Fix missing debug draw from prefabs

This commit is contained in:
Chandler Cox
2024-07-28 13:48:54 -05:00
parent 5c97f68331
commit 649559a917
3 changed files with 20 additions and 0 deletions

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@@ -67,6 +67,12 @@ API_CLASS(Static) class FLAXENGINE_API DebugDraw
/// <param name="drawScenes">True if draw all debug shapes from scenes too or false if draw just from specified actor list.</param>
API_FUNCTION() static void DrawActors(Actor** selectedActors, int32 selectedActorsCount, bool drawScenes);
/// <summary>
/// Draws the debug shapes for the given actor and the actor's children
/// </summary>
/// /// <param name="actor">The actor to start drawing at.</param>
API_FUNCTION() static void DrawActorsTree(Actor* actor);
/// <summary>
/// Draws the lines axis from direction.
/// </summary>