Fixed a ton of typos
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@@ -247,7 +247,7 @@ void UpdateIconData(uint8* iconData, const TextureData* icon)
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iconTexSize = Math::RoundUpToPowerOf2(width);
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}
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// Try to pick a proper mip (requrie the same size)
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// Try to pick a proper mip (require the same size)
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const TextureMipData* srcPixels = nullptr;
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int32 mipLevels = icon->GetMipLevels();
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for (int32 mipIndex = 0; mipIndex < mipLevels; mipIndex++)
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