Update read and write streaming api to use the newest format

This commit is contained in:
Wojtek Figat
2024-12-29 23:00:40 +01:00
parent fee0ab74ff
commit 668f3fa68d
29 changed files with 444 additions and 378 deletions

View File

@@ -402,7 +402,7 @@ void ShadersCompilation::ExtractShaderIncludes(byte* shaderCache, int32 shaderCa
for (int32 i = 0; i < includesCount; i++)
{
String& include = includes.AddOne();
stream.ReadString(&include, 11);
stream.Read(include, 11);
include = ShadersCompilation::ResolveShaderPath(include);
DateTime lastEditTime;
stream.Read(lastEditTime);