Refactor Asset::GetReferences to support file path references

This commit is contained in:
Wojtek Figat
2024-05-08 15:54:37 +02:00
parent b91f51fb46
commit 66b828ae92
29 changed files with 121 additions and 135 deletions

View File

@@ -123,13 +123,11 @@ bool MaterialInstance::IsMaterialInstance() const
#if USE_EDITOR
void MaterialInstance::GetReferences(Array<Guid>& output) const
void MaterialInstance::GetReferences(Array<Guid>& assets, Array<String>& files) const
{
// Base
MaterialBase::GetReferences(output);
MaterialBase::GetReferences(assets, files);
if (_baseMaterial)
output.Add(_baseMaterial->GetID());
assets.Add(_baseMaterial->GetID());
}
#endif