Add arm64 support for macOS

This commit is contained in:
Wojtek Figat
2023-02-21 18:15:22 +01:00
parent c00769e2b8
commit 64752781ed
12 changed files with 54 additions and 5 deletions

View File

@@ -528,6 +528,7 @@ bool ProcessShaderBase(CookAssetsStep::AssetCookData& data, ShaderAssetBase* ass
#endif
#if PLATFORM_TOOLS_MAC
case BuildPlatform::MacOSx64:
case BuildPlatform::MacOSARM64:
{
const char* platformDefineName = "PLATFORM_MAC";
COMPILE_PROFILE(Vulkan_SM5, SHADER_FILE_CHUNK_INTERNAL_VULKAN_SM5_CACHE);