Fixes and tweaks for C++ API reference docs generation

This commit is contained in:
Wojciech Figat
2021-12-01 17:59:28 +01:00
parent aacc336c2c
commit 653c209567
10 changed files with 24 additions and 7 deletions

View File

@@ -60,12 +60,10 @@ public:
GPUTexture* LocalShadowedLightScattering = nullptr;
uint64 LastFrameVolumetricFog = 0;
struct VolumetricFogData
struct
{
float MaxDistance;
};
VolumetricFogData VolumetricFogData;
} VolumetricFogData;
// Helper buffer with half-resolution depth buffer shared by effects (eg. SSR, Motion Blur). Valid only during frame rendering and on request (see RequestHalfResDepth).
// Should be released if not used for a few frames.