Refactor PostProcessEffect to support C++ scripting
This commit is contained in:
@@ -4,10 +4,8 @@
|
||||
#include "RenderList.h"
|
||||
#include "Engine/Content/Assets/Shader.h"
|
||||
#include "Engine/Content/Content.h"
|
||||
#include "Engine/Graphics/PostProcessBase.h"
|
||||
#include "Engine/Graphics/GPUContext.h"
|
||||
#include "Engine/Graphics/RenderTask.h"
|
||||
#include "Engine/Graphics/RenderBuffers.h"
|
||||
#include "Engine/Graphics/RenderTargetPool.h"
|
||||
#include "Engine/Engine/Time.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user