Cleanup 5
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@@ -32,8 +32,11 @@ namespace FlaxEngine.GUI
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private bool IntersectsChildContent(CanvasRootControl child, ref Ray ray, out Vector2 childSpaceLocation)
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{
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// Inline bounds calculations (it will reuse world matrix)
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OrientedBoundingBox bounds = new OrientedBoundingBox();
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bounds.Extents = new Vector3(child.Size * 0.5f, Mathf.Epsilon);
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OrientedBoundingBox bounds = new OrientedBoundingBox
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{
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Extents = new Vector3(child.Size * 0.5f, Mathf.Epsilon)
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};
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child.Canvas.GetWorldMatrix(out var world);
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Matrix.Translation(bounds.Extents.X, bounds.Extents.Y, 0, out var offset);
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Matrix.Multiply(ref offset, ref world, out bounds.Transformation);
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@@ -64,8 +64,10 @@ namespace FlaxEngine.GUI
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VScrollBar = GetChild<VScrollBar>();
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if (VScrollBar == null)
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{
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VScrollBar = new VScrollBar(this, Width - ScrollBar.DefaultSize, Height);
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VScrollBar.AnchorPreset = AnchorPresets.TopLeft;
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VScrollBar = new VScrollBar(this, Width - ScrollBar.DefaultSize, Height)
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{
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AnchorPreset = AnchorPresets.TopLeft
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};
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//VScrollBar.X += VScrollBar.Width;
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VScrollBar.ValueChanged += () => SetViewOffset(Orientation.Vertical, VScrollBar.Value);
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}
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@@ -82,8 +84,10 @@ namespace FlaxEngine.GUI
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HScrollBar = GetChild<HScrollBar>();
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if (HScrollBar == null)
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{
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HScrollBar = new HScrollBar(this, Height - ScrollBar.DefaultSize, Width);
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HScrollBar.AnchorPreset = AnchorPresets.TopLeft;
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HScrollBar = new HScrollBar(this, Height - ScrollBar.DefaultSize, Width)
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{
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AnchorPreset = AnchorPresets.TopLeft
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};
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//HScrollBar.Y += HScrollBar.Height;
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//HScrollBar.Offsets += new Margin(0, 0, HScrollBar.Height * 0.5f, 0);
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HScrollBar.ValueChanged += () => SetViewOffset(Orientation.Horizontal, HScrollBar.Value);
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