr == stream) {
|
||||
ASSIMP_LOG_DEBUG("Stream is nullptr.");
|
||||
return false;
|
||||
}
|
||||
|
||||
const size_t len = stream->FileSize();
|
||||
mData.resize(len + 1);
|
||||
memset(&mData[0], '\0', len + 1);
|
||||
stream->Read(&mData[0], 1, len);
|
||||
|
||||
mDoc = new pugi::xml_document();
|
||||
// load_string assumes native encoding (aka always utf-8 per build options)
|
||||
//pugi::xml_parse_result parse_result = mDoc->load_string(&mData[0], pugi::parse_full);
|
||||
pugi::xml_parse_result parse_result = mDoc->load_buffer(&mData[0], mData.size(), pugi::parse_full);
|
||||
if (parse_result.status == pugi::status_ok) {
|
||||
return true;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("Error while parse xml.", std::string(parse_result.description()), " @ ", parse_result.offset);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
bool TXmlParser<TNodeType>::hasRoot() const {
|
||||
return nullptr != mDoc;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
pugi::xml_document *TXmlParser<TNodeType>::getDocument() const {
|
||||
return mDoc;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
const TNodeType TXmlParser<TNodeType>::getRootNode() const {
|
||||
static pugi::xml_node none;
|
||||
if (nullptr == mDoc) {
|
||||
return none;
|
||||
}
|
||||
return mDoc->root();
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
TNodeType TXmlParser<TNodeType>::getRootNode() {
|
||||
static pugi::xml_node none;
|
||||
if (nullptr == mDoc) {
|
||||
return none;
|
||||
}
|
||||
|
||||
return mDoc->root();
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::hasNode(XmlNode &node, const char *name) {
|
||||
pugi::xml_node child = node.find_child(find_node_by_name_predicate(name));
|
||||
return !child.empty();
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::hasAttribute(XmlNode &xmlNode, const char *name) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
return !attr.empty();
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getUIntAttribute(XmlNode &xmlNode, const char *name, unsigned int &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_uint();
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getIntAttribute(XmlNode &xmlNode, const char *name, int &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_int();
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
#ifdef ASSIMP_DOUBLE_PRECISION
|
||||
val = attr.as_double();
|
||||
#else
|
||||
val = attr.as_float();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getFloatAttribute(XmlNode &xmlNode, const char *name, float &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_float();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getDoubleAttribute(XmlNode &xmlNode, const char *name, double &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_double();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getStdStrAttribute(XmlNode &xmlNode, const char *name, std::string &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_string();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val) {
|
||||
pugi::xml_attribute attr = xmlNode.attribute(name);
|
||||
if (attr.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
val = attr.as_bool();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getValueAsString(XmlNode &node, std::string &text) {
|
||||
text = std::string();
|
||||
if (node.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
text = node.text().as_string();
|
||||
text = ai_trim(text);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getValueAsFloat(XmlNode &node, ai_real &v) {
|
||||
if (node.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
v = node.text().as_float();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getValueAsInt(XmlNode &node, int &v) {
|
||||
if (node.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
v = node.text().as_int();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class TNodeType>
|
||||
inline bool TXmlParser<TNodeType>::getValueAsBool(XmlNode &node, bool &v) {
|
||||
if (node.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
v = node.text().as_bool();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
using XmlParser = TXmlParser<pugi::xml_node>;
|
||||
|
||||
/// @brief This class declares an iterator to loop through all children of the root node.
|
||||
class XmlNodeIterator {
|
||||
public:
|
||||
/// @brief The iteration mode.
|
||||
enum IterationMode {
|
||||
PreOrderMode, ///< Pre-ordering, get the values, continue the iteration.
|
||||
PostOrderMode ///< Post-ordering, continue the iteration, get the values.
|
||||
};
|
||||
/// @brief The class constructor
|
||||
/// @param parent [in] The xml parent to to iterate through.
|
||||
/// @param mode [in] The iteration mode.
|
||||
explicit XmlNodeIterator(XmlNode &parent, IterationMode mode) :
|
||||
mParent(parent),
|
||||
mNodes(),
|
||||
mIndex(0) {
|
||||
if (mode == PreOrderMode) {
|
||||
collectChildrenPreOrder(parent);
|
||||
} else {
|
||||
collectChildrenPostOrder(parent);
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief The class destructor, default implementation.
|
||||
~XmlNodeIterator() = default;
|
||||
|
||||
/// @brief Will iterate through all children in pre-order iteration.
|
||||
/// @param node [in] The nod to iterate through.
|
||||
void collectChildrenPreOrder(XmlNode &node) {
|
||||
if (node != mParent && node.type() == pugi::node_element) {
|
||||
mNodes.push_back(node);
|
||||
}
|
||||
for (XmlNode currentNode : node.children()) {
|
||||
collectChildrenPreOrder(currentNode);
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Will iterate through all children in post-order iteration.
|
||||
/// @param node [in] The nod to iterate through.
|
||||
void collectChildrenPostOrder(XmlNode &node) {
|
||||
for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
|
||||
collectChildrenPostOrder(currentNode);
|
||||
}
|
||||
if (node != mParent) {
|
||||
mNodes.push_back(node);
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Will iterate through all collected nodes.
|
||||
/// @param next The next node, if there is any.
|
||||
/// @return true, if there is a node left.
|
||||
bool getNext(XmlNode &next) {
|
||||
if (mIndex == mNodes.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
next = mNodes[mIndex];
|
||||
++mIndex;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// @brief Will return the number of collected nodes.
|
||||
/// @return The number of collected nodes.
|
||||
size_t size() const {
|
||||
return mNodes.size();
|
||||
}
|
||||
|
||||
/// @brief Returns true, if the node is empty.
|
||||
/// @return true, if the node is empty, false if not.
|
||||
bool isEmpty() const {
|
||||
return mNodes.empty();
|
||||
}
|
||||
|
||||
/// @brief Will clear all collected nodes.
|
||||
void clear() {
|
||||
if (mNodes.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mNodes.clear();
|
||||
mIndex = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
XmlNode &mParent;
|
||||
std::vector<XmlNode> mNodes;
|
||||
size_t mIndex;
|
||||
};
|
||||
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // !! INCLUDED_AI_IRRXML_WRAPPER
|
||||
93
Source/ThirdParty/assimp/ZipArchiveIOSystem.h
vendored
Normal file
93
Source/ThirdParty/assimp/ZipArchiveIOSystem.h
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file ZipArchiveIOSystem.h
|
||||
* @brief Implementation of IOSystem to read a ZIP file from another IOSystem
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_ZIPARCHIVEIOSYSTEM_H_INC
|
||||
#define AI_ZIPARCHIVEIOSYSTEM_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <zlib.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class ZipArchiveIOSystem : public IOSystem {
|
||||
public:
|
||||
//! Open a Zip using the proffered IOSystem
|
||||
ZipArchiveIOSystem(IOSystem* pIOHandler, const char *pFilename, const char* pMode = "r");
|
||||
ZipArchiveIOSystem(IOSystem* pIOHandler, const std::string& rFilename, const char* pMode = "r");
|
||||
virtual ~ZipArchiveIOSystem() override;
|
||||
bool Exists(const char* pFilename) const override;
|
||||
char getOsSeparator() const override;
|
||||
IOStream* Open(const char* pFilename, const char* pMode = "rb") override;
|
||||
void Close(IOStream* pFile) override;
|
||||
|
||||
// Specific to ZIP
|
||||
//! The file was opened and is a ZIP
|
||||
bool isOpen() const;
|
||||
|
||||
//! Get the list of all files with their simplified paths
|
||||
//! Intended for use within Assimp library boundaries
|
||||
void getFileList(std::vector<std::string>& rFileList) const;
|
||||
|
||||
//! Get the list of all files with extension (must be lowercase)
|
||||
//! Intended for use within Assimp library boundaries
|
||||
void getFileListExtension(std::vector<std::string>& rFileList, const std::string& extension) const;
|
||||
|
||||
static bool isZipArchive(IOSystem* pIOHandler, const char *pFilename);
|
||||
static bool isZipArchive(IOSystem* pIOHandler, const std::string& rFilename);
|
||||
|
||||
private:
|
||||
class Implement;
|
||||
Implement *pImpl = nullptr;
|
||||
};
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // AI_ZIPARCHIVEIOSYSTEM_H_INC
|
||||
75
Source/ThirdParty/assimp/aabb.h
vendored
Normal file
75
Source/ThirdParty/assimp/aabb.h
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_AABB_H_INC
|
||||
#define AI_AABB_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/vector3.h>
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* An axis-aligned bounding box.
|
||||
*/
|
||||
struct aiAABB {
|
||||
C_STRUCT aiVector3D mMin;
|
||||
C_STRUCT aiVector3D mMax;
|
||||
|
||||
#ifdef __cplusplus
|
||||
/// @brief The default class constructor.
|
||||
aiAABB() = default;
|
||||
|
||||
/// @brief The class constructor with the minimum and maximum.
|
||||
/// @param min The minimum dimension.
|
||||
/// @param max The maximum dimension.
|
||||
aiAABB(const aiVector3D &min, const aiVector3D &max) : mMin(min), mMax(max) {}
|
||||
|
||||
/// @brief The class destructor.
|
||||
~aiAABB() = default;
|
||||
|
||||
#endif // __cplusplus
|
||||
};
|
||||
|
||||
#endif // AI_AABB_H_INC
|
||||
35
Source/ThirdParty/assimp/ai_assert.h
vendored
35
Source/ThirdParty/assimp/ai_assert.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -40,18 +38,37 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file ai_assert.h
|
||||
* @brief Declares the assimp-specific assertion handler.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_ASSERT_H_INC
|
||||
#define AI_ASSERT_H_INC
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
# include <assert.h>
|
||||
# define ai_assert(expression) assert( expression )
|
||||
# define ai_assert_entry() assert( false )
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#if defined(ASSIMP_BUILD_DEBUG)
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/// @brief Assert violation behavior can be customized: see AssertHandler.h.
|
||||
/// @param failedExpression The expression to validate.
|
||||
/// @param file The file location
|
||||
/// @param line The line number
|
||||
ASSIMP_API void aiAssertViolation(const char* failedExpression, const char* file, int line);
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define assertion resolinig
|
||||
#if defined(ASSIMP_BUILD_DEBUG)
|
||||
# define ai_assert(expression) (void)((!!(expression)) || (Assimp::aiAssertViolation(#expression, __FILE__, __LINE__), 0))
|
||||
# define ai_assert_entry() ai_assert(false)
|
||||
#else
|
||||
# define ai_assert(expression)
|
||||
# define ai_assert_entry()
|
||||
# define ai_assert_entry()
|
||||
#endif // ASSIMP_BUILD_DEBUG
|
||||
|
||||
#endif // AI_ASSERT_H_INC
|
||||
|
||||
|
||||
283
Source/ThirdParty/assimp/anim.h
vendored
283
Source/ThirdParty/assimp/anim.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -41,7 +39,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/**
|
||||
/**
|
||||
* @file anim.h
|
||||
* @brief Defines the data structures in which the imported animations
|
||||
* are returned.
|
||||
@@ -50,8 +48,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_ANIM_H_INC
|
||||
#define AI_ANIM_H_INC
|
||||
|
||||
#include <assimp/types.h>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/quaternion.h>
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -59,8 +61,7 @@ extern "C" {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** A time-value pair specifying a certain 3D vector for the given time. */
|
||||
struct aiVectorKey
|
||||
{
|
||||
struct aiVectorKey {
|
||||
/** The time of this key */
|
||||
double mTime;
|
||||
|
||||
@@ -71,34 +72,35 @@ struct aiVectorKey
|
||||
|
||||
/// @brief The default constructor.
|
||||
aiVectorKey() AI_NO_EXCEPT
|
||||
: mTime( 0.0 )
|
||||
, mValue() {
|
||||
: mTime(0.0),
|
||||
mValue() {
|
||||
// empty
|
||||
}
|
||||
|
||||
/// @brief Construction from a given time and key value.
|
||||
|
||||
aiVectorKey(double time, const aiVector3D& value)
|
||||
: mTime( time )
|
||||
, mValue( value ) {
|
||||
aiVectorKey(double time, const aiVector3D &value) :
|
||||
mTime(time), mValue(value) {
|
||||
// empty
|
||||
}
|
||||
|
||||
typedef aiVector3D elem_type;
|
||||
|
||||
// Comparison operators. For use with std::find();
|
||||
bool operator == (const aiVectorKey& rhs) const {
|
||||
bool operator==(const aiVectorKey &rhs) const {
|
||||
return rhs.mValue == this->mValue;
|
||||
}
|
||||
bool operator != (const aiVectorKey& rhs ) const {
|
||||
|
||||
bool operator!=(const aiVectorKey &rhs) const {
|
||||
return rhs.mValue != this->mValue;
|
||||
}
|
||||
|
||||
// Relational operators. For use with std::sort();
|
||||
bool operator < (const aiVectorKey& rhs ) const {
|
||||
bool operator<(const aiVectorKey &rhs) const {
|
||||
return mTime < rhs.mTime;
|
||||
}
|
||||
bool operator > (const aiVectorKey& rhs ) const {
|
||||
|
||||
bool operator>(const aiVectorKey &rhs) const {
|
||||
return mTime > rhs.mTime;
|
||||
}
|
||||
#endif // __cplusplus
|
||||
@@ -107,8 +109,7 @@ struct aiVectorKey
|
||||
// ---------------------------------------------------------------------------
|
||||
/** A time-value pair specifying a rotation for the given time.
|
||||
* Rotations are expressed with quaternions. */
|
||||
struct aiQuatKey
|
||||
{
|
||||
struct aiQuatKey {
|
||||
/** The time of this key */
|
||||
double mTime;
|
||||
|
||||
@@ -117,32 +118,32 @@ struct aiQuatKey
|
||||
|
||||
#ifdef __cplusplus
|
||||
aiQuatKey() AI_NO_EXCEPT
|
||||
: mTime( 0.0 )
|
||||
, mValue() {
|
||||
: mTime(0.0),
|
||||
mValue() {
|
||||
// empty
|
||||
}
|
||||
|
||||
/** Construction from a given time and key value */
|
||||
aiQuatKey(double time, const aiQuaternion& value)
|
||||
: mTime (time)
|
||||
, mValue (value)
|
||||
{}
|
||||
aiQuatKey(double time, const aiQuaternion &value) :
|
||||
mTime(time), mValue(value) {}
|
||||
|
||||
typedef aiQuaternion elem_type;
|
||||
|
||||
// Comparison operators. For use with std::find();
|
||||
bool operator == (const aiQuatKey& rhs ) const {
|
||||
bool operator==(const aiQuatKey &rhs) const {
|
||||
return rhs.mValue == this->mValue;
|
||||
}
|
||||
bool operator != (const aiQuatKey& rhs ) const {
|
||||
|
||||
bool operator!=(const aiQuatKey &rhs) const {
|
||||
return rhs.mValue != this->mValue;
|
||||
}
|
||||
|
||||
// Relational operators. For use with std::sort();
|
||||
bool operator < (const aiQuatKey& rhs ) const {
|
||||
bool operator<(const aiQuatKey &rhs) const {
|
||||
return mTime < rhs.mTime;
|
||||
}
|
||||
bool operator > (const aiQuatKey& rhs ) const {
|
||||
|
||||
bool operator>(const aiQuatKey &rhs) const {
|
||||
return mTime > rhs.mTime;
|
||||
}
|
||||
#endif
|
||||
@@ -150,8 +151,7 @@ struct aiQuatKey
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Binds a anim-mesh to a specific point in time. */
|
||||
struct aiMeshKey
|
||||
{
|
||||
struct aiMeshKey {
|
||||
/** The time of this key */
|
||||
double mTime;
|
||||
|
||||
@@ -164,32 +164,29 @@ struct aiMeshKey
|
||||
#ifdef __cplusplus
|
||||
|
||||
aiMeshKey() AI_NO_EXCEPT
|
||||
: mTime(0.0)
|
||||
, mValue(0)
|
||||
{
|
||||
: mTime(0.0),
|
||||
mValue(0) {
|
||||
}
|
||||
|
||||
/** Construction from a given time and key value */
|
||||
aiMeshKey(double time, const unsigned int value)
|
||||
: mTime (time)
|
||||
, mValue (value)
|
||||
{}
|
||||
aiMeshKey(double time, const unsigned int value) :
|
||||
mTime(time), mValue(value) {}
|
||||
|
||||
typedef unsigned int elem_type;
|
||||
|
||||
// Comparison operators. For use with std::find();
|
||||
bool operator == (const aiMeshKey& o) const {
|
||||
bool operator==(const aiMeshKey &o) const {
|
||||
return o.mValue == this->mValue;
|
||||
}
|
||||
bool operator != (const aiMeshKey& o) const {
|
||||
bool operator!=(const aiMeshKey &o) const {
|
||||
return o.mValue != this->mValue;
|
||||
}
|
||||
|
||||
// Relational operators. For use with std::sort();
|
||||
bool operator < (const aiMeshKey& o) const {
|
||||
bool operator<(const aiMeshKey &o) const {
|
||||
return mTime < o.mTime;
|
||||
}
|
||||
bool operator > (const aiMeshKey& o) const {
|
||||
bool operator>(const aiMeshKey &o) const {
|
||||
return mTime > o.mTime;
|
||||
}
|
||||
|
||||
@@ -198,32 +195,31 @@ struct aiMeshKey
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Binds a morph anim mesh to a specific point in time. */
|
||||
struct aiMeshMorphKey
|
||||
{
|
||||
struct aiMeshMorphKey {
|
||||
/** The time of this key */
|
||||
double mTime;
|
||||
|
||||
/** The values and weights at the time of this key */
|
||||
/** The values and weights at the time of this key
|
||||
* - mValues: index of attachment mesh to apply weight at the same position in mWeights
|
||||
* - mWeights: weight to apply to the blend shape index at the same position in mValues
|
||||
*/
|
||||
unsigned int *mValues;
|
||||
double *mWeights;
|
||||
|
||||
/** The number of values and weights */
|
||||
unsigned int mNumValuesAndWeights;
|
||||
#ifdef __cplusplus
|
||||
aiMeshMorphKey() AI_NO_EXCEPT
|
||||
: mTime(0.0)
|
||||
, mValues(nullptr)
|
||||
, mWeights(nullptr)
|
||||
, mNumValuesAndWeights(0)
|
||||
{
|
||||
aiMeshMorphKey() AI_NO_EXCEPT
|
||||
: mTime(0.0),
|
||||
mValues(nullptr),
|
||||
mWeights(nullptr),
|
||||
mNumValuesAndWeights(0) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
~aiMeshMorphKey()
|
||||
{
|
||||
~aiMeshMorphKey() {
|
||||
if (mNumValuesAndWeights && mValues && mWeights) {
|
||||
delete [] mValues;
|
||||
delete [] mWeights;
|
||||
delete[] mValues;
|
||||
delete[] mWeights;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -233,25 +229,24 @@ struct aiMeshMorphKey
|
||||
/** Defines how an animation channel behaves outside the defined time
|
||||
* range. This corresponds to aiNodeAnim::mPreState and
|
||||
* aiNodeAnim::mPostState.*/
|
||||
enum aiAnimBehaviour
|
||||
{
|
||||
enum aiAnimBehaviour {
|
||||
/** The value from the default node transformation is taken*/
|
||||
aiAnimBehaviour_DEFAULT = 0x0,
|
||||
aiAnimBehaviour_DEFAULT = 0x0,
|
||||
|
||||
/** The nearest key value is used without interpolation */
|
||||
aiAnimBehaviour_CONSTANT = 0x1,
|
||||
|
||||
/** The value of the nearest two keys is linearly
|
||||
* extrapolated for the current time value.*/
|
||||
aiAnimBehaviour_LINEAR = 0x2,
|
||||
aiAnimBehaviour_LINEAR = 0x2,
|
||||
|
||||
/** The animation is repeated.
|
||||
*
|
||||
* If the animation key go from n to m and the current
|
||||
* time is t, use the value at (t-n) % (|m-n|).*/
|
||||
aiAnimBehaviour_REPEAT = 0x3,
|
||||
aiAnimBehaviour_REPEAT = 0x3,
|
||||
|
||||
/** This value is not used, it is just here to force the
|
||||
/** This value is not used, it is just here to force the
|
||||
* the compiler to map this enum to a 32 Bit integer */
|
||||
#ifndef SWIG
|
||||
_aiAnimBehaviour_Force32Bit = INT_MAX
|
||||
@@ -286,7 +281,7 @@ struct aiNodeAnim {
|
||||
*
|
||||
* If there are position keys, there will also be at least one
|
||||
* scaling and one rotation key.*/
|
||||
C_STRUCT aiVectorKey* mPositionKeys;
|
||||
C_STRUCT aiVectorKey *mPositionKeys;
|
||||
|
||||
/** The number of rotation keys */
|
||||
unsigned int mNumRotationKeys;
|
||||
@@ -297,7 +292,7 @@ struct aiNodeAnim {
|
||||
*
|
||||
* If there are rotation keys, there will also be at least one
|
||||
* scaling and one position key. */
|
||||
C_STRUCT aiQuatKey* mRotationKeys;
|
||||
C_STRUCT aiQuatKey *mRotationKeys;
|
||||
|
||||
/** The number of scaling keys */
|
||||
unsigned int mNumScalingKeys;
|
||||
@@ -307,7 +302,7 @@ struct aiNodeAnim {
|
||||
*
|
||||
* If there are scaling keys, there will also be at least one
|
||||
* position and one rotation key.*/
|
||||
C_STRUCT aiVectorKey* mScalingKeys;
|
||||
C_STRUCT aiVectorKey *mScalingKeys;
|
||||
|
||||
/** Defines how the animation behaves before the first
|
||||
* key is encountered.
|
||||
@@ -325,21 +320,21 @@ struct aiNodeAnim {
|
||||
|
||||
#ifdef __cplusplus
|
||||
aiNodeAnim() AI_NO_EXCEPT
|
||||
: mNumPositionKeys( 0 )
|
||||
, mPositionKeys( nullptr )
|
||||
, mNumRotationKeys( 0 )
|
||||
, mRotationKeys( nullptr )
|
||||
, mNumScalingKeys( 0 )
|
||||
, mScalingKeys( nullptr )
|
||||
, mPreState( aiAnimBehaviour_DEFAULT )
|
||||
, mPostState( aiAnimBehaviour_DEFAULT ) {
|
||||
// empty
|
||||
: mNumPositionKeys(0),
|
||||
mPositionKeys(nullptr),
|
||||
mNumRotationKeys(0),
|
||||
mRotationKeys(nullptr),
|
||||
mNumScalingKeys(0),
|
||||
mScalingKeys(nullptr),
|
||||
mPreState(aiAnimBehaviour_DEFAULT),
|
||||
mPostState(aiAnimBehaviour_DEFAULT) {
|
||||
// empty
|
||||
}
|
||||
|
||||
~aiNodeAnim() {
|
||||
delete [] mPositionKeys;
|
||||
delete [] mRotationKeys;
|
||||
delete [] mScalingKeys;
|
||||
delete[] mPositionKeys;
|
||||
delete[] mRotationKeys;
|
||||
delete[] mScalingKeys;
|
||||
}
|
||||
#endif // __cplusplus
|
||||
};
|
||||
@@ -350,8 +345,7 @@ struct aiNodeAnim {
|
||||
* aiMesh::mAnimMeshes array. The purpose of aiMeshAnim is to
|
||||
* define keyframes linking each mesh attachment to a particular
|
||||
* point in time. */
|
||||
struct aiMeshAnim
|
||||
{
|
||||
struct aiMeshAnim {
|
||||
/** Name of the mesh to be animated. An empty string is not allowed,
|
||||
* animated meshes need to be named (not necessarily uniquely,
|
||||
* the name can basically serve as wild-card to select a group
|
||||
@@ -361,18 +355,16 @@ struct aiMeshAnim
|
||||
/** Size of the #mKeys array. Must be 1, at least. */
|
||||
unsigned int mNumKeys;
|
||||
|
||||
/** Key frames of the animation. May not be NULL. */
|
||||
C_STRUCT aiMeshKey* mKeys;
|
||||
/** Key frames of the animation. May not be nullptr. */
|
||||
C_STRUCT aiMeshKey *mKeys;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
aiMeshAnim() AI_NO_EXCEPT
|
||||
: mNumKeys()
|
||||
, mKeys()
|
||||
{}
|
||||
: mNumKeys(),
|
||||
mKeys() {}
|
||||
|
||||
~aiMeshAnim()
|
||||
{
|
||||
~aiMeshAnim() {
|
||||
delete[] mKeys;
|
||||
}
|
||||
|
||||
@@ -381,8 +373,7 @@ struct aiMeshAnim
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Describes a morphing animation of a given mesh. */
|
||||
struct aiMeshMorphAnim
|
||||
{
|
||||
struct aiMeshMorphAnim {
|
||||
/** Name of the mesh to be animated. An empty string is not allowed,
|
||||
* animated meshes need to be named (not necessarily uniquely,
|
||||
* the name can basically serve as wildcard to select a group
|
||||
@@ -392,18 +383,16 @@ struct aiMeshMorphAnim
|
||||
/** Size of the #mKeys array. Must be 1, at least. */
|
||||
unsigned int mNumKeys;
|
||||
|
||||
/** Key frames of the animation. May not be NULL. */
|
||||
C_STRUCT aiMeshMorphKey* mKeys;
|
||||
/** Key frames of the animation. May not be nullptr. */
|
||||
C_STRUCT aiMeshMorphKey *mKeys;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
aiMeshMorphAnim() AI_NO_EXCEPT
|
||||
: mNumKeys()
|
||||
, mKeys()
|
||||
{}
|
||||
: mNumKeys(),
|
||||
mKeys() {}
|
||||
|
||||
~aiMeshMorphAnim()
|
||||
{
|
||||
~aiMeshMorphAnim() {
|
||||
delete[] mKeys;
|
||||
}
|
||||
|
||||
@@ -431,8 +420,7 @@ struct aiAnimation {
|
||||
|
||||
/** The node animation channels. Each channel affects a single node.
|
||||
* The array is mNumChannels in size. */
|
||||
C_STRUCT aiNodeAnim** mChannels;
|
||||
|
||||
C_STRUCT aiNodeAnim **mChannels;
|
||||
|
||||
/** The number of mesh animation channels. Each channel affects
|
||||
* a single mesh and defines vertex-based animation. */
|
||||
@@ -440,7 +428,7 @@ struct aiAnimation {
|
||||
|
||||
/** The mesh animation channels. Each channel affects a single mesh.
|
||||
* The array is mNumMeshChannels in size. */
|
||||
C_STRUCT aiMeshAnim** mMeshChannels;
|
||||
C_STRUCT aiMeshAnim **mMeshChannels;
|
||||
|
||||
/** The number of mesh animation channels. Each channel affects
|
||||
* a single mesh and defines morphing animation. */
|
||||
@@ -452,125 +440,118 @@ struct aiAnimation {
|
||||
|
||||
#ifdef __cplusplus
|
||||
aiAnimation() AI_NO_EXCEPT
|
||||
: mDuration(-1.)
|
||||
, mTicksPerSecond(0.)
|
||||
, mNumChannels(0)
|
||||
, mChannels(nullptr)
|
||||
, mNumMeshChannels(0)
|
||||
, mMeshChannels(nullptr)
|
||||
, mNumMorphMeshChannels(0)
|
||||
, mMorphMeshChannels(nullptr) {
|
||||
: mDuration(-1.),
|
||||
mTicksPerSecond(0.),
|
||||
mNumChannels(0),
|
||||
mChannels(nullptr),
|
||||
mNumMeshChannels(0),
|
||||
mMeshChannels(nullptr),
|
||||
mNumMorphMeshChannels(0),
|
||||
mMorphMeshChannels(nullptr) {
|
||||
// empty
|
||||
}
|
||||
|
||||
~aiAnimation() {
|
||||
// DO NOT REMOVE THIS ADDITIONAL CHECK
|
||||
if ( mNumChannels && mChannels ) {
|
||||
for( unsigned int a = 0; a < mNumChannels; a++) {
|
||||
delete mChannels[ a ];
|
||||
if (mNumChannels && mChannels) {
|
||||
for (unsigned int a = 0; a < mNumChannels; a++) {
|
||||
delete mChannels[a];
|
||||
}
|
||||
|
||||
delete [] mChannels;
|
||||
delete[] mChannels;
|
||||
}
|
||||
if (mNumMeshChannels && mMeshChannels) {
|
||||
for( unsigned int a = 0; a < mNumMeshChannels; a++) {
|
||||
if (mNumMeshChannels && mMeshChannels) {
|
||||
for (unsigned int a = 0; a < mNumMeshChannels; a++) {
|
||||
delete mMeshChannels[a];
|
||||
}
|
||||
|
||||
delete [] mMeshChannels;
|
||||
delete[] mMeshChannels;
|
||||
}
|
||||
if (mNumMorphMeshChannels && mMorphMeshChannels) {
|
||||
for( unsigned int a = 0; a < mNumMorphMeshChannels; a++) {
|
||||
delete mMorphMeshChannels[a];
|
||||
}
|
||||
|
||||
delete [] mMorphMeshChannels;
|
||||
for (unsigned int a = 0; a < mNumMorphMeshChannels; a++) {
|
||||
delete mMorphMeshChannels[a];
|
||||
}
|
||||
|
||||
delete[] mMorphMeshChannels;
|
||||
}
|
||||
}
|
||||
#endif // __cplusplus
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
}
|
||||
|
||||
/// @brief Some C++ utilities for inter- and extrapolation
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
/**
|
||||
* @brief CPP-API: Utility class to simplify interpolations of various data types.
|
||||
*
|
||||
* The type of interpolation is chosen automatically depending on the
|
||||
* types of the arguments.
|
||||
* types of the arguments.
|
||||
*/
|
||||
template <typename T>
|
||||
struct Interpolator
|
||||
{
|
||||
struct Interpolator {
|
||||
// ------------------------------------------------------------------
|
||||
/** @brief Get the result of the interpolation between a,b.
|
||||
*
|
||||
* The interpolation algorithm depends on the type of the operands.
|
||||
* aiQuaternion's and aiQuatKey's SLERP, the rest does a simple
|
||||
* linear interpolation. */
|
||||
void operator () (T& out,const T& a, const T& b, ai_real d) const {
|
||||
out = a + (b-a)*d;
|
||||
void operator()(T &anim_out, const T &a, const T &b, ai_real d) const {
|
||||
anim_out = a + (b - a) * d;
|
||||
}
|
||||
}; // ! Interpolator <T>
|
||||
|
||||
//! @cond Never
|
||||
|
||||
template <>
|
||||
struct Interpolator <aiQuaternion> {
|
||||
void operator () (aiQuaternion& out,const aiQuaternion& a,
|
||||
const aiQuaternion& b, ai_real d) const
|
||||
{
|
||||
aiQuaternion::Interpolate(out,a,b,d);
|
||||
struct Interpolator<aiQuaternion> {
|
||||
void operator()(aiQuaternion &out, const aiQuaternion &a,
|
||||
const aiQuaternion &b, ai_real d) const {
|
||||
aiQuaternion::Interpolate(out, a, b, d);
|
||||
}
|
||||
}; // ! Interpolator <aiQuaternion>
|
||||
|
||||
template <>
|
||||
struct Interpolator <unsigned int> {
|
||||
void operator () (unsigned int& out,unsigned int a,
|
||||
unsigned int b, ai_real d) const
|
||||
{
|
||||
out = d>0.5f ? b : a;
|
||||
struct Interpolator<unsigned int> {
|
||||
void operator()(unsigned int &out, unsigned int a,
|
||||
unsigned int b, ai_real d) const {
|
||||
out = d > 0.5f ? b : a;
|
||||
}
|
||||
}; // ! Interpolator <aiQuaternion>
|
||||
|
||||
template <>
|
||||
struct Interpolator<aiVectorKey> {
|
||||
void operator () (aiVector3D& out,const aiVectorKey& a,
|
||||
const aiVectorKey& b, ai_real d) const
|
||||
{
|
||||
struct Interpolator<aiVectorKey> {
|
||||
void operator()(aiVector3D &out, const aiVectorKey &a,
|
||||
const aiVectorKey &b, ai_real d) const {
|
||||
Interpolator<aiVector3D> ipl;
|
||||
ipl(out,a.mValue,b.mValue,d);
|
||||
ipl(out, a.mValue, b.mValue, d);
|
||||
}
|
||||
}; // ! Interpolator <aiVectorKey>
|
||||
|
||||
template <>
|
||||
struct Interpolator<aiQuatKey> {
|
||||
void operator () (aiQuaternion& out, const aiQuatKey& a,
|
||||
const aiQuatKey& b, ai_real d) const
|
||||
{
|
||||
struct Interpolator<aiQuatKey> {
|
||||
void operator()(aiQuaternion &out, const aiQuatKey &a,
|
||||
const aiQuatKey &b, ai_real d) const {
|
||||
Interpolator<aiQuaternion> ipl;
|
||||
ipl(out,a.mValue,b.mValue,d);
|
||||
ipl(out, a.mValue, b.mValue, d);
|
||||
}
|
||||
}; // ! Interpolator <aiQuatKey>
|
||||
|
||||
template <>
|
||||
struct Interpolator<aiMeshKey> {
|
||||
void operator () (unsigned int& out, const aiMeshKey& a,
|
||||
const aiMeshKey& b, ai_real d) const
|
||||
{
|
||||
struct Interpolator<aiMeshKey> {
|
||||
void operator()(unsigned int &out, const aiMeshKey &a,
|
||||
const aiMeshKey &b, ai_real d) const {
|
||||
Interpolator<unsigned int> ipl;
|
||||
ipl(out,a.mValue,b.mValue,d);
|
||||
ipl(out, a.mValue, b.mValue, d);
|
||||
}
|
||||
}; // ! Interpolator <aiQuatKey>
|
||||
|
||||
//! @endcond
|
||||
|
||||
} // ! end namespace Assimp
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
|
||||
56
Source/ThirdParty/assimp/camera.h
vendored
56
Source/ThirdParty/assimp/camera.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -49,6 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_CAMERA_H_INC
|
||||
#define AI_CAMERA_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
@@ -60,7 +62,7 @@ extern "C" {
|
||||
*
|
||||
* Cameras have a representation in the node graph and can be animated.
|
||||
* An important aspect is that the camera itself is also part of the
|
||||
* scenegraph. This means, any values such as the look-at vector are not
|
||||
* scene-graph. This means, any values such as the look-at vector are not
|
||||
* *absolute*, they're <b>relative</b> to the coordinate system defined
|
||||
* by the node which corresponds to the camera. This allows for camera
|
||||
* animations. For static cameras parameters like the 'look-at' or 'up' vectors
|
||||
@@ -98,8 +100,7 @@ extern "C" {
|
||||
* camera already look in the right direction.
|
||||
*
|
||||
*/
|
||||
struct aiCamera
|
||||
{
|
||||
struct aiCamera {
|
||||
/** The name of the camera.
|
||||
*
|
||||
* There must be a node in the scenegraph with the same name.
|
||||
@@ -115,7 +116,6 @@ struct aiCamera
|
||||
*/
|
||||
C_STRUCT aiVector3D mPosition;
|
||||
|
||||
|
||||
/** 'Up' - vector of the camera coordinate system relative to
|
||||
* the coordinate space defined by the corresponding node.
|
||||
*
|
||||
@@ -126,7 +126,6 @@ struct aiCamera
|
||||
*/
|
||||
C_STRUCT aiVector3D mUp;
|
||||
|
||||
|
||||
/** 'LookAt' - vector of the camera coordinate system relative to
|
||||
* the coordinate space defined by the corresponding node.
|
||||
*
|
||||
@@ -136,8 +135,7 @@ struct aiCamera
|
||||
*/
|
||||
C_STRUCT aiVector3D mLookAt;
|
||||
|
||||
|
||||
/** Half horizontal field of view angle, in radians.
|
||||
/** Horizontal field of view angle, in radians.
|
||||
*
|
||||
* The field of view angle is the angle between the center
|
||||
* line of the screen and the left or right border.
|
||||
@@ -162,7 +160,6 @@ struct aiCamera
|
||||
*/
|
||||
float mClipPlaneFar;
|
||||
|
||||
|
||||
/** Screen aspect ratio.
|
||||
*
|
||||
* This is the ration between the width and the height of the
|
||||
@@ -172,28 +169,40 @@ struct aiCamera
|
||||
*/
|
||||
float mAspect;
|
||||
|
||||
/** Half horizontal orthographic width, in scene units.
|
||||
*
|
||||
* The orthographic width specifies the half width of the
|
||||
* orthographic view box. If non-zero the camera is
|
||||
* orthographic and the mAspect should define to the
|
||||
* ratio between the orthographic width and height
|
||||
* and mHorizontalFOV should be set to 0.
|
||||
* The default value is 0 (not orthographic).
|
||||
*/
|
||||
float mOrthographicWidth;
|
||||
#ifdef __cplusplus
|
||||
|
||||
aiCamera() AI_NO_EXCEPT
|
||||
: mUp (0.f,1.f,0.f)
|
||||
, mLookAt (0.f,0.f,1.f)
|
||||
, mHorizontalFOV (0.25f * (float)AI_MATH_PI)
|
||||
, mClipPlaneNear (0.1f)
|
||||
, mClipPlaneFar (1000.f)
|
||||
, mAspect (0.f)
|
||||
{}
|
||||
: mUp(0.f, 1.f, 0.f),
|
||||
mLookAt(0.f, 0.f, 1.f),
|
||||
mHorizontalFOV(0.25f * (float)AI_MATH_PI),
|
||||
mClipPlaneNear(0.1f),
|
||||
mClipPlaneFar(1000.f),
|
||||
mAspect(0.f),
|
||||
mOrthographicWidth(0.f) {}
|
||||
|
||||
/** @brief Get a *right-handed* camera matrix from me
|
||||
* @param out Camera matrix to be filled
|
||||
*/
|
||||
void GetCameraMatrix (aiMatrix4x4& out) const
|
||||
{
|
||||
void GetCameraMatrix(aiMatrix4x4 &out) const {
|
||||
/** todo: test ... should work, but i'm not absolutely sure */
|
||||
|
||||
/** We don't know whether these vectors are already normalized ...*/
|
||||
aiVector3D zaxis = mLookAt; zaxis.Normalize();
|
||||
aiVector3D yaxis = mUp; yaxis.Normalize();
|
||||
aiVector3D xaxis = mUp^mLookAt; xaxis.Normalize();
|
||||
aiVector3D zaxis = mLookAt;
|
||||
zaxis.Normalize();
|
||||
aiVector3D yaxis = mUp;
|
||||
yaxis.Normalize();
|
||||
aiVector3D xaxis = mUp ^ mLookAt;
|
||||
xaxis.Normalize();
|
||||
|
||||
out.a4 = -(xaxis * mPosition);
|
||||
out.b4 = -(yaxis * mPosition);
|
||||
@@ -218,7 +227,6 @@ struct aiCamera
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
126
Source/ThirdParty/assimp/cexport.h
vendored
126
Source/ThirdParty/assimp/cexport.h
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2011, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -46,39 +46,43 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_EXPORT_H_INC
|
||||
#define AI_EXPORT_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
// Public ASSIMP data structures
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct aiScene; // aiScene.h
|
||||
struct aiFileIO; // aiFileIO.h
|
||||
struct aiScene;
|
||||
struct aiFileIO;
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Describes an file format which Assimp can export to. Use #aiGetExportFormatCount() to
|
||||
* learn how many export formats the current Assimp build supports and #aiGetExportFormatDescription()
|
||||
* to retrieve a description of an export format option.
|
||||
*/
|
||||
struct aiExportFormatDesc
|
||||
{
|
||||
/**
|
||||
* @brief Describes an file format which Assimp can export to.
|
||||
*
|
||||
* Use #aiGetExportFormatCount() to learn how many export-formats are supported by
|
||||
* the current Assimp-build and #aiGetExportFormatDescription() to retrieve the
|
||||
* description of the export format option.
|
||||
*/
|
||||
struct aiExportFormatDesc {
|
||||
/// a short string ID to uniquely identify the export format. Use this ID string to
|
||||
/// specify which file format you want to export to when calling #aiExportScene().
|
||||
/// Example: "dae" or "obj"
|
||||
const char* id;
|
||||
const char *id;
|
||||
|
||||
/// A short description of the file format to present to users. Useful if you want
|
||||
/// to allow the user to select an export format.
|
||||
const char* description;
|
||||
const char *description;
|
||||
|
||||
/// Recommended file extension for the exported file in lower case.
|
||||
const char* fileExtension;
|
||||
const char *fileExtension;
|
||||
};
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Returns the number of export file formats available in the current Assimp build.
|
||||
* Use aiGetExportFormatDescription() to retrieve infos of a specific export format.
|
||||
@@ -93,14 +97,14 @@ ASSIMP_API size_t aiGetExportFormatCount(void);
|
||||
* 0 to #aiGetExportFormatCount()
|
||||
* @return A description of that specific export format. NULL if pIndex is out of range.
|
||||
*/
|
||||
ASSIMP_API const C_STRUCT aiExportFormatDesc* aiGetExportFormatDescription( size_t pIndex);
|
||||
ASSIMP_API const C_STRUCT aiExportFormatDesc *aiGetExportFormatDescription(size_t pIndex);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Release a description of the nth export file format. Must be returned by
|
||||
* aiGetExportFormatDescription
|
||||
* @param desc Pointer to the description
|
||||
*/
|
||||
ASSIMP_API void aiReleaseExportFormatDescription( const C_STRUCT aiExportFormatDesc *desc );
|
||||
ASSIMP_API void aiReleaseExportFormatDescription(const C_STRUCT aiExportFormatDesc *desc);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Create a modifiable copy of a scene.
|
||||
@@ -108,16 +112,15 @@ ASSIMP_API void aiReleaseExportFormatDescription( const C_STRUCT aiExportFormatD
|
||||
* export them again. Since the scene returned by the various importer functions
|
||||
* is const, a modifiable copy is needed.
|
||||
* @param pIn Valid scene to be copied
|
||||
* @param pOut Receives a modifyable copy of the scene. Use aiFreeScene() to
|
||||
* @param pOut Receives a modifiable copy of the scene. Use aiFreeScene() to
|
||||
* delete it again.
|
||||
*/
|
||||
ASSIMP_API void aiCopyScene(const C_STRUCT aiScene* pIn,
|
||||
C_STRUCT aiScene** pOut);
|
||||
|
||||
ASSIMP_API void aiCopyScene(const C_STRUCT aiScene *pIn,
|
||||
C_STRUCT aiScene **pOut);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Frees a scene copy created using aiCopyScene() */
|
||||
ASSIMP_API void aiFreeScene(const C_STRUCT aiScene* pIn);
|
||||
ASSIMP_API void aiFreeScene(const C_STRUCT aiScene *pIn);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Exports the given scene to a chosen file format and writes the result file(s) to disk.
|
||||
@@ -150,19 +153,18 @@ ASSIMP_API void aiFreeScene(const C_STRUCT aiScene* pIn);
|
||||
* triangulate data so they would run the step anyway.
|
||||
*
|
||||
* If assimp detects that the input scene was directly taken from the importer side of
|
||||
* the library (i.e. not copied using aiCopyScene and potetially modified afterwards),
|
||||
* any postprocessing steps already applied to the scene will not be applied again, unless
|
||||
* they show non-idempotent behaviour (#aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and
|
||||
* the library (i.e. not copied using aiCopyScene and potentially modified afterwards),
|
||||
* any post-processing steps already applied to the scene will not be applied again, unless
|
||||
* they show non-idempotent behavior (#aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and
|
||||
* #aiProcess_FlipWindingOrder).
|
||||
* @return a status code indicating the result of the export
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene.
|
||||
*/
|
||||
ASSIMP_API aiReturn aiExportScene( const C_STRUCT aiScene* pScene,
|
||||
const char* pFormatId,
|
||||
const char* pFileName,
|
||||
unsigned int pPreprocessing);
|
||||
|
||||
ASSIMP_API aiReturn aiExportScene(const C_STRUCT aiScene *pScene,
|
||||
const char *pFormatId,
|
||||
const char *pFileName,
|
||||
unsigned int pPreprocessing);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Exports the given scene to a chosen file format using custom IO logic supplied by you.
|
||||
@@ -179,11 +181,11 @@ ASSIMP_API aiReturn aiExportScene( const C_STRUCT aiScene* pScene,
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene.
|
||||
*/
|
||||
ASSIMP_API aiReturn aiExportSceneEx( const C_STRUCT aiScene* pScene,
|
||||
const char* pFormatId,
|
||||
const char* pFileName,
|
||||
C_STRUCT aiFileIO* pIO,
|
||||
unsigned int pPreprocessing );
|
||||
ASSIMP_API aiReturn aiExportSceneEx(const C_STRUCT aiScene *pScene,
|
||||
const char *pFormatId,
|
||||
const char *pFileName,
|
||||
C_STRUCT aiFileIO *pIO,
|
||||
unsigned int pPreprocessing);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Describes a blob of exported scene data. Use #aiExportSceneToBlob() to create a blob containing an
|
||||
@@ -195,41 +197,51 @@ ASSIMP_API aiReturn aiExportSceneEx( const C_STRUCT aiScene* pScene,
|
||||
* This is used when exporters write more than one output file for a given #aiScene. See the remarks for
|
||||
* #aiExportDataBlob::name for more information.
|
||||
*/
|
||||
struct aiExportDataBlob
|
||||
{
|
||||
struct aiExportDataBlob {
|
||||
/// Size of the data in bytes
|
||||
size_t size;
|
||||
|
||||
/// The data.
|
||||
void* data;
|
||||
void *data;
|
||||
|
||||
/** Name of the blob. An empty string always
|
||||
indicates the first (and primary) blob,
|
||||
which contains the actual file data.
|
||||
Any other blobs are auxiliary files produced
|
||||
by exporters (i.e. material files). Existence
|
||||
of such files depends on the file format. Most
|
||||
formats don't split assets across multiple files.
|
||||
|
||||
If used, blob names usually contain the file
|
||||
extension that should be used when writing
|
||||
the data to disc.
|
||||
* indicates the first (and primary) blob,
|
||||
* which contains the actual file data.
|
||||
* Any other blobs are auxiliary files produced
|
||||
* by exporters (i.e. material files). Existence
|
||||
* of such files depends on the file format. Most
|
||||
* formats don't split assets across multiple files.
|
||||
*
|
||||
* If used, blob names usually contain the file
|
||||
* extension that should be used when writing
|
||||
* the data to disc.
|
||||
*
|
||||
* The blob names generated can be influenced by
|
||||
* setting the #AI_CONFIG_EXPORT_BLOB_NAME export
|
||||
* property to the name that is used for the master
|
||||
* blob. All other names are typically derived from
|
||||
* the base name, by the file format exporter.
|
||||
*/
|
||||
C_STRUCT aiString name;
|
||||
|
||||
/** Pointer to the next blob in the chain or NULL if there is none. */
|
||||
C_STRUCT aiExportDataBlob * next;
|
||||
C_STRUCT aiExportDataBlob *next;
|
||||
|
||||
#ifdef __cplusplus
|
||||
/// Default constructor
|
||||
aiExportDataBlob() { size = 0; data = next = NULL; }
|
||||
aiExportDataBlob() {
|
||||
size = 0;
|
||||
data = next = nullptr;
|
||||
}
|
||||
/// Releases the data
|
||||
~aiExportDataBlob() { delete [] static_cast<unsigned char*>( data ); delete next; }
|
||||
~aiExportDataBlob() {
|
||||
delete[] static_cast<unsigned char *>(data);
|
||||
delete next;
|
||||
}
|
||||
|
||||
aiExportDataBlob(const aiExportDataBlob &) = delete;
|
||||
aiExportDataBlob &operator=(const aiExportDataBlob &) = delete;
|
||||
|
||||
private:
|
||||
// no copying
|
||||
aiExportDataBlob(const aiExportDataBlob& );
|
||||
aiExportDataBlob& operator= (const aiExportDataBlob& );
|
||||
#endif // __cplusplus
|
||||
};
|
||||
|
||||
@@ -243,15 +255,15 @@ private:
|
||||
* @param pPreprocessing Please see the documentation for #aiExportScene
|
||||
* @return the exported data or NULL in case of error
|
||||
*/
|
||||
ASSIMP_API const C_STRUCT aiExportDataBlob* aiExportSceneToBlob( const C_STRUCT aiScene* pScene, const char* pFormatId,
|
||||
unsigned int pPreprocessing );
|
||||
ASSIMP_API const C_STRUCT aiExportDataBlob *aiExportSceneToBlob(const C_STRUCT aiScene *pScene, const char *pFormatId,
|
||||
unsigned int pPreprocessing);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Releases the memory associated with the given exported data. Use this function to free a data blob
|
||||
* returned by aiExportScene().
|
||||
* @param pData the data blob returned by #aiExportSceneToBlob
|
||||
*/
|
||||
ASSIMP_API void aiReleaseExportBlob( const C_STRUCT aiExportDataBlob* pData );
|
||||
ASSIMP_API void aiReleaseExportBlob(const C_STRUCT aiExportDataBlob *pData);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
13
Source/ThirdParty/assimp/cfileio.h
vendored
13
Source/ThirdParty/assimp/cfileio.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,10 +46,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_FILEIO_H_INC
|
||||
#define AI_FILEIO_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct aiFileIO;
|
||||
struct aiFile;
|
||||
|
||||
@@ -100,8 +104,7 @@ struct aiFileIO
|
||||
* the CRT. However, you can supply a custom implementation to Assimp by
|
||||
* delivering a custom aiFileIO. Use this to enable reading from other sources,
|
||||
* such as ZIP archives or memory locations. */
|
||||
struct aiFile
|
||||
{
|
||||
struct aiFile {
|
||||
/** Callback to read from a file */
|
||||
aiFileReadProc ReadProc;
|
||||
|
||||
|
||||
836
Source/ThirdParty/assimp/cimport.h
vendored
836
Source/ThirdParty/assimp/cimport.h
vendored
File diff suppressed because it is too large
Load Diff
17
Source/ThirdParty/assimp/color4.h
vendored
17
Source/ThirdParty/assimp/color4.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -47,7 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_COLOR4D_H_INC
|
||||
#define AI_COLOR4D_H_INC
|
||||
|
||||
#include "defs.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -56,8 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* alpha component. Color values range from 0 to 1. */
|
||||
// ----------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
class aiColor4t
|
||||
{
|
||||
class aiColor4t {
|
||||
public:
|
||||
aiColor4t() AI_NO_EXCEPT : r(), g(), b(), a() {}
|
||||
aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a)
|
||||
@@ -65,14 +66,12 @@ public:
|
||||
explicit aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {}
|
||||
aiColor4t (const aiColor4t& o) = default;
|
||||
|
||||
public:
|
||||
// combined operators
|
||||
const aiColor4t& operator += (const aiColor4t& o);
|
||||
const aiColor4t& operator -= (const aiColor4t& o);
|
||||
const aiColor4t& operator *= (TReal f);
|
||||
const aiColor4t& operator /= (TReal f);
|
||||
|
||||
public:
|
||||
// comparison
|
||||
bool operator == (const aiColor4t& other) const;
|
||||
bool operator != (const aiColor4t& other) const;
|
||||
@@ -85,8 +84,6 @@ public:
|
||||
/** check whether a color is (close to) black */
|
||||
inline bool IsBlack() const;
|
||||
|
||||
public:
|
||||
|
||||
// Red, green, blue and alpha color values
|
||||
TReal r, g, b, a;
|
||||
}; // !struct aiColor4D
|
||||
|
||||
98
Source/ThirdParty/assimp/color4.inl
vendored
98
Source/ThirdParty/assimp/color4.inl
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,36 +46,61 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_COLOR4D_INL_INC
|
||||
#define AI_COLOR4D_INL_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "color4.h"
|
||||
#include <assimp/color4.h>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator += (const aiColor4t<TReal>& o) {
|
||||
r += o.r; g += o.g; b += o.b; a += o.a;
|
||||
AI_FORCE_INLINE
|
||||
const aiColor4t<TReal>& aiColor4t<TReal>::operator += (const aiColor4t<TReal>& o) {
|
||||
r += o.r;
|
||||
g += o.g;
|
||||
b += o.b;
|
||||
a += o.a;
|
||||
|
||||
return *this;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator -= (const aiColor4t<TReal>& o) {
|
||||
r -= o.r; g -= o.g; b -= o.b; a -= o.a;
|
||||
AI_FORCE_INLINE
|
||||
const aiColor4t<TReal>& aiColor4t<TReal>::operator -= (const aiColor4t<TReal>& o) {
|
||||
r -= o.r;
|
||||
g -= o.g;
|
||||
b -= o.b;
|
||||
a -= o.a;
|
||||
|
||||
return *this;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator *= (TReal f) {
|
||||
r *= f; g *= f; b *= f; a *= f;
|
||||
AI_FORCE_INLINE
|
||||
const aiColor4t<TReal>& aiColor4t<TReal>::operator *= (TReal f) {
|
||||
r *= f;
|
||||
g *= f;
|
||||
b *= f;
|
||||
a *= f;
|
||||
|
||||
return *this;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f) {
|
||||
r /= f; g /= f; b /= f; a /= f;
|
||||
AI_FORCE_INLINE
|
||||
const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f) {
|
||||
r /= f;
|
||||
g /= f;
|
||||
b /= f;
|
||||
a /= f;
|
||||
|
||||
return *this;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const {
|
||||
AI_FORCE_INLINE
|
||||
TReal aiColor4t<TReal>::operator[](unsigned int i) const {
|
||||
switch ( i ) {
|
||||
case 0:
|
||||
return r;
|
||||
@@ -94,7 +117,8 @@ AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) {
|
||||
AI_FORCE_INLINE
|
||||
TReal& aiColor4t<TReal>::operator[](unsigned int i) {
|
||||
switch ( i ) {
|
||||
case 0:
|
||||
return r;
|
||||
@@ -111,17 +135,20 @@ AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE bool aiColor4t<TReal>::operator== (const aiColor4t<TReal>& other) const {
|
||||
AI_FORCE_INLINE
|
||||
bool aiColor4t<TReal>::operator== (const aiColor4t<TReal>& other) const {
|
||||
return r == other.r && g == other.g && b == other.b && a == other.a;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE bool aiColor4t<TReal>::operator!= (const aiColor4t<TReal>& other) const {
|
||||
AI_FORCE_INLINE
|
||||
bool aiColor4t<TReal>::operator!= (const aiColor4t<TReal>& other) const {
|
||||
return r != other.r || g != other.g || b != other.b || a != other.a;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) const {
|
||||
AI_FORCE_INLINE
|
||||
bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) const {
|
||||
return r < other.r || (
|
||||
r == other.r && (
|
||||
g < other.g || (
|
||||
@@ -136,14 +163,17 @@ AI_FORCE_INLINE bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) {
|
||||
return aiColor4t<TReal>( v1.r + v2.r, v1.g + v2.g, v1.b + v2.b, v1.a + v2.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) {
|
||||
return aiColor4t<TReal>( v1.r - v2.r, v1.g - v2.g, v1.b - v2.b, v1.a - v2.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -153,53 +183,63 @@ AI_FORCE_INLINE aiColor4t<TReal> operator * (const aiColor4t<TReal>& v1, const a
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) {
|
||||
return aiColor4t<TReal>( v1.r / v2.r, v1.g / v2.g, v1.b / v2.b, v1.a / v2.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) {
|
||||
return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) {
|
||||
return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) {
|
||||
return v * (1/f);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) {
|
||||
return aiColor4t<TReal>(f,f,f,f)/v;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) {
|
||||
return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) {
|
||||
return aiColor4t<TReal>( v.r-f, v.g-f, v.b-f, v.a-f);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) {
|
||||
return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) {
|
||||
AI_FORCE_INLINE
|
||||
aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) {
|
||||
return aiColor4t<TReal>( f-v.r, f-v.g, f-v.b, f-v.a);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline bool aiColor4t<TReal> :: IsBlack() const {
|
||||
AI_FORCE_INLINE
|
||||
bool aiColor4t<TReal>::IsBlack() const {
|
||||
// The alpha component doesn't care here. black is black.
|
||||
static const TReal epsilon = 10e-3f;
|
||||
return std::fabs( r ) < epsilon && std::fabs( g ) < epsilon && std::fabs( b ) < epsilon;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -39,11 +39,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/* Helper macro to set a pointer to NULL in debug builds
|
||||
/** @file commonMetaData.h
|
||||
* @brief Defines a set of common scene metadata keys.
|
||||
*/
|
||||
#if (defined ASSIMP_BUILD_DEBUG)
|
||||
# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
|
||||
#else
|
||||
# define AI_DEBUG_INVALIDATE_PTR(x)
|
||||
#pragma once
|
||||
#ifndef AI_COMMONMETADATA_H_INC
|
||||
#define AI_COMMONMETADATA_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
/// Scene metadata holding the name of the importer which loaded the source asset.
|
||||
/// This is always present if the scene was created from an imported asset.
|
||||
#define AI_METADATA_SOURCE_FORMAT "SourceAsset_Format"
|
||||
|
||||
/// Scene metadata holding the version of the source asset as a string, if available.
|
||||
/// Not all formats add this metadata.
|
||||
#define AI_METADATA_SOURCE_FORMAT_VERSION "SourceAsset_FormatVersion"
|
||||
|
||||
/// Scene metadata holding the name of the software which generated the source asset, if available.
|
||||
/// Not all formats add this metadata.
|
||||
#define AI_METADATA_SOURCE_GENERATOR "SourceAsset_Generator"
|
||||
|
||||
/// Scene metadata holding the source asset copyright statement, if available.
|
||||
/// Not all formats add this metadata.
|
||||
#define AI_METADATA_SOURCE_COPYRIGHT "SourceAsset_Copyright"
|
||||
|
||||
#endif
|
||||
260
Source/ThirdParty/assimp/config.h
vendored
260
Source/ThirdParty/assimp/config.h
vendored
@@ -3,8 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -60,7 +59,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_CONFIG_H_INC
|
||||
#define AI_CONFIG_H_INC
|
||||
|
||||
|
||||
// ###########################################################################
|
||||
// LIBRARY SETTINGS
|
||||
// General, global settings
|
||||
@@ -79,7 +77,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#define AI_CONFIG_GLOB_MEASURE_TIME \
|
||||
"GLOB_MEASURE_TIME"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Global setting to disable generation of skeleton dummy meshes
|
||||
*
|
||||
@@ -91,34 +88,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#define AI_CONFIG_IMPORT_NO_SKELETON_MESHES \
|
||||
"IMPORT_NO_SKELETON_MESHES"
|
||||
|
||||
|
||||
|
||||
# if 0 // not implemented yet
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set Assimp's multithreading policy.
|
||||
*
|
||||
* This setting is ignored if Assimp was built without boost.thread
|
||||
* support (ASSIMP_BUILD_NO_THREADING, which is implied by ASSIMP_BUILD_BOOST_WORKAROUND).
|
||||
* Possible values are: -1 to let Assimp decide what to do, 0 to disable
|
||||
* multithreading entirely and any number larger than 0 to force a specific
|
||||
* number of threads. Assimp is always free to ignore this settings, which is
|
||||
* merely a hint. Usually, the default value (-1) will be fine. However, if
|
||||
* Assimp is used concurrently from multiple user threads, it might be useful
|
||||
* to limit each Importer instance to a specific number of cores.
|
||||
*
|
||||
* For more information, see the @link threading Threading page@endlink.
|
||||
* Property type: int, default value: -1.
|
||||
*/
|
||||
#define AI_CONFIG_GLOB_MULTITHREADING \
|
||||
"GLOB_MULTITHREADING"
|
||||
#endif
|
||||
|
||||
// ###########################################################################
|
||||
// POST PROCESSING SETTINGS
|
||||
// Various stuff to fine-tune the behavior of a specific post processing step.
|
||||
// ###########################################################################
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Maximum bone count per mesh for the SplitbyBoneCount step.
|
||||
*
|
||||
@@ -131,13 +105,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#define AI_CONFIG_PP_SBBC_MAX_BONES \
|
||||
"PP_SBBC_MAX_BONES"
|
||||
|
||||
|
||||
// default limit for bone count
|
||||
#if (!defined AI_SBBC_DEFAULT_MAX_BONES)
|
||||
# define AI_SBBC_DEFAULT_MAX_BONES 60
|
||||
#endif
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies the maximum angle that may be between two vertex tangents
|
||||
* that their tangents and bi-tangents are smoothed.
|
||||
@@ -174,7 +146,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#define AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE \
|
||||
"PP_GSN_MAX_SMOOTHING_ANGLE"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Sets the colormap (= palette) to be used to decode embedded
|
||||
* textures in MDL (Quake or 3DGS) files.
|
||||
@@ -254,6 +225,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#define AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION \
|
||||
"PP_PTV_ROOT_TRANSFORMATION"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set epsilon to check the identity of the matrix 4x4.
|
||||
*
|
||||
* This is used by aiMatrix4x4t<TReal>::IsIdentity(const TReal epsilon).
|
||||
* @note The default value is 10e-3f for backward compatibility of legacy code.
|
||||
* Property type: Float.
|
||||
*/
|
||||
#define AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON \
|
||||
"CHECK_IDENTITY_MATRIX_EPSILON"
|
||||
|
||||
// default value for AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON
|
||||
#if (!defined AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON_DEFAULT)
|
||||
# define AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON_DEFAULT 10e-3f
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Configures the #aiProcess_FindDegenerates step to
|
||||
* remove degenerated primitives from the import - immediately.
|
||||
@@ -270,7 +256,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
// ---------------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Configures the #aiProcess_FindDegenerates to check the area of a
|
||||
* trinagle to be greates than e-6. If this is not the case the triangle will
|
||||
* triangle to be greater than e-6. If this is not the case the triangle will
|
||||
* be removed if #AI_CONFIG_PP_FD_REMOVE is set to true.
|
||||
*/
|
||||
#define AI_CONFIG_PP_FD_CHECKAREA \
|
||||
@@ -541,12 +527,20 @@ enum aiComponent
|
||||
#define AI_CONFIG_FAVOUR_SPEED \
|
||||
"FAVOUR_SPEED"
|
||||
|
||||
|
||||
// ###########################################################################
|
||||
// IMPORTER SETTINGS
|
||||
// Various stuff to fine-tune the behaviour of specific importer plugins.
|
||||
// ###########################################################################
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Importers which parse JSON may use this to obtain a pointer to a
|
||||
* rapidjson::IRemoteSchemaDocumentProvider.
|
||||
*
|
||||
* The default value is nullptr
|
||||
* Property type: void*
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER \
|
||||
"IMPORT_SCHEMA_DOCUMENT_PROVIDER"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the fbx importer will merge all geometry layers present
|
||||
@@ -615,6 +609,15 @@ enum aiComponent
|
||||
#define AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS \
|
||||
"IMPORT_FBX_READ_ANIMATIONS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the fbx importer will read weights.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_FBX_READ_WEIGHTS \
|
||||
"IMPORT_FBX_READ_WEIGHTS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the fbx importer will act in strict mode in which only
|
||||
* FBX 2013 is supported and any other sub formats are rejected. FBX 2013
|
||||
@@ -651,13 +654,37 @@ enum aiComponent
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the fbx importer will use the legacy embedded texture naming.
|
||||
*
|
||||
* The default value is false (0)
|
||||
* Property type: bool
|
||||
*/
|
||||
*
|
||||
* The default value is false (0)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING \
|
||||
"AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set wether the importer shall not remove empty bones.
|
||||
*
|
||||
* Empty bone are often used to define connections for other models.
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES \
|
||||
"AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES"
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set wether the FBX importer shall convert the unit from cm to m.
|
||||
*/
|
||||
#define AI_CONFIG_FBX_CONVERT_TO_M \
|
||||
"AI_CONFIG_FBX_CONVERT_TO_M"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Will enable the skeleton struct to store bone data.
|
||||
*
|
||||
* This will decouple the bone coupling to the mesh. This feature is
|
||||
* experimental.
|
||||
*/
|
||||
#define AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER \
|
||||
"AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set the vertex animation keyframe to be imported
|
||||
*
|
||||
@@ -680,6 +707,73 @@ enum aiComponent
|
||||
#define AI_CONFIG_IMPORT_SMD_KEYFRAME "IMPORT_SMD_KEYFRAME"
|
||||
#define AI_CONFIG_IMPORT_UNREAL_KEYFRAME "IMPORT_UNREAL_KEYFRAME"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read animations.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS "IMPORT_MDL_HL1_READ_ANIMATIONS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read animation events.
|
||||
* \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATION_EVENTS "IMPORT_MDL_HL1_READ_ANIMATION_EVENTS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read blend controllers.
|
||||
* \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS "IMPORT_MDL_HL1_READ_BLEND_CONTROLLERS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read sequence transition graph.
|
||||
* \note This property requires AI_CONFIG_IMPORT_MDL_HL1_READ_ANIMATIONS to be set to true.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS "IMPORT_MDL_HL1_READ_SEQUENCE_TRANSITIONS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read attachments info.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_ATTACHMENTS "IMPORT_MDL_HL1_READ_ATTACHMENTS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read bone controllers info.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_BONE_CONTROLLERS "IMPORT_MDL_HL1_READ_BONE_CONTROLLERS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read hitboxes info.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_HITBOXES "IMPORT_MDL_HL1_READ_HITBOXES"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Set whether the MDL (HL1) importer will read miscellaneous global model info.
|
||||
*
|
||||
* The default value is true (1)
|
||||
* Property type: bool
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO "IMPORT_MDL_HL1_READ_MISC_GLOBAL_INFO"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Smd load multiple animations
|
||||
*
|
||||
@@ -763,6 +857,15 @@ enum aiComponent
|
||||
#define AI_CONFIG_IMPORT_MD3_SKIN_NAME \
|
||||
"IMPORT_MD3_SKIN_NAME"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specify if to try load Quake 3 shader files. This also controls
|
||||
* original surface name handling: when disabled it will be used unchanged.
|
||||
*
|
||||
* Property type: bool. Default value: true.
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_MD3_LOAD_SHADERS \
|
||||
"IMPORT_MD3_LOAD_SHADERS"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specify the Quake 3 shader file to be used for a particular
|
||||
* MD3 file. This can also be a search path.
|
||||
@@ -948,10 +1051,19 @@ enum aiComponent
|
||||
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies whether the Collada loader should use Collada names as node names.
|
||||
/** @brief Specifies whether the Collada loader will ignore the provided unit size.
|
||||
*
|
||||
* If this property is set to true, the Collada names will be used as the
|
||||
* node name. The default is to use the id tag (resp. sid tag, if no id tag is present)
|
||||
* If this property is set to true, the unit size provided in the file header will
|
||||
* be ignored and the file will be loaded without scaling the assets.
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE "IMPORT_COLLADA_IGNORE_UNIT_SIZE"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Specifies whether the Collada loader should use Collada names.
|
||||
*
|
||||
* If this property is set to true, the Collada names will be used as the node and
|
||||
* mesh names. The default is to use the id tag (resp. sid tag, if no id tag is present)
|
||||
* instead.
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
@@ -966,13 +1078,70 @@ enum aiComponent
|
||||
|
||||
#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT"
|
||||
|
||||
/**
|
||||
/** @brief Specifies whether the assimp export shall be able to export point clouds
|
||||
*
|
||||
* When this flag is not defined the render data has to contain valid faces.
|
||||
* Point clouds are only a collection of vertices which have nor spatial organization
|
||||
* by a face and the validation process will remove them. Enabling this feature will
|
||||
* switch off the flag and enable the functionality to export pure point clouds.
|
||||
*
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_EXPORT_POINT_CLOUDS "EXPORT_POINT_CLOUDS"
|
||||
|
||||
/** @brief Specifies whether to use the deprecated KHR_materials_pbrSpecularGlossiness extension
|
||||
*
|
||||
* When this flag is undefined any material with specularity will use the new KHR_materials_specular
|
||||
* extension. Enabling this flag will revert to the deprecated extension. Note that exporting
|
||||
* KHR_materials_pbrSpecularGlossiness with extensions other than KHR_materials_unlit is unsupported,
|
||||
* including the basic pbrMetallicRoughness spec.
|
||||
*
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_USE_GLTF_PBR_SPECULAR_GLOSSINESS "USE_GLTF_PBR_SPECULAR_GLOSSINESS"
|
||||
|
||||
/** @brief Specifies whether to apply a limit on the number of four bones per vertex in skinning
|
||||
*
|
||||
* When this flag is not defined, all bone weights and indices are limited to a
|
||||
* maximum of four bones for each vertex (attributes JOINT_0 and WEIGHT_0 only).
|
||||
* By enabling this flag, the number of bones per vertex is unlimited.
|
||||
* In both cases, indices and bone weights are sorted by weight in descending order.
|
||||
* In the case of the limit of up to four bones, a maximum of the four largest values are exported.
|
||||
* Weights are not normalized.
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX \
|
||||
"USE_UNLIMITED_BONES_PER VERTEX"
|
||||
|
||||
/** @brief Specifies whether to write the value referenced to opacity in TransparencyFactor of each material.
|
||||
*
|
||||
* When this flag is not defined, the TransparencyFactor value of each meterial is 1.0.
|
||||
* By enabling this flag, the value is 1.0 - opacity;
|
||||
|
||||
* Property type: Bool. Default value: false.
|
||||
*/
|
||||
#define AI_CONFIG_EXPORT_FBX_TRANSPARENCY_FACTOR_REFER_TO_OPACITY \
|
||||
"EXPORT_FBX_TRANSPARENCY_FACTOR_REFER_TO_OPACITY"
|
||||
|
||||
/**
|
||||
* @brief Specifies a gobal key factor for scale, float value
|
||||
* @brief Specifies the blob name, assimp uses for exporting.
|
||||
*
|
||||
* Some formats require auxiliary files to be written, that need to be linked back into
|
||||
* the original file. For example, OBJ files export materials to a separate MTL file and
|
||||
* use the `mtllib` keyword to reference this file.
|
||||
*
|
||||
* When exporting blobs using #ExportToBlob, assimp does not know the name of the blob
|
||||
* file and thus outputs `mtllib $blobfile.mtl`, which might not be desired, since the
|
||||
* MTL file might be called differently.
|
||||
*
|
||||
* This property can be used to give the exporter a hint on how to use the magic
|
||||
* `$blobfile` keyword. If the exporter detects the keyword and is provided with a name
|
||||
* for the blob, it instead uses this name.
|
||||
*/
|
||||
#define AI_CONFIG_EXPORT_BLOB_NAME "EXPORT_BLOB_NAME"
|
||||
|
||||
/**
|
||||
* @brief Specifies a global key factor for scale, float value
|
||||
*/
|
||||
#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR"
|
||||
|
||||
@@ -980,6 +1149,13 @@ enum aiComponent
|
||||
# define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT 1.0f
|
||||
#endif // !! AI_DEBONE_THRESHOLD
|
||||
|
||||
#define AI_CONFIG_APP_SCALE_KEY "APP_SCALE_FACTOR"
|
||||
|
||||
#if (!defined AI_CONFIG_APP_SCALE_KEY)
|
||||
# define AI_CONFIG_APP_SCALE_KEY 1.0
|
||||
#endif // AI_CONFIG_APP_SCALE_KEY
|
||||
|
||||
|
||||
// ---------- All the Build/Compile-time defines ------------
|
||||
|
||||
/** @brief Specifies if double precision is supported inside assimp
|
||||
|
||||
1168
Source/ThirdParty/assimp/config.h.in
vendored
Normal file
1168
Source/ThirdParty/assimp/config.h.in
vendored
Normal file
File diff suppressed because it is too large
Load Diff
275
Source/ThirdParty/assimp/defs.h
vendored
275
Source/ThirdParty/assimp/defs.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -50,6 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_DEFINES_H_INC
|
||||
#define AI_DEFINES_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/config.h>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -74,23 +76,32 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
|
||||
# define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||
# define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_IFC
|
||||
# define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
# define ASSIMP_BUILD_NEED_UNZIP
|
||||
#define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#define ASSIMP_BUILD_NEED_UNZIP
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
|
||||
# define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
# define ASSIMP_BUILD_NEED_UNZIP
|
||||
#define ASSIMP_BUILD_NEED_Z_INFLATE
|
||||
#define ASSIMP_BUILD_NEED_UNZIP
|
||||
#endif
|
||||
|
||||
// We need those constants, workaround for any platforms where nobody defined them yet
|
||||
#if (!defined SIZE_MAX)
|
||||
#define SIZE_MAX (~((size_t)0))
|
||||
#endif
|
||||
|
||||
/*#if (!defined UINT_MAX)
|
||||
#define UINT_MAX (~((unsigned int)0))
|
||||
#endif*/
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define ASSIMP_BUILD_NO_XX_PROCESS to disable a specific
|
||||
* post processing step. This is the current list of process names ('XX'):
|
||||
@@ -122,71 +133,79 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* OPTIMIZEANIMS
|
||||
* OPTIMIZEGRAPH
|
||||
* GENENTITYMESHES
|
||||
* FIXTEXTUREPATHS */
|
||||
* FIXTEXTUREPATHS
|
||||
* GENBOUNDINGBOXES */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# undef ASSIMP_API
|
||||
#ifdef _WIN32
|
||||
#undef ASSIMP_API
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define 'ASSIMP_BUILD_DLL_EXPORT' to build a DLL of the library */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#ifdef ASSIMP_BUILD_DLL_EXPORT
|
||||
#define ASSIMP_API __declspec(dllexport)
|
||||
#define ASSIMP_API_WINONLY __declspec(dllexport)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define 'ASSIMP_BUILD_DLL_EXPORT' to build a DLL of the library */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
# ifdef ASSIMP_BUILD_DLL_EXPORT
|
||||
# define ASSIMP_API __declspec(dllexport)
|
||||
# define ASSIMP_API_WINONLY __declspec(dllexport)
|
||||
# pragma warning (disable : 4251)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define 'ASSIMP_DLL' before including Assimp to link to ASSIMP in
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define 'ASSIMP_DLL' before including Assimp to link to ASSIMP in
|
||||
* an external DLL under Windows. Default is static linkage. */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
# elif (defined ASSIMP_DLL)
|
||||
# define ASSIMP_API __declspec(dllimport)
|
||||
# define ASSIMP_API_WINONLY __declspec(dllimport)
|
||||
# else
|
||||
# define ASSIMP_API
|
||||
# define ASSIMP_API_WINONLY
|
||||
# endif
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#elif (defined ASSIMP_DLL)
|
||||
#define ASSIMP_API __declspec(dllimport)
|
||||
#define ASSIMP_API_WINONLY __declspec(dllimport)
|
||||
#else
|
||||
#define ASSIMP_API
|
||||
#define ASSIMP_API_WINONLY
|
||||
#endif
|
||||
#elif defined(SWIG)
|
||||
/* Do nothing, the relevant defines are all in AssimpSwigPort.i */
|
||||
#else
|
||||
#define ASSIMP_API __attribute__((visibility("default")))
|
||||
#define ASSIMP_API_WINONLY
|
||||
#endif // _WIN32
|
||||
|
||||
/* Force the compiler to inline a function, if possible
|
||||
*/
|
||||
# define AI_FORCE_INLINE __forceinline
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4521 4512 4714 4127 4351 4510)
|
||||
#ifdef ASSIMP_BUILD_DLL_EXPORT
|
||||
#pragma warning(disable : 4251)
|
||||
#endif
|
||||
/* Force the compiler to inline a function, if possible */
|
||||
#define AI_FORCE_INLINE inline
|
||||
|
||||
/* Tells the compiler that a function never returns. Used in code analysis
|
||||
* to skip dead paths (e.g. after an assertion evaluated to false). */
|
||||
# define AI_WONT_RETURN __declspec(noreturn)
|
||||
|
||||
* to skip dead paths (e.g. after an assertion evaluated to false). */
|
||||
#define AI_WONT_RETURN __declspec(noreturn)
|
||||
#elif defined(SWIG)
|
||||
|
||||
/* Do nothing, the relevant defines are all in AssimpSwigPort.i */
|
||||
|
||||
/* Do nothing, the relevant defines are all in AssimpSwigPort.i */
|
||||
#else
|
||||
|
||||
# define AI_WONT_RETURN
|
||||
|
||||
# define ASSIMP_API __attribute__ ((visibility("default")))
|
||||
# define ASSIMP_API_WINONLY
|
||||
# define AI_FORCE_INLINE inline
|
||||
#define AI_WONT_RETURN
|
||||
#define AI_FORCE_INLINE inline
|
||||
#endif // (defined _MSC_VER)
|
||||
|
||||
#ifdef __GNUC__
|
||||
# define AI_WONT_RETURN_SUFFIX __attribute__((noreturn))
|
||||
# define AI_WONT_RETURN_SUFFIX __attribute__((noreturn))
|
||||
#elif _MSC_VER
|
||||
#if defined(__clang__)
|
||||
# define AI_WONT_RETURN_SUFFIX __attribute__((noreturn))
|
||||
#else
|
||||
# define AI_WONT_RETURN_SUFFIX
|
||||
#endif
|
||||
#else
|
||||
# define AI_WONT_RETURN_SUFFIX
|
||||
#endif // (defined __clang__)
|
||||
|
||||
#ifdef __cplusplus
|
||||
/* No explicit 'struct' and 'enum' tags for C++, this keeps showing up
|
||||
* in doxydocs.
|
||||
*/
|
||||
# define C_STRUCT
|
||||
# define C_ENUM
|
||||
/* No explicit 'struct' and 'enum' tags for C++, this keeps showing up
|
||||
* in doxydocs.
|
||||
*/
|
||||
#define C_STRUCT
|
||||
#define C_ENUM
|
||||
#else
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* To build the documentation, make sure ASSIMP_DOXYGEN_BUILD
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* To build the documentation, make sure ASSIMP_DOXYGEN_BUILD
|
||||
* is defined by Doxygen's preprocessor. The corresponding
|
||||
* entries in the DOXYFILE are: */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#if 0
|
||||
ENABLE_PREPROCESSING = YES
|
||||
MACRO_EXPANSION = YES
|
||||
@@ -198,106 +217,130 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
EXPAND_AS_DEFINED = C_STRUCT C_ENUM
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#endif
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Doxygen gets confused if we use c-struct typedefs to avoid
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Doxygen gets confused if we use c-struct typedefs to avoid
|
||||
* the explicit 'struct' notation. This trick here has the same
|
||||
* effect as the TYPEDEF_HIDES_STRUCT option, but we don't need
|
||||
* to typedef all structs/enums. */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
# if (defined ASSIMP_DOXYGEN_BUILD)
|
||||
# define C_STRUCT
|
||||
# define C_ENUM
|
||||
# else
|
||||
# define C_STRUCT struct
|
||||
# define C_ENUM enum
|
||||
# endif
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#if (defined ASSIMP_DOXYGEN_BUILD)
|
||||
#define C_STRUCT
|
||||
#define C_ENUM
|
||||
#else
|
||||
#define C_STRUCT struct
|
||||
#define C_ENUM enum
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if (defined(__BORLANDC__) || defined (__BCPLUSPLUS__))
|
||||
#if (defined(__BORLANDC__) || defined(__BCPLUSPLUS__))
|
||||
#error Currently, Borland is unsupported. Feel free to port Assimp.
|
||||
|
||||
// "W8059 Packgröße der Struktur geändert"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define ASSIMP_BUILD_SINGLETHREADED to compile assimp
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define ASSIMP_BUILD_SINGLETHREADED to compile assimp
|
||||
* without threading support. The library doesn't utilize
|
||||
* threads then and is itself not threadsafe. */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
# define ASSIMP_BUILD_SINGLETHREADED
|
||||
#define ASSIMP_BUILD_SINGLETHREADED
|
||||
#endif
|
||||
|
||||
#if defined(_DEBUG) || ! defined(NDEBUG)
|
||||
# define ASSIMP_BUILD_DEBUG
|
||||
#if defined(_DEBUG) || !defined(NDEBUG)
|
||||
#define ASSIMP_BUILD_DEBUG
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define ASSIMP_DOUBLE_PRECISION to compile assimp
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Define ASSIMP_DOUBLE_PRECISION to compile assimp
|
||||
* with double precision support (64-bit). */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef ASSIMP_DOUBLE_PRECISION
|
||||
typedef double ai_real;
|
||||
typedef signed long long int ai_int;
|
||||
typedef unsigned long long int ai_uint;
|
||||
typedef double ai_real;
|
||||
typedef signed long long int ai_int;
|
||||
typedef unsigned long long int ai_uint;
|
||||
#ifndef ASSIMP_AI_REAL_TEXT_PRECISION
|
||||
#define ASSIMP_AI_REAL_TEXT_PRECISION 17
|
||||
#endif // ASSIMP_AI_REAL_TEXT_PRECISION
|
||||
#else // ASSIMP_DOUBLE_PRECISION
|
||||
typedef float ai_real;
|
||||
typedef signed int ai_int;
|
||||
typedef unsigned int ai_uint;
|
||||
typedef float ai_real;
|
||||
typedef signed int ai_int;
|
||||
typedef unsigned int ai_uint;
|
||||
#ifndef ASSIMP_AI_REAL_TEXT_PRECISION
|
||||
#define ASSIMP_AI_REAL_TEXT_PRECISION 9
|
||||
#endif // ASSIMP_AI_REAL_TEXT_PRECISION
|
||||
#endif // ASSIMP_DOUBLE_PRECISION
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Useful constants */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/* Useful constants */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/* This is PI. Hi PI. */
|
||||
#define AI_MATH_PI (3.141592653589793238462643383279 )
|
||||
#define AI_MATH_TWO_PI (AI_MATH_PI * 2.0)
|
||||
#define AI_MATH_HALF_PI (AI_MATH_PI * 0.5)
|
||||
#define AI_MATH_PI (3.141592653589793238462643383279)
|
||||
#define AI_MATH_TWO_PI (AI_MATH_PI * 2.0)
|
||||
#define AI_MATH_HALF_PI (AI_MATH_PI * 0.5)
|
||||
|
||||
/* And this is to avoid endless casts to float */
|
||||
#define AI_MATH_PI_F (3.1415926538f)
|
||||
#define AI_MATH_TWO_PI_F (AI_MATH_PI_F * 2.0f)
|
||||
#define AI_MATH_HALF_PI_F (AI_MATH_PI_F * 0.5f)
|
||||
#define AI_MATH_PI_F (3.1415926538f)
|
||||
#define AI_MATH_TWO_PI_F (AI_MATH_PI_F * 2.0f)
|
||||
#define AI_MATH_HALF_PI_F (AI_MATH_PI_F * 0.5f)
|
||||
|
||||
/* Tiny macro to convert from radians to degrees and back */
|
||||
#define AI_DEG_TO_RAD(x) ((x)*(ai_real)0.0174532925)
|
||||
#define AI_RAD_TO_DEG(x) ((x)*(ai_real)57.2957795)
|
||||
#define AI_DEG_TO_RAD(x) ((x) * (ai_real) 0.0174532925)
|
||||
#define AI_RAD_TO_DEG(x) ((x) * (ai_real) 57.2957795)
|
||||
|
||||
/* Numerical limits */
|
||||
#ifdef __cplusplus
|
||||
constexpr ai_real ai_epsilon = (ai_real) 1e-6;
|
||||
#else
|
||||
#define ai_epsilon ((ai_real)1e-6)
|
||||
#endif
|
||||
|
||||
/* Support for big-endian builds */
|
||||
#if defined(__BYTE_ORDER__)
|
||||
# if (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
|
||||
# if !defined(__BIG_ENDIAN__)
|
||||
# define __BIG_ENDIAN__
|
||||
# endif
|
||||
# else /* little endian */
|
||||
# if defined (__BIG_ENDIAN__)
|
||||
# undef __BIG_ENDIAN__
|
||||
# endif
|
||||
# endif
|
||||
#if (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
|
||||
#if !defined(__BIG_ENDIAN__)
|
||||
#define __BIG_ENDIAN__
|
||||
#endif
|
||||
#else /* little endian */
|
||||
#if defined(__BIG_ENDIAN__)
|
||||
#undef __BIG_ENDIAN__
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#if defined(__BIG_ENDIAN__)
|
||||
# define AI_BUILD_BIG_ENDIAN
|
||||
#define AI_BUILD_BIG_ENDIAN
|
||||
#endif
|
||||
|
||||
|
||||
/* To avoid running out of memory
|
||||
* This can be adjusted for specific use cases
|
||||
* It's NOT a total limit, just a limit for individual allocations
|
||||
/**
|
||||
* To avoid running out of memory
|
||||
* This can be adjusted for specific use cases
|
||||
* It's NOT a total limit, just a limit for individual allocations
|
||||
*/
|
||||
#define AI_MAX_ALLOC(type) ((256U * 1024 * 1024) / sizeof(type))
|
||||
|
||||
#ifndef _MSC_VER
|
||||
# define AI_NO_EXCEPT noexcept
|
||||
#if __cplusplus >= 201103L // C++11
|
||||
#define AI_NO_EXCEPT noexcept
|
||||
#else
|
||||
# if (_MSC_VER == 1915 )
|
||||
# define AI_NO_EXCEPT noexcept
|
||||
# else
|
||||
# define AI_NO_EXCEPT
|
||||
# endif
|
||||
#define AI_NO_EXCEPT
|
||||
#endif
|
||||
#else
|
||||
#if (_MSC_VER >= 1915)
|
||||
#define AI_NO_EXCEPT noexcept
|
||||
#else
|
||||
#define AI_NO_EXCEPT
|
||||
#endif
|
||||
#endif // _MSC_VER
|
||||
|
||||
/**
|
||||
* Helper macro to set a pointer to NULL in debug builds
|
||||
*/
|
||||
#if (defined ASSIMP_BUILD_DEBUG)
|
||||
#define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
|
||||
#else
|
||||
#define AI_DEBUG_INVALIDATE_PTR(x)
|
||||
#endif
|
||||
|
||||
#endif // !! AI_DEFINES_H_INC
|
||||
#define AI_COUNT_OF(X) (sizeof(X) / sizeof((X)[0]))
|
||||
|
||||
#endif // !! AI_DEFINES_H_INC
|
||||
87
Source/ThirdParty/assimp/fast_atof.h
vendored
87
Source/ThirdParty/assimp/fast_atof.h
vendored
@@ -13,18 +13,23 @@
|
||||
// to ensure long numbers are handled correctly
|
||||
// ------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
#pragma once
|
||||
#ifndef FAST_A_TO_F_H_INCLUDED
|
||||
#define FAST_A_TO_F_H_INCLUDED
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
#include <stdint.h>
|
||||
#include <stdexcept>
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#include "StringComparison.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
# include <stdint.h>
|
||||
@@ -34,7 +39,9 @@
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
const double fast_atof_table[16] = { // we write [16] here instead of [] to work around a swig bug
|
||||
static constexpr size_t NumItems = 16;
|
||||
|
||||
constexpr double fast_atof_table[NumItems] = { // we write [16] here instead of [] to work around a swig bug
|
||||
0.0,
|
||||
0.1,
|
||||
0.01,
|
||||
@@ -53,12 +60,10 @@ const double fast_atof_table[16] = { // we write [16] here instead of [] to wo
|
||||
0.000000000000001
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
// Convert a string in decimal format to a number
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
unsigned int strtoul10( const char* in, const char** out=0) {
|
||||
inline unsigned int strtoul10( const char* in, const char** out=0) {
|
||||
unsigned int value = 0;
|
||||
|
||||
for ( ;; ) {
|
||||
@@ -78,8 +83,7 @@ unsigned int strtoul10( const char* in, const char** out=0) {
|
||||
// ------------------------------------------------------------------------------------
|
||||
// Convert a string in octal format to a number
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
unsigned int strtoul8( const char* in, const char** out=0) {
|
||||
inline unsigned int strtoul8( const char* in, const char** out=0) {
|
||||
unsigned int value( 0 );
|
||||
for ( ;; ) {
|
||||
if ( *in < '0' || *in > '7' ) {
|
||||
@@ -98,8 +102,7 @@ unsigned int strtoul8( const char* in, const char** out=0) {
|
||||
// ------------------------------------------------------------------------------------
|
||||
// Convert a string in hex format to a number
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
unsigned int strtoul16( const char* in, const char** out=0) {
|
||||
inline unsigned int strtoul16( const char* in, const char** out=0) {
|
||||
unsigned int value( 0 );
|
||||
for ( ;; ) {
|
||||
if ( *in >= '0' && *in <= '9' ) {
|
||||
@@ -123,8 +126,7 @@ unsigned int strtoul16( const char* in, const char** out=0) {
|
||||
// Convert just one hex digit
|
||||
// Return value is UINT_MAX if the input character is not a hex digit.
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
unsigned int HexDigitToDecimal(char in) {
|
||||
inline unsigned int HexDigitToDecimal(char in) {
|
||||
unsigned int out( UINT_MAX );
|
||||
if ( in >= '0' && in <= '9' ) {
|
||||
out = in - '0';
|
||||
@@ -141,16 +143,14 @@ unsigned int HexDigitToDecimal(char in) {
|
||||
// ------------------------------------------------------------------------------------
|
||||
// Convert a hex-encoded octet (2 characters, i.e. df or 1a).
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
uint8_t HexOctetToDecimal(const char* in) {
|
||||
inline uint8_t HexOctetToDecimal(const char* in) {
|
||||
return ((uint8_t)HexDigitToDecimal(in[0])<<4)+(uint8_t)HexDigitToDecimal(in[1]);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
// signed variant of strtoul10
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
int strtol10( const char* in, const char** out=0) {
|
||||
inline int strtol10( const char* in, const char** out = 0) {
|
||||
bool inv = (*in=='-');
|
||||
if ( inv || *in == '+' ) {
|
||||
++in;
|
||||
@@ -158,7 +158,11 @@ int strtol10( const char* in, const char** out=0) {
|
||||
|
||||
int value = strtoul10(in,out);
|
||||
if (inv) {
|
||||
value = -value;
|
||||
if (value < INT_MAX && value > INT_MIN) {
|
||||
value = -value;
|
||||
} else {
|
||||
ASSIMP_LOG_WARN( "Converting the string \"", in, "\" into an inverted value resulted in overflow." );
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
@@ -169,8 +173,7 @@ int strtol10( const char* in, const char** out=0) {
|
||||
// 0NNN - oct
|
||||
// NNN - dec
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
unsigned int strtoul_cppstyle( const char* in, const char** out=0) {
|
||||
inline unsigned int strtoul_cppstyle( const char* in, const char** out=0) {
|
||||
if ('0' == in[0]) {
|
||||
return 'x' == in[1] ? strtoul16(in+2,out) : strtoul8(in+1,out);
|
||||
}
|
||||
@@ -181,13 +184,14 @@ unsigned int strtoul_cppstyle( const char* in, const char** out=0) {
|
||||
// Special version of the function, providing higher accuracy and safety
|
||||
// It is mainly used by fast_atof to prevent ugly and unwanted integer overflows.
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_inout=0) {
|
||||
template<typename ExceptionType = DeadlyImportError>
|
||||
inline uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_inout=0) {
|
||||
unsigned int cur = 0;
|
||||
uint64_t value = 0;
|
||||
|
||||
if ( *in < '0' || *in > '9' ) {
|
||||
throw std::invalid_argument( std::string( "The string \"" ) + in + "\" cannot be converted into a value." );
|
||||
// The string is known to be bad, so don't risk printing the whole thing.
|
||||
throw ExceptionType("The string \"", ai_str_toprintable(in, (int)strlen(in)), "\" cannot be converted into a value." );
|
||||
}
|
||||
|
||||
for ( ;; ) {
|
||||
@@ -199,7 +203,7 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
|
||||
|
||||
// numeric overflow, we rely on you
|
||||
if ( new_value < value ) {
|
||||
ASSIMP_LOG_WARN_F( "Converting the string \"", in, "\" into a value resulted in overflow." );
|
||||
ASSIMP_LOG_WARN( "Converting the string \"", in, "\" into a value resulted in overflow." );
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -233,14 +237,14 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
|
||||
// ------------------------------------------------------------------------------------
|
||||
// signed variant of strtoul10_64
|
||||
// ------------------------------------------------------------------------------------
|
||||
inline
|
||||
int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inout = 0) {
|
||||
template<typename ExceptionType = DeadlyImportError>
|
||||
inline int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inout = 0) {
|
||||
bool inv = (*in == '-');
|
||||
if ( inv || *in == '+' ) {
|
||||
++in;
|
||||
}
|
||||
|
||||
int64_t value = strtoul10_64(in, out, max_inout);
|
||||
int64_t value = strtoul10_64<ExceptionType>(in, out, max_inout);
|
||||
if (inv) {
|
||||
value = -value;
|
||||
}
|
||||
@@ -255,9 +259,8 @@ int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inou
|
||||
//! about 6 times faster than atof in win32.
|
||||
// If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
|
||||
// ------------------------------------------------------------------------------------
|
||||
template<typename Real>
|
||||
inline
|
||||
const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true) {
|
||||
template<typename Real, typename ExceptionType = DeadlyImportError>
|
||||
inline const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true) {
|
||||
Real f = 0;
|
||||
|
||||
bool inv = (*c == '-');
|
||||
@@ -285,13 +288,14 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
|
||||
|
||||
if (!(c[0] >= '0' && c[0] <= '9') &&
|
||||
!((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) {
|
||||
throw std::invalid_argument("Cannot parse string "
|
||||
"as real number: does not start with digit "
|
||||
// The string is known to be bad, so don't risk printing the whole thing.
|
||||
throw ExceptionType("Cannot parse string \"", ai_str_toprintable(c, (int)strlen(c)),
|
||||
"\" as a real number: does not start with digit "
|
||||
"or decimal point followed by digit.");
|
||||
}
|
||||
|
||||
if (*c != '.' && (! check_comma || c[0] != ',')) {
|
||||
f = static_cast<Real>( strtoul10_64 ( c, &c) );
|
||||
f = static_cast<Real>( strtoul10_64<ExceptionType> ( c, &c) );
|
||||
}
|
||||
|
||||
if ((*c == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9') {
|
||||
@@ -306,7 +310,7 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
|
||||
// number of digits to be read. AI_FAST_ATOF_RELAVANT_DECIMALS can be a value between
|
||||
// 1 and 15.
|
||||
unsigned int diff = AI_FAST_ATOF_RELAVANT_DECIMALS;
|
||||
double pl = static_cast<double>( strtoul10_64 ( c, &c, &diff ));
|
||||
double pl = static_cast<double>( strtoul10_64<ExceptionType> ( c, &c, &diff ));
|
||||
|
||||
pl *= fast_atof_table[diff];
|
||||
f += static_cast<Real>( pl );
|
||||
@@ -328,7 +332,7 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
|
||||
// The reason float constants are used here is that we've seen cases where compilers
|
||||
// would perform such casts on compile-time constants at runtime, which would be
|
||||
// bad considering how frequently fast_atoreal_move<float> is called in Assimp.
|
||||
Real exp = static_cast<Real>( strtoul10_64(c, &c) );
|
||||
Real exp = static_cast<Real>( strtoul10_64<ExceptionType>(c, &c) );
|
||||
if (einv) {
|
||||
exp = -exp;
|
||||
}
|
||||
@@ -344,26 +348,27 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
|
||||
|
||||
// ------------------------------------------------------------------------------------
|
||||
// The same but more human.
|
||||
inline
|
||||
ai_real fast_atof(const char* c) {
|
||||
template<typename ExceptionType = DeadlyImportError>
|
||||
inline ai_real fast_atof(const char* c) {
|
||||
ai_real ret(0.0);
|
||||
fast_atoreal_move<ai_real>(c, ret);
|
||||
fast_atoreal_move<ai_real, ExceptionType>(c, ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
template<typename ExceptionType = DeadlyImportError>
|
||||
inline
|
||||
ai_real fast_atof( const char* c, const char** cout) {
|
||||
ai_real ret(0.0);
|
||||
*cout = fast_atoreal_move<ai_real>(c, ret);
|
||||
*cout = fast_atoreal_move<ai_real, ExceptionType>(c, ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline
|
||||
ai_real fast_atof( const char** inout) {
|
||||
template<typename ExceptionType = DeadlyImportError>
|
||||
inline ai_real fast_atof( const char** inout) {
|
||||
ai_real ret(0.0);
|
||||
*inout = fast_atoreal_move<ai_real>(*inout, ret);
|
||||
*inout = fast_atoreal_move<ai_real, ExceptionType>(*inout, ret);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
38
Source/ThirdParty/assimp/importerdesc.h
vendored
38
Source/ThirdParty/assimp/importerdesc.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,11 +46,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_IMPORTER_DESC_H_INC
|
||||
#define AI_IMPORTER_DESC_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Mixed set of flags for #aiImporterDesc, indicating some features
|
||||
* common to many importers*/
|
||||
enum aiImporterFlags
|
||||
{
|
||||
enum aiImporterFlags {
|
||||
/** Indicates that there is a textual encoding of the
|
||||
* file format; and that it is supported.*/
|
||||
aiImporterFlags_SupportTextFlavour = 0x1,
|
||||
@@ -78,7 +84,6 @@ enum aiImporterFlags
|
||||
aiImporterFlags_Experimental = 0x10
|
||||
};
|
||||
|
||||
|
||||
/** Meta information about a particular importer. Importers need to fill
|
||||
* this structure, but they can freely decide how talkative they are.
|
||||
* A common use case for loader meta info is a user interface
|
||||
@@ -87,19 +92,18 @@ enum aiImporterFlags
|
||||
* as importers/exporters are added to Assimp, so it might be useful
|
||||
* to have a common mechanism to query some rough importer
|
||||
* characteristics. */
|
||||
struct aiImporterDesc
|
||||
{
|
||||
struct aiImporterDesc {
|
||||
/** Full name of the importer (i.e. Blender3D importer)*/
|
||||
const char* mName;
|
||||
const char *mName;
|
||||
|
||||
/** Original author (left blank if unknown or whole assimp team) */
|
||||
const char* mAuthor;
|
||||
const char *mAuthor;
|
||||
|
||||
/** Current maintainer, left blank if the author maintains */
|
||||
const char* mMaintainer;
|
||||
const char *mMaintainer;
|
||||
|
||||
/** Implementation comments, i.e. unimplemented features*/
|
||||
const char* mComments;
|
||||
const char *mComments;
|
||||
|
||||
/** These flags indicate some characteristics common to many
|
||||
importers. */
|
||||
@@ -132,15 +136,19 @@ struct aiImporterDesc
|
||||
other methods to quickly reject files (i.e. magic
|
||||
words) so this does not mean that common or generic
|
||||
file extensions such as XML would be tediously slow. */
|
||||
const char* mFileExtensions;
|
||||
const char *mFileExtensions;
|
||||
};
|
||||
|
||||
/** \brief Returns the Importer description for a given extension.
|
||||
|
||||
Will return a NULL-pointer if no assigned importer desc. was found for the given extension
|
||||
Will return a nullptr if no assigned importer desc. was found for the given extension
|
||||
\param extension [in] The extension to look for
|
||||
\return A pointer showing to the ImporterDesc, \see aiImporterDesc.
|
||||
*/
|
||||
ASSIMP_API const C_STRUCT aiImporterDesc* aiGetImporterDesc( const char *extension );
|
||||
ASSIMP_API const C_STRUCT aiImporterDesc *aiGetImporterDesc(const char *extension);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // end of extern "C"
|
||||
#endif
|
||||
|
||||
#endif // AI_IMPORTER_DESC_H_INC
|
||||
|
||||
144
Source/ThirdParty/assimp/irrXMLWrapper.h
vendored
144
Source/ThirdParty/assimp/irrXMLWrapper.h
vendored
@@ -1,144 +0,0 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_AI_IRRXML_WRAPPER
|
||||
#define INCLUDED_AI_IRRXML_WRAPPER
|
||||
|
||||
// some long includes ....
|
||||
#include <irrXML.h>
|
||||
#include "IOStream.hpp"
|
||||
#include "BaseImporter.h"
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------------
|
||||
/** @brief Utility class to make IrrXML work together with our custom IO system
|
||||
* See the IrrXML docs for more details.
|
||||
*
|
||||
* Construct IrrXML-Reader in BaseImporter::InternReadFile():
|
||||
* @code
|
||||
* // open the file
|
||||
* std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
* if( file.get() == NULL) {
|
||||
* throw DeadlyImportError( "Failed to open file " + pFile + ".");
|
||||
* }
|
||||
*
|
||||
* // generate a XML reader for it
|
||||
* std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper( new CIrrXML_IOStreamReader( file.get()));
|
||||
* mReader = irr::io::createIrrXMLReader( mIOWrapper.get());
|
||||
* if( !mReader) {
|
||||
* ThrowException( "xxxx: Unable to open file.");
|
||||
* }
|
||||
* @endcode
|
||||
**/
|
||||
class CIrrXML_IOStreamReader : public irr::io::IFileReadCallBack {
|
||||
public:
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
//! Construction from an existing IOStream
|
||||
explicit CIrrXML_IOStreamReader(IOStream* _stream)
|
||||
: stream (_stream)
|
||||
, t (0)
|
||||
{
|
||||
|
||||
// Map the buffer into memory and convert it to UTF8. IrrXML provides its
|
||||
// own conversion, which is merely a cast from uintNN_t to uint8_t. Thus,
|
||||
// it is not suitable for our purposes and we have to do it BEFORE IrrXML
|
||||
// gets the buffer. Sadly, this forces us to map the whole file into
|
||||
// memory.
|
||||
|
||||
data.resize(stream->FileSize());
|
||||
stream->Read(&data[0],data.size(),1);
|
||||
|
||||
// Remove null characters from the input sequence otherwise the parsing will utterly fail
|
||||
unsigned int size = 0;
|
||||
unsigned int size_max = static_cast<unsigned int>(data.size());
|
||||
for(unsigned int i = 0; i < size_max; i++) {
|
||||
if(data[i] != '\0') {
|
||||
data[size++] = data[i];
|
||||
}
|
||||
}
|
||||
data.resize(size);
|
||||
|
||||
BaseImporter::ConvertToUTF8(data);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
//! Virtual destructor
|
||||
virtual ~CIrrXML_IOStreamReader() {}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
//! Reads an amount of bytes from the file.
|
||||
/** @param buffer: Pointer to output buffer.
|
||||
* @param sizeToRead: Amount of bytes to read
|
||||
* @return Returns how much bytes were read. */
|
||||
virtual int read(void* buffer, int sizeToRead) {
|
||||
if(sizeToRead<0) {
|
||||
return 0;
|
||||
}
|
||||
if(t+sizeToRead>data.size()) {
|
||||
sizeToRead = static_cast<int>(data.size()-t);
|
||||
}
|
||||
|
||||
memcpy(buffer,&data.front()+t,sizeToRead);
|
||||
|
||||
t += sizeToRead;
|
||||
return sizeToRead;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
//! Returns size of file in bytes
|
||||
virtual int getSize() {
|
||||
return (int)data.size();
|
||||
}
|
||||
|
||||
private:
|
||||
IOStream* stream;
|
||||
std::vector<char> data;
|
||||
size_t t;
|
||||
|
||||
}; // ! class CIrrXML_IOStreamReader
|
||||
|
||||
} // ! Assimp
|
||||
|
||||
#endif // !! INCLUDED_AI_IRRXML_WRAPPER
|
||||
23
Source/ThirdParty/assimp/light.h
vendored
23
Source/ThirdParty/assimp/light.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -49,7 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_LIGHT_H_INC
|
||||
#define AI_LIGHT_H_INC
|
||||
|
||||
#include "types.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -58,8 +60,7 @@ extern "C" {
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Enumerates all supported types of light sources.
|
||||
*/
|
||||
enum aiLightSourceType
|
||||
{
|
||||
enum aiLightSourceType {
|
||||
aiLightSource_UNDEFINED = 0x0,
|
||||
|
||||
//! A directional light source has a well-defined direction
|
||||
@@ -106,16 +107,15 @@ enum aiLightSourceType
|
||||
* a single structure and distinguished by their parameters.
|
||||
* Note - some file formats (such as 3DS, ASE) export a "target point" -
|
||||
* the point a spot light is looking at (it can even be animated). Assimp
|
||||
* writes the target point as a subnode of a spotlights's main node,
|
||||
* writes the target point as a sub-node of a spot-lights's main node,
|
||||
* called "<spotName>.Target". However, this is just additional information
|
||||
* then, the transformation tracks of the main node make the
|
||||
* spot light already point in the right direction.
|
||||
*/
|
||||
struct aiLight
|
||||
{
|
||||
struct aiLight {
|
||||
/** The name of the light source.
|
||||
*
|
||||
* There must be a node in the scenegraph with the same name.
|
||||
* There must be a node in the scene-graph with the same name.
|
||||
* This node specifies the position of the light in the scene
|
||||
* hierarchy and can be animated.
|
||||
*/
|
||||
@@ -253,7 +253,6 @@ struct aiLight
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#endif // !! AI_LIGHT_H_INC
|
||||
|
||||
1146
Source/ThirdParty/assimp/material.h
vendored
1146
Source/ThirdParty/assimp/material.h
vendored
File diff suppressed because it is too large
Load Diff
318
Source/ThirdParty/assimp/material.inl
vendored
318
Source/ThirdParty/assimp/material.inl
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -46,17 +44,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_MATERIAL_INL_INC
|
||||
#define AI_MATERIAL_INL_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiPropertyTypeInfo ai_real_to_property_type_info(float)
|
||||
{
|
||||
AI_FORCE_INLINE aiPropertyTypeInfo ai_real_to_property_type_info(float) {
|
||||
return aiPTI_Float;
|
||||
}
|
||||
|
||||
inline aiPropertyTypeInfo ai_real_to_property_type_info(double)
|
||||
{
|
||||
AI_FORCE_INLINE aiPropertyTypeInfo ai_real_to_property_type_info(double) {
|
||||
return aiPTI_Double;
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -64,30 +62,27 @@ inline aiPropertyTypeInfo ai_real_to_property_type_info(double)
|
||||
//! @cond never
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::GetTexture( aiTextureType type,
|
||||
unsigned int index,
|
||||
C_STRUCT aiString* path,
|
||||
aiTextureMapping* mapping /*= NULL*/,
|
||||
unsigned int* uvindex /*= NULL*/,
|
||||
ai_real* blend /*= NULL*/,
|
||||
aiTextureOp* op /*= NULL*/,
|
||||
aiTextureMapMode* mapmode /*= NULL*/) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::GetTexture( aiTextureType type,
|
||||
unsigned int index,
|
||||
C_STRUCT aiString* path,
|
||||
aiTextureMapping* mapping /*= NULL*/,
|
||||
unsigned int* uvindex /*= NULL*/,
|
||||
ai_real* blend /*= NULL*/,
|
||||
aiTextureOp* op /*= NULL*/,
|
||||
aiTextureMapMode* mapmode /*= NULL*/) const {
|
||||
return ::aiGetMaterialTexture(this,type,index,path,mapping,uvindex,blend,op,mapmode);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline unsigned int aiMaterial::GetTextureCount(aiTextureType type) const
|
||||
{
|
||||
AI_FORCE_INLINE unsigned int aiMaterial::GetTextureCount(aiTextureType type) const {
|
||||
return ::aiGetMaterialTextureCount(this,type);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template <typename Type>
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx, Type* pOut,
|
||||
unsigned int* pMax) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx, Type* pOut,
|
||||
unsigned int* pMax) const {
|
||||
unsigned int iNum = pMax ? *pMax : 1;
|
||||
|
||||
const aiMaterialProperty* prop;
|
||||
@@ -102,9 +97,12 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
if (prop->mType != aiPTI_Buffer) {
|
||||
return AI_FAILURE;
|
||||
}
|
||||
|
||||
iNum = std::min((size_t)iNum,prop->mDataLength / sizeof(Type));
|
||||
::memcpy(pOut,prop->mData,iNum * sizeof(Type));
|
||||
// std::min has in some cases a conflict with a defined min
|
||||
#ifdef min
|
||||
# undef min
|
||||
#endif
|
||||
iNum = static_cast<unsigned int>(std::min(static_cast<size_t>(iNum),prop->mDataLength / sizeof(Type)));
|
||||
std::memcpy(pOut,prop->mData,iNum * sizeof(Type));
|
||||
if (pMax) {
|
||||
*pMax = iNum;
|
||||
}
|
||||
@@ -114,9 +112,8 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template <typename Type>
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,Type& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,Type& pOut) const {
|
||||
const aiMaterialProperty* prop;
|
||||
const aiReturn ret = ::aiGetMaterialProperty(this,pKey,type,idx,
|
||||
(const aiMaterialProperty**)&prop);
|
||||
@@ -136,152 +133,180 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,ai_real* pOut,
|
||||
unsigned int* pMax) const
|
||||
{
|
||||
// Specialisation for a single bool.
|
||||
// Casts floating point and integer to bool
|
||||
template <>
|
||||
AI_FORCE_INLINE
|
||||
aiReturn
|
||||
aiMaterial::Get(const char *pKey, unsigned int type,
|
||||
unsigned int idx, bool &pOut) const {
|
||||
const aiMaterialProperty *prop;
|
||||
const aiReturn ret = ::aiGetMaterialProperty(this, pKey, type, idx,
|
||||
(const aiMaterialProperty **)&prop);
|
||||
if (AI_SUCCESS == ret) {
|
||||
|
||||
switch (prop->mType) {
|
||||
// Type cannot be converted
|
||||
default: return AI_FAILURE;
|
||||
|
||||
case aiPTI_Buffer: {
|
||||
// Native bool value storage
|
||||
if (prop->mDataLength < sizeof(bool)) {
|
||||
return AI_FAILURE;
|
||||
}
|
||||
::memcpy(&pOut, prop->mData, sizeof(bool));
|
||||
} break;
|
||||
|
||||
case aiPTI_Float:
|
||||
case aiPTI_Double: {
|
||||
// Read as float and cast to bool
|
||||
ai_real value = 0.0f;
|
||||
if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) {
|
||||
pOut = static_cast<bool>(value);
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
return AI_FAILURE;
|
||||
}
|
||||
case aiPTI_Integer: {
|
||||
// Cast to bool
|
||||
const int value = static_cast<int>(*prop->mData);
|
||||
pOut = static_cast<bool>(value);
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE
|
||||
aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,ai_real* pOut,
|
||||
unsigned int* pMax) const {
|
||||
return ::aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax);
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,int* pOut,
|
||||
unsigned int* pMax) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,int* pOut,
|
||||
unsigned int* pMax) const {
|
||||
return ::aiGetMaterialIntegerArray(this,pKey,type,idx,pOut,pMax);
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,ai_real& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,ai_real& pOut) const {
|
||||
return aiGetMaterialFloat(this,pKey,type,idx,&pOut);
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,int& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,int& pOut) const {
|
||||
return aiGetMaterialInteger(this,pKey,type,idx,&pOut);
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiColor4D& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiColor4D& pOut) const {
|
||||
return aiGetMaterialColor(this,pKey,type,idx,&pOut);
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiColor3D& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiColor3D& pOut) const {
|
||||
aiColor4D c;
|
||||
const aiReturn ret = aiGetMaterialColor(this,pKey,type,idx,&c);
|
||||
pOut = aiColor3D(c.r,c.g,c.b);
|
||||
if (ret == aiReturn_SUCCESS)
|
||||
pOut = aiColor3D(c.r,c.g,c.b);
|
||||
return ret;
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiString& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiString& pOut) const {
|
||||
return aiGetMaterialString(this,pKey,type,idx,&pOut);
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiUVTransform& pOut) const
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
|
||||
unsigned int idx,aiUVTransform& pOut) const {
|
||||
return aiGetMaterialUVTransform(this,pKey,type,idx,&pOut);
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<class TYPE>
|
||||
aiReturn aiMaterial::AddProperty (const TYPE* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(TYPE),
|
||||
const unsigned int pNumValues, const char* pKey, unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(TYPE),
|
||||
pKey,type,index,aiPTI_Buffer);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const float* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const float* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(float),
|
||||
pKey,type,index,aiPTI_Float);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const double* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const double* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(double),
|
||||
pKey,type,index,aiPTI_Double);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const aiUVTransform* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const aiUVTransform* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiUVTransform),
|
||||
pKey,type,index,ai_real_to_property_type_info(pInput->mRotation));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const aiColor4D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const aiColor4D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiColor4D),
|
||||
pKey,type,index,ai_real_to_property_type_info(pInput->a));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const aiColor3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const aiColor3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiColor3D),
|
||||
pKey,type,index,ai_real_to_property_type_info(pInput->b));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const aiVector3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const aiVector3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiVector3D),
|
||||
pKey,type,index,ai_real_to_property_type_info(pInput->x));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
inline aiReturn aiMaterial::AddProperty(const int* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const int* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(int),
|
||||
pKey,type,index,aiPTI_Integer);
|
||||
@@ -296,12 +321,11 @@ inline aiReturn aiMaterial::AddProperty(const int* pInput,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<float>(const float* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<float>(const float* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(float),
|
||||
pKey,type,index,aiPTI_Float);
|
||||
@@ -309,12 +333,11 @@ inline aiReturn aiMaterial::AddProperty<float>(const float* pInput,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<double>(const double* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<double>(const double* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(double),
|
||||
pKey,type,index,aiPTI_Double);
|
||||
@@ -322,12 +345,11 @@ inline aiReturn aiMaterial::AddProperty<double>(const double* pInput,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<aiUVTransform>(const aiUVTransform* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<aiUVTransform>(const aiUVTransform* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiUVTransform),
|
||||
pKey,type,index,aiPTI_Float);
|
||||
@@ -335,12 +357,11 @@ inline aiReturn aiMaterial::AddProperty<aiUVTransform>(const aiUVTransform* pInp
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<aiColor4D>(const aiColor4D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<aiColor4D>(const aiColor4D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiColor4D),
|
||||
pKey,type,index,aiPTI_Float);
|
||||
@@ -348,12 +369,11 @@ inline aiReturn aiMaterial::AddProperty<aiColor4D>(const aiColor4D* pInput,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<aiColor3D>(const aiColor3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<aiColor3D>(const aiColor3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiColor3D),
|
||||
pKey,type,index,aiPTI_Float);
|
||||
@@ -361,12 +381,11 @@ inline aiReturn aiMaterial::AddProperty<aiColor3D>(const aiColor3D* pInput,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<aiVector3D>(const aiVector3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<aiVector3D>(const aiVector3D* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(aiVector3D),
|
||||
pKey,type,index,aiPTI_Float);
|
||||
@@ -374,17 +393,14 @@ inline aiReturn aiMaterial::AddProperty<aiVector3D>(const aiVector3D* pInput,
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<>
|
||||
inline aiReturn aiMaterial::AddProperty<int>(const int* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index)
|
||||
{
|
||||
AI_FORCE_INLINE aiReturn aiMaterial::AddProperty<int>(const int* pInput,
|
||||
const unsigned int pNumValues,
|
||||
const char* pKey,
|
||||
unsigned int type,
|
||||
unsigned int index) {
|
||||
return AddBinaryProperty((const void*)pInput,
|
||||
pNumValues * sizeof(int),
|
||||
pKey,type,index,aiPTI_Integer);
|
||||
}
|
||||
|
||||
//! @endcond
|
||||
|
||||
#endif //! AI_MATERIAL_INL_INC
|
||||
|
||||
29
Source/ThirdParty/assimp/matrix3x3.h
vendored
29
Source/ThirdParty/assimp/matrix3x3.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,12 +46,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_MATRIX3X3_H_INC
|
||||
#define AI_MATRIX3X3_H_INC
|
||||
|
||||
#include "defs.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
template <typename T> class aiMatrix4x4t;
|
||||
template <typename T> class aiVector2t;
|
||||
template <typename T> class aiVector3t;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Represents a row-major 3x3 matrix
|
||||
@@ -65,10 +68,8 @@ template <typename T> class aiVector2t;
|
||||
* defined thereby.
|
||||
*/
|
||||
template <typename TReal>
|
||||
class aiMatrix3x3t
|
||||
{
|
||||
class aiMatrix3x3t {
|
||||
public:
|
||||
|
||||
aiMatrix3x3t() AI_NO_EXCEPT :
|
||||
a1(static_cast<TReal>(1.0f)), a2(), a3(),
|
||||
b1(), b2(static_cast<TReal>(1.0f)), b3(),
|
||||
@@ -82,8 +83,6 @@ public:
|
||||
c1(_c1), c2(_c2), c3(_c3)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
// matrix multiplication.
|
||||
aiMatrix3x3t& operator *= (const aiMatrix3x3t& m);
|
||||
aiMatrix3x3t operator * (const aiMatrix3x3t& m) const;
|
||||
@@ -93,16 +92,14 @@ public:
|
||||
const TReal* operator[] (unsigned int p_iIndex) const;
|
||||
|
||||
// comparison operators
|
||||
bool operator== (const aiMatrix4x4t<TReal>& m) const;
|
||||
bool operator!= (const aiMatrix4x4t<TReal>& m) const;
|
||||
bool operator== (const aiMatrix3x3t<TReal>& m) const;
|
||||
bool operator!= (const aiMatrix3x3t<TReal>& m) const;
|
||||
|
||||
bool Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon = 1e-6) const;
|
||||
bool Equal(const aiMatrix3x3t<TReal> &m, TReal epsilon = ai_epsilon) const;
|
||||
|
||||
template <typename TOther>
|
||||
operator aiMatrix3x3t<TOther> () const;
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Construction from a 4x4 matrix. The remaining parts
|
||||
* of the matrix are ignored.
|
||||
@@ -122,7 +119,6 @@ public:
|
||||
aiMatrix3x3t& Inverse();
|
||||
TReal Determinant() const;
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns a rotation matrix for a rotation around z
|
||||
* @param a Rotation angle, in radians
|
||||
@@ -139,8 +135,7 @@ public:
|
||||
* @param axis Axis to rotate around
|
||||
* @param out To be filled
|
||||
*/
|
||||
static aiMatrix3x3t& Rotation( TReal a,
|
||||
const aiVector3t<TReal>& axis, aiMatrix3x3t& out);
|
||||
static aiMatrix3x3t& Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix3x3t& out);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns a translation matrix
|
||||
|
||||
76
Source/ThirdParty/assimp/matrix3x3.inl
vendored
76
Source/ThirdParty/assimp/matrix3x3.inl
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,10 +46,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_MATRIX3X3_INL_INC
|
||||
#define AI_MATRIX3X3_INL_INC
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "matrix3x3.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include <assimp/matrix3x3.h>
|
||||
#include <assimp/matrix4x4.h>
|
||||
|
||||
#include "matrix4x4.h"
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
@@ -59,8 +61,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Construction from a 4x4 matrix. The remaining parts of the matrix are ignored.
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>::aiMatrix3x3t( const aiMatrix4x4t<TReal>& pMatrix)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>::aiMatrix3x3t( const aiMatrix4x4t<TReal>& pMatrix) {
|
||||
a1 = pMatrix.a1; a2 = pMatrix.a2; a3 = pMatrix.a3;
|
||||
b1 = pMatrix.b1; b2 = pMatrix.b2; b3 = pMatrix.b3;
|
||||
c1 = pMatrix.c1; c2 = pMatrix.c2; c3 = pMatrix.c3;
|
||||
@@ -68,8 +70,8 @@ inline aiMatrix3x3t<TReal>::aiMatrix3x3t( const aiMatrix4x4t<TReal>& pMatrix)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::operator *= (const aiMatrix3x3t<TReal>& m)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::operator *= (const aiMatrix3x3t<TReal>& m) {
|
||||
*this = aiMatrix3x3t<TReal>(m.a1 * a1 + m.b1 * a2 + m.c1 * a3,
|
||||
m.a2 * a1 + m.b2 * a2 + m.c2 * a3,
|
||||
m.a3 * a1 + m.b3 * a2 + m.c3 * a3,
|
||||
@@ -85,8 +87,7 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::operator *= (const aiMatrix3x3t
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
template <typename TOther>
|
||||
aiMatrix3x3t<TReal>::operator aiMatrix3x3t<TOther> () const
|
||||
{
|
||||
aiMatrix3x3t<TReal>::operator aiMatrix3x3t<TOther> () const {
|
||||
return aiMatrix3x3t<TOther>(static_cast<TOther>(a1),static_cast<TOther>(a2),static_cast<TOther>(a3),
|
||||
static_cast<TOther>(b1),static_cast<TOther>(b2),static_cast<TOther>(b3),
|
||||
static_cast<TOther>(c1),static_cast<TOther>(c2),static_cast<TOther>(c3));
|
||||
@@ -94,8 +95,8 @@ aiMatrix3x3t<TReal>::operator aiMatrix3x3t<TOther> () const
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TReal>& m) const {
|
||||
aiMatrix3x3t<TReal> temp( *this);
|
||||
temp *= m;
|
||||
return temp;
|
||||
@@ -103,7 +104,8 @@ inline aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TR
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) {
|
||||
AI_FORCE_INLINE
|
||||
TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) {
|
||||
switch ( p_iIndex ) {
|
||||
case 0:
|
||||
return &a1;
|
||||
@@ -119,7 +121,8 @@ inline TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) const {
|
||||
AI_FORCE_INLINE
|
||||
const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) const {
|
||||
switch ( p_iIndex ) {
|
||||
case 0:
|
||||
return &a1;
|
||||
@@ -135,8 +138,8 @@ inline const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) cons
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline bool aiMatrix3x3t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix3x3t<TReal>::operator== (const aiMatrix3x3t<TReal>& m) const {
|
||||
return a1 == m.a1 && a2 == m.a2 && a3 == m.a3 &&
|
||||
b1 == m.b1 && b2 == m.b2 && b3 == m.b3 &&
|
||||
c1 == m.c1 && c2 == m.c2 && c3 == m.c3;
|
||||
@@ -144,14 +147,15 @@ inline bool aiMatrix3x3t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline bool aiMatrix3x3t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix3x3t<TReal>::operator!= (const aiMatrix3x3t<TReal>& m) const {
|
||||
return !(*this == m);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<typename TReal>
|
||||
inline bool aiMatrix3x3t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const {
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix3x3t<TReal>::Equal(const aiMatrix3x3t<TReal>& m, TReal epsilon) const {
|
||||
return
|
||||
std::abs(a1 - m.a1) <= epsilon &&
|
||||
std::abs(a2 - m.a2) <= epsilon &&
|
||||
@@ -166,8 +170,8 @@ inline bool aiMatrix3x3t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsil
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Transpose()
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Transpose() {
|
||||
// (TReal&) don't remove, GCC complains cause of packed fields
|
||||
std::swap( (TReal&)a2, (TReal&)b1);
|
||||
std::swap( (TReal&)a3, (TReal&)c1);
|
||||
@@ -177,15 +181,15 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Transpose()
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline TReal aiMatrix3x3t<TReal>::Determinant() const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
TReal aiMatrix3x3t<TReal>::Determinant() const {
|
||||
return a1*b2*c3 - a1*b3*c2 + a2*b3*c1 - a2*b1*c3 + a3*b1*c2 - a3*b2*c1;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Inverse()
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Inverse() {
|
||||
// Compute the reciprocal determinant
|
||||
TReal det = Determinant();
|
||||
if(det == static_cast<TReal>(0.0))
|
||||
@@ -219,8 +223,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Inverse()
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::RotationZ(TReal a, aiMatrix3x3t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::RotationZ(TReal a, aiMatrix3x3t<TReal>& out) {
|
||||
out.a1 = out.b2 = std::cos(a);
|
||||
out.b1 = std::sin(a);
|
||||
out.a2 = - out.b1;
|
||||
@@ -234,8 +238,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::RotationZ(TReal a, aiMatrix3x3t
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns a rotation matrix for a rotation around an arbitrary axis.
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix3x3t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix3x3t<TReal>& out) {
|
||||
TReal c = std::cos( a), s = std::sin( a), t = 1 - c;
|
||||
TReal x = axis.x, y = axis.y, z = axis.z;
|
||||
|
||||
@@ -249,8 +253,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Rotation( TReal a, const aiVect
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Translation( const aiVector2t<TReal>& v, aiMatrix3x3t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Translation( const aiVector2t<TReal>& v, aiMatrix3x3t<TReal>& out) {
|
||||
out = aiMatrix3x3t<TReal>();
|
||||
out.a3 = v.x;
|
||||
out.b3 = v.y;
|
||||
@@ -268,9 +272,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Translation( const aiVector2t<T
|
||||
*/
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<TReal>& from,
|
||||
const aiVector3t<TReal>& to, aiMatrix3x3t<TReal>& mtx)
|
||||
{
|
||||
AI_FORCE_INLINE aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<TReal>& from,
|
||||
const aiVector3t<TReal>& to, aiMatrix3x3t<TReal>& mtx) {
|
||||
const TReal e = from * to;
|
||||
const TReal f = (e < 0)? -e:e;
|
||||
|
||||
@@ -352,6 +355,5 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<T
|
||||
return mtx;
|
||||
}
|
||||
|
||||
|
||||
#endif // __cplusplus
|
||||
#endif // AI_MATRIX3X3_INL_INC
|
||||
|
||||
31
Source/ThirdParty/assimp/matrix4x4.h
vendored
31
Source/ThirdParty/assimp/matrix4x4.h
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
|
||||
@@ -47,8 +47,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_MATRIX4X4_H_INC
|
||||
#define AI_MATRIX4X4_H_INC
|
||||
|
||||
#include "vector3.h"
|
||||
#include "defs.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/vector3.h>
|
||||
#include <assimp/defs.h>
|
||||
#include <assimp/config.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -66,8 +71,7 @@ template<typename TReal> class aiQuaterniont;
|
||||
* defined thereby.
|
||||
*/
|
||||
template<typename TReal>
|
||||
class aiMatrix4x4t
|
||||
{
|
||||
class aiMatrix4x4t {
|
||||
public:
|
||||
|
||||
/** set to identity */
|
||||
@@ -91,8 +95,6 @@ public:
|
||||
aiMatrix4x4t(const aiVector3t<TReal>& scaling, const aiQuaterniont<TReal>& rotation,
|
||||
const aiVector3t<TReal>& position);
|
||||
|
||||
public:
|
||||
|
||||
// array access operators
|
||||
/** @fn TReal* operator[] (unsigned int p_iIndex)
|
||||
* @param [in] p_iIndex - index of the row.
|
||||
@@ -109,7 +111,7 @@ public:
|
||||
bool operator== (const aiMatrix4x4t& m) const;
|
||||
bool operator!= (const aiMatrix4x4t& m) const;
|
||||
|
||||
bool Equal(const aiMatrix4x4t& m, TReal epsilon = 1e-6) const;
|
||||
bool Equal(const aiMatrix4x4t &m, TReal epsilon = ai_epsilon) const;
|
||||
|
||||
// matrix multiplication.
|
||||
aiMatrix4x4t& operator *= (const aiMatrix4x4t& m);
|
||||
@@ -120,8 +122,6 @@ public:
|
||||
template <typename TOther>
|
||||
operator aiMatrix4x4t<TOther> () const;
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Transpose the matrix */
|
||||
aiMatrix4x4t& Transpose();
|
||||
@@ -137,9 +137,13 @@ public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns true of the matrix is the identity matrix.
|
||||
* @param epsilon Value of epsilon. Default value is 10e-3 for backward
|
||||
* compatibility with legacy code.
|
||||
* @return Returns true of the matrix is the identity matrix.
|
||||
* The check is performed against a not so small epsilon.
|
||||
*/
|
||||
inline bool IsIdentity() const;
|
||||
inline bool IsIdentity(const TReal
|
||||
epsilon = AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON_DEFAULT) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Decompose a trafo matrix into its original components
|
||||
@@ -182,7 +186,6 @@ public:
|
||||
void DecomposeNoScaling (aiQuaterniont<TReal>& rotation,
|
||||
aiVector3t<TReal>& position) const;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Creates a trafo matrix from a set of euler angles
|
||||
* @param x Rotation angle for the x-axis, in radians
|
||||
@@ -192,7 +195,6 @@ public:
|
||||
aiMatrix4x4t& FromEulerAnglesXYZ(TReal x, TReal y, TReal z);
|
||||
aiMatrix4x4t& FromEulerAnglesXYZ(const aiVector3t<TReal>& blubb);
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns a rotation matrix for a rotation around the x axis
|
||||
* @param a Rotation angle, in radians
|
||||
@@ -233,7 +235,7 @@ public:
|
||||
* @param out Receives the output matrix
|
||||
* @return Reference to the output matrix
|
||||
*/
|
||||
static aiMatrix4x4t& Translation( const aiVector3t<TReal>& v,
|
||||
static aiMatrix4x4t& Translation( const aiVector3t<TReal>& v,
|
||||
aiMatrix4x4t& out);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
@@ -256,7 +258,6 @@ public:
|
||||
static aiMatrix4x4t& FromToMatrix(const aiVector3t<TReal>& from,
|
||||
const aiVector3t<TReal>& to, aiMatrix4x4t& out);
|
||||
|
||||
public:
|
||||
TReal a1, a2, a3, a4;
|
||||
TReal b1, b2, b3, b4;
|
||||
TReal c1, c2, c3, c4;
|
||||
|
||||
186
Source/ThirdParty/assimp/matrix4x4.inl
vendored
186
Source/ThirdParty/assimp/matrix4x4.inl
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -53,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#include "matrix4x4.h"
|
||||
#include "matrix3x3.h"
|
||||
#include "quaternion.h"
|
||||
#include "MathFunctions.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
@@ -61,12 +60,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
aiMatrix4x4t<TReal>::aiMatrix4x4t() AI_NO_EXCEPT :
|
||||
a1(1.0f), a2(), a3(), a4(),
|
||||
b1(), b2(1.0f), b3(), b4(),
|
||||
c1(), c2(), c3(1.0f), c4(),
|
||||
d1(), d2(), d3(), d4(1.0f)
|
||||
{
|
||||
|
||||
a1(1.0f), a2(), a3(), a4(),
|
||||
b1(), b2(1.0f), b3(), b4(),
|
||||
c1(), c2(), c3(1.0f), c4(),
|
||||
d1(), d2(), d3(), d4(1.0f) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
@@ -75,19 +73,17 @@ aiMatrix4x4t<TReal>::aiMatrix4x4t (TReal _a1, TReal _a2, TReal _a3, TReal _a4,
|
||||
TReal _b1, TReal _b2, TReal _b3, TReal _b4,
|
||||
TReal _c1, TReal _c2, TReal _c3, TReal _c4,
|
||||
TReal _d1, TReal _d2, TReal _d3, TReal _d4) :
|
||||
a1(_a1), a2(_a2), a3(_a3), a4(_a4),
|
||||
b1(_b1), b2(_b2), b3(_b3), b4(_b4),
|
||||
c1(_c1), c2(_c2), c3(_c3), c4(_c4),
|
||||
d1(_d1), d2(_d2), d3(_d3), d4(_d4)
|
||||
{
|
||||
|
||||
a1(_a1), a2(_a2), a3(_a3), a4(_a4),
|
||||
b1(_b1), b2(_b2), b3(_b3), b4(_b4),
|
||||
c1(_c1), c2(_c2), c3(_c3), c4(_c4),
|
||||
d1(_d1), d2(_d2), d3(_d3), d4(_d4) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
template <typename TOther>
|
||||
aiMatrix4x4t<TReal>::operator aiMatrix4x4t<TOther> () const
|
||||
{
|
||||
aiMatrix4x4t<TReal>::operator aiMatrix4x4t<TOther> () const {
|
||||
return aiMatrix4x4t<TOther>(static_cast<TOther>(a1),static_cast<TOther>(a2),static_cast<TOther>(a3),static_cast<TOther>(a4),
|
||||
static_cast<TOther>(b1),static_cast<TOther>(b2),static_cast<TOther>(b3),static_cast<TOther>(b4),
|
||||
static_cast<TOther>(c1),static_cast<TOther>(c2),static_cast<TOther>(c3),static_cast<TOther>(c4),
|
||||
@@ -97,8 +93,8 @@ aiMatrix4x4t<TReal>::operator aiMatrix4x4t<TOther> () const
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiMatrix3x3t<TReal>& m)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiMatrix3x3t<TReal>& m) {
|
||||
a1 = m.a1; a2 = m.a2; a3 = m.a3; a4 = static_cast<TReal>(0.0);
|
||||
b1 = m.b1; b2 = m.b2; b3 = m.b3; b4 = static_cast<TReal>(0.0);
|
||||
c1 = m.c1; c2 = m.c2; c3 = m.c3; c4 = static_cast<TReal>(0.0);
|
||||
@@ -107,8 +103,8 @@ inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiMatrix3x3t<TReal>& m)
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiVector3t<TReal>& scaling, const aiQuaterniont<TReal>& rotation, const aiVector3t<TReal>& position)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiVector3t<TReal>& scaling, const aiQuaterniont<TReal>& rotation, const aiVector3t<TReal>& position) {
|
||||
// build a 3x3 rotation matrix
|
||||
aiMatrix3x3t<TReal> m = rotation.GetMatrix();
|
||||
|
||||
@@ -135,8 +131,8 @@ inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiVector3t<TReal>& scaling, cons
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::operator *= (const aiMatrix4x4t<TReal>& m)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::operator *= (const aiMatrix4x4t<TReal>& m) {
|
||||
*this = aiMatrix4x4t<TReal>(
|
||||
m.a1 * a1 + m.b1 * a2 + m.c1 * a3 + m.d1 * a4,
|
||||
m.a2 * a1 + m.b2 * a2 + m.c2 * a3 + m.d2 * a4,
|
||||
@@ -159,8 +155,7 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::operator *= (const aiMatrix4x4t
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const TReal& aFloat) const
|
||||
{
|
||||
AI_FORCE_INLINE aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const TReal& aFloat) const {
|
||||
aiMatrix4x4t<TReal> temp(
|
||||
a1 * aFloat,
|
||||
a2 * aFloat,
|
||||
@@ -183,8 +178,8 @@ inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const TReal& aFloat)
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator+ (const aiMatrix4x4t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator+ (const aiMatrix4x4t<TReal>& m) const {
|
||||
aiMatrix4x4t<TReal> temp(
|
||||
m.a1 + a1,
|
||||
m.a2 + a2,
|
||||
@@ -207,18 +202,16 @@ inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator+ (const aiMatrix4x4t<TR
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const aiMatrix4x4t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const aiMatrix4x4t<TReal>& m) const {
|
||||
aiMatrix4x4t<TReal> temp( *this);
|
||||
temp *= m;
|
||||
return temp;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Transpose()
|
||||
{
|
||||
AI_FORCE_INLINE aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Transpose() {
|
||||
// (TReal&) don't remove, GCC complains cause of packed fields
|
||||
std::swap( (TReal&)b1, (TReal&)a2);
|
||||
std::swap( (TReal&)c1, (TReal&)a3);
|
||||
@@ -229,11 +222,10 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Transpose()
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline TReal aiMatrix4x4t<TReal>::Determinant() const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
TReal aiMatrix4x4t<TReal>::Determinant() const {
|
||||
return a1*b2*c3*d4 - a1*b2*c4*d3 + a1*b3*c4*d2 - a1*b3*c2*d4
|
||||
+ a1*b4*c2*d3 - a1*b4*c3*d2 - a2*b3*c4*d1 + a2*b3*c1*d4
|
||||
- a2*b4*c1*d3 + a2*b4*c3*d1 - a2*b1*c3*d4 + a2*b1*c4*d3
|
||||
@@ -244,13 +236,13 @@ inline TReal aiMatrix4x4t<TReal>::Determinant() const
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse()
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse() {
|
||||
// Compute the reciprocal determinant
|
||||
const TReal det = Determinant();
|
||||
if(det == static_cast<TReal>(0.0))
|
||||
{
|
||||
// Matrix not invertible. Setting all elements to nan is not really
|
||||
// Matrix is not invertible. Setting all elements to nan is not really
|
||||
// correct in a mathematical sense but it is easy to debug for the
|
||||
// programmer.
|
||||
const TReal nan = std::numeric_limits<TReal>::quiet_NaN();
|
||||
@@ -289,9 +281,10 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse()
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) {
|
||||
AI_FORCE_INLINE
|
||||
TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) {
|
||||
if (p_iIndex > 3) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
switch ( p_iIndex ) {
|
||||
case 0:
|
||||
@@ -310,9 +303,10 @@ inline TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) {
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const {
|
||||
AI_FORCE_INLINE
|
||||
const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const {
|
||||
if (p_iIndex > 3) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
switch ( p_iIndex ) {
|
||||
@@ -332,8 +326,8 @@ inline const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline bool aiMatrix4x4t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix4x4t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const {
|
||||
return (a1 == m.a1 && a2 == m.a2 && a3 == m.a3 && a4 == m.a4 &&
|
||||
b1 == m.b1 && b2 == m.b2 && b3 == m.b3 && b4 == m.b4 &&
|
||||
c1 == m.c1 && c2 == m.c2 && c3 == m.c3 && c4 == m.c4 &&
|
||||
@@ -342,14 +336,15 @@ inline bool aiMatrix4x4t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline bool aiMatrix4x4t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix4x4t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const {
|
||||
return !(*this == m);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<typename TReal>
|
||||
inline bool aiMatrix4x4t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const {
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix4x4t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const {
|
||||
return
|
||||
std::abs(a1 - m.a1) <= epsilon &&
|
||||
std::abs(a2 - m.a2) <= epsilon &&
|
||||
@@ -401,13 +396,10 @@ inline bool aiMatrix4x4t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsil
|
||||
\
|
||||
do {} while(false)
|
||||
|
||||
|
||||
|
||||
|
||||
template <typename TReal>
|
||||
inline void aiMatrix4x4t<TReal>::Decompose (aiVector3t<TReal>& pScaling, aiQuaterniont<TReal>& pRotation,
|
||||
aiVector3t<TReal>& pPosition) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
void aiMatrix4x4t<TReal>::Decompose (aiVector3t<TReal>& pScaling, aiQuaterniont<TReal>& pRotation,
|
||||
aiVector3t<TReal>& pPosition) const {
|
||||
ASSIMP_MATRIX4_4_DECOMPOSE_PART;
|
||||
|
||||
// build a 3x3 rotation matrix
|
||||
@@ -420,8 +412,8 @@ inline void aiMatrix4x4t<TReal>::Decompose (aiVector3t<TReal>& pScaling, aiQuate
|
||||
}
|
||||
|
||||
template <typename TReal>
|
||||
inline void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotation, aiVector3t<TReal>& pPosition) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotation, aiVector3t<TReal>& pPosition) const {
|
||||
ASSIMP_MATRIX4_4_DECOMPOSE_PART;
|
||||
|
||||
/*
|
||||
@@ -429,7 +421,7 @@ inline void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector
|
||||
and post-multiplication of column vectors,
|
||||
the rotation matrix for an euler XYZ rotation is M = Rz * Ry * Rx.
|
||||
combining gives:
|
||||
|
||||
|
||||
| CE BDE-AF ADE+BF 0 |
|
||||
M = | CF BDF+AE ADF-BE 0 |
|
||||
| -D CB AC 0 |
|
||||
@@ -442,7 +434,7 @@ inline void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector
|
||||
*/
|
||||
|
||||
// Use a small epsilon to solve floating-point inaccuracies
|
||||
const TReal epsilon = 10e-3f;
|
||||
const TReal epsilon = Assimp::Math::getEpsilon<TReal>();
|
||||
|
||||
pRotation.y = std::asin(-vCols[0].z);// D. Angle around oY.
|
||||
|
||||
@@ -475,10 +467,10 @@ inline void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector
|
||||
#undef ASSIMP_MATRIX4_4_DECOMPOSE_PART
|
||||
|
||||
template <typename TReal>
|
||||
inline void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotationAxis, TReal& pRotationAngle,
|
||||
aiVector3t<TReal>& pPosition) const
|
||||
{
|
||||
aiQuaterniont<TReal> pRotation;
|
||||
AI_FORCE_INLINE
|
||||
void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotationAxis, TReal& pRotationAngle,
|
||||
aiVector3t<TReal>& pPosition) const {
|
||||
aiQuaterniont<TReal> pRotation;
|
||||
|
||||
Decompose(pScaling, pRotation, pPosition);
|
||||
pRotation.Normalize();
|
||||
@@ -500,9 +492,9 @@ aiQuaterniont<TReal> pRotation;
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline void aiMatrix4x4t<TReal>::DecomposeNoScaling (aiQuaterniont<TReal>& rotation,
|
||||
aiVector3t<TReal>& position) const
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
void aiMatrix4x4t<TReal>::DecomposeNoScaling (aiQuaterniont<TReal>& rotation,
|
||||
aiVector3t<TReal>& position) const {
|
||||
const aiMatrix4x4t<TReal>& _this = *this;
|
||||
|
||||
// extract translation
|
||||
@@ -516,15 +508,15 @@ inline void aiMatrix4x4t<TReal>::DecomposeNoScaling (aiQuaterniont<TReal>& rotat
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(const aiVector3t<TReal>& blubb)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(const aiVector3t<TReal>& blubb) {
|
||||
return FromEulerAnglesXYZ(blubb.x,blubb.y,blubb.z);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(TReal x, TReal y, TReal z)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(TReal x, TReal y, TReal z) {
|
||||
aiMatrix4x4t<TReal>& _this = *this;
|
||||
|
||||
TReal cx = std::cos(x);
|
||||
@@ -552,11 +544,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(TReal x, TRe
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline bool aiMatrix4x4t<TReal>::IsIdentity() const
|
||||
{
|
||||
// Use a small epsilon to solve floating-point inaccuracies
|
||||
const static TReal epsilon = 10e-3f;
|
||||
|
||||
AI_FORCE_INLINE
|
||||
bool aiMatrix4x4t<TReal>::IsIdentity(const TReal epsilon) const {
|
||||
return (a2 <= epsilon && a2 >= -epsilon &&
|
||||
a3 <= epsilon && a3 >= -epsilon &&
|
||||
a4 <= epsilon && a4 >= -epsilon &&
|
||||
@@ -577,8 +566,8 @@ inline bool aiMatrix4x4t<TReal>::IsIdentity() const
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationX(TReal a, aiMatrix4x4t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationX(TReal a, aiMatrix4x4t<TReal>& out) {
|
||||
/*
|
||||
| 1 0 0 0 |
|
||||
M = | 0 cos(A) -sin(A) 0 |
|
||||
@@ -592,8 +581,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationX(TReal a, aiMatrix4x4t
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationY(TReal a, aiMatrix4x4t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationY(TReal a, aiMatrix4x4t<TReal>& out) {
|
||||
/*
|
||||
| cos(A) 0 sin(A) 0 |
|
||||
M = | 0 1 0 0 |
|
||||
@@ -608,8 +597,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationY(TReal a, aiMatrix4x4t
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationZ(TReal a, aiMatrix4x4t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationZ(TReal a, aiMatrix4x4t<TReal>& out) {
|
||||
/*
|
||||
| cos(A) -sin(A) 0 0 |
|
||||
M = | sin(A) cos(A) 0 0 |
|
||||
@@ -624,26 +613,25 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationZ(TReal a, aiMatrix4x4t
|
||||
// ----------------------------------------------------------------------------------------
|
||||
// Returns a rotation matrix for a rotation around an arbitrary axis.
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix4x4t<TReal>& out)
|
||||
{
|
||||
TReal c = std::cos( a), s = std::sin( a), t = 1 - c;
|
||||
TReal x = axis.x, y = axis.y, z = axis.z;
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix4x4t<TReal>& out) {
|
||||
TReal c = std::cos( a), s = std::sin( a), t = 1 - c;
|
||||
TReal x = axis.x, y = axis.y, z = axis.z;
|
||||
|
||||
// Many thanks to MathWorld and Wikipedia
|
||||
out.a1 = t*x*x + c; out.a2 = t*x*y - s*z; out.a3 = t*x*z + s*y;
|
||||
out.b1 = t*x*y + s*z; out.b2 = t*y*y + c; out.b3 = t*y*z - s*x;
|
||||
out.c1 = t*x*z - s*y; out.c2 = t*y*z + s*x; out.c3 = t*z*z + c;
|
||||
out.a4 = out.b4 = out.c4 = static_cast<TReal>(0.0);
|
||||
out.d1 = out.d2 = out.d3 = static_cast<TReal>(0.0);
|
||||
out.d4 = static_cast<TReal>(1.0);
|
||||
// Many thanks to MathWorld and Wikipedia
|
||||
out.a1 = t*x*x + c; out.a2 = t*x*y - s*z; out.a3 = t*x*z + s*y;
|
||||
out.b1 = t*x*y + s*z; out.b2 = t*y*y + c; out.b3 = t*y*z - s*x;
|
||||
out.c1 = t*x*z - s*y; out.c2 = t*y*z + s*x; out.c3 = t*z*z + c;
|
||||
out.a4 = out.b4 = out.c4 = static_cast<TReal>(0.0);
|
||||
out.d1 = out.d2 = out.d3 = static_cast<TReal>(0.0);
|
||||
out.d4 = static_cast<TReal>(1.0);
|
||||
|
||||
return out;
|
||||
return out;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Translation( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Translation( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out) {
|
||||
out = aiMatrix4x4t<TReal>();
|
||||
out.a4 = v.x;
|
||||
out.b4 = v.y;
|
||||
@@ -653,8 +641,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Translation( const aiVector3t<T
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out) {
|
||||
out = aiMatrix4x4t<TReal>();
|
||||
out.a1 = v.x;
|
||||
out.b2 = v.y;
|
||||
@@ -666,16 +654,16 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal
|
||||
/** A function for creating a rotation matrix that rotates a vector called
|
||||
* "from" into another vector called "to".
|
||||
* Input : from[3], to[3] which both must be *normalized* non-zero vectors
|
||||
* Output: mtx[3][3] -- a 3x3 matrix in colum-major form
|
||||
* Output: mtx[3][3] -- a 3x3 matrix in column-major form
|
||||
* Authors: Tomas Möller, John Hughes
|
||||
* "Efficiently Building a Matrix to Rotate One Vector to Another"
|
||||
* Journal of Graphics Tools, 4(4):1-4, 1999
|
||||
*/
|
||||
// ----------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromToMatrix(const aiVector3t<TReal>& from,
|
||||
const aiVector3t<TReal>& to, aiMatrix4x4t<TReal>& mtx)
|
||||
{
|
||||
AI_FORCE_INLINE
|
||||
aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromToMatrix(const aiVector3t<TReal>& from,
|
||||
const aiVector3t<TReal>& to, aiMatrix4x4t<TReal>& mtx) {
|
||||
aiMatrix3x3t<TReal> m3;
|
||||
aiMatrix3x3t<TReal>::FromToMatrix(from,to,m3);
|
||||
mtx = aiMatrix4x4t<TReal>(m3);
|
||||
|
||||
1050
Source/ThirdParty/assimp/mesh.h
vendored
1050
Source/ThirdParty/assimp/mesh.h
vendored
File diff suppressed because it is too large
Load Diff
481
Source/ThirdParty/assimp/metadata.h
vendored
481
Source/ThirdParty/assimp/metadata.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,26 +46,35 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_METADATA_H_INC
|
||||
#define AI_METADATA_H_INC
|
||||
|
||||
#if defined(_MSC_VER) && (_MSC_VER <= 1500)
|
||||
# include "Compiler/pstdint.h"
|
||||
#else
|
||||
# include <stdint.h>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && (_MSC_VER <= 1500)
|
||||
#include "Compiler/pstdint.h"
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#include <assimp/quaternion.h>
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/**
|
||||
* Enum used to distinguish data types
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
// -------------------------------------------------------------------------------
|
||||
typedef enum aiMetadataType {
|
||||
AI_BOOL = 0,
|
||||
AI_INT32 = 1,
|
||||
AI_UINT64 = 2,
|
||||
AI_FLOAT = 3,
|
||||
AI_DOUBLE = 4,
|
||||
AI_AISTRING = 5,
|
||||
AI_BOOL = 0,
|
||||
AI_INT32 = 1,
|
||||
AI_UINT64 = 2,
|
||||
AI_FLOAT = 3,
|
||||
AI_DOUBLE = 4,
|
||||
AI_AISTRING = 5,
|
||||
AI_AIVECTOR3D = 6,
|
||||
AI_META_MAX = 7,
|
||||
AI_AIMETADATA = 7,
|
||||
AI_INT64 = 8,
|
||||
AI_UINT32 = 9,
|
||||
AI_META_MAX = 10,
|
||||
|
||||
#ifndef SWIG
|
||||
FORCE_32BIT = INT_MAX
|
||||
@@ -80,29 +87,62 @@ typedef enum aiMetadataType {
|
||||
*
|
||||
* The type field uniquely identifies the underlying type of the data field
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
// -------------------------------------------------------------------------------
|
||||
struct aiMetadataEntry {
|
||||
aiMetadataType mType;
|
||||
void* mData;
|
||||
void *mData;
|
||||
|
||||
#ifdef __cplusplus
|
||||
aiMetadataEntry() :
|
||||
mType(AI_META_MAX),
|
||||
mData( nullptr ) {
|
||||
// empty
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
#include <string>
|
||||
|
||||
struct aiMetadata;
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/**
|
||||
* Helper functions to get the aiType enum entry for a type
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
// -------------------------------------------------------------------------------
|
||||
|
||||
inline aiMetadataType GetAiType( bool ) { return AI_BOOL; }
|
||||
inline aiMetadataType GetAiType( int32_t ) { return AI_INT32; }
|
||||
inline aiMetadataType GetAiType( uint64_t ) { return AI_UINT64; }
|
||||
inline aiMetadataType GetAiType( float ) { return AI_FLOAT; }
|
||||
inline aiMetadataType GetAiType( double ) { return AI_DOUBLE; }
|
||||
inline aiMetadataType GetAiType( const aiString & ) { return AI_AISTRING; }
|
||||
inline aiMetadataType GetAiType( const aiVector3D & ) { return AI_AIVECTOR3D; }
|
||||
inline aiMetadataType GetAiType(bool) {
|
||||
return AI_BOOL;
|
||||
}
|
||||
inline aiMetadataType GetAiType(int32_t) {
|
||||
return AI_INT32;
|
||||
}
|
||||
inline aiMetadataType GetAiType(uint64_t) {
|
||||
return AI_UINT64;
|
||||
}
|
||||
inline aiMetadataType GetAiType(float) {
|
||||
return AI_FLOAT;
|
||||
}
|
||||
inline aiMetadataType GetAiType(double) {
|
||||
return AI_DOUBLE;
|
||||
}
|
||||
inline aiMetadataType GetAiType(const aiString &) {
|
||||
return AI_AISTRING;
|
||||
}
|
||||
inline aiMetadataType GetAiType(const aiVector3D &) {
|
||||
return AI_AIVECTOR3D;
|
||||
}
|
||||
inline aiMetadataType GetAiType(const aiMetadata &) {
|
||||
return AI_AIMETADATA;
|
||||
}
|
||||
inline aiMetadataType GetAiType(int64_t) {
|
||||
return AI_INT64;
|
||||
}
|
||||
inline aiMetadataType GetAiType(uint32_t) {
|
||||
return AI_UINT32;
|
||||
}
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
@@ -112,123 +152,146 @@ inline aiMetadataType GetAiType( const aiVector3D & ) { return AI_AIVECTOR3D; }
|
||||
*
|
||||
* Metadata is a key-value store using string keys and values.
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
// -------------------------------------------------------------------------------
|
||||
struct aiMetadata {
|
||||
/** Length of the mKeys and mValues arrays, respectively */
|
||||
unsigned int mNumProperties;
|
||||
|
||||
/** Arrays of keys, may not be NULL. Entries in this array may not be NULL as well. */
|
||||
C_STRUCT aiString* mKeys;
|
||||
C_STRUCT aiString *mKeys;
|
||||
|
||||
/** Arrays of values, may not be NULL. Entries in this array may be NULL if the
|
||||
* corresponding property key has no assigned value. */
|
||||
C_STRUCT aiMetadataEntry* mValues;
|
||||
C_STRUCT aiMetadataEntry *mValues;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
/**
|
||||
/**
|
||||
* @brief The default constructor, set all members to zero by default.
|
||||
*/
|
||||
aiMetadata() AI_NO_EXCEPT
|
||||
: mNumProperties(0)
|
||||
, mKeys(nullptr)
|
||||
, mValues(nullptr) {
|
||||
: mNumProperties(0),
|
||||
mKeys(nullptr),
|
||||
mValues(nullptr) {
|
||||
// empty
|
||||
}
|
||||
|
||||
aiMetadata( const aiMetadata &rhs )
|
||||
: mNumProperties( rhs.mNumProperties )
|
||||
, mKeys( nullptr )
|
||||
, mValues( nullptr ) {
|
||||
mKeys = new aiString[ mNumProperties ];
|
||||
for ( size_t i = 0; i < static_cast<size_t>( mNumProperties ); ++i ) {
|
||||
mKeys[ i ] = rhs.mKeys[ i ];
|
||||
aiMetadata(const aiMetadata &rhs) :
|
||||
mNumProperties(rhs.mNumProperties), mKeys(nullptr), mValues(nullptr) {
|
||||
mKeys = new aiString[mNumProperties];
|
||||
for (size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i) {
|
||||
mKeys[i] = rhs.mKeys[i];
|
||||
}
|
||||
mValues = new aiMetadataEntry[ mNumProperties ];
|
||||
for ( size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i ) {
|
||||
mValues[ i ].mType = rhs.mValues[ i ].mType;
|
||||
switch ( rhs.mValues[ i ].mType ) {
|
||||
mValues = new aiMetadataEntry[mNumProperties];
|
||||
for (size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i) {
|
||||
mValues[i].mType = rhs.mValues[i].mType;
|
||||
switch (rhs.mValues[i].mType) {
|
||||
case AI_BOOL:
|
||||
mValues[ i ].mData = new bool;
|
||||
::memcpy( mValues[ i ].mData, rhs.mValues[ i ].mData, sizeof(bool) );
|
||||
mValues[i].mData = new bool;
|
||||
::memcpy(mValues[i].mData, rhs.mValues[i].mData, sizeof(bool));
|
||||
break;
|
||||
case AI_INT32: {
|
||||
int32_t v;
|
||||
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( int32_t ) );
|
||||
mValues[ i ].mData = new int32_t( v );
|
||||
}
|
||||
break;
|
||||
::memcpy(&v, rhs.mValues[i].mData, sizeof(int32_t));
|
||||
mValues[i].mData = new int32_t(v);
|
||||
} break;
|
||||
case AI_UINT64: {
|
||||
uint64_t v;
|
||||
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( uint64_t ) );
|
||||
mValues[ i ].mData = new uint64_t( v );
|
||||
}
|
||||
break;
|
||||
uint64_t v;
|
||||
::memcpy(&v, rhs.mValues[i].mData, sizeof(uint64_t));
|
||||
mValues[i].mData = new uint64_t(v);
|
||||
} break;
|
||||
case AI_FLOAT: {
|
||||
float v;
|
||||
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( float ) );
|
||||
mValues[ i ].mData = new float( v );
|
||||
}
|
||||
break;
|
||||
float v;
|
||||
::memcpy(&v, rhs.mValues[i].mData, sizeof(float));
|
||||
mValues[i].mData = new float(v);
|
||||
} break;
|
||||
case AI_DOUBLE: {
|
||||
double v;
|
||||
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( double ) );
|
||||
mValues[ i ].mData = new double( v );
|
||||
}
|
||||
break;
|
||||
double v;
|
||||
::memcpy(&v, rhs.mValues[i].mData, sizeof(double));
|
||||
mValues[i].mData = new double(v);
|
||||
} break;
|
||||
case AI_AISTRING: {
|
||||
aiString v;
|
||||
rhs.Get<aiString>( mKeys[ i ], v );
|
||||
mValues[ i ].mData = new aiString( v );
|
||||
}
|
||||
break;
|
||||
aiString v;
|
||||
rhs.Get<aiString>(static_cast<unsigned int>(i), v);
|
||||
mValues[i].mData = new aiString(v);
|
||||
} break;
|
||||
case AI_AIVECTOR3D: {
|
||||
aiVector3D v;
|
||||
rhs.Get<aiVector3D>( mKeys[ i ], v );
|
||||
mValues[ i ].mData = new aiVector3D( v );
|
||||
}
|
||||
break;
|
||||
aiVector3D v;
|
||||
rhs.Get<aiVector3D>(static_cast<unsigned int>(i), v);
|
||||
mValues[i].mData = new aiVector3D(v);
|
||||
} break;
|
||||
case AI_AIMETADATA: {
|
||||
aiMetadata v;
|
||||
rhs.Get<aiMetadata>(static_cast<unsigned int>(i), v);
|
||||
mValues[i].mData = new aiMetadata(v);
|
||||
} break;
|
||||
case AI_INT64: {
|
||||
int64_t v;
|
||||
::memcpy(&v, rhs.mValues[i].mData, sizeof(int64_t));
|
||||
mValues[i].mData = new int64_t(v);
|
||||
} break;
|
||||
case AI_UINT32: {
|
||||
uint32_t v;
|
||||
::memcpy(&v, rhs.mValues[i].mData, sizeof(uint32_t));
|
||||
mValues[i].mData = new uint32_t(v);
|
||||
} break;
|
||||
#ifndef SWIG
|
||||
case FORCE_32BIT:
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
aiMetadata &operator=(aiMetadata rhs) {
|
||||
using std::swap;
|
||||
swap(mNumProperties, rhs.mNumProperties);
|
||||
swap(mKeys, rhs.mKeys);
|
||||
swap(mValues, rhs.mValues);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief The destructor.
|
||||
*/
|
||||
~aiMetadata() {
|
||||
delete [] mKeys;
|
||||
delete[] mKeys;
|
||||
mKeys = nullptr;
|
||||
if (mValues) {
|
||||
// Delete each metadata entry
|
||||
for (unsigned i=0; i<mNumProperties; ++i) {
|
||||
void* data = mValues[i].mData;
|
||||
for (unsigned i = 0; i < mNumProperties; ++i) {
|
||||
void *data = mValues[i].mData;
|
||||
switch (mValues[i].mType) {
|
||||
case AI_BOOL:
|
||||
delete static_cast< bool* >( data );
|
||||
delete static_cast<bool *>(data);
|
||||
break;
|
||||
case AI_INT32:
|
||||
delete static_cast< int32_t* >( data );
|
||||
delete static_cast<int32_t *>(data);
|
||||
break;
|
||||
case AI_UINT64:
|
||||
delete static_cast< uint64_t* >( data );
|
||||
delete static_cast<uint64_t *>(data);
|
||||
break;
|
||||
case AI_FLOAT:
|
||||
delete static_cast< float* >( data );
|
||||
delete static_cast<float *>(data);
|
||||
break;
|
||||
case AI_DOUBLE:
|
||||
delete static_cast< double* >( data );
|
||||
delete static_cast<double *>(data);
|
||||
break;
|
||||
case AI_AISTRING:
|
||||
delete static_cast< aiString* >( data );
|
||||
delete static_cast<aiString *>(data);
|
||||
break;
|
||||
case AI_AIVECTOR3D:
|
||||
delete static_cast< aiVector3D* >( data );
|
||||
delete static_cast<aiVector3D *>(data);
|
||||
break;
|
||||
case AI_AIMETADATA:
|
||||
delete static_cast<aiMetadata *>(data);
|
||||
break;
|
||||
case AI_INT64:
|
||||
delete static_cast<int64_t *>(data);
|
||||
break;
|
||||
case AI_UINT32:
|
||||
delete static_cast<uint32_t *>(data);
|
||||
break;
|
||||
#ifndef SWIG
|
||||
case FORCE_32BIT:
|
||||
@@ -239,7 +302,7 @@ struct aiMetadata {
|
||||
}
|
||||
|
||||
// Delete the metadata array
|
||||
delete [] mValues;
|
||||
delete[] mValues;
|
||||
mValues = nullptr;
|
||||
}
|
||||
}
|
||||
@@ -248,16 +311,15 @@ struct aiMetadata {
|
||||
* @brief Allocates property fields + keys.
|
||||
* @param numProperties Number of requested properties.
|
||||
*/
|
||||
static inline
|
||||
aiMetadata *Alloc( unsigned int numProperties ) {
|
||||
if ( 0 == numProperties ) {
|
||||
static inline aiMetadata *Alloc(unsigned int numProperties) {
|
||||
if (0 == numProperties) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
aiMetadata *data = new aiMetadata;
|
||||
data->mNumProperties = numProperties;
|
||||
data->mKeys = new aiString[ data->mNumProperties ]();
|
||||
data->mValues = new aiMetadataEntry[ data->mNumProperties ]();
|
||||
data->mKeys = new aiString[data->mNumProperties]();
|
||||
data->mValues = new aiMetadataEntry[data->mNumProperties]();
|
||||
|
||||
return data;
|
||||
}
|
||||
@@ -265,44 +327,40 @@ struct aiMetadata {
|
||||
/**
|
||||
* @brief Deallocates property fields + keys.
|
||||
*/
|
||||
static inline
|
||||
void Dealloc( aiMetadata *metadata ) {
|
||||
static inline void Dealloc(aiMetadata *metadata) {
|
||||
delete metadata;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline
|
||||
void Add(const std::string& key, const T& value) {
|
||||
aiString* new_keys = new aiString[mNumProperties + 1];
|
||||
aiMetadataEntry* new_values = new aiMetadataEntry[mNumProperties + 1];
|
||||
template <typename T>
|
||||
inline void Add(const std::string &key, const T &value) {
|
||||
aiString *new_keys = new aiString[mNumProperties + 1];
|
||||
aiMetadataEntry *new_values = new aiMetadataEntry[mNumProperties + 1];
|
||||
|
||||
for(unsigned int i = 0; i < mNumProperties; ++i)
|
||||
{
|
||||
new_keys[i] = mKeys[i];
|
||||
new_values[i] = mValues[i];
|
||||
}
|
||||
for (unsigned int i = 0; i < mNumProperties; ++i) {
|
||||
new_keys[i] = mKeys[i];
|
||||
new_values[i] = mValues[i];
|
||||
}
|
||||
|
||||
delete mKeys;
|
||||
delete mValues;
|
||||
delete[] mKeys;
|
||||
delete[] mValues;
|
||||
|
||||
mKeys = new_keys;
|
||||
mValues = new_values;
|
||||
mKeys = new_keys;
|
||||
mValues = new_values;
|
||||
|
||||
mNumProperties++;
|
||||
mNumProperties++;
|
||||
|
||||
Set(mNumProperties - 1, key, value);
|
||||
}
|
||||
Set(mNumProperties - 1, key, value);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline
|
||||
bool Set( unsigned index, const std::string& key, const T& value ) {
|
||||
template <typename T>
|
||||
inline bool Set(unsigned index, const std::string &key, const T &value) {
|
||||
// In range assertion
|
||||
if ( index >= mNumProperties ) {
|
||||
if (index >= mNumProperties) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Ensure that we have a valid key.
|
||||
if ( key.empty() ) {
|
||||
if (key.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -311,70 +369,203 @@ struct aiMetadata {
|
||||
|
||||
// Set metadata type
|
||||
mValues[index].mType = GetAiType(value);
|
||||
|
||||
// Copy the given value to the dynamic storage
|
||||
mValues[index].mData = new T(value);
|
||||
if (nullptr != mValues[index].mData && AI_AIMETADATA != mValues[index].mType) {
|
||||
::memcpy(mValues[index].mData, &value, sizeof(T));
|
||||
} else if (nullptr != mValues[index].mData && AI_AIMETADATA == mValues[index].mType) {
|
||||
*static_cast<T *>(mValues[index].mData) = value;
|
||||
} else {
|
||||
if (nullptr != mValues[index].mData) {
|
||||
delete static_cast<T *>(mValues[index].mData);
|
||||
mValues[index].mData = nullptr;
|
||||
}
|
||||
mValues[index].mData = new T(value);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline
|
||||
bool Get( unsigned index, T& value ) const {
|
||||
template <typename T>
|
||||
inline bool Set(const std::string &key, const T &value) {
|
||||
if (key.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool result = false;
|
||||
for (unsigned int i = 0; i < mNumProperties; ++i) {
|
||||
if (key == mKeys[i].C_Str()) {
|
||||
Set(i, key, value);
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline bool Get(unsigned index, T &value) const {
|
||||
// In range assertion
|
||||
if ( index >= mNumProperties ) {
|
||||
if (index >= mNumProperties) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Return false if the output data type does
|
||||
// not match the found value's data type
|
||||
if ( GetAiType( value ) != mValues[ index ].mType ) {
|
||||
if (GetAiType(value) != mValues[index].mType) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Otherwise, output the found value and
|
||||
// return true
|
||||
value = *static_cast<T*>(mValues[index].mData);
|
||||
value = *static_cast<T *>(mValues[index].mData);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline
|
||||
bool Get( const aiString& key, T& value ) const {
|
||||
template <typename T>
|
||||
inline bool Get(const aiString &key, T &value) const {
|
||||
// Search for the given key
|
||||
for ( unsigned int i = 0; i < mNumProperties; ++i ) {
|
||||
if ( mKeys[ i ] == key ) {
|
||||
return Get( i, value );
|
||||
for (unsigned int i = 0; i < mNumProperties; ++i) {
|
||||
if (mKeys[i] == key) {
|
||||
return Get(i, value);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline
|
||||
bool Get( const std::string& key, T& value ) const {
|
||||
template <typename T>
|
||||
inline bool Get(const std::string &key, T &value) const {
|
||||
return Get(aiString(key), value);
|
||||
}
|
||||
|
||||
/// Return metadata entry for analyzing it by user.
|
||||
/// \param [in] pIndex - index of the entry.
|
||||
/// \param [out] pKey - pointer to the key value.
|
||||
/// \param [out] pEntry - pointer to the entry: type and value.
|
||||
/// \return false - if pIndex is out of range, else - true.
|
||||
inline
|
||||
bool Get(size_t index, const aiString*& key, const aiMetadataEntry*& entry) const {
|
||||
if ( index >= mNumProperties ) {
|
||||
/// Return metadata entry for analyzing it by user.
|
||||
/// \param [in] pIndex - index of the entry.
|
||||
/// \param [out] pKey - pointer to the key value.
|
||||
/// \param [out] pEntry - pointer to the entry: type and value.
|
||||
/// \return false - if pIndex is out of range, else - true.
|
||||
inline bool Get(size_t index, const aiString *&key, const aiMetadataEntry *&entry) const {
|
||||
if (index >= mNumProperties) {
|
||||
return false;
|
||||
}
|
||||
|
||||
key = &mKeys[index];
|
||||
entry = &mValues[index];
|
||||
key = &mKeys[index];
|
||||
entry = &mValues[index];
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Check whether there is a metadata entry for the given key.
|
||||
/// \param [in] Key - the key value value to check for.
|
||||
inline bool HasKey(const char *key) const {
|
||||
if (nullptr == key) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Search for the given key
|
||||
for (unsigned int i = 0; i < mNumProperties; ++i) {
|
||||
if (0 == strncmp(mKeys[i].C_Str(), key, mKeys[i].length)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
friend bool CompareKeys(const aiMetadata &lhs, const aiMetadata &rhs) {
|
||||
if (lhs.mNumProperties != rhs.mNumProperties) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < lhs.mNumProperties; ++i) {
|
||||
if (lhs.mKeys[i] != rhs.mKeys[i]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
friend bool CompareValues(const aiMetadata &lhs, const aiMetadata &rhs) {
|
||||
if (lhs.mNumProperties != rhs.mNumProperties) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < lhs.mNumProperties; ++i) {
|
||||
if (lhs.mValues[i].mType != rhs.mValues[i].mType) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (lhs.mValues[i].mType) {
|
||||
case AI_BOOL: {
|
||||
if (*static_cast<bool *>(lhs.mValues[i].mData) != *static_cast<bool *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_INT32: {
|
||||
if (*static_cast<int32_t *>(lhs.mValues[i].mData) != *static_cast<int32_t *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_UINT64: {
|
||||
if (*static_cast<uint64_t *>(lhs.mValues[i].mData) != *static_cast<uint64_t *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_FLOAT: {
|
||||
if (*static_cast<float *>(lhs.mValues[i].mData) != *static_cast<float *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_DOUBLE: {
|
||||
if (*static_cast<double *>(lhs.mValues[i].mData) != *static_cast<double *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_AISTRING: {
|
||||
if (*static_cast<aiString *>(lhs.mValues[i].mData) != *static_cast<aiString *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_AIVECTOR3D: {
|
||||
if (*static_cast<aiVector3D *>(lhs.mValues[i].mData) != *static_cast<aiVector3D *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_AIMETADATA: {
|
||||
if (*static_cast<aiMetadata *>(lhs.mValues[i].mData) != *static_cast<aiMetadata *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_INT64: {
|
||||
if (*static_cast<int64_t *>(lhs.mValues[i].mData) != *static_cast<int64_t *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case AI_UINT32: {
|
||||
if (*static_cast<uint32_t *>(lhs.mValues[i].mData) != *static_cast<uint32_t *>(rhs.mValues[i].mData)) {
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
#ifndef SWIG
|
||||
case FORCE_32BIT:
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
friend bool operator==(const aiMetadata &lhs, const aiMetadata &rhs) {
|
||||
return CompareKeys(lhs, rhs) && CompareValues(lhs, rhs);
|
||||
}
|
||||
|
||||
friend bool operator!=(const aiMetadata &lhs, const aiMetadata &rhs) {
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
};
|
||||
|
||||
#endif // AI_METADATA_H_INC
|
||||
|
||||
66
Source/ThirdParty/assimp/pbrmaterial.h
vendored
66
Source/ThirdParty/assimp/pbrmaterial.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -42,36 +40,50 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/** @file pbrmaterial.h
|
||||
* @brief Defines the material system of the library
|
||||
* @brief Deprecated GLTF_PBR macros
|
||||
*/
|
||||
#pragma once
|
||||
#ifndef AI_PBRMATERIAL_H_INC
|
||||
#define AI_PBRMATERIAL_H_INC
|
||||
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR "$mat.gltf.pbrMetallicRoughness.baseColorFactor", 0, 0
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR "$mat.gltf.pbrMetallicRoughness.metallicFactor", 0, 0
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR "$mat.gltf.pbrMetallicRoughness.roughnessFactor", 0, 0
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE aiTextureType_DIFFUSE, 1
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0
|
||||
#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0
|
||||
#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0
|
||||
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS "$mat.gltf.pbrSpecularGlossiness", 0, 0
|
||||
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR "$mat.gltf.pbrMetallicRoughness.glossinessFactor", 0, 0
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
# warning pbrmaterial.h is deprecated. Please update to PBR materials in materials.h and glTF-specific items in GltfMaterial.h
|
||||
#else if defined(_MSC_VER)
|
||||
# pragma message("pbrmaterial.h is deprecated. Please update to PBR materials in materials.h and glTF-specific items in GltfMaterial.h")
|
||||
#endif
|
||||
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/GltfMaterial.h>
|
||||
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR AI_MATKEY_BASE_COLOR
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE AI_MATKEY_BASE_COLOR_TEXTURE
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR AI_MATKEY_METALLIC_FACTOR
|
||||
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR AI_MATKEY_ROUGHNESS_FACTOR
|
||||
|
||||
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS AI_MATKEY_GLOSSINESS_FACTOR
|
||||
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR AI_MATKEY_GLOSSINESS_FACTOR
|
||||
|
||||
// Use AI_MATKEY_SHADING_MODEL == aiShadingMode_Unlit instead
|
||||
#define AI_MATKEY_GLTF_UNLIT "$mat.gltf.unlit", 0, 0
|
||||
|
||||
#define _AI_MATKEY_GLTF_TEXTURE_TEXCOORD_BASE "$tex.file.texCoord"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag"
|
||||
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin"
|
||||
#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale"
|
||||
#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength"
|
||||
//AI_MATKEY_GLTF_MATERIAL_SHEEN
|
||||
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_FACTOR AI_MATKEY_SHEEN_COLOR_FACTOR
|
||||
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_FACTOR AI_MATKEY_SHEEN_ROUGHNESS_FACTOR
|
||||
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_TEXTURE AI_MATKEY_SHEEN_COLOR_TEXTURE
|
||||
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_TEXTURE AI_MATKEY_SHEEN_ROUGHNESS_TEXTURE
|
||||
|
||||
#define AI_MATKEY_GLTF_TEXTURE_TEXCOORD(type, N) _AI_MATKEY_GLTF_TEXTURE_TEXCOORD_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N
|
||||
#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N
|
||||
//AI_MATKEY_GLTF_MATERIAL_CLEARCOAT
|
||||
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_FACTOR AI_MATKEY_CLEARCOAT_FACTOR
|
||||
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_FACTOR AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR
|
||||
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_TEXTURE AI_MATKEY_CLEARCOAT_TEXTURE
|
||||
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_TEXTURE AI_MATKEY_CLEARCOAT_ROUGHNESS_TEXTURE
|
||||
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_NORMAL_TEXTURE AI_MATKEY_CLEARCOAT_NORMAL_TEXTURE
|
||||
|
||||
//AI_MATKEY_GLTF_MATERIAL_TRANSMISSION
|
||||
#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_FACTOR AI_MATKEY_TRANSMISSION_FACTOR
|
||||
#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_TEXTURE AI_MATKEY_TRANSMISSION_TEXTURE
|
||||
|
||||
#define AI_MATKEY_GLTF_TEXTURE_TEXCOORD(type, N) AI_MATKEY_UVWSRC(type, N)
|
||||
|
||||
#endif //!!AI_PBRMATERIAL_H_INC
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2021, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
@@ -54,36 +54,32 @@ namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Android extension to DefaultIOSystem using the standard C file functions */
|
||||
class ASSIMP_API AndroidJNIIOSystem : public DefaultIOSystem
|
||||
{
|
||||
class ASSIMP_API AndroidJNIIOSystem : public DefaultIOSystem {
|
||||
public:
|
||||
|
||||
/** Initialize android activity data */
|
||||
std::string mApkWorkspacePath;
|
||||
AAssetManager* mApkAssetManager;
|
||||
|
||||
/** Constructor. */
|
||||
/// Constructor.
|
||||
AndroidJNIIOSystem(ANativeActivity* activity);
|
||||
|
||||
/** Destructor. */
|
||||
/// Class constructor with past and asset manager.
|
||||
AndroidJNIIOSystem(const char *internalPath, AAssetManager* assetManager);
|
||||
|
||||
/// Destructor.
|
||||
~AndroidJNIIOSystem();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
/// Tests for the existence of a file at the given path.
|
||||
bool Exists( const char* pFile) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Opens a file at the given path, with given mode */
|
||||
/// Opens a file at the given path, with given mode
|
||||
IOStream* Open( const char* strFile, const char* strMode);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Inits Android extractor
|
||||
/// Inits Android extractor
|
||||
void AndroidActivityInit(ANativeActivity* activity);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Extracts android asset
|
||||
/// Extracts android asset
|
||||
bool AndroidExtractAsset(std::string name);
|
||||
|
||||
};
|
||||
|
||||
} //!ns Assimp
|
||||
|
||||
93
Source/ThirdParty/assimp/port/AndroidJNI/BundledAssetIOSystem.h
vendored
Normal file
93
Source/ThirdParty/assimp/port/AndroidJNI/BundledAssetIOSystem.h
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2021, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Android implementation of IOSystem using the standard C file functions.
|
||||
* Aimed to ease the access to android assets */
|
||||
|
||||
#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
#ifndef AI_BUNDLEDASSETIOSYSTEM_H_INC
|
||||
#define AI_BUNDLEDASSETIOSYSTEM_H_INC
|
||||
|
||||
#include <android/asset_manager_jni.h>
|
||||
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class BundledAssetIOSystem : public Assimp::DefaultIOSystem {
|
||||
|
||||
public:
|
||||
AAssetManager* mApkAssetManager;
|
||||
|
||||
BundledAssetIOSystem(JNIEnv* env, jobject assetManager) { mApkAssetManager = AAssetManager_fromJava(env, assetManager); }
|
||||
~BundledAssetIOSystem() {};
|
||||
|
||||
bool Exists( const char* pFile) const;
|
||||
|
||||
Assimp::IOStream* Open( const char* pFile, const char* pMode = "rb");
|
||||
|
||||
void Close( Assimp::IOStream* pFile);
|
||||
|
||||
private:
|
||||
|
||||
class AssetIOStream : public Assimp::IOStream {
|
||||
AAsset * asset;
|
||||
|
||||
public:
|
||||
AssetIOStream(AAsset *asset) { this->asset = asset; };
|
||||
~AssetIOStream() { AAsset_close(asset); }
|
||||
|
||||
size_t Read(void* pvBuffer, size_t pSize, size_t pCount) { return AAsset_read(asset, pvBuffer, pSize * pCount);}
|
||||
size_t Write(const void* pvBuffer, size_t pSize, size_t pCount) { return 0; };
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin) { return (AAsset_seek(asset, pOffset, pOrigin) >= 0 ? aiReturn_SUCCESS : aiReturn_FAILURE); }
|
||||
size_t Tell() const { return(AAsset_getLength(asset) - AAsset_getRemainingLength(asset)); };
|
||||
size_t FileSize() const { return AAsset_getLength(asset); }
|
||||
void Flush() { }
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
|
||||
} //!ns Assimp
|
||||
|
||||
#endif //AI_BUNDLEDASSETIOSYSTEM_H_INC
|
||||
#endif //__ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
|
||||
52
Source/ThirdParty/assimp/postprocess.h
vendored
52
Source/ThirdParty/assimp/postprocess.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -47,7 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_POSTPROCESS_H_INC
|
||||
#define AI_POSTPROCESS_H_INC
|
||||
|
||||
#include "types.h"
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -90,6 +94,7 @@ enum aiPostProcessSteps
|
||||
* indexed geometry, this step is compulsory or you'll just waste rendering
|
||||
* time. <b>If this flag is not specified</b>, no vertices are referenced by
|
||||
* more than one face and <b>no index buffer is required</b> for rendering.
|
||||
* Unless the importer (like ply) had to split vertices. Then you need one regardless.
|
||||
*/
|
||||
aiProcess_JoinIdenticalVertices = 0x2,
|
||||
|
||||
@@ -205,9 +210,14 @@ enum aiPostProcessSteps
|
||||
/** <hr>Removes the node graph and pre-transforms all vertices with
|
||||
* the local transformation matrices of their nodes.
|
||||
*
|
||||
* The output scene still contains nodes, however there is only a
|
||||
* root node with children, each one referencing only one mesh,
|
||||
* and each mesh referencing one material. For rendering, you can
|
||||
* If the resulting scene can be reduced to a single mesh, with a single
|
||||
* material, no lights, and no cameras, then the output scene will contain
|
||||
* only a root node (with no children) that references the single mesh.
|
||||
* Otherwise, the output scene will be reduced to a root node with a single
|
||||
* level of child nodes, each one referencing one mesh, and each mesh
|
||||
* referencing one material.
|
||||
*
|
||||
* In either case, for rendering, you can
|
||||
* simply render all meshes in order - you don't need to pay
|
||||
* attention to local transformations and the node hierarchy.
|
||||
* Animations are removed during this step.
|
||||
@@ -316,6 +326,19 @@ enum aiPostProcessSteps
|
||||
*/
|
||||
aiProcess_FixInfacingNormals = 0x2000,
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/**
|
||||
* This step generically populates aiBone->mArmature and aiBone->mNode generically
|
||||
* The point of these is it saves you later having to calculate these elements
|
||||
* This is useful when handling rest information or skin information
|
||||
* If you have multiple armatures on your models we strongly recommend enabling this
|
||||
* Instead of writing your own multi-root, multi-armature lookups we have done the
|
||||
* hard work for you :)
|
||||
*/
|
||||
aiProcess_PopulateArmatureData = 0x4000,
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/** <hr>This step splits meshes with more than one primitive type in
|
||||
* homogeneous sub-meshes.
|
||||
@@ -418,7 +441,7 @@ enum aiPostProcessSteps
|
||||
*
|
||||
* @note UV transformations are usually implemented in real-time apps by
|
||||
* transforming texture coordinates at vertex shader stage with a 3x3
|
||||
* (homogenous) transformation matrix.
|
||||
* (homogeneous) transformation matrix.
|
||||
*/
|
||||
aiProcess_TransformUVCoords = 0x80000,
|
||||
|
||||
@@ -438,7 +461,7 @@ enum aiPostProcessSteps
|
||||
aiProcess_FindInstances = 0x100000,
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/** <hr>A postprocessing step to reduce the number of meshes.
|
||||
/** <hr>A post-processing step to reduce the number of meshes.
|
||||
*
|
||||
* This will, in fact, reduce the number of draw calls.
|
||||
*
|
||||
@@ -450,7 +473,7 @@ enum aiPostProcessSteps
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/** <hr>A postprocessing step to optimize the scene hierarchy.
|
||||
/** <hr>A post-processing step to optimize the scene hierarchy.
|
||||
*
|
||||
* Nodes without animations, bones, lights or cameras assigned are
|
||||
* collapsed and joined.
|
||||
@@ -514,7 +537,7 @@ enum aiPostProcessSteps
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/** <hr>This step splits meshes with many bones into sub-meshes so that each
|
||||
* su-bmesh has fewer or as many bones as a given limit.
|
||||
* sub-mesh has fewer or as many bones as a given limit.
|
||||
*/
|
||||
aiProcess_SplitByBoneCount = 0x2000000,
|
||||
|
||||
@@ -533,6 +556,8 @@ enum aiPostProcessSteps
|
||||
*/
|
||||
aiProcess_Debone = 0x4000000,
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/** <hr>This step will perform a global scale of the model.
|
||||
*
|
||||
@@ -541,7 +566,7 @@ enum aiPostProcessSteps
|
||||
* global scaling from your importer settings like in FBX. Use the flag
|
||||
* AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY from the global property table to configure this.
|
||||
*
|
||||
* Use <tt>#AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY</tt> to setup the global scaing factor.
|
||||
* Use <tt>#AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY</tt> to setup the global scaling factor.
|
||||
*/
|
||||
aiProcess_GlobalScale = 0x8000000,
|
||||
|
||||
@@ -555,7 +580,7 @@ enum aiPostProcessSteps
|
||||
* of the imported model. And if so, it uses that.
|
||||
*/
|
||||
aiProcess_EmbedTextures = 0x10000000,
|
||||
|
||||
|
||||
// aiProcess_GenEntityMeshes = 0x100000,
|
||||
// aiProcess_OptimizeAnimations = 0x200000
|
||||
// aiProcess_FixTexturePaths = 0x200000
|
||||
@@ -574,6 +599,11 @@ enum aiPostProcessSteps
|
||||
* This process gives sense back to aiProcess_JoinIdenticalVertices
|
||||
*/
|
||||
aiProcess_DropNormals = 0x40000000,
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
/**
|
||||
*/
|
||||
aiProcess_GenBoundingBoxes = 0x80000000
|
||||
};
|
||||
|
||||
|
||||
|
||||
33
Source/ThirdParty/assimp/qnan.h
vendored
33
Source/ThirdParty/assimp/qnan.h
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
|
||||
@@ -50,19 +50,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* but last time I checked compiler coverage was so bad that I decided
|
||||
* to reinvent the wheel.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef AI_QNAN_H_INCLUDED
|
||||
#define AI_QNAN_H_INCLUDED
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#include <limits>
|
||||
#include <stdint.h>
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Data structure to represent the bit pattern of a 32 Bit
|
||||
* IEEE 754 floating-point number. */
|
||||
union _IEEESingle
|
||||
{
|
||||
union _IEEESingle {
|
||||
float Float;
|
||||
struct
|
||||
{
|
||||
@@ -75,8 +79,7 @@ union _IEEESingle
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Data structure to represent the bit pattern of a 64 Bit
|
||||
* IEEE 754 floating-point number. */
|
||||
union _IEEEDouble
|
||||
{
|
||||
union _IEEEDouble {
|
||||
double Double;
|
||||
struct
|
||||
{
|
||||
@@ -89,8 +92,7 @@ union _IEEEDouble
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Check whether a given float is qNaN.
|
||||
* @param in Input value */
|
||||
AI_FORCE_INLINE bool is_qnan(float in)
|
||||
{
|
||||
AI_FORCE_INLINE bool is_qnan(float in) {
|
||||
// the straightforward solution does not work:
|
||||
// return (in != in);
|
||||
// compiler generates code like this
|
||||
@@ -107,8 +109,7 @@ AI_FORCE_INLINE bool is_qnan(float in)
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Check whether a given double is qNaN.
|
||||
* @param in Input value */
|
||||
AI_FORCE_INLINE bool is_qnan(double in)
|
||||
{
|
||||
AI_FORCE_INLINE bool is_qnan(double in) {
|
||||
// the straightforward solution does not work:
|
||||
// return (in != in);
|
||||
// compiler generates code like this
|
||||
@@ -127,8 +128,7 @@ AI_FORCE_INLINE bool is_qnan(double in)
|
||||
*
|
||||
* Denorms return false, they're treated like normal values.
|
||||
* @param in Input value */
|
||||
AI_FORCE_INLINE bool is_special_float(float in)
|
||||
{
|
||||
AI_FORCE_INLINE bool is_special_float(float in) {
|
||||
_IEEESingle temp;
|
||||
memcpy(&temp, &in, sizeof(float));
|
||||
return (temp.IEEE.Exp == (1u << 8)-1);
|
||||
@@ -139,8 +139,7 @@ AI_FORCE_INLINE bool is_special_float(float in)
|
||||
*
|
||||
* Denorms return false, they're treated like normal values.
|
||||
* @param in Input value */
|
||||
AI_FORCE_INLINE bool is_special_float(double in)
|
||||
{
|
||||
AI_FORCE_INLINE bool is_special_float(double in) {
|
||||
_IEEESingle temp;
|
||||
memcpy(&temp, &in, sizeof(float));
|
||||
return (temp.IEEE.Exp == (1u << 11)-1);
|
||||
@@ -150,15 +149,13 @@ AI_FORCE_INLINE bool is_special_float(double in)
|
||||
/** Check whether a float is NOT qNaN.
|
||||
* @param in Input value */
|
||||
template<class TReal>
|
||||
AI_FORCE_INLINE bool is_not_qnan(TReal in)
|
||||
{
|
||||
AI_FORCE_INLINE bool is_not_qnan(TReal in) {
|
||||
return !is_qnan(in);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Get a fresh qnan. */
|
||||
AI_FORCE_INLINE ai_real get_qnan()
|
||||
{
|
||||
AI_FORCE_INLINE ai_real get_qnan() {
|
||||
return std::numeric_limits<ai_real>::quiet_NaN();
|
||||
}
|
||||
|
||||
|
||||
65
Source/ThirdParty/assimp/quaternion.h
vendored
65
Source/ThirdParty/assimp/quaternion.h
vendored
@@ -2,8 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -36,7 +35,6 @@ DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
@@ -47,28 +45,37 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_QUATERNION_H_INC
|
||||
#define AI_QUATERNION_H_INC
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
#include "defs.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
// Forward declarations
|
||||
template <typename TReal> class aiVector3t;
|
||||
template <typename TReal> class aiMatrix3x3t;
|
||||
template <typename TReal> class aiMatrix4x4t;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Represents a quaternion in a 4D vector. */
|
||||
/**
|
||||
* @brief This class represents a quaternion as a 4D vector.
|
||||
*/
|
||||
template <typename TReal>
|
||||
class aiQuaterniont
|
||||
{
|
||||
class aiQuaterniont {
|
||||
public:
|
||||
aiQuaterniont() AI_NO_EXCEPT : w(1.0), x(), y(), z() {}
|
||||
aiQuaterniont(TReal pw, TReal px, TReal py, TReal pz)
|
||||
: w(pw), x(px), y(py), z(pz) {}
|
||||
|
||||
/** Construct from rotation matrix. Result is undefined if the matrix is not orthonormal. */
|
||||
/**
|
||||
* @brief Construct from rotation matrix. Result is undefined if the matrix is not orthonormal.
|
||||
*/
|
||||
explicit aiQuaterniont( const aiMatrix3x3t<TReal>& pRotMatrix);
|
||||
|
||||
/** Construct from euler angles */
|
||||
aiQuaterniont( TReal rotx, TReal roty, TReal rotz);
|
||||
aiQuaterniont( TReal roty, TReal rotz, TReal rotx);
|
||||
|
||||
/** Construct from an axis-angle pair */
|
||||
aiQuaterniont( aiVector3t<TReal> axis, TReal angle);
|
||||
@@ -79,30 +86,38 @@ public:
|
||||
/** Returns a matrix representation of the quaternion */
|
||||
aiMatrix3x3t<TReal> GetMatrix() const;
|
||||
|
||||
public:
|
||||
|
||||
bool operator== (const aiQuaterniont& o) const;
|
||||
bool operator!= (const aiQuaterniont& o) const;
|
||||
|
||||
bool Equal(const aiQuaterniont& o, TReal epsilon = 1e-6) const;
|
||||
// transform vector by matrix
|
||||
aiQuaterniont& operator *= (const aiMatrix4x4t<TReal>& mat);
|
||||
|
||||
public:
|
||||
bool Equal(const aiQuaterniont &o, TReal epsilon = ai_epsilon) const;
|
||||
|
||||
/** Normalize the quaternion */
|
||||
/**
|
||||
* @brief Will normalize the quaternion representation.
|
||||
*/
|
||||
aiQuaterniont& Normalize();
|
||||
|
||||
/** Compute quaternion conjugate */
|
||||
aiQuaterniont& Conjugate ();
|
||||
/**
|
||||
* @brief Will compute the quaternion conjugate. The result will be stored in the instance.
|
||||
*/
|
||||
aiQuaterniont& Conjugate();
|
||||
|
||||
/** Rotate a point by this quaternion */
|
||||
aiVector3t<TReal> Rotate (const aiVector3t<TReal>& in);
|
||||
/**
|
||||
* @brief Rotate a point by this quaternion
|
||||
*/
|
||||
aiVector3t<TReal> Rotate(const aiVector3t<TReal>& in) const;
|
||||
|
||||
/** Multiply two quaternions */
|
||||
aiQuaterniont operator* (const aiQuaterniont& two) const;
|
||||
/**
|
||||
* @brief Multiply two quaternions
|
||||
* @param two The other quaternion.
|
||||
* @return The result of the multiplication.
|
||||
*/
|
||||
aiQuaterniont operator * (const aiQuaterniont& two) const;
|
||||
|
||||
public:
|
||||
|
||||
/** Performs a spherical interpolation between two quaternions and writes the result into the third.
|
||||
/**
|
||||
* @brief Performs a spherical interpolation between two quaternions and writes the result into the third.
|
||||
* @param pOut Target object to received the interpolated rotation.
|
||||
* @param pStart Start rotation of the interpolation at factor == 0.
|
||||
* @param pEnd End rotation, factor == 1.
|
||||
@@ -111,13 +126,11 @@ public:
|
||||
static void Interpolate( aiQuaterniont& pOut, const aiQuaterniont& pStart,
|
||||
const aiQuaterniont& pEnd, TReal pFactor);
|
||||
|
||||
public:
|
||||
|
||||
//! w,x,y,z components of the quaternion
|
||||
TReal w, x, y, z;
|
||||
} ;
|
||||
|
||||
typedef aiQuaterniont<ai_real> aiQuaternion;
|
||||
using aiQuaternion = aiQuaterniont<ai_real>;
|
||||
|
||||
#else
|
||||
|
||||
|
||||
33
Source/ThirdParty/assimp/quaternion.inl
vendored
33
Source/ThirdParty/assimp/quaternion.inl
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
|
||||
@@ -48,11 +48,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_QUATERNION_INL_INC
|
||||
#define AI_QUATERNION_INL_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "quaternion.h"
|
||||
#include <assimp/quaternion.h>
|
||||
|
||||
#include <cmath>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/** Transformation of a quaternion by a 4x4 matrix */
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiQuaterniont<TReal> operator * (const aiMatrix4x4t<TReal>& pMatrix, const aiQuaterniont<TReal>& pQuaternion) {
|
||||
aiQuaterniont<TReal> res;
|
||||
res.x = pMatrix.a1 * pQuaternion.x + pMatrix.a2 * pQuaternion.y + pMatrix.a3 * pQuaternion.z + pMatrix.a4 * pQuaternion.w;
|
||||
res.y = pMatrix.b1 * pQuaternion.x + pMatrix.b2 * pQuaternion.y + pMatrix.b3 * pQuaternion.z + pMatrix.b4 * pQuaternion.w;
|
||||
res.z = pMatrix.c1 * pQuaternion.x + pMatrix.c2 * pQuaternion.y + pMatrix.c3 * pQuaternion.z + pMatrix.c4 * pQuaternion.w;
|
||||
res.w = pMatrix.d1 * pQuaternion.x + pMatrix.d2 * pQuaternion.y + pMatrix.d3 * pQuaternion.z + pMatrix.d4 * pQuaternion.w;
|
||||
return res;
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
template<typename TReal>
|
||||
bool aiQuaterniont<TReal>::operator== (const aiQuaterniont& o) const
|
||||
@@ -67,6 +83,14 @@ bool aiQuaterniont<TReal>::operator!= (const aiQuaterniont& o) const
|
||||
return !(*this == o);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiQuaterniont<TReal>& aiQuaterniont<TReal>::operator *= (const aiMatrix4x4t<TReal>& mat){
|
||||
return (*this = mat * (*this));
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<typename TReal>
|
||||
inline bool aiQuaterniont<TReal>::Equal(const aiQuaterniont& o, TReal epsilon) const {
|
||||
@@ -213,7 +237,8 @@ inline void aiQuaterniont<TReal>::Interpolate( aiQuaterniont& pOut, const aiQuat
|
||||
|
||||
// Calculate coefficients
|
||||
TReal sclp, sclq;
|
||||
if( (static_cast<TReal>(1.0) - cosom) > static_cast<TReal>(0.0001)) // 0.0001 -> some epsillon
|
||||
|
||||
if ((static_cast<TReal>(1.0) - cosom) > ai_epsilon) // 0.0001 -> some epsillon
|
||||
{
|
||||
// Standard case (slerp)
|
||||
TReal omega, sinom;
|
||||
@@ -273,7 +298,7 @@ inline aiQuaterniont<TReal>& aiQuaterniont<TReal>::Conjugate ()
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template<typename TReal>
|
||||
inline aiVector3t<TReal> aiQuaterniont<TReal>::Rotate (const aiVector3t<TReal>& v)
|
||||
inline aiVector3t<TReal> aiQuaterniont<TReal>::Rotate (const aiVector3t<TReal>& v) const
|
||||
{
|
||||
aiQuaterniont q2(0.f,v.x,v.y,v.z), q = *this, qinv = q;
|
||||
qinv.Conjugate();
|
||||
|
||||
29
Source/ThirdParty/assimp/revision.h.in
vendored
Normal file
29
Source/ThirdParty/assimp/revision.h.in
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
#ifndef ASSIMP_REVISION_H_INC
|
||||
#define ASSIMP_REVISION_H_INC
|
||||
|
||||
#define GitVersion 0x@GIT_COMMIT_HASH@
|
||||
#define GitBranch "@GIT_BRANCH@"
|
||||
|
||||
#define VER_MAJOR @ASSIMP_VERSION_MAJOR@
|
||||
#define VER_MINOR @ASSIMP_VERSION_MINOR@
|
||||
#define VER_PATCH @ASSIMP_VERSION_PATCH@
|
||||
#define VER_BUILD @ASSIMP_PACKAGE_VERSION@
|
||||
|
||||
#define STR_HELP(x) #x
|
||||
#define STR(x) STR_HELP(x)
|
||||
|
||||
#define VER_FILEVERSION VER_MAJOR,VER_MINOR,VER_PATCH,VER_BUILD
|
||||
#if (GitVersion == 0)
|
||||
#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD)
|
||||
#else
|
||||
#define VER_FILEVERSION_STR STR(VER_MAJOR) "." STR(VER_MINOR) "." STR(VER_PATCH) "." STR(VER_BUILD) " (Commit @GIT_COMMIT_HASH@)"
|
||||
#endif
|
||||
#define VER_COPYRIGHT_STR "\xA9 2006-2023"
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define VER_ORIGINAL_FILENAME_STR "@CMAKE_SHARED_LIBRARY_PREFIX@assimp@LIBRARY_SUFFIX@.dll"
|
||||
#else
|
||||
#define VER_ORIGINAL_FILENAME_STR "@CMAKE_SHARED_LIBRARY_PREFIX@assimp@LIBRARY_SUFFIX@@CMAKE_DEBUG_POSTFIX@.dll"
|
||||
#endif // NDEBUG
|
||||
|
||||
#endif // ASSIMP_REVISION_H_INC
|
||||
134
Source/ThirdParty/assimp/scene.h
vendored
134
Source/ThirdParty/assimp/scene.h
vendored
@@ -1,11 +1,9 @@
|
||||
/*
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,16 +46,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_SCENE_H_INC
|
||||
#define AI_SCENE_H_INC
|
||||
|
||||
#include "types.h"
|
||||
#include "texture.h"
|
||||
#include "mesh.h"
|
||||
#include "light.h"
|
||||
#include "camera.h"
|
||||
#include "material.h"
|
||||
#include "anim.h"
|
||||
#include "metadata.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/texture.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/light.h>
|
||||
#include <assimp/camera.h>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/metadata.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
# include <cstdlib>
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
@@ -67,7 +70,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/**
|
||||
/**
|
||||
* A node in the imported hierarchy.
|
||||
*
|
||||
* Each node has name, a parent node (except for the root node),
|
||||
@@ -76,8 +79,7 @@ extern "C" {
|
||||
* the imported scene does consist of only a single root node without children.
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
struct ASSIMP_API aiNode
|
||||
{
|
||||
struct ASSIMP_API aiNode {
|
||||
/** The name of the node.
|
||||
*
|
||||
* The name might be empty (length of zero) but all nodes which
|
||||
@@ -105,13 +107,13 @@ struct ASSIMP_API aiNode
|
||||
/** The transformation relative to the node's parent. */
|
||||
C_STRUCT aiMatrix4x4 mTransformation;
|
||||
|
||||
/** Parent node. NULL if this node is the root node. */
|
||||
/** Parent node. nullptr if this node is the root node. */
|
||||
C_STRUCT aiNode* mParent;
|
||||
|
||||
/** The number of child nodes of this node. */
|
||||
unsigned int mNumChildren;
|
||||
|
||||
/** The child nodes of this node. NULL if mNumChildren is 0. */
|
||||
/** The child nodes of this node. nullptr if mNumChildren is 0. */
|
||||
C_STRUCT aiNode** mChildren;
|
||||
|
||||
/** The number of meshes of this node. */
|
||||
@@ -122,7 +124,7 @@ struct ASSIMP_API aiNode
|
||||
*/
|
||||
unsigned int* mMeshes;
|
||||
|
||||
/** Metadata associated with this node or NULL if there is no metadata.
|
||||
/** Metadata associated with this node or nullptr if there is no metadata.
|
||||
* Whether any metadata is generated depends on the source file format. See the
|
||||
* @link importer_notes @endlink page for more information on every source file
|
||||
* format. Importers that don't document any metadata don't write any.
|
||||
@@ -139,25 +141,28 @@ struct ASSIMP_API aiNode
|
||||
/** Destructor */
|
||||
~aiNode();
|
||||
|
||||
/** Searches for a node with a specific name, beginning at this
|
||||
/**
|
||||
* @brief Searches for a node with a specific name, beginning at this
|
||||
* nodes. Normally you will call this method on the root node
|
||||
* of the scene.
|
||||
*
|
||||
* @param name Name to search for
|
||||
* @return NULL or a valid Node if the search was successful.
|
||||
* @return nullptr or a valid Node if the search was successful.
|
||||
*/
|
||||
inline
|
||||
const aiNode* FindNode(const aiString& name) const {
|
||||
inline const aiNode* FindNode(const aiString& name) const {
|
||||
return FindNode(name.data);
|
||||
}
|
||||
|
||||
inline
|
||||
aiNode* FindNode(const aiString& name) {
|
||||
inline aiNode* FindNode(const aiString& name) {
|
||||
return FindNode(name.data);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Will search for a node described by its name.
|
||||
* @param[in] name The name for the node to look for.
|
||||
* @return Pointer showing to the node or nullptr if not found.
|
||||
*/
|
||||
const aiNode* FindNode(const char* name) const;
|
||||
|
||||
aiNode* FindNode(const char* name);
|
||||
|
||||
/**
|
||||
@@ -238,8 +243,7 @@ struct ASSIMP_API aiNode
|
||||
* delete a given scene on your own.
|
||||
*/
|
||||
// -------------------------------------------------------------------------------
|
||||
struct aiScene
|
||||
{
|
||||
struct ASSIMP_API aiScene {
|
||||
/** Any combination of the AI_SCENE_FLAGS_XXX flags. By default
|
||||
* this value is 0, no flags are set. Most applications will
|
||||
* want to reject all scenes with the AI_SCENE_FLAGS_INCOMPLETE
|
||||
@@ -330,51 +334,68 @@ struct aiScene
|
||||
/**
|
||||
* @brief The global metadata assigned to the scene itself.
|
||||
*
|
||||
* This data contains global metadata which belongs to the scene like
|
||||
* unit-conversions, versions, vendors or other model-specific data. This
|
||||
* This data contains global metadata which belongs to the scene like
|
||||
* unit-conversions, versions, vendors or other model-specific data. This
|
||||
* can be used to store format-specific metadata as well.
|
||||
*/
|
||||
C_STRUCT aiMetadata* mMetaData;
|
||||
|
||||
/** The name of the scene itself.
|
||||
*/
|
||||
C_STRUCT aiString mName;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
unsigned int mNumSkeletons;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
C_STRUCT aiSkeleton **mSkeletons;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
//! Default constructor - set everything to 0/NULL
|
||||
ASSIMP_API aiScene();
|
||||
//! Default constructor - set everything to 0/nullptr
|
||||
aiScene();
|
||||
|
||||
//! Destructor
|
||||
ASSIMP_API ~aiScene();
|
||||
~aiScene();
|
||||
|
||||
//! Check whether the scene contains meshes
|
||||
//! Unless no special scene flags are set this will always be true.
|
||||
inline bool HasMeshes() const {
|
||||
return mMeshes != NULL && mNumMeshes > 0;
|
||||
inline bool HasMeshes() const {
|
||||
return mMeshes != nullptr && mNumMeshes > 0;
|
||||
}
|
||||
|
||||
//! Check whether the scene contains materials
|
||||
//! Unless no special scene flags are set this will always be true.
|
||||
inline bool HasMaterials() const {
|
||||
return mMaterials != NULL && mNumMaterials > 0;
|
||||
inline bool HasMaterials() const {
|
||||
return mMaterials != nullptr && mNumMaterials > 0;
|
||||
}
|
||||
|
||||
//! Check whether the scene contains lights
|
||||
inline bool HasLights() const {
|
||||
return mLights != NULL && mNumLights > 0;
|
||||
inline bool HasLights() const {
|
||||
return mLights != nullptr && mNumLights > 0;
|
||||
}
|
||||
|
||||
//! Check whether the scene contains textures
|
||||
inline bool HasTextures() const {
|
||||
return mTextures != NULL && mNumTextures > 0;
|
||||
return mTextures != nullptr && mNumTextures > 0;
|
||||
}
|
||||
|
||||
//! Check whether the scene contains cameras
|
||||
inline bool HasCameras() const {
|
||||
return mCameras != NULL && mNumCameras > 0;
|
||||
return mCameras != nullptr && mNumCameras > 0;
|
||||
}
|
||||
|
||||
//! Check whether the scene contains animations
|
||||
inline bool HasAnimations() const {
|
||||
return mAnimations != NULL && mNumAnimations > 0;
|
||||
inline bool HasAnimations() const {
|
||||
return mAnimations != nullptr && mNumAnimations > 0;
|
||||
}
|
||||
|
||||
bool hasSkeletons() const {
|
||||
return mSkeletons != nullptr && mNumSkeletons > 0;
|
||||
}
|
||||
|
||||
//! Returns a short filename from a full path
|
||||
@@ -389,14 +410,35 @@ struct aiScene
|
||||
|
||||
//! Returns an embedded texture
|
||||
const aiTexture* GetEmbeddedTexture(const char* filename) const {
|
||||
return GetEmbeddedTextureAndIndex(filename).first;
|
||||
}
|
||||
|
||||
//! Returns an embedded texture and its index
|
||||
std::pair<const aiTexture*, int> GetEmbeddedTextureAndIndex(const char* filename) const {
|
||||
if (nullptr==filename) {
|
||||
return std::make_pair(nullptr, -1);
|
||||
}
|
||||
// lookup using texture ID (if referenced like: "*1", "*2", etc.)
|
||||
if ('*' == *filename) {
|
||||
int index = std::atoi(filename + 1);
|
||||
if (0 > index || mNumTextures <= static_cast<unsigned>(index)) {
|
||||
return std::make_pair(nullptr, -1);
|
||||
}
|
||||
return std::make_pair(mTextures[index], index);
|
||||
}
|
||||
// lookup using filename
|
||||
const char* shortFilename = GetShortFilename(filename);
|
||||
if (nullptr == shortFilename) {
|
||||
return std::make_pair(nullptr, -1);
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < mNumTextures; i++) {
|
||||
const char* shortTextureFilename = GetShortFilename(mTextures[i]->mFilename.C_Str());
|
||||
if (strcmp(shortTextureFilename, shortFilename) == 0) {
|
||||
return mTextures[i];
|
||||
return std::make_pair(mTextures[i], static_cast<int>(i));
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
return std::make_pair(nullptr, -1);
|
||||
}
|
||||
#endif // __cplusplus
|
||||
|
||||
@@ -410,7 +452,7 @@ struct aiScene
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
} //! namespace Assimp
|
||||
#endif
|
||||
}
|
||||
#endif //! extern "C"
|
||||
|
||||
#endif // AI_SCENE_H_INC
|
||||
|
||||
37
Source/ThirdParty/assimp/texture.h
vendored
37
Source/ThirdParty/assimp/texture.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -53,13 +51,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_TEXTURE_H_INC
|
||||
#define AI_TEXTURE_H_INC
|
||||
|
||||
#include "types.h"
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
|
||||
/** \def AI_EMBEDDED_TEXNAME_PREFIX
|
||||
@@ -79,7 +80,6 @@ extern "C" {
|
||||
# define AI_MAKE_EMBEDDED_TEXNAME(_n_) AI_EMBEDDED_TEXNAME_PREFIX # _n_
|
||||
#endif
|
||||
|
||||
|
||||
#include "./Compiler/pushpack1.h"
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
@@ -87,28 +87,24 @@ extern "C" {
|
||||
*
|
||||
* Used by aiTexture.
|
||||
*/
|
||||
struct aiTexel
|
||||
{
|
||||
struct aiTexel {
|
||||
unsigned char b,g,r,a;
|
||||
|
||||
#ifdef __cplusplus
|
||||
//! Comparison operator
|
||||
bool operator== (const aiTexel& other) const
|
||||
{
|
||||
bool operator== (const aiTexel& other) const {
|
||||
return b == other.b && r == other.r &&
|
||||
g == other.g && a == other.a;
|
||||
}
|
||||
|
||||
//! Inverse comparison operator
|
||||
bool operator!= (const aiTexel& other) const
|
||||
{
|
||||
bool operator!= (const aiTexel& other) const {
|
||||
return b != other.b || r != other.r ||
|
||||
g != other.g || a != other.a;
|
||||
}
|
||||
|
||||
//! Conversion to a floating-point 4d color
|
||||
operator aiColor4D() const
|
||||
{
|
||||
operator aiColor4D() const {
|
||||
return aiColor4D(r/255.f,g/255.f,b/255.f,a/255.f);
|
||||
}
|
||||
#endif // __cplusplus
|
||||
@@ -203,13 +199,12 @@ struct aiTexture {
|
||||
}
|
||||
|
||||
// Construction
|
||||
aiTexture() AI_NO_EXCEPT
|
||||
: mWidth(0)
|
||||
, mHeight(0)
|
||||
, pcData(nullptr)
|
||||
, mFilename() {
|
||||
achFormatHint[0] = achFormatHint[1] = 0;
|
||||
achFormatHint[2] = achFormatHint[3] = 0;
|
||||
aiTexture() AI_NO_EXCEPT :
|
||||
mWidth(0),
|
||||
mHeight(0),
|
||||
pcData(nullptr),
|
||||
mFilename() {
|
||||
memset(achFormatHint, 0, sizeof(achFormatHint));
|
||||
}
|
||||
|
||||
// Destruction
|
||||
|
||||
342
Source/ThirdParty/assimp/types.h
vendored
342
Source/ThirdParty/assimp/types.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -48,62 +46,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_TYPES_H_INC
|
||||
#define AI_TYPES_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
// Some runtime headers
|
||||
#include <sys/types.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
// Our compile configuration
|
||||
#include "defs.h"
|
||||
#include <assimp/defs.h>
|
||||
|
||||
// Some types moved to separate header due to size of operators
|
||||
#include "vector3.h"
|
||||
#include "vector2.h"
|
||||
#include "color4.h"
|
||||
#include "matrix3x3.h"
|
||||
#include "matrix4x4.h"
|
||||
#include "quaternion.h"
|
||||
#include <assimp/vector2.h>
|
||||
#include <assimp/vector3.h>
|
||||
#include <assimp/color4.h>
|
||||
#include <assimp/matrix3x3.h>
|
||||
#include <assimp/matrix4x4.h>
|
||||
#include <assimp/quaternion.h>
|
||||
|
||||
typedef int32_t ai_int32;
|
||||
typedef uint32_t ai_uint32;
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
#include <cstring>
|
||||
#include <new> // for std::nothrow_t
|
||||
#include <string> // for aiString::Set(const std::string&)
|
||||
#include <new> // for std::nothrow_t
|
||||
#include <string> // for aiString::Set(const std::string&)
|
||||
|
||||
namespace Assimp {
|
||||
//! @cond never
|
||||
namespace Intern {
|
||||
// --------------------------------------------------------------------
|
||||
/** @brief Internal helper class to utilize our internal new/delete
|
||||
* routines for allocating object of this and derived classes.
|
||||
*
|
||||
* By doing this you can safely share class objects between Assimp
|
||||
* and the application - it works even over DLL boundaries. A good
|
||||
* example is the #IOSystem where the application allocates its custom
|
||||
* #IOSystem, then calls #Importer::SetIOSystem(). When the Importer
|
||||
* destructs, Assimp calls operator delete on the stored #IOSystem.
|
||||
* If it lies on a different heap than Assimp is working with,
|
||||
* the application is determined to crash.
|
||||
*/
|
||||
// --------------------------------------------------------------------
|
||||
namespace Assimp {
|
||||
//! @cond never
|
||||
namespace Intern {
|
||||
// --------------------------------------------------------------------
|
||||
/** @brief Internal helper class to utilize our internal new/delete
|
||||
* routines for allocating object of this and derived classes.
|
||||
*
|
||||
* By doing this you can safely share class objects between Assimp
|
||||
* and the application - it works even over DLL boundaries. A good
|
||||
* example is the #IOSystem where the application allocates its custom
|
||||
* #IOSystem, then calls #Importer::SetIOSystem(). When the Importer
|
||||
* destructs, Assimp calls operator delete on the stored #IOSystem.
|
||||
* If it lies on a different heap than Assimp is working with,
|
||||
* the application is determined to crash.
|
||||
*/
|
||||
// --------------------------------------------------------------------
|
||||
#ifndef SWIG
|
||||
struct ASSIMP_API AllocateFromAssimpHeap {
|
||||
// http://www.gotw.ca/publications/mill15.htm
|
||||
struct ASSIMP_API AllocateFromAssimpHeap {
|
||||
// http://www.gotw.ca/publications/mill15.htm
|
||||
|
||||
// new/delete overload
|
||||
void *operator new ( size_t num_bytes) /* throw( std::bad_alloc ) */;
|
||||
void *operator new ( size_t num_bytes, const std::nothrow_t& ) throw();
|
||||
void operator delete ( void* data);
|
||||
// new/delete overload
|
||||
void *operator new(size_t num_bytes) /* throw( std::bad_alloc ) */;
|
||||
void *operator new(size_t num_bytes, const std::nothrow_t &) throw();
|
||||
void operator delete(void *data);
|
||||
|
||||
// array new/delete overload
|
||||
void *operator new[] ( size_t num_bytes) /* throw( std::bad_alloc ) */;
|
||||
void *operator new[] ( size_t num_bytes, const std::nothrow_t& ) throw();
|
||||
void operator delete[] ( void* data);
|
||||
// array new/delete overload
|
||||
void *operator new[](size_t num_bytes) /* throw( std::bad_alloc ) */;
|
||||
void *operator new[](size_t num_bytes, const std::nothrow_t &) throw();
|
||||
void operator delete[](void *data);
|
||||
|
||||
}; // struct AllocateFromAssimpHeap
|
||||
}; // struct AllocateFromAssimpHeap
|
||||
#endif
|
||||
} // namespace Intern
|
||||
//! @endcond
|
||||
//! @endcond
|
||||
} // namespace Assimp
|
||||
|
||||
extern "C" {
|
||||
@@ -111,9 +118,9 @@ extern "C" {
|
||||
|
||||
/** Maximum dimension for strings, ASSIMP strings are zero terminated. */
|
||||
#ifdef __cplusplus
|
||||
static const size_t MAXLEN = 1024;
|
||||
static const size_t AI_MAXLEN = 1024;
|
||||
#else
|
||||
# define MAXLEN 1024
|
||||
#define AI_MAXLEN 1024
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
@@ -121,16 +128,17 @@ extern "C" {
|
||||
*/
|
||||
struct aiPlane {
|
||||
#ifdef __cplusplus
|
||||
aiPlane () AI_NO_EXCEPT : a(0.f), b(0.f), c(0.f), d(0.f) {}
|
||||
aiPlane (ai_real _a, ai_real _b, ai_real _c, ai_real _d)
|
||||
: a(_a), b(_b), c(_c), d(_d) {}
|
||||
aiPlane() AI_NO_EXCEPT : a(0.f), b(0.f), c(0.f), d(0.f) {}
|
||||
aiPlane(ai_real _a, ai_real _b, ai_real _c, ai_real _d) :
|
||||
a(_a), b(_b), c(_c), d(_d) {}
|
||||
|
||||
aiPlane (const aiPlane& o) : a(o.a), b(o.b), c(o.c), d(o.d) {}
|
||||
aiPlane(const aiPlane &o) :
|
||||
a(o.a), b(o.b), c(o.c), d(o.d) {}
|
||||
|
||||
#endif // !__cplusplus
|
||||
|
||||
//! Plane equation
|
||||
ai_real a,b,c,d;
|
||||
ai_real a, b, c, d;
|
||||
}; // !struct aiPlane
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
@@ -138,11 +146,12 @@ struct aiPlane {
|
||||
*/
|
||||
struct aiRay {
|
||||
#ifdef __cplusplus
|
||||
aiRay () AI_NO_EXCEPT {}
|
||||
aiRay (const aiVector3D& _pos, const aiVector3D& _dir)
|
||||
: pos(_pos), dir(_dir) {}
|
||||
aiRay() AI_NO_EXCEPT {}
|
||||
aiRay(const aiVector3D &_pos, const aiVector3D &_dir) :
|
||||
pos(_pos), dir(_dir) {}
|
||||
|
||||
aiRay (const aiRay& o) : pos (o.pos), dir (o.dir) {}
|
||||
aiRay(const aiRay &o) :
|
||||
pos(o.pos), dir(o.dir) {}
|
||||
|
||||
#endif // !__cplusplus
|
||||
|
||||
@@ -153,48 +162,55 @@ struct aiRay {
|
||||
// ----------------------------------------------------------------------------------
|
||||
/** Represents a color in Red-Green-Blue space.
|
||||
*/
|
||||
struct aiColor3D
|
||||
{
|
||||
struct aiColor3D {
|
||||
#ifdef __cplusplus
|
||||
aiColor3D () AI_NO_EXCEPT : r(0.0f), g(0.0f), b(0.0f) {}
|
||||
aiColor3D (ai_real _r, ai_real _g, ai_real _b) : r(_r), g(_g), b(_b) {}
|
||||
explicit aiColor3D (ai_real _r) : r(_r), g(_r), b(_r) {}
|
||||
aiColor3D (const aiColor3D& o) : r(o.r), g(o.g), b(o.b) {}
|
||||
aiColor3D() AI_NO_EXCEPT : r(0.0f), g(0.0f), b(0.0f) {}
|
||||
aiColor3D(ai_real _r, ai_real _g, ai_real _b) :
|
||||
r(_r), g(_g), b(_b) {}
|
||||
explicit aiColor3D(ai_real _r) :
|
||||
r(_r), g(_r), b(_r) {}
|
||||
aiColor3D(const aiColor3D &o) :
|
||||
r(o.r), g(o.g), b(o.b) {}
|
||||
|
||||
aiColor3D &operator=(const aiColor3D &o) {
|
||||
r = o.r;
|
||||
g = o.g;
|
||||
b = o.b;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/** Component-wise comparison */
|
||||
// TODO: add epsilon?
|
||||
bool operator == (const aiColor3D& other) const
|
||||
{return r == other.r && g == other.g && b == other.b;}
|
||||
bool operator==(const aiColor3D &other) const { return r == other.r && g == other.g && b == other.b; }
|
||||
|
||||
/** Component-wise inverse comparison */
|
||||
// TODO: add epsilon?
|
||||
bool operator != (const aiColor3D& other) const
|
||||
{return r != other.r || g != other.g || b != other.b;}
|
||||
bool operator!=(const aiColor3D &other) const { return r != other.r || g != other.g || b != other.b; }
|
||||
|
||||
/** Component-wise comparison */
|
||||
// TODO: add epsilon?
|
||||
bool operator < (const aiColor3D& other) const {
|
||||
return r < other.r || ( r == other.r && (g < other.g || (g == other.g && b < other.b ) ) );
|
||||
bool operator<(const aiColor3D &other) const {
|
||||
return r < other.r || (r == other.r && (g < other.g || (g == other.g && b < other.b)));
|
||||
}
|
||||
|
||||
/** Component-wise addition */
|
||||
aiColor3D operator+(const aiColor3D& c) const {
|
||||
return aiColor3D(r+c.r,g+c.g,b+c.b);
|
||||
aiColor3D operator+(const aiColor3D &c) const {
|
||||
return aiColor3D(r + c.r, g + c.g, b + c.b);
|
||||
}
|
||||
|
||||
/** Component-wise subtraction */
|
||||
aiColor3D operator-(const aiColor3D& c) const {
|
||||
return aiColor3D(r-c.r,g-c.g,b-c.b);
|
||||
aiColor3D operator-(const aiColor3D &c) const {
|
||||
return aiColor3D(r - c.r, g - c.g, b - c.b);
|
||||
}
|
||||
|
||||
/** Component-wise multiplication */
|
||||
aiColor3D operator*(const aiColor3D& c) const {
|
||||
return aiColor3D(r*c.r,g*c.g,b*c.b);
|
||||
aiColor3D operator*(const aiColor3D &c) const {
|
||||
return aiColor3D(r * c.r, g * c.g, b * c.b);
|
||||
}
|
||||
|
||||
/** Multiply with a scalar */
|
||||
aiColor3D operator*(ai_real f) const {
|
||||
return aiColor3D(r*f,g*f,b*f);
|
||||
return aiColor3D(r * f, g * f, b * f);
|
||||
}
|
||||
|
||||
/** Access a specific color component */
|
||||
@@ -203,12 +219,12 @@ struct aiColor3D
|
||||
}
|
||||
|
||||
/** Access a specific color component */
|
||||
ai_real& operator[](unsigned int i) {
|
||||
if ( 0 == i ) {
|
||||
ai_real &operator[](unsigned int i) {
|
||||
if (0 == i) {
|
||||
return r;
|
||||
} else if ( 1 == i ) {
|
||||
} else if (1 == i) {
|
||||
return g;
|
||||
} else if ( 2 == i ) {
|
||||
} else if (2 == i) {
|
||||
return b;
|
||||
}
|
||||
return r;
|
||||
@@ -217,17 +233,18 @@ struct aiColor3D
|
||||
/** Check whether a color is black */
|
||||
bool IsBlack() const {
|
||||
static const ai_real epsilon = ai_real(10e-3);
|
||||
return std::fabs( r ) < epsilon && std::fabs( g ) < epsilon && std::fabs( b ) < epsilon;
|
||||
return std::fabs(r) < epsilon && std::fabs(g) < epsilon && std::fabs(b) < epsilon;
|
||||
}
|
||||
|
||||
#endif // !__cplusplus
|
||||
|
||||
//! Red, green and blue color values
|
||||
ai_real r, g, b;
|
||||
}; // !struct aiColor3D
|
||||
}; // !struct aiColor3D
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
/** Represents an UTF-8 string, zero byte terminated.
|
||||
/**
|
||||
* @brief Represents an UTF-8 string, zero byte terminated.
|
||||
*
|
||||
* The character set of an aiString is explicitly defined to be UTF-8. This Unicode
|
||||
* transformation was chosen in the belief that most strings in 3d files are limited
|
||||
@@ -244,126 +261,126 @@ struct aiColor3D
|
||||
* UTF-8 strings to their working character set (i.e. MBCS, WideChar).
|
||||
*
|
||||
* We use this representation instead of std::string to be C-compatible. The
|
||||
* (binary) length of such a string is limited to MAXLEN characters (including the
|
||||
* (binary) length of such a string is limited to AI_MAXLEN characters (including the
|
||||
* the terminating zero).
|
||||
*/
|
||||
struct aiString
|
||||
{
|
||||
*/
|
||||
struct aiString {
|
||||
#ifdef __cplusplus
|
||||
/** Default constructor, the string is set to have zero length */
|
||||
aiString() AI_NO_EXCEPT
|
||||
: length( 0 ) {
|
||||
data[0] = '\0';
|
||||
|
||||
aiString() AI_NO_EXCEPT :
|
||||
length(0), data{'\0'} {
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
// Debug build: overwrite the string on its full length with ESC (27)
|
||||
memset(data+1,27,MAXLEN-1);
|
||||
memset(data + 1, 27, AI_MAXLEN - 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Copy constructor */
|
||||
aiString(const aiString& rOther) :
|
||||
length(rOther.length)
|
||||
{
|
||||
aiString(const aiString &rOther) :
|
||||
length(rOther.length), data{'\0'} {
|
||||
// Crop the string to the maximum length
|
||||
length = length>=MAXLEN?MAXLEN-1:length;
|
||||
memcpy( data, rOther.data, length);
|
||||
length = length >= AI_MAXLEN ? AI_MAXLEN - 1 : length;
|
||||
memcpy(data, rOther.data, length);
|
||||
data[length] = '\0';
|
||||
}
|
||||
|
||||
|
||||
/** Constructor from std::string */
|
||||
explicit aiString(const std::string& pString) :
|
||||
length(pString.length())
|
||||
{
|
||||
length = length>=MAXLEN?MAXLEN-1:length;
|
||||
memcpy( data, pString.c_str(), length);
|
||||
explicit aiString(const std::string &pString) :
|
||||
length((ai_uint32)pString.length()), data{'\0'} {
|
||||
length = length >= AI_MAXLEN ? AI_MAXLEN - 1 : length;
|
||||
memcpy(data, pString.c_str(), length);
|
||||
data[length] = '\0';
|
||||
}
|
||||
|
||||
/** Copy a std::string to the aiString */
|
||||
void Set( const std::string& pString) {
|
||||
if( pString.length() > MAXLEN - 1) {
|
||||
void Set(const std::string &pString) {
|
||||
if (pString.length() > AI_MAXLEN - 1) {
|
||||
return;
|
||||
}
|
||||
length = pString.length();
|
||||
memcpy( data, pString.c_str(), length);
|
||||
length = (ai_uint32)pString.length();
|
||||
memcpy(data, pString.c_str(), length);
|
||||
data[length] = 0;
|
||||
}
|
||||
|
||||
/** Copy a const char* to the aiString */
|
||||
void Set( const char* sz) {
|
||||
const size_t len = ::strlen(sz);
|
||||
if( len > MAXLEN - 1) {
|
||||
return;
|
||||
void Set(const char *sz) {
|
||||
ai_int32 len = (ai_uint32)::strlen(sz);
|
||||
if (len > static_cast<ai_int32>(AI_MAXLEN - 1)) {
|
||||
len = static_cast<ai_int32>(AI_MAXLEN - 1);
|
||||
}
|
||||
length = len;
|
||||
memcpy( data, sz, len);
|
||||
memcpy(data, sz, len);
|
||||
data[len] = 0;
|
||||
}
|
||||
|
||||
|
||||
/** Assignment operator */
|
||||
aiString& operator = (const aiString &rOther) {
|
||||
aiString &operator=(const aiString &rOther) {
|
||||
if (this == &rOther) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
length = rOther.length;;
|
||||
memcpy( data, rOther.data, length);
|
||||
length = rOther.length;
|
||||
if (length > (AI_MAXLEN - 1)) {
|
||||
length = static_cast<ai_int32>(AI_MAXLEN - 1);
|
||||
}
|
||||
|
||||
memcpy(data, rOther.data, length);
|
||||
data[length] = '\0';
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
/** Assign a const char* to the string */
|
||||
aiString& operator = (const char* sz) {
|
||||
aiString &operator=(const char *sz) {
|
||||
Set(sz);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/** Assign a cstd::string to the string */
|
||||
aiString& operator = ( const std::string& pString) {
|
||||
aiString &operator=(const std::string &pString) {
|
||||
Set(pString);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/** Comparison operator */
|
||||
bool operator==(const aiString& other) const {
|
||||
return (length == other.length && 0 == memcmp(data,other.data,length));
|
||||
bool operator==(const aiString &other) const {
|
||||
if (length == other.length) {
|
||||
return memcmp(data, other.data, length) == 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Inverse comparison operator */
|
||||
bool operator!=(const aiString& other) const {
|
||||
return (length != other.length || 0 != memcmp(data,other.data,length));
|
||||
bool operator!=(const aiString &other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
/** Append a string to the string */
|
||||
void Append (const char* app) {
|
||||
const size_t len = ::strlen(app);
|
||||
void Append(const char *app) {
|
||||
const ai_uint32 len = static_cast<ai_uint32>(::strlen(app));
|
||||
if (!len) {
|
||||
return;
|
||||
}
|
||||
if (length + len >= MAXLEN) {
|
||||
if (length + len >= AI_MAXLEN) {
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(&data[length],app,len+1);
|
||||
memcpy(&data[length], app, len + 1);
|
||||
length += len;
|
||||
}
|
||||
|
||||
/** Clear the string - reset its length to zero */
|
||||
void Clear () {
|
||||
length = 0;
|
||||
void Clear() {
|
||||
length = 0;
|
||||
data[0] = '\0';
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
// Debug build: overwrite the string on its full length with ESC (27)
|
||||
memset(data+1,27,MAXLEN-1);
|
||||
memset(data + 1, 27, AI_MAXLEN - 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Returns a pointer to the underlying zero-terminated array of characters */
|
||||
const char* C_Str() const {
|
||||
const char *C_Str() const {
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -372,19 +389,17 @@ struct aiString
|
||||
/** Binary length of the string excluding the terminal 0. This is NOT the
|
||||
* logical length of strings containing UTF-8 multi-byte sequences! It's
|
||||
* the number of bytes from the beginning of the string to its end.*/
|
||||
size_t length;
|
||||
|
||||
/** String buffer. Size limit is MAXLEN */
|
||||
char data[MAXLEN];
|
||||
} ; // !struct aiString
|
||||
ai_uint32 length;
|
||||
|
||||
/** String buffer. Size limit is AI_MAXLEN */
|
||||
char data[AI_MAXLEN];
|
||||
}; // !struct aiString
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
/** Standard return type for some library functions.
|
||||
* Rarely used, and if, mostly in the C API.
|
||||
*/
|
||||
typedef enum aiReturn
|
||||
{
|
||||
typedef enum aiReturn {
|
||||
/** Indicates that a function was successful */
|
||||
aiReturn_SUCCESS = 0x0,
|
||||
|
||||
@@ -402,19 +417,18 @@ typedef enum aiReturn
|
||||
_AI_ENFORCE_ENUM_SIZE = 0x7fffffff
|
||||
|
||||
/// @endcond
|
||||
} aiReturn; // !enum aiReturn
|
||||
} aiReturn; // !enum aiReturn
|
||||
|
||||
// just for backwards compatibility, don't use these constants anymore
|
||||
#define AI_SUCCESS aiReturn_SUCCESS
|
||||
#define AI_FAILURE aiReturn_FAILURE
|
||||
#define AI_SUCCESS aiReturn_SUCCESS
|
||||
#define AI_FAILURE aiReturn_FAILURE
|
||||
#define AI_OUTOFMEMORY aiReturn_OUTOFMEMORY
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
/** Seek origins (for the virtual file system API).
|
||||
* Much cooler than using SEEK_SET, SEEK_CUR or SEEK_END.
|
||||
*/
|
||||
enum aiOrigin
|
||||
{
|
||||
enum aiOrigin {
|
||||
/** Beginning of the file */
|
||||
aiOrigin_SET = 0x0,
|
||||
|
||||
@@ -437,8 +451,7 @@ enum aiOrigin
|
||||
* Logging to these streams can be enabled with a single call to
|
||||
* #LogStream::createDefaultStream.
|
||||
*/
|
||||
enum aiDefaultLogStream
|
||||
{
|
||||
enum aiDefaultLogStream {
|
||||
/** Stream the log to a file */
|
||||
aiDefaultLogStream_FILE = 0x1,
|
||||
|
||||
@@ -461,9 +474,9 @@ enum aiDefaultLogStream
|
||||
}; // !enum aiDefaultLogStream
|
||||
|
||||
// just for backwards compatibility, don't use these constants anymore
|
||||
#define DLS_FILE aiDefaultLogStream_FILE
|
||||
#define DLS_STDOUT aiDefaultLogStream_STDOUT
|
||||
#define DLS_STDERR aiDefaultLogStream_STDERR
|
||||
#define DLS_FILE aiDefaultLogStream_FILE
|
||||
#define DLS_STDOUT aiDefaultLogStream_STDOUT
|
||||
#define DLS_STDERR aiDefaultLogStream_STDERR
|
||||
#define DLS_DEBUGGER aiDefaultLogStream_DEBUGGER
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
@@ -471,21 +484,19 @@ enum aiDefaultLogStream
|
||||
* animations) of an import. All sizes are in bytes.
|
||||
* @see Importer::GetMemoryRequirements()
|
||||
*/
|
||||
struct aiMemoryInfo
|
||||
{
|
||||
struct aiMemoryInfo {
|
||||
#ifdef __cplusplus
|
||||
|
||||
/** Default constructor */
|
||||
aiMemoryInfo() AI_NO_EXCEPT
|
||||
: textures (0)
|
||||
, materials (0)
|
||||
, meshes (0)
|
||||
, nodes (0)
|
||||
, animations (0)
|
||||
, cameras (0)
|
||||
, lights (0)
|
||||
, total (0)
|
||||
{}
|
||||
: textures(0),
|
||||
materials(0),
|
||||
meshes(0),
|
||||
nodes(0),
|
||||
animations(0),
|
||||
cameras(0),
|
||||
lights(0),
|
||||
total(0) {}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -514,6 +525,23 @@ struct aiMemoryInfo
|
||||
unsigned int total;
|
||||
}; // !struct aiMemoryInfo
|
||||
|
||||
/**
|
||||
* @brief Type to store a in-memory data buffer.
|
||||
*/
|
||||
struct aiBuffer {
|
||||
const char *data; ///< Begin poiner
|
||||
const char *end; ///< End pointer
|
||||
|
||||
#ifdef __cplusplus
|
||||
/// @brief The class constructor.
|
||||
aiBuffer() :
|
||||
data(nullptr), end(nullptr) {}
|
||||
|
||||
/// @brief The class destructor.
|
||||
~aiBuffer() = default;
|
||||
#endif //! __cplusplus
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif //! __cplusplus
|
||||
@@ -522,8 +550,8 @@ struct aiMemoryInfo
|
||||
#include "vector2.inl"
|
||||
#include "vector3.inl"
|
||||
#include "color4.inl"
|
||||
#include "quaternion.inl"
|
||||
#include "matrix3x3.inl"
|
||||
#include "matrix4x4.inl"
|
||||
#include "quaternion.inl"
|
||||
|
||||
#endif // AI_TYPES_H_INC
|
||||
|
||||
10
Source/ThirdParty/assimp/vector2.h
vendored
10
Source/ThirdParty/assimp/vector2.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -47,6 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_VECTOR2D_H_INC
|
||||
#define AI_VECTOR2D_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
# include <cmath>
|
||||
#else
|
||||
@@ -83,7 +85,7 @@ public:
|
||||
bool operator== (const aiVector2t& other) const;
|
||||
bool operator!= (const aiVector2t& other) const;
|
||||
|
||||
bool Equal(const aiVector2t& other, TReal epsilon = 1e-6) const;
|
||||
bool Equal(const aiVector2t &other, TReal epsilon = ai_epsilon) const;
|
||||
|
||||
aiVector2t& operator= (TReal f);
|
||||
const aiVector2t SymMul(const aiVector2t& o);
|
||||
|
||||
22
Source/ThirdParty/assimp/vector2.inl
vendored
22
Source/ThirdParty/assimp/vector2.inl
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
|
||||
@@ -48,8 +48,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_VECTOR2D_INL_INC
|
||||
#define AI_VECTOR2D_INL_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "vector2.h"
|
||||
#include <assimp/vector2.h>
|
||||
|
||||
#include <cmath>
|
||||
|
||||
@@ -186,7 +190,7 @@ aiVector2t<TReal> operator + (const aiVector2t<TReal>& v1, const aiVector2t<TRea
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// symmetric subtraction
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
aiVector2t<TReal> operator - (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2) {
|
||||
return aiVector2t<TReal>( v1.x - v2.x, v1.y - v2.y);
|
||||
}
|
||||
@@ -194,7 +198,7 @@ aiVector2t<TReal> operator - (const aiVector2t<TReal>& v1, const aiVector2t<TRea
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// scalar product
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
TReal operator * (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2) {
|
||||
return v1.x*v2.x + v1.y*v2.y;
|
||||
}
|
||||
@@ -202,7 +206,7 @@ TReal operator * (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// scalar multiplication
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
aiVector2t<TReal> operator * ( TReal f, const aiVector2t<TReal>& v) {
|
||||
return aiVector2t<TReal>( f*v.x, f*v.y);
|
||||
}
|
||||
@@ -210,7 +214,7 @@ aiVector2t<TReal> operator * ( TReal f, const aiVector2t<TReal>& v) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// and the other way around
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
aiVector2t<TReal> operator * ( const aiVector2t<TReal>& v, TReal f) {
|
||||
return aiVector2t<TReal>( f*v.x, f*v.y);
|
||||
}
|
||||
@@ -218,7 +222,7 @@ aiVector2t<TReal> operator * ( const aiVector2t<TReal>& v, TReal f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// scalar division
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, TReal f) {
|
||||
return v * (1/f);
|
||||
}
|
||||
@@ -226,7 +230,7 @@ aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, TReal f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// vector division
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, const aiVector2t<TReal>& v2) {
|
||||
return aiVector2t<TReal>(v.x / v2.x,v.y / v2.y);
|
||||
}
|
||||
@@ -234,7 +238,7 @@ aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, const aiVector2t<TRea
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// vector negation
|
||||
template <typename TReal>
|
||||
inline
|
||||
inline
|
||||
aiVector2t<TReal> operator - ( const aiVector2t<TReal>& v) {
|
||||
return aiVector2t<TReal>( -v.x, -v.y);
|
||||
}
|
||||
|
||||
51
Source/ThirdParty/assimp/vector3.h
vendored
51
Source/ThirdParty/assimp/vector3.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -47,13 +45,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_VECTOR3D_H_INC
|
||||
#define AI_VECTOR3D_H_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
# include <cmath>
|
||||
#else
|
||||
# include <math.h>
|
||||
#endif
|
||||
|
||||
#include "defs.h"
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -61,30 +63,49 @@ template<typename TReal> class aiMatrix3x3t;
|
||||
template<typename TReal> class aiMatrix4x4t;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Represents a three-dimensional vector. */
|
||||
/// @brief Represents a three-dimensional vector.
|
||||
// ---------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
class aiVector3t
|
||||
{
|
||||
class aiVector3t {
|
||||
public:
|
||||
/// @brief The default class constructor.
|
||||
aiVector3t() AI_NO_EXCEPT : x(), y(), z() {}
|
||||
|
||||
/// @brief The class constructor with the components.
|
||||
/// @param _x The x-component for the vector.
|
||||
/// @param _y The y-component for the vector.
|
||||
/// @param _z The z-component for the vector.
|
||||
aiVector3t(TReal _x, TReal _y, TReal _z) : x(_x), y(_y), z(_z) {}
|
||||
|
||||
/// @brief The class constructor with a default value.
|
||||
/// @param _xyz The value for x, y and z.
|
||||
explicit aiVector3t (TReal _xyz ) : x(_xyz), y(_xyz), z(_xyz) {}
|
||||
|
||||
/// @brief The copy constructor.
|
||||
/// @param o The instance to copy from.
|
||||
aiVector3t( const aiVector3t& o ) = default;
|
||||
|
||||
public:
|
||||
|
||||
// combined operators
|
||||
/// @brief combined operators
|
||||
/// @brief The copy constructor.
|
||||
const aiVector3t& operator += (const aiVector3t& o);
|
||||
|
||||
/// @brief The copy constructor.
|
||||
const aiVector3t& operator -= (const aiVector3t& o);
|
||||
|
||||
/// @brief The copy constructor.
|
||||
const aiVector3t& operator *= (TReal f);
|
||||
|
||||
/// @brief The copy constructor.
|
||||
const aiVector3t& operator /= (TReal f);
|
||||
|
||||
// transform vector by matrix
|
||||
/// @brief Transform vector by matrix
|
||||
aiVector3t& operator *= (const aiMatrix3x3t<TReal>& mat);
|
||||
aiVector3t& operator *= (const aiMatrix4x4t<TReal>& mat);
|
||||
|
||||
// access a single element
|
||||
/// @brief access a single element, const.
|
||||
TReal operator[](unsigned int i) const;
|
||||
|
||||
/// @brief access a single element, non-const.
|
||||
TReal& operator[](unsigned int i);
|
||||
|
||||
// comparison
|
||||
@@ -92,12 +113,12 @@ public:
|
||||
bool operator!= (const aiVector3t& other) const;
|
||||
bool operator < (const aiVector3t& other) const;
|
||||
|
||||
bool Equal(const aiVector3t& other, TReal epsilon = 1e-6) const;
|
||||
/// @brief
|
||||
bool Equal(const aiVector3t &other, TReal epsilon = ai_epsilon) const;
|
||||
|
||||
template <typename TOther>
|
||||
operator aiVector3t<TOther> () const;
|
||||
|
||||
public:
|
||||
/** @brief Set the components of a vector
|
||||
* @param pX X component
|
||||
* @param pY Y component
|
||||
@@ -130,6 +151,8 @@ public:
|
||||
|
||||
|
||||
typedef aiVector3t<ai_real> aiVector3D;
|
||||
typedef aiVector3t<float> aiVector3f;
|
||||
typedef aiVector3t<double> aiVector3d;
|
||||
|
||||
#else
|
||||
|
||||
|
||||
101
Source/ThirdParty/assimp/vector3.inl
vendored
101
Source/ThirdParty/assimp/vector3.inl
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -49,15 +47,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#define AI_VECTOR3D_INL_INC
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "vector3.h"
|
||||
#include <assimp/vector3.h>
|
||||
|
||||
#include <cmath>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/** Transformation of a vector by a 3x3 matrix */
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator * (const aiMatrix3x3t<TReal>& pMatrix, const aiVector3t<TReal>& pVector) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator * (const aiMatrix3x3t<TReal>& pMatrix, const aiVector3t<TReal>& pVector) {
|
||||
aiVector3t<TReal> res;
|
||||
res.x = pMatrix.a1 * pVector.x + pMatrix.a2 * pVector.y + pMatrix.a3 * pVector.z;
|
||||
res.y = pMatrix.b1 * pVector.x + pMatrix.b2 * pVector.y + pMatrix.b3 * pVector.z;
|
||||
@@ -68,8 +65,7 @@ aiVector3t<TReal> operator * (const aiMatrix3x3t<TReal>& pMatrix, const aiVector
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/** Transformation of a vector by a 4x4 matrix */
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator * (const aiMatrix4x4t<TReal>& pMatrix, const aiVector3t<TReal>& pVector) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator * (const aiMatrix4x4t<TReal>& pMatrix, const aiVector3t<TReal>& pVector) {
|
||||
aiVector3t<TReal> res;
|
||||
res.x = pMatrix.a1 * pVector.x + pMatrix.a2 * pVector.y + pMatrix.a3 * pVector.z + pMatrix.a4;
|
||||
res.y = pMatrix.b1 * pVector.x + pMatrix.b2 * pVector.y + pMatrix.b3 * pVector.z + pMatrix.b4;
|
||||
@@ -84,36 +80,35 @@ aiVector3t<TReal>::operator aiVector3t<TOther> () const {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
void aiVector3t<TReal>::Set( TReal pX, TReal pY, TReal pZ) {
|
||||
AI_FORCE_INLINE void aiVector3t<TReal>::Set( TReal pX, TReal pY, TReal pZ) {
|
||||
x = pX;
|
||||
y = pY;
|
||||
z = pZ;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
TReal aiVector3t<TReal>::SquareLength() const {
|
||||
AI_FORCE_INLINE TReal aiVector3t<TReal>::SquareLength() const {
|
||||
return x*x + y*y + z*z;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
TReal aiVector3t<TReal>::Length() const {
|
||||
AI_FORCE_INLINE TReal aiVector3t<TReal>::Length() const {
|
||||
return std::sqrt( SquareLength());
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal>& aiVector3t<TReal>::Normalize() {
|
||||
aiVector3t<TReal>& aiVector3t<TReal>::Normalize() {
|
||||
const TReal l = Length();
|
||||
if (l == 0) {
|
||||
return *this;
|
||||
}
|
||||
*this /= Length();
|
||||
|
||||
return *this;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal>& aiVector3t<TReal>::NormalizeSafe() {
|
||||
AI_FORCE_INLINE aiVector3t<TReal>& aiVector3t<TReal>::NormalizeSafe() {
|
||||
TReal len = Length();
|
||||
if ( len > static_cast< TReal >( 0 ) ) {
|
||||
*this /= len;
|
||||
@@ -122,8 +117,7 @@ aiVector3t<TReal>& aiVector3t<TReal>::NormalizeSafe() {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
const aiVector3t<TReal>& aiVector3t<TReal>::operator += (const aiVector3t<TReal>& o) {
|
||||
AI_FORCE_INLINE const aiVector3t<TReal>& aiVector3t<TReal>::operator += (const aiVector3t<TReal>& o) {
|
||||
x += o.x;
|
||||
y += o.y;
|
||||
z += o.z;
|
||||
@@ -132,8 +126,7 @@ const aiVector3t<TReal>& aiVector3t<TReal>::operator += (const aiVector3t<TReal>
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
const aiVector3t<TReal>& aiVector3t<TReal>::operator -= (const aiVector3t<TReal>& o) {
|
||||
AI_FORCE_INLINE const aiVector3t<TReal>& aiVector3t<TReal>::operator -= (const aiVector3t<TReal>& o) {
|
||||
x -= o.x;
|
||||
y -= o.y;
|
||||
z -= o.z;
|
||||
@@ -142,8 +135,7 @@ const aiVector3t<TReal>& aiVector3t<TReal>::operator -= (const aiVector3t<TReal>
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
const aiVector3t<TReal>& aiVector3t<TReal>::operator *= (TReal f) {
|
||||
AI_FORCE_INLINE const aiVector3t<TReal>& aiVector3t<TReal>::operator *= (TReal f) {
|
||||
x *= f;
|
||||
y *= f;
|
||||
z *= f;
|
||||
@@ -152,8 +144,10 @@ const aiVector3t<TReal>& aiVector3t<TReal>::operator *= (TReal f) {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
const aiVector3t<TReal>& aiVector3t<TReal>::operator /= (TReal f) {
|
||||
AI_FORCE_INLINE const aiVector3t<TReal>& aiVector3t<TReal>::operator /= (TReal f) {
|
||||
if ( f == static_cast<TReal>(0.0)) {
|
||||
return *this;
|
||||
}
|
||||
const TReal invF = (TReal) 1.0 / f;
|
||||
x *= invF;
|
||||
y *= invF;
|
||||
@@ -163,20 +157,17 @@ const aiVector3t<TReal>& aiVector3t<TReal>::operator /= (TReal f) {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal>& aiVector3t<TReal>::operator *= (const aiMatrix3x3t<TReal>& mat){
|
||||
AI_FORCE_INLINE aiVector3t<TReal>& aiVector3t<TReal>::operator *= (const aiMatrix3x3t<TReal>& mat){
|
||||
return (*this = mat * (*this));
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal>& aiVector3t<TReal>::operator *= (const aiMatrix4x4t<TReal>& mat){
|
||||
AI_FORCE_INLINE aiVector3t<TReal>& aiVector3t<TReal>::operator *= (const aiMatrix4x4t<TReal>& mat){
|
||||
return (*this = mat * (*this));
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
TReal aiVector3t<TReal>::operator[](unsigned int i) const {
|
||||
AI_FORCE_INLINE TReal aiVector3t<TReal>::operator[](unsigned int i) const {
|
||||
switch (i) {
|
||||
case 0:
|
||||
return x;
|
||||
@@ -191,9 +182,7 @@ TReal aiVector3t<TReal>::operator[](unsigned int i) const {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
TReal& aiVector3t<TReal>::operator[](unsigned int i) {
|
||||
// return *(&x + i);
|
||||
AI_FORCE_INLINE TReal& aiVector3t<TReal>::operator[](unsigned int i) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
return x;
|
||||
@@ -208,20 +197,17 @@ TReal& aiVector3t<TReal>::operator[](unsigned int i) {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
bool aiVector3t<TReal>::operator== (const aiVector3t<TReal>& other) const {
|
||||
AI_FORCE_INLINE bool aiVector3t<TReal>::operator== (const aiVector3t<TReal>& other) const {
|
||||
return x == other.x && y == other.y && z == other.z;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
bool aiVector3t<TReal>::operator!= (const aiVector3t<TReal>& other) const {
|
||||
AI_FORCE_INLINE bool aiVector3t<TReal>::operator!= (const aiVector3t<TReal>& other) const {
|
||||
return x != other.x || y != other.y || z != other.z;
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
template<typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
bool aiVector3t<TReal>::Equal(const aiVector3t<TReal>& other, TReal epsilon) const {
|
||||
AI_FORCE_INLINE bool aiVector3t<TReal>::Equal(const aiVector3t<TReal>& other, TReal epsilon) const {
|
||||
return
|
||||
std::abs(x - other.x) <= epsilon &&
|
||||
std::abs(y - other.y) <= epsilon &&
|
||||
@@ -229,77 +215,66 @@ bool aiVector3t<TReal>::Equal(const aiVector3t<TReal>& other, TReal epsilon) con
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
bool aiVector3t<TReal>::operator < (const aiVector3t<TReal>& other) const {
|
||||
AI_FORCE_INLINE bool aiVector3t<TReal>::operator < (const aiVector3t<TReal>& other) const {
|
||||
return x != other.x ? x < other.x : y != other.y ? y < other.y : z < other.z;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
const aiVector3t<TReal> aiVector3t<TReal>::SymMul(const aiVector3t<TReal>& o) {
|
||||
AI_FORCE_INLINE const aiVector3t<TReal> aiVector3t<TReal>::SymMul(const aiVector3t<TReal>& o) {
|
||||
return aiVector3t<TReal>(x*o.x,y*o.y,z*o.z);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// symmetric addition
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator + (const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator + (const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
return aiVector3t<TReal>( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// symmetric subtraction
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator - (const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator - (const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
return aiVector3t<TReal>( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// scalar product
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
TReal operator * (const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
AI_FORCE_INLINE TReal operator * (const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// scalar multiplication
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator * ( TReal f, const aiVector3t<TReal>& v) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator * ( TReal f, const aiVector3t<TReal>& v) {
|
||||
return aiVector3t<TReal>( f*v.x, f*v.y, f*v.z);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// and the other way around
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator * ( const aiVector3t<TReal>& v, TReal f) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator * ( const aiVector3t<TReal>& v, TReal f) {
|
||||
return aiVector3t<TReal>( f*v.x, f*v.y, f*v.z);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// scalar division
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator / ( const aiVector3t<TReal>& v, TReal f) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator / ( const aiVector3t<TReal>& v, TReal f) {
|
||||
return v * (1/f);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// vector division
|
||||
template <typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator / ( const aiVector3t<TReal>& v, const aiVector3t<TReal>& v2) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator / ( const aiVector3t<TReal>& v, const aiVector3t<TReal>& v2) {
|
||||
return aiVector3t<TReal>(v.x / v2.x,v.y / v2.y,v.z / v2.z);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// cross product
|
||||
template<typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator ^ ( const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator ^ ( const aiVector3t<TReal>& v1, const aiVector3t<TReal>& v2) {
|
||||
return aiVector3t<TReal>( v1.y*v2.z - v1.z*v2.y, v1.z*v2.x - v1.x*v2.z, v1.x*v2.y - v1.y*v2.x);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// vector negation
|
||||
template<typename TReal>
|
||||
AI_FORCE_INLINE
|
||||
aiVector3t<TReal> operator - ( const aiVector3t<TReal>& v) {
|
||||
AI_FORCE_INLINE aiVector3t<TReal> operator - ( const aiVector3t<TReal>& v) {
|
||||
return aiVector3t<TReal>( -v.x, -v.y, -v.z);
|
||||
}
|
||||
|
||||
|
||||
19
Source/ThirdParty/assimp/version.h
vendored
19
Source/ThirdParty/assimp/version.h
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -49,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#ifndef AI_VERSION_H_INC
|
||||
#define AI_VERSION_H_INC
|
||||
|
||||
#include "defs.h"
|
||||
#include <assimp/defs.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -62,6 +60,13 @@ extern "C" {
|
||||
*/
|
||||
ASSIMP_API const char* aiGetLegalString (void);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Returns the current patch version number of Assimp.
|
||||
* @return Patch version of the Assimp runtime the application was
|
||||
* linked/built against
|
||||
*/
|
||||
ASSIMP_API unsigned int aiGetVersionPatch(void);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Returns the current minor version number of Assimp.
|
||||
* @return Minor version of the Assimp runtime the application was
|
||||
@@ -84,7 +89,7 @@ ASSIMP_API unsigned int aiGetVersionMajor (void);
|
||||
ASSIMP_API unsigned int aiGetVersionRevision (void);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Returns the branchname of the Assimp runtime.
|
||||
/** @brief Returns the branch-name of the Assimp runtime.
|
||||
* @return The current branch name.
|
||||
*/
|
||||
ASSIMP_API const char *aiGetBranchName();
|
||||
@@ -100,12 +105,14 @@ ASSIMP_API const char *aiGetBranchName();
|
||||
#define ASSIMP_CFLAGS_NOBOOST 0x8
|
||||
//! Assimp was compiled with ASSIMP_BUILD_SINGLETHREADED defined
|
||||
#define ASSIMP_CFLAGS_SINGLETHREADED 0x10
|
||||
//! Assimp was compiled with ASSIMP_BUILD_SINGLETHREADED defined
|
||||
#define ASSIMP_CFLAGS_DOUBLE_SUPPORT 0x20
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** @brief Returns assimp's compile flags
|
||||
* @return Any bitwise combination of the ASSIMP_CFLAGS_xxx constants.
|
||||
*/
|
||||
ASSIMP_API unsigned int aiGetCompileFlags (void);
|
||||
ASSIMP_API unsigned int aiGetCompileFlags(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // end extern "C"
|
||||
|
||||
Reference in New Issue
Block a user