Add even more profiler events

This commit is contained in:
Wojtek Figat
2021-07-07 15:15:33 +02:00
parent afc5bb5731
commit 6938821467
13 changed files with 115 additions and 18 deletions

View File

@@ -37,6 +37,7 @@
#include "Engine/Utilities/Encryption.h"
#include "Engine/Navigation/Navigation.h"
#include "Engine/Particles/ParticleEmitter.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/Input/Input.h"
#include "Engine/Input/Mouse.h"
#include "Engine/Input/Keyboard.h"
@@ -1007,11 +1008,16 @@ public:
static void DeserializeSceneObject(SceneObject* sceneObject, MonoString* jsonObj)
{
PROFILE_CPU_NAMED("DeserializeSceneObject");
StringAnsi json;
MUtils::ToString(jsonObj, json);
rapidjson_flax::Document document;
document.Parse(json.Get(), json.Length());
{
PROFILE_CPU_NAMED("Json.Parse");
document.Parse(json.Get(), json.Length());
}
if (document.HasParseError())
{
Log::JsonParseException(document.GetParseError(), document.GetErrorOffset());
@@ -1022,7 +1028,10 @@ public:
modifier->EngineBuild = FLAXENGINE_VERSION_BUILD;
Scripting::ObjectsLookupIdMapping.Set(&modifier.Value->IdsMapping);
sceneObject->Deserialize(document, modifier.Value);
{
PROFILE_CPU_NAMED("Deserialize");
sceneObject->Deserialize(document, modifier.Value);
}
}
static void LoadAsset(Guid* id)