diff --git a/Source/Editor/Windows/GameWindow.cs b/Source/Editor/Windows/GameWindow.cs index 0ca73fab8..807828ccc 100644 --- a/Source/Editor/Windows/GameWindow.cs +++ b/Source/Editor/Windows/GameWindow.cs @@ -247,7 +247,7 @@ namespace FlaxEditor.Windows // TODO move external and let user define. Maybe also just let them define a ratio as well Float2 viewPortSize = new Float2(1920, 1080); - bool useCustomAspect = true; + bool useCustomAspect = false; bool freeAspect = false; Float2 customAspect = new Float2(9, 16);