Bug Fixes

script and actors not having connect transform in on awake and in on start

join auto anchor having wrong anchor because was including scale

fixed selection do to changes to transform accessibility ?
This commit is contained in:
NoriteSC
2023-08-25 14:50:56 +02:00
parent 50c85aec6d
commit 6ab2e540a3
9 changed files with 42 additions and 45 deletions

View File

@@ -1738,7 +1738,7 @@ void NetworkInternal::OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkCl
NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to find prefab {}", msgData.PrefabId.ToString());
return;
}
prefabInstance = PrefabManager::SpawnPrefab(prefab, nullptr, nullptr);
prefabInstance = PrefabManager::SpawnPrefab(prefab, Transform::Identity, nullptr, nullptr);
if (!prefabInstance)
{
NETWORK_REPLICATOR_LOG(Error, "[NetworkReplicator] Failed to spawn object type {}", msgData.PrefabId.ToString());