diff --git a/Source/Engine/Engine/Base/GameBase.cpp b/Source/Engine/Engine/Base/GameBase.cpp index 2ac8d213c..ad45d0848 100644 --- a/Source/Engine/Engine/Base/GameBase.cpp +++ b/Source/Engine/Engine/Base/GameBase.cpp @@ -268,8 +268,8 @@ void GameBaseImpl::OnSplashScreenEnd() MainRenderTask::Instance->PostRender.Unbind(&OnPostRender); // Load the first scene - LOG(Info, "Loading the first scene"); const auto sceneId = FirstScene ? FirstScene.GetID() : Guid::Empty; + LOG(Info, "Loading the first scene ({})", sceneId); FirstScene = nullptr; if (Level::LoadSceneAsync(sceneId)) {